@SuperbattleshipYamato thanks.
Nice play on SZ 91, I am going to concede this game!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Shan State to Yunnan
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
3 fighters moved from Western Germany to 109 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from Russia to Shensi
1 bomber moved from Eastern Persia to Shensi
1 mech_infantry moved from Sikang to Shensi
1 armour moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
3 bombers moved from Eastern Persia to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
3 fighters moved from Western Germany to 109 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from Russia to Shensi
1 bomber moved from Eastern Persia to Shensi
1 mech_infantry moved from Sikang to Shensi
1 armour moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
3 bombers moved from Eastern Persia to India
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Strategic bombing raid in India
AA fire in India : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Shensi
Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Szechwan
Germans attack with 2 armour and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Szechwan, round 2 : 3/5 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Szechwan
Germans win, taking Szechwan from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 109 Sea Zone
Germans attack with 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 4 tactical_bombers
British defend with 3 carriers, 1 cruiser and 9 fighters; Americans defend with 1 cruiser; Russians defend with 1 submarine
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 5/15 hits, 7,67 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 9 fighters in 109 Sea Zone, round 2 : 7/9 hits, 6,00 expected hits
British roll dice for 3 carriers and 2 cruisers in 109 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians, 2 submarines owned by the Germans, 3 carriers owned by the Germans and 2 carriers owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 cruisers, 2 destroyers, 6 fighters and 4 tactical_bombers in 109 Sea Zone, round 3 : 3/14 hits, 7,33 expected hits
British roll dice for 9 fighters in 109 Sea Zone, round 3 : 7/9 hits, 6,00 expected hits
British roll dice for 1 carrier and 2 cruisers in 109 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 cruiser owned by the British, 3 fighters owned by the Germans, 2 cruisers owned by the Germans and 1 carrier owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans Submerged
Germans roll dice for 3 fighters and 4 tactical_bombers in 109 Sea Zone, round 4 : 4/7 hits, 4,00 expected hits
British roll dice for 9 fighters in 109 Sea Zone, round 4 : 4/9 hits, 6,00 expected hits
3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 4 fighters owned by the British lost in 109 Sea Zone
Germans roll dice for 3 tactical_bombers in 109 Sea Zone, round 5 : 3/3 hits, 1,50 expected hits
British roll dice for 5 fighters in 109 Sea Zone, round 5 : 3/5 hits, 3,33 expected hits
3 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in 109 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -64
Casualties for Germans: 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers
Casualties for British: 3 carriers, 1 cruiser and 7 fighters
Casualties for Russians: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Scotland
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
5 transports moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Shensi to Kazakhstan
1 tactical_bomber moved from Shensi to Sikang
1 armour moved from Turkmenistan to Sikang
1 mech_infantry moved from Turkmenistan to Sikang
2 armour moved from Volgograd to Sikang
1 armour moved from Volgograd to Turkmenistan
1 armour moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
4 artilleries and 4 infantry moved from Persia to Eastern Persia
1 armour moved from Caucasus to Turkmenistan
1 mech_infantry moved from Caucasus to Turkmenistan
2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
4 tactical_bombers moved from 80 Sea Zone to Sikang
2 bombers moved from India to Kazakhstan
Place Units - Germans
1 carrier, 1 cruiser and 1 destroyer placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 armour placed in Volgograd
1 armour and 1 mech_infantry placed in Ukraine
1 transport placed in 80 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Persia
Turn Complete - Germans
Germans collect 79 PUs; end with 80 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : -5,33
British : -1,83
Chinese : 0,33
AA fire in India : : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Amur to Siberia
1 infantry moved from Amur to Siberia
4 fighters moved from 6 Sea Zone to Siberia
4 tactical_bombers moved from 6 Sea Zone to Siberia
3 fighters moved from 6 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from 6 Sea Zone to 18 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
2 infantry moved from Anhwe to Hunan
1 bomber moved from Anhwe to Hunan
6 artilleries moved from Anhwe to Kweichow
3 armour moved from Suiyuyan to Kweichow
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/8 hits, 4,17 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 3 armour and 6 artilleries
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 6 artilleries in Kweichow, round 2 : 3/9 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 armour and 5 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Siberia, round 2 : 6/10 hits, 5,33 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Siberia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Siberia
Japanese win, taking Siberia from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Siberia to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 bomber moved from Hunan to Japan
1 infantry moved from Manchuria to Amur
1 aaGun moved from Anhwe to Kweichow
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans : 0,00
Chinese : 0,33
Japanese : -2,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 bombers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
8 bombers moved from Wake Island to 17 Sea Zone
9 fighters moved from 33 Sea Zone to 18 Sea Zone
2 artilleries and 3 infantry moved from Yunnan to Kweichow
1 armour, 2 bombers, 5 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
Combat - Americans
Battle in Siberia
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 17 Sea Zone
Americans attack with 8 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 bombers in 17 Sea Zone, round 2 : 3/8 hits, 5.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 8 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 9 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters in 18 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Americans attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 armour and 5 artilleries
AA fire in Kweichow : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/13 hits, 6.00 expected hits
Japanese roll dice for 1 aaGun, 3 armour and 5 artilleries in Kweichow, round 2 : 1/8 hits, 3.17 expected hits
1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 6/12 hits, 5.83 expected hits
Japanese roll dice for 3 armour and 4 artilleries in Kweichow, round 3 : 3/7 hits, 2.83 expected hits
4 artilleries owned by the Japanese, 2 armour owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Kweichow, round 4 : 6/9 hits, 4.83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kweichow
