Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 Infantry moved from Kordofan to Equatoria
Italians take Equatoria from British
1 Infantry moved from Kordofan to Nubia
Italians take Nubia from British
1 Infantry and 1 Tank moved from Darfur to French Equatorial Africa
1 Fighter moved from Tobruk to French Equatorial Africa
1 Artillery and 2 Infantrys moved from Kordofan to Darfur
1 Infantry moved from Mersa Matruh to New Valley
Italians take New Valley from British
2 Artillerys and 2 Infantrys moved from Tobruk to Mersa Matruh
2 Artillerys and 2 Infantrys moved from Campania to 48 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 55 Sea Zone
1 Battleship and 2 Destroyers moved from 48 Sea Zone to 55 Sea Zone
2 Artillerys and 2 Infantrys moved from 55 Sea Zone to Syria
3 Infantrys and 1 Tank moved from S.Tunisia to N.Tunisia
1 Infantry and 3 Tanks moved from Tunis to N.Tunisia
2 Transports moved from 47 Sea Zone to 48 Sea Zone
2 Infantrys moved from Sicily to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
4 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Infantrys moved from 51 Sea Zone to Crete
1 Destroyer moved from 47 Sea Zone to 51 Sea Zone
1 Destroyer and 1 Submarine moved from 46 Sea Zone to 51 Sea Zone
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
1 Artillery and 1 Elite moved from 46 Sea Zone to N.Tunisia
2 Tanks moved from Provence to Languedoc
1 Artillery and 5 Infantrys moved from Rome to Campania
1 Infantry moved from Tunis to S.Tunisia
4 Fighters moved from Sicily to S.Tunisia
Purchase Units - Italians
Italians buy 4 Artillerys, 1 Elite, 1 Factory, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Italians
Battle in 55 Sea Zone
Italians attack with 1 Battleship, 2 Destroyers and 2 Transports
French defend with 1 Submarine
French roll dice for 1 Submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 55 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
1 Submarine owned by the French lost in 55 Sea Zone
Italians win with 1 Battleship, 2 Destroyers and 2 Transports remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Battle in Crete
Italians attack with 4 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
Italians roll dice for 4 Infantrys in Crete, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 Infantrys in Crete, round 3 : 4/4 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in Languedoc
Italians attack with 2 Tanks
French defend with 1 Infantry
Italians roll dice for 2 Tanks in Languedoc, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Languedoc
Italians win, taking Languedoc from French with 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in French Equatorial Africa
Italians attack with 1 Fighter, 1 Infantry and 1 Tank
British defend with 1 Infantry; French defend with 1 Infantry
Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in French Equatorial Africa
Italians roll dice for 1 Fighter and 1 Tank in French Equatorial Africa, round 3 : 0/2 hits, 0.83 expected hits
French roll dice for 1 Infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Italians lost in French Equatorial Africa
Italians roll dice for 1 Tank in French Equatorial Africa, round 4 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in French Equatorial Africa
French win with no units remaining. Battle score for attacker is -11
Casualties for Italians: 1 Fighter, 1 Infantry and 1 Tank
Casualties for French: 1 Infantry
Casualties for British: 1 Infantry
Battle in Syria
Italians attack with 2 Artillerys and 2 Infantrys
French defend with 1 AAGun, 1 Factory and 2 Infantrys
Italians roll dice for 2 Artillerys and 2 Infantrys in Syria, round 2 : 3/4 hits, 1.33 expected hits
French roll dice for 2 Infantrys in Syria, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Syria
Italians win, taking Syria from French with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Italians: 2 Infantrys
Casualties for French: 2 Infantrys
Battle in N.Tunisia
Italians attack with 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks in N.Tunisia, round 2 : 4/10 hits, 3.50 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Tunisia
Italians win, taking N.Tunisia from French with 1 Artillery, 1 Elite, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Non Combat Move - Italians
1 AAGun moved from Tunis to N.Tunisia
1 AAGun moved from Rome to Campania
Place Units - Italians
1 Factory placed in Campania
2 Artillerys, 1 Elite and 1 Infantry placed in Tunis
2 Artillerys and 7 Infantrys placed in Rome
1 Submarine placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Italians : 6.17
French : 3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Paris
1 Infantry moved from E.Morocco to N.Algeria
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from W.Morocco to E.Morocco
1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
1 Artillery and 1 Infantry moved from 3 Sea Zone to Iceland
1 Infantry moved from N.French Indochina to Kwangsi
1 Infantry moved from French Guiana to Amazon
Purchase Units - French
French buy 4 Adv.Fighters, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in Iceland
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Iceland, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Iceland, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Iceland
French loses 0 PUs for violating Icelands neutrality.
French win, taking Iceland from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
4 Adv.Fighters placed in E.Morocco
1 Transport placed in 1 Sea Zone
1 Elite placed in Churchill
1 Infantry placed in Paris
Turn Complete - French
French collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Neutral : 0.33
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
2 units repaired.
3 Marines moved from Tokyo to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
3 Marines moved from Tokyo to 85 Sea Zone
2 Tanks moved from Mindanao to 93 Sea Zone
1 Tank moved from Panay to 93 Sea Zone
2 Infantrys moved from Mindanao to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Infantry moved from Mindoro to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
2 Artillerys, 5 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao
6 Infantrys, 3 Tanks and 5 Transports moved from 93 Sea Zone to 111 Sea Zone
6 Infantrys and 3 Tanks moved from 111 Sea Zone to East And South Borneo
Yamamoto take East And South Borneo from Dutch
2 B.Transports, 1 Infantry and 6 Marines moved from 85 Sea Zone to 111 Sea Zone
1 Infantry and 6 Marines moved from 111 Sea Zone to East And South Borneo
1 Bomber moved from Bangkok to 61 Sea Zone
2 Fighters moved from 107 Sea Zone to 113 Sea Zone
1 Infantry moved from Ulithi to Woleai
2 T.Boats moved from 93 Sea Zone to 101 Sea Zone
2 Infantrys moved from Saipan to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Guam
1 Infantry moved from 93 Sea Zone to Mindanao
1 Battleship moved from 88 Sea Zone to 86 Sea Zone
1 Bomber moved from Kwajalein to 108 Sea Zone
1 Battleship moved from 107 Sea Zone to 101 Sea Zone
1 Carrier moved from 107 Sea Zone to 110 Sea Zone
1 Destroyer moved from 106 Sea Zone to 107 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite and 1 Fighter; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 61 Sea Zone
Yamamoto attack with 1 Bomber
British defend with 2 Transports
Yamamoto roll dice for 1 Bomber in 61 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 2 Transports in 61 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Bomber owned by the Yamamoto lost in 61 Sea Zone
British win with 2 Transports remaining. Battle score for attacker is -14
Casualties for Yamamoto: 1 Bomber
Battle in Davao
Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks
Americans defend with 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 2 : 4/10 hits, 3.33 expected hits
Americans roll dice for 2 Infantrys and 1 Tank in Davao, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Infantrys and 1 Tank
Battle in 108 Sea Zone
Yamamoto attack with 1 Bomber
Dutch defend with 1 Destroyer
Yamamoto roll dice for 1 Bomber in 108 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber in 108 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 108 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in 113 Sea Zone
Yamamoto attack with 2 Fighters
British defend with 1 Submarine
Yamamoto roll dice for 2 Fighters in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the British lost in 113 Sea Zone
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Guam
Yamamoto attack with 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
2 Fighters moved from 113 Sea Zone to 110 Sea Zone
1 Bomber moved from 108 Sea Zone to Woleai
Place Units - Yamamoto
1 Carrier, 1 Cruiser and 1 Destroyer placed in 85 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone
1 Elite placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : 0.67
Yamamoto : 0.33
Americans : -0.17
Dutch : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Tank moved from Kwangsi to Hong Kong
1 Artillery, 2 Infantrys and 1 Tank moved from Suiyuan to Chahar
1 Infantry moved from Anhwei to Shantung
1 Infantry moved from Shansi to Shantung
1 Tank moved from Hupeh to Shantung
1 Fighter moved from Shensi to Shantung
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 1 Factory, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Shantung, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Tanks in Shantung, round 2 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Chinese lost in Shantung
1 Tank retreated to Shansi
Hisaichi win with 2 Tanks remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantrys
Battle in Chahar
Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 3/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Non Combat Move - Chinese
1 Infantry moved from Hupeh to Anhwei
1 Fighter moved from Shantung to Hupeh
2 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Lanchow to Shensi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
1 Infantry and 2 Tanks moved from Gobi Altai to Ningsia
1 Tank moved from Ningsia to Suiyuan
1 Tank moved from Ningsia to Shensi
6 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
1 Factory placed in Hupeh
1 Adv.Fighter, 4 Infantrys and 1 Marine placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00
Chinese : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 unit repaired.
2 Transports moved from 93 Sea Zone to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
5 Transports moved from 107 Sea Zone to 93 Sea Zone
2 Artillerys moved from Manila to 93 Sea Zone
3 Tanks moved from Formosa to 93 Sea Zone
2 Infantrys moved from Manila to 93 Sea Zone
3 Infantrys moved from Formosa to 93 Sea Zone
2 Artillerys, 5 Infantrys, 3 Tanks and 5 Transports moved from 93 Sea Zone to 92 Sea Zone
4 Artillerys, 7 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong
1 Fighter moved from Changchun to Hong Kong
1 Bomber moved from Peking to Hong Kong
1 Infantry moved from Shanghai to Kiangsi
Hisaichi take Kiangsi from Chinese
1 Artillery and 3 Infantrys moved from Shanghai to Anhwei
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 92 Sea Zone
2 Infantrys moved from Khabarovsk to Ayan
1 Tank moved from Vladivostok to Ayan
3 Infantrys and 1 Tank moved from Peking to Chahar
2 Tanks moved from Shantung to Shansi
1 Fighter moved from Peking to Chahar
2 Fighters moved from 106 Sea Zone to Hong Kong
1 Fighter moved from Liaoning to Shansi
3 Infantrys moved from Liaoning to Hulunbuir
2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang
1 Artillery and 2 Infantrys moved from Vladivostok to Khabarovsk
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Mech.Inf moved from Changchun to Peking
1 Infantry moved from Changchun to Kirin
1 Carrier moved from 106 Sea Zone to 92 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Factory, 2 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 1/3 hits, 0.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Hong Kong
Hisaichi attack with 4 Artillerys, 1 Bomber, 3 Fighters, 7 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 9 Infantrys and 1 Tank; Americans defend with 1 Fighter; Chinese defend with 1 Infantry and 1 Tank
AA fire in Hong Kong : 0/4 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 3 Fighters, 7 Infantrys and 3 Tanks in Hong Kong, round 2 : 5/18 hits, 6.33 expected hits
British roll dice for 1 Artillery, 1 Fighter, 10 Infantrys and 2 Tanks in Hong Kong, round 2 : 4/14 hits, 5.17 expected hits
4 Infantrys owned by the British, 4 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hong Kong
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 3 Fighters, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 5/14 hits, 5.50 expected hits
British roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 2 Tanks in Hong Kong, round 3 : 3/9 hits, 3.50 expected hits
5 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Hong Kong
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 3 Fighters and 3 Tanks in Hong Kong, round 4 : 3/11 hits, 4.50 expected hits
British roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Hong Kong, round 4 : 1/4 hits, 1.83 expected hits
1 Tank owned by the British, 1 Tank owned by the Chinese, 1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in Hong Kong
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 3 Fighters and 3 Tanks in Hong Kong, round 5 : 3/10 hits, 4.17 expected hits
British roll dice for 1 Fighter in Hong Kong, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 3 Artillerys, 1 Bomber, 3 Fighters and 3 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 Artillery and 7 Infantrys
Casualties for British: 1 Artillery, 9 Infantrys and 1 Tank
Casualties for Chinese: 1 Infantry and 1 Tank
Casualties for Americans: 1 Fighter
Battle in Chahar
Hisaichi attack with 1 Fighter, 3 Infantrys and 1 Tank
Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Chahar, round 2 : 1/5 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 3 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Chahar, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Chahar, round 4 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Chahar, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
Battle in Shansi
Hisaichi attack with 1 Fighter and 2 Tanks
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Fighter and 2 Tanks in Shansi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Shansi, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Tank
Battle in Anhwei
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Shansi to Shantung
1 Fighter moved from Chahar to Shantung
1 Fighter moved from Hong Kong to 92 Sea Zone
2 Fighters moved from Hong Kong to Shanghai
1 Fighter moved from Shantung to 92 Sea Zone
1 AAGun moved from Kirin to Heilungchiang
1 Bomber moved from Hong Kong to Shantung
Place Units - Hisaichi
1 Factory placed in Kirin
2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00
British : -3.00
AA fire in Hong Kong : : -0.67
Chinese : 1.67
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
AA fire in N.Tunisia : 0/1 hits, 0.17 expected hits
2 Infantrys moved from Normandy to Paris
1 Tank moved from Normandy to Paris
1 Battleship moved from 5 Sea Zone to 21 Sea Zone
1 Submarine, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
3 Infantrys and 2 Tanks moved from Scotland to Northern Ireland
1 Fighter moved from E.Morocco to 46 Sea Zone
2 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
4 Fighters moved from Cairo to Lower Egypt
1 Infantry moved from Kenya to Equatoria
1 Infantry moved from Italian East Africa to Equatoria
1 Artillery moved from Italian East Africa to Equatoria
1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
1 Tank moved from Italian East Africa to Kordofan
British take Kordofan from Italians
1 Tank moved from Kordofan to Italian East Africa
2 Infantrys moved from Italian East Africa to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Lower Egypt
1 Infantry moved from Italian East Africa to Equatoria
2 Cruisers, 1 Submarine and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
1 Artillery and 2 Infantrys moved from Rajputana to 59 Sea Zone
1 Artillery, 2 Cruisers, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
2 Artillerys and 2 Infantrys moved from S.Thailand to Malaya
1 Fighter moved from Sumatra to Malaya
2 Transports moved from 61 Sea Zone to 60 Sea Zone
2 Tanks moved from Assam to S.Thailand
1 Artillery and 1 Infantry moved from Burma to S.Thailand
1 Infantry moved from N.Thailand to S.Thailand
2 Infantrys moved from Hyderabad to 60 Sea Zone
2 Infantrys moved from Assam to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
4 Infantrys moved from 61 Sea Zone to S.Thailand
2 Infantrys moved from Bihar to Assam
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry and 1 Tank moved from British Columbia to Yukon
1 Infantry and 1 Tank moved from Yukon to Alaska
1 Tank moved from Canadian Prairies to Yukon
1 Bomber moved from Wales to 17 Sea Zone
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from South Africa to Rhodesia
2 Infantrys moved from Quebec to Ontario
1 Fighter moved from Greenland to Manchester
1 Infantry moved from Ontario to Canadian Prairies
Purchase Units - British
British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 11 Infantrys, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 4 Fighters and 5 Infantrys
Germans defend with 2 Tanks
British roll dice for 4 Fighters and 5 Infantrys in Lower Egypt, round 2 : 1/9 hits, 2.17 expected hits
Germans roll dice for 2 Tanks in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Lower Egypt
British roll dice for 4 Fighters and 4 Infantrys in Lower Egypt, round 3 : 2/8 hits, 2.00 expected hits
Germans roll dice for 1 Tank in Lower Egypt, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Lower Egypt
British win, taking Lower Egypt from Germans with 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 Infantrys
Casualties for Germans: 2 Tanks
Battle in Equatoria
British attack with 1 Artillery and 3 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Equatoria, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Equatoria
British roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 4 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Equatoria, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Equatoria
British win, taking Equatoria from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in 17 Sea Zone
British attack with 1 Bomber
Germans defend with 4 Submarines
British roll dice for 1 Bomber in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
4 Submarines owned by the Germans Submerged
Battle in 46 Sea Zone
British attack with 1 Fighter
Italians defend with 1 Submarine and 1 Transport
British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Fighter in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 46 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the British lost in 46 Sea Zone
Italians winBritish win with 1 Bomber remaining with 1 Submarine and 1 Transport remaining. Battle score for attacker is -8
Casualties for British: 1 Fighter
Battle in Nubia
British attack with 2 Artillerys and 3 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Artillerys and 3 Infantrys in Nubia, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - British
4 Fighters moved from Lower Egypt to Cairo
1 Bomber moved from 17 Sea Zone to Wales
Place Units - British
2 Mech.Infs placed in Cape Town
2 Adv.Fighters, 1 Artillery, 1 Infantry and 2 Tanks placed in Cairo
1 Destroyer and 1 Submarine placed in 21 Sea Zone
2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
2 Infantrys placed in Bombay
3 Infantrys placed in Wales
Turn Complete - British
British collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -2.67
Italians : 0.33
AA fire in N.Tunisia : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Infantry and 1 Tank moved from Port Moresby to 114 Sea Zone
1 Carrier, 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Lombok
1 Submarine moved from 122 Sea Zone to 67 Sea Zone
4 Infantrys moved from Broome to Western Australia
1 Infantry and 1 Tank moved from Western Australia to Broome
2 Infantrys moved from Northern Territory to Western Australia
4 Infantrys moved from New South Wales to South Australia
2 Artillerys and 5 Infantrys moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
2 Adv.Fighters and 1 Transport placed in 67 Sea Zone
2 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Purchase Units - Dutch
Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 1 PUs;
Place Units - Dutch
2 Adv.Fighters, 1 Infantry and 1 Tank placed in Banjarmasin
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Merauke: 1 Artillery, 2 Infantrys and 1 Tank
EDIT: Adding units owned by Dutch to West Papua: 1 Artillery, 2 Infantrys and 1 Tank
EDIT: Turning off Edit Mode
Turn Complete - Dutch
Dutch collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Fighter moved from Helsinki to Oulu
4 Infantrys moved from Tampere to Oulu
1 Tank moved from Tampere to Vyborg
Finns take Vyborg from Russians
3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 2 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter and 4 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Finns roll dice for 1 Fighter and 4 Infantrys in Oulu, round 2 : 1/5 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
Finns roll dice for 1 Fighter and 3 Infantrys in Oulu, round 3 : 1/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 4 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Oulu, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Finns: 2 Infantrys
Casualties for Russians: 2 Infantrys and 1 Tank
Non Combat Move - Finns
1 Fighter moved from Oulu to Helsinki
Place Units - Finns
4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : 0.50
Russians : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
2 Artillerys and 2 Infantrys moved from E.Romania to Odessa
Romanians take Odessa from Russians
1 Tank moved from E.Romania to Kiev
3 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to Kiev
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 1 Fighter and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
Place Units - Romanians
2 ArmoredCars, 1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians : 0.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Artillery and 1 Tank moved from West Borneo to 110 Sea Zone
2 Infantrys moved from West Borneo to 110 Sea Zone
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
2 Artillerys, 1 Fighter and 5 Infantrys moved from Bangkok to Malaya
Purchase Units - Thai
Thai buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 3 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Thai roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank in Malaya, round 2 : 4/12 hits, 3.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 4/9 hits, 3.50 expected hits
4 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Malaya
Thai roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Malaya, round 3 : 1/8 hits, 2.83 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 3 : 4/6 hits, 2.50 expected hits
3 Infantrys owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Malaya
1 Fighter owned by the Thai retreated
Thai roll dice for 2 Artillerys and 1 Tank in Malaya, round 4 : 2/3 hits, 1.17 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 4 : 2/5 hits, 2.17 expected hits
2 Artillerys owned by the British and 2 Artillerys owned by the Thai lost in Malaya
Thai roll dice for 1 Tank in Malaya, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 5 : 2/3 hits, 1.50 expected hits
1 Tank owned by the Thai lost in Malaya
British win with 1 Bunker, 1 Fighter and 1 Tank remaining. Battle score for attacker is -15
Casualties for Thai: 3 Artillerys, 7 Infantrys and 1 Tank
Casualties for British: 2 Artillerys and 4 Infantrys
Non Combat Move - Thai
1 Fighter moved from Malaya to Bangkok
Place Units - Thai
1 Elite and 3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
British : 2.33
AA fire in Malaya : : -0.17
Thai : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
2 Infantrys moved from Central America to E.Mexico
1 Infantry moved from South Central USA to E.Mexico
1 Fighter moved from South Central USA to E.Mexico
1 Tank moved from North Central USA to E.Mexico
1 Destroyer and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
2 Transports moved from 74 Sea Zone to 71 Sea Zone
2 Infantrys and 2 Tanks moved from Yukon to Alaska
1 Artillery moved from Yukon to Alaska
2 Tanks moved from British Columbia to Alaska
1 Artillery and 2 Infantrys moved from British Columbia to 80 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 80 Sea Zone to 71 Sea Zone
1 Artillery and 2 Infantrys moved from 71 Sea Zone to Alaska
3 Transports moved from 83 Sea Zone to 74 Sea Zone
2 Carriers, 3 Destroyers and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Infantry moved from Ontario to Canadian Prairies
1 Infantry moved from North Central USA to British Columbia
3 Infantrys moved from Northeast USA to Ontario
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 Carrier, 6 Destroyers, 1 Factory and 1 Fighter; Remaining resources: 0 PUs;
Combat - Americans
Battle in E.Mexico
Americans attack with 1 Fighter, 3 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Fighter, 3 Infantrys and 1 Tank in E.Mexico, round 2 : 2/5 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from E.Mexico to South Central USA
Place Units - Americans
1 Carrier placed in 71 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 71 Sea Zone
1 Factory placed in Wake
2 Destroyers placed in 13 Sea Zone
2 Destroyers placed in 26 Sea Zone
2 Destroyers placed in 91 Sea Zone
Turn Complete - Americans
Americans collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Americans : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
3 Artillerys and 5 Infantrys moved from Warsaw to Brest
2 Artillerys and 4 Infantrys moved from Silesia to Krakow
6 Infantrys moved from Danzig to East Prussia
1 Infantry and 1 Tank moved from Vinnytsia to Donetsk
4 Infantrys moved from Kufra to Darfur
1 Tank moved from Kufra to Darfur
2 Artillerys, 2 Infantrys and 11 Tanks moved from Burgundy to Paris
3 Tanks moved from Lorraine to Paris
3 Fighters and 2 Stukas moved from Lorraine to Paris
4 Mech.Infs moved from Rhine to Paris
3 Mech.Infs moved from Bavaria to Serbia
1 Bomber moved from Bohemia to Brest
2 Infantrys moved from Krakow to Vinnytsia
1 Bomber moved from Lorraine to Belgium
5 Infantrys moved from Netherlands to Belgium
4 Submarines moved from 17 Sea Zone to 3 Sea Zone
Purchase Units - Germans
Germans buy 1 Factory, 1 Fighter, 8 Infantrys and 9 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Brest
Germans attack with 3 Artillerys, 1 Bomber and 5 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 3 Artillerys, 1 Bomber and 5 Infantrys in Brest, round 2 : 1/9 hits, 3.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Brest
Germans roll dice for 3 Artillerys, 1 Bomber and 3 Infantrys in Brest, round 3 : 4/7 hits, 2.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 3 Artillerys, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 3 Sea Zone
Germans attack with 4 Submarines
French defend with 1 Destroyer and 1 Transport
Germans roll dice for 4 Submarines in 3 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 Destroyer and 1 Transport in 3 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Germans, 1 Transport owned by the French and 1 Destroyer owned by the French lost in 3 Sea Zone
Germans win with 3 Submarines remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Casualties for French: 1 Destroyer and 1 Transport
Battle in Belgium
Germans attack with 1 Bomber and 5 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 1 Bomber and 5 Infantrys in Belgium, round 2 : 3/6 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Donetsk
Germans attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Infantry and 1 Tank in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Paris
Germans attack with 2 Artillerys, 3 Fighters, 2 Infantrys, 4 Mech.Infs, 2 Stukas and 14 Tanks
British defend with 3 Fighters, 2 Infantrys and 1 Tank; French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 14 Infantrys
AA fire in Paris : 0/5 hits, 0.83 expected hits
Germans roll dice for 2 Artillerys, 3 Fighters, 2 Infantrys, 4 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 2 : 9/27 hits, 11.67 expected hits
French roll dice for 1 Artillery, 4 Fighters, 16 Infantrys and 1 Tank in Paris, round 2 : 13/22 hits, 8.17 expected hits
3 Fighters owned by the Germans, 2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans, 9 Infantrys owned by the French, 4 Mech.Infs owned by the Germans and 2 Tanks owned by the Germans lost in Paris
Germans roll dice for 2 Stukas and 12 Tanks in Paris, round 3 : 6/14 hits, 7.00 expected hits
French roll dice for 1 Artillery, 4 Fighters, 7 Infantrys and 1 Tank in Paris, round 3 : 8/13 hits, 5.17 expected hits
5 Infantrys owned by the French, 1 Infantry owned by the British and 8 Tanks owned by the Germans lost in Paris
Germans roll dice for 2 Stukas and 4 Tanks in Paris, round 4 : 4/6 hits, 3.00 expected hits
French roll dice for 1 Artillery, 4 Fighters, 1 Infantry and 1 Tank in Paris, round 4 : 3/7 hits, 3.17 expected hits
1 Fighter owned by the British, 1 Tank owned by the British, 1 Artillery owned by the French, 1 Infantry owned by the British and 3 Tanks owned by the Germans lost in Paris
Germans roll dice for 2 Stukas and 1 Tank in Paris, round 5 : 2/3 hits, 1.50 expected hits
French roll dice for 3 Fighters in Paris, round 5 : 3/3 hits, 1.50 expected hits
2 Fighters owned by the British, 2 Stukas owned by the Germans and 1 Tank owned by the Germans lost in Paris
French win with 1 Fighter remaining. Battle score for attacker is -81
Casualties for Germans: 2 Artillerys, 3 Fighters, 2 Infantrys, 4 Mech.Infs, 2 Stukas and 14 Tanks
Casualties for French: 1 Artillery and 14 Infantrys
Casualties for British: 3 Fighters, 2 Infantrys and 1 Tank
Non Combat Move - Germans
1 Bomber moved from Belgium to Krakow
1 AAGun moved from Krakow to Vinnytsia
1 Bomber moved from Brest to Vinnytsia
Place Units - Germans
1 Factory placed in Vinnytsia
4 Tanks placed in Warsaw
5 Tanks placed in Bohemia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Hamburg: 4 Infantrys
EDIT: Adding units owned by Germans to East Prussia: 4 Infantrys
EDIT: Turning off Edit Mode
6 Infantrys placed in Hamburg
1 Fighter and 2 Infantrys placed in Rhine
Germans undo move 5.
2 Infantrys placed in Rhine
1 Fighter placed in Bavaria
Turn Complete - Germans
Germans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.33
Neutral : -0.67
French : 9.50
AA fire in Paris : : -0.83
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Latvia to Lithuania
Russians take Lithuania from Germans
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 ArmoredCar moved from Stalingrad to Donetsk
1 Mech.Inf moved from Georgia to Donetsk
1 Artillery and 2 Infantrys moved from Kursk to Kiev
1 Infantry moved from S.Karelia to Vyborg
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
4 Infantrys moved from Lapland to Oulu
2 Fighters moved from Leningrad to Oulu
1 Infantry moved from Kirov to Arkhangelsk
1 Artillery and 9 Infantrys moved from Moscow to Yaroslavl
3 Infantrys moved from Stalingrad to Rostov
1 Bomber moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
2 Tanks moved from Latvia to Leningrad
1 Infantry moved from Leningrad to Latvia
1 Artillery moved from Stalingrad to Rostov
2 Infantrys moved from Tashkent to Uzbekistan
1 Infantry moved from Chimkent to Uzbekistan
1 Artillery and 1 Infantry moved from Azerbaijan to W.Iran
1 Infantry moved from Kolyma to Okhotsk
2 Infantrys moved from Kolyma to Zhigansk
1 Infantry moved from Olyokminsk to Yakutsk
2 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar, 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf moved from Sibirsky to Evenkia
1 ArmoredCar and 1 Mech.Inf moved from Evenkia to Olyokminsk
1 Artillery and 3 Infantrys moved from Irkutsk to Olyokminsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
Purchase Units - Russians
Russians buy 8 Artillerys, 24 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Bomber and 2 Infantrys
Finns defend with 1 Tank
Russians roll dice for 1 Bomber and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
Finns roll dice for 1 Tank in Vyborg, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Finns: 1 Tank
Battle in Kiev
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 1 Tank
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 Tank in Kiev, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Tank
Battle in Oulu
Russians attack with 2 Fighters and 4 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 2 Fighters and 4 Infantrys in Oulu, round 2 : 1/6 hits, 1.33 expected hits
Finns roll dice for 2 Infantrys in Oulu, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
Russians roll dice for 2 Fighters and 3 Infantrys in Oulu, round 3 : 3/5 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Finns: 2 Infantrys
Battle in Donetsk
Russians attack with 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf
Germans defend with 1 Infantry and 1 Tank
Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Donetsk, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 7
Casualties for Germans: 1 Infantry and 1 Tank
Non Combat Move - Russians
1 Bomber moved from Vyborg to Leningrad
2 Fighters moved from Oulu to Leningrad
1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
Place Units - Russians
2 Artillerys, 2 Infantrys, 1 Mech.Inf and 1 Mot.Inf placed in Sibirsky
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
2 Artillerys and 1 Tank placed in Kursk
1 Infantry and 3 Tanks placed in Leningrad
Russians undo move 5.
1 Artillery, 1 Infantry and 2 Tanks placed in Leningrad
2 Artillerys, 1 Infantry and 1 Tank placed in Arkhangelsk
3 Infantrys placed in Georgia
1 Artillery and 4 Infantrys placed in Stalingrad
6 Infantrys placed in Moscow
Russians undo move 9.
Russians undo move 8.
Russians undo move 7.
Russians undo move 6.
Russians undo move 5.
Russians undo move 4.
3 Artillerys placed in W.Iran
Russians undo move 2.
2 Tanks placed in Tashkent
1 Artillery and 3 Infantrys placed in Arkhangelsk
Russians undo move 5.
2 Artillerys and 1 Infantry placed in Arkhangelsk
1 Artillery, 1 Infantry and 2 Tanks placed in Leningrad
3 Infantrys placed in Kursk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
4 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Romanians : 0.50
Germans : -0.83
Finns : -0.50
Russians : 3.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
3 Artillerys and 2 Infantrys moved from Mersa Matruh to Lower Egypt
2 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Artillery and 3 Infantrys moved from Campania to 48 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Artillery and 2 Infantrys moved from Darfur to French Equatorial Africa
2 Transports moved from 55 Sea Zone to 51 Sea Zone
4 Infantrys moved from Crete to 51 Sea Zone
4 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Artillery and 6 Infantrys moved from Rome to Campania
1 Submarine moved from 46 Sea Zone to 51 Sea Zone
1 Battleship and 2 Destroyers moved from 55 Sea Zone to 51 Sea Zone
1 Artillery moved from Syria to Iraq
Italians take Iraq from British
1 Artillery moved from Syria to Palestine
Italians take Palestine from British
1 Infantry moved from S.Tunisia to S.Algeria
1 Infantry moved from N.Tunisia to N.Algeria
1 Artillery moved from N.Tunisia to N.Algeria
1 Elite moved from N.Tunisia to S.Algeria
1 Infantry moved from N.Tunisia to S.Algeria
1 Infantry moved from N.Tunisia to N.Algeria
2 Tanks moved from N.Tunisia to N.Algeria
2 Tanks moved from N.Tunisia to S.Algeria
2 Artillerys, 1 Elite and 1 Infantry moved from Tunis to N.Tunisia
2 Tanks moved from Languedoc to Orleanais
Italians take Orleanais from French
2 Tanks moved from Orleanais to Paris
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Destroyer, 1 Elite, 5 Infantrys, 1 Submarine and 5 Tanks; Remaining resources: 2 PUs;
Combat - Italians
Battle in N.Algeria
Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Algeria, round 2 : 0/5 hits, 1.83 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Algeria, round 3 : 4/5 hits, 1.83 expected hits
French roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Paris
Italians attack with 2 Tanks
French defend with 1 AAGun, 1 Factory and 1 Fighter
Italians roll dice for 2 Tanks in Paris, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 Fighter in Paris, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Paris
Italians roll dice for 1 Tank in Paris, round 3 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Fighter in Paris, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the French lost in Paris
Italians captures 46PUs while taking French capital
Italians win, taking Paris from French with 1 Tank remaining. Battle score for attacker is 3
Casualties for Italians: 1 Tank
Casualties for French: 1 Fighter
Battle in Lower Egypt
Italians attack with 3 Artillerys and 2 Infantrys
British defend with 3 Infantrys
Italians roll dice for 3 Artillerys and 2 Infantrys in Lower Egypt, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 3 Infantrys in Lower Egypt, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 3 Artillerys in Lower Egypt, round 3 : 3/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 3 Artillerys remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 3 Infantrys
Battle in French Equatorial Africa
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in French Equatorial Africa, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 Infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in S.Algeria
Italians attack with 1 Elite, 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Elite, 2 Infantrys and 2 Tanks in S.Algeria, round 2 : 2/5 hits, 1.67 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
4 Fighters moved from S.Tunisia to Mersa Matruh
1 AAGun moved from N.Tunisia to S.Algeria
Place Units - Italians
4 Tanks placed in Tunis
1 Artillery, 1 Elite and 1 Tank placed in Campania
Italians undo move 2.
2 Artillerys and 1 Tank placed in Campania
1 Destroyer and 1 Submarine placed in 46 Sea Zone
1 Elite and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 78 PUs; end with 126 PUs
Combat Hit Differential Summary :
Italians : 2.67
British : 0.67
French : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
3 Artillerys and 2 Infantrys moved from Mersa Matruh to Lower Egypt
2 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Artillery and 3 Infantrys moved from Campania to 48 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Artillery and 2 Infantrys moved from Darfur to French Equatorial Africa
2 Transports moved from 55 Sea Zone to 51 Sea Zone
4 Infantrys moved from Crete to 51 Sea Zone
4 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Artillery and 6 Infantrys moved from Rome to Campania
1 Submarine moved from 46 Sea Zone to 51 Sea Zone
1 Battleship and 2 Destroyers moved from 55 Sea Zone to 51 Sea Zone
1 Artillery moved from Syria to Iraq
Italians take Iraq from British
1 Artillery moved from Syria to Palestine
Italians take Palestine from British
1 Infantry moved from S.Tunisia to S.Algeria
1 Infantry moved from N.Tunisia to N.Algeria
1 Artillery moved from N.Tunisia to N.Algeria
1 Elite moved from N.Tunisia to S.Algeria
1 Infantry moved from N.Tunisia to S.Algeria
1 Infantry moved from N.Tunisia to N.Algeria
2 Tanks moved from N.Tunisia to N.Algeria
2 Tanks moved from N.Tunisia to S.Algeria
2 Artillerys, 1 Elite and 1 Infantry moved from Tunis to N.Tunisia
2 Tanks moved from Languedoc to Orleanais
Italians take Orleanais from French
2 Tanks moved from Orleanais to Paris
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Destroyer, 1 Elite, 5 Infantrys, 1 Submarine and 5 Tanks; Remaining resources: 2 PUs;
Combat - Italians
Battle in N.Algeria
Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Algeria, round 2 : 0/5 hits, 1.83 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Algeria, round 3 : 4/5 hits, 1.83 expected hits
French roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Paris
Italians attack with 2 Tanks
French defend with 1 AAGun, 1 Factory and 1 Fighter
Italians roll dice for 2 Tanks in Paris, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 Fighter in Paris, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Paris
Italians roll dice for 1 Tank in Paris, round 3 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Fighter in Paris, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the French lost in Paris
Italians captures 46PUs while taking French capital
Italians win, taking Paris from French with 1 Tank remaining. Battle score for attacker is 3
Casualties for Italians: 1 Tank
Casualties for French: 1 Fighter
Battle in Lower Egypt
Italians attack with 3 Artillerys and 2 Infantrys
British defend with 3 Infantrys
Italians roll dice for 3 Artillerys and 2 Infantrys in Lower Egypt, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 3 Infantrys in Lower Egypt, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 3 Artillerys in Lower Egypt, round 3 : 3/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 3 Artillerys remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 3 Infantrys
Battle in French Equatorial Africa
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in French Equatorial Africa, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 Infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in S.Algeria
Italians attack with 1 Elite, 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Elite, 2 Infantrys and 2 Tanks in S.Algeria, round 2 : 2/5 hits, 1.67 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
4 Fighters moved from S.Tunisia to Mersa Matruh
1 AAGun moved from N.Tunisia to S.Algeria
Place Units - Italians
4 Tanks placed in Tunis
1 Artillery, 1 Elite and 1 Tank placed in Campania
Italians undo move 2.
2 Artillerys and 1 Tank placed in Campania
1 Destroyer and 1 Submarine placed in 46 Sea Zone
1 Elite and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 78 PUs; end with 126 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rome: 2 Infantrys
EDIT: Adding units owned by Italians to Syria: 2 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.67
British : 0.67
French : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Elite and 1 Infantry moved from Churchill to 1 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Elite and 1 Infantry moved from 2 Sea Zone to Greenland
1 Infantry moved from Kwangsi to Kwangtung
1 Infantry moved from Amazon to Colombia
Non Combat Move - French
Turn Complete - French
French collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Elite and 1 Infantry moved from Churchill to 1 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Elite and 1 Infantry moved from 2 Sea Zone to Greenland
1 Infantry moved from Kwangsi to Kwangtung
1 Infantry moved from Amazon to Colombia
Non Combat Move - French
Turn Complete - French
French collect 31 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from W.Morocco: 1 Infantry
EDIT: Adding units owned by French to E.Morocco: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
7 Infantrys, 6 Marines and 3 Tanks moved from East And South Borneo to Banjarmasin
1 Infantry moved from Mindanao to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Bomber moved from Woleai to Banjarmasin
1 Infantry moved from Guam to 101 Sea Zone
1 Battleship, 1 Infantry and 2 T.Boats moved from 101 Sea Zone to 102 Sea Zone
1 Infantry moved from Eniwetok to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Ponape
1 Battleship moved from 86 Sea Zone to 102 Sea Zone
1 Artillery and 2 Infantrys moved from Woleai to Truk
Yamamoto take Truk from Americans
1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 107 Sea Zone to 112 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 112 Sea Zone to Timor
1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 107 Sea Zone to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok
1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Tank moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok
1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Yamamoto take Flores from Dutch
2 Fighters moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from 110 Sea Zone to Java
Yamamoto take Java from Dutch
1 Destroyer moved from 107 Sea Zone to 112 Sea Zone
2 Transports moved from 111 Sea Zone to 112 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Cruiser, 1 Destroyer, 2 Fighters, 2 Infantrys, 3 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Timor
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Timor, round 2 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Timor
Yamamoto win, taking Timor from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 1 Bomber, 2 Fighters, 7 Infantrys, 6 Marines and 3 Tanks
Dutch defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 1 Fighter, 10 Infantrys and 3 Tanks
AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Bomber, 2 Fighters, 7 Infantrys, 6 Marines and 3 Tanks in Banjarmasin, round 2 : 8/19 hits, 7.00 expected hits
Dutch roll dice for 2 Adv.Fighters, 1 Fighter, 10 Infantrys and 3 Tanks in Banjarmasin, round 2 : 8/16 hits, 6.67 expected hits
7 Infantrys owned by the Yamamoto, 8 Infantrys owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Bomber, 1 Fighter, 6 Marines and 3 Tanks in Banjarmasin, round 3 : 8/11 hits, 5.50 expected hits
Dutch roll dice for 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/8 hits, 4.00 expected hits
1 Fighter owned by the Dutch, 2 Adv.Fighters owned by the Dutch, 2 Infantrys owned by the Dutch, 3 Tanks owned by the Yamamoto and 3 Tanks owned by the Dutch lost in Banjarmasin
Yamamoto captures 24PUs while taking Dutch capital
Yamamoto win, taking Banjarmasin from Dutch with 1 Bomber, 1 Fighter and 6 Marines remaining. Battle score for attacker is 26
Casualties for Yamamoto: 1 Fighter, 7 Infantrys and 3 Tanks
Casualties for Dutch: 2 Adv.Fighters, 1 Fighter, 10 Infantrys and 3 Tanks
Battle in Lombok
Yamamoto attack with 1 Artillery, 2 Infantrys and 2 Tanks
Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Lombok, round 2 : 5/5 hits, 1.83 expected hits
Dutch roll dice for 2 Infantrys and 1 Tank in Lombok, round 2 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Lombok
Yamamoto win, taking Lombok from Dutch with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 2 Infantrys
Casualties for Dutch: 1 Infantry
Casualties for Anzac: 1 Infantry and 1 Tank
Battle in Ponape
Yamamoto attack with 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Battleships in Ponape, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the Americans lost in Ponape
Yamamoto roll dice for 2 Infantrys in Ponape, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys in Ponape, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Ponape, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
Yamamoto roll dice for 1 Infantry in Ponape, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery in Ponape, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Ponape, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery in Ponape, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Ponape, round 6 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery in Ponape, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Ponape, round 7 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery in Ponape, round 7 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Ponape, round 8 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery in Ponape, round 8 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
Americans win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Bomber moved from Banjarmasin to West Borneo
1 Fighter moved from Banjarmasin to 110 Sea Zone
1 Destroyer moved from 85 Sea Zone to 102 Sea Zone
1 Elite moved from Tokyo to 85 Sea Zone
1 Elite moved from 85 Sea Zone to Hokkaido
Place Units - Yamamoto
1 Cruiser, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
2 Fighters placed in Tokyo
2 Infantrys and 2 Marines placed in Davao
1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 93 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.50
Yamamoto : 4.67
Americans : -0.33
Dutch : 1.83
So here’s what goes through my head during this Yamamoto’s turn.
Okay, I have an 84% chance at Borneo. I MUST take it. Not taking this factory/capitol is deadly for the Japanese.
I will need to take enough islands to block the ANZAC fleet from destroying my transport fleet. Hmmm… Thailand is in trouble, and their turn is after UK/ANZAC/Dutch, so they can’t help take those islands. Korea has a vast territorial expanse, but it will soon start shrinking, especially if I take Hong Kong forces to help Thailand out. I guess I need to take that 1 extra inf out of Borneo to take another island to barricade against the Anzac fleet. I hope my 79% comes through!
I’ve also decided I will most likely take forces out of Hong Kong to attack UK forces in Thailand. I can’t lose a capital. Yam could take it back, but then the Anzac might be able to bust through the islands. The goal is to be able to have my own land bridge to the islands as to avoid a second naval build up that I can’t afford. If I take Borneo, 8 inf/elites is much cheaper than several dds a turn.
Okay, Anzac still has 2 fighters that can attack lone transports, so I’ll move the extras for protection to and group them together. Are there any US bombers that can reach those SZs? No, so it’s just the Anzac airforce I need to be concerned about.
Looking East, I can take Ponape as the US fleet has moved North. No threat from Hawaii with no troop transport capacity or airforce there.
The US will create a land bridge to Russia. I will purchase mostly navy, and some air for a future super carrier. They aren’t in a position to attack Japan itself, but might venture to the small islands north of Japan. I need to be prepared to counterattack and amphib to take them back. I also must continue to buy 4 land units for Davao to keep taking the Dutch East Indies chain from Anzac. I’ll go with two inf for fodder and two marines for cheap 3’s on any attack.
I’ll do one last cycle through my units by hitting the ‘N’ key until it cycles through them all. I see nothing else to do.
Last, I’ll check if Hisaichi needs any immediate support from Japanese forces…he does not.
I wished I had destroyed at least one of those UK transports that are moving land units to Thailand.
The dice were okay. I didn’t take Ponape, but that has less strategic value than Borneo.
Future threats: The US has a sizeable fleet. Not much offensive capabilities, but a lot of transports that will be used as hits before I get to the meat. My navy as a long ways away from being a threat to him, however with a mostly transport force, he isn’t to me either. We’re at a stalemate, meaning I can’t stop the land bridge for many turns. Hisaichi will also soon need to be reinforced along the coast to halt the Chinese advance.
On the positive side, Yamamoto does not feel threatened on any front. I have more landing capacity than ANZAC and will slowly take the DEI island chain. The US is focusing on saving Russia, which doesn’t threaten my capital at the moment, though deploying via Alaska is a lot closer than via Hawaii