Americans win, taking Kweichow from Japanese with 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 aaGun, 3 armour and 5 artilleries
Non Combat Move - Americans
2 bombers, 4 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to Northern Territory
8 bombers moved from 17 Sea Zone to Guam
9 fighters moved from 18 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to French Indo China
2 tactical_bombers moved from 33 Sea Zone to French Indo China
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
4 bombers moved from Western United States to Caroline Islands
1 armour moved from Western United States to Alaska
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
3 mech_infantrys placed in French Indo China
6 bombers and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : -4.00
AA fire in Kweichow : : 0.50
Japanese : -2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 4 artilleries
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries in Hunan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries in Hunan, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 3 artilleries
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 bombers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
8 bombers moved from Wake Island to 17 Sea Zone
9 fighters moved from 33 Sea Zone to 18 Sea Zone
2 artilleries and 3 infantry moved from Yunnan to Kweichow
1 armour, 2 bombers, 5 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
Combat - Americans
Battle in Siberia
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 17 Sea Zone
Americans attack with 8 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 bombers in 17 Sea Zone, round 2 : 3/8 hits, 5.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 8 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 9 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters in 18 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Americans attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 armour and 5 artilleries
AA fire in Kweichow : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/13 hits, 6.00 expected hits
Japanese roll dice for 1 aaGun, 3 armour and 5 artilleries in Kweichow, round 2 : 1/8 hits, 3.17 expected hits
1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 6/12 hits, 5.83 expected hits
Japanese roll dice for 3 armour and 4 artilleries in Kweichow, round 3 : 3/7 hits, 2.83 expected hits
4 artilleries owned by the Japanese, 2 armour owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Kweichow, round 4 : 6/9 hits, 4.83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kweichow
Americans win, taking Kweichow from Japanese with 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 aaGun, 3 armour and 5 artilleries
Non Combat Move - Americans
2 bombers, 4 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to Northern Territory
8 bombers moved from 17 Sea Zone to Guam
9 fighters moved from 18 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to French Indo China
2 tactical_bombers moved from 33 Sea Zone to French Indo China
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
4 bombers moved from Western United States to Caroline Islands
1 armour moved from Western United States to Alaska
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
3 mech_infantrys placed in French Indo China
6 bombers and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 4 artilleries
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries in Hunan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries in Hunan, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 3 artilleries
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 20 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from India to West India
1 infantry moved from Yunnan to Kweichow
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 infantry moved from India to West India
Combat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in West India
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in West India, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
British win, taking West India from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Place Units - British
2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 16 PUs (2 lost to blockades); end with 16 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 37 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.00
Defenders Fire, : : -0.17
British : -1.17
Americans : -4.00
AA fire in Western Germany : : -0.17
Chinese : -1.33
Attackers Fire, : : -0.17
AA fire in Kweichow : : 0.50
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 artilleries, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
4 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Tanganyika Territory to South West Africa
Italians take Rhodesia from British
Italians take South West Africa from British
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 artillery moved from French West Africa to 83 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
1 artillery moved from 86 Sea Zone to Brazil
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Brazil
Battle in Gibraltar
Italians attack with 4 artilleries and 4 infantry
British defend with 1 airfield, 3 fighters, 1 harbour and 5 infantry; Americans defend with 1 aaGun, 5 artilleries and 5 infantry
Italians roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 1/4 hits, 2,17 expected hits
Italians roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2,67 expected hits
British roll dice for 1 aaGun, 5 artilleries, 3 fighters and 10 infantry in Gibraltar, round 2 : 2/18 hits, 7,00 expected hits
1 aaGun owned by the Americans, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 4 artilleries and 2 infantry in Gibraltar, round 3 : 1/6 hits, 2,00 expected hits
British roll dice for 5 artilleries, 3 fighters and 7 infantry in Gibraltar, round 3 : 4/15 hits, 6,00 expected hits
2 artilleries owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 5 artilleries, 3 fighters and 6 infantry in Gibraltar, round 4 : 5/14 hits, 5,67 expected hits
2 artilleries owned by the Italians lost in Gibraltar
British win, taking Brazil from Americans with 5 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 4 artilleries and 4 infantry
Casualties for Americans: 1 aaGun
Casualties for British: 4 infantry
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
1 cruiser and 2 transports placed in 95 Sea Zone
Italians undo move 1.
2 artilleries and 1 infantry placed in Southern France
3 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 44 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians : -2,83
British : -7,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 battleship moved from 33 Sea Zone to 18 Sea Zone
2 submarines moved from 33 Sea Zone to 18 Sea Zone
3 fighters moved from Caroline Islands to French Indo China
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Caroline Islands: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to 36 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to French Indo China: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Caroline Islands: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to 36 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to French Indo China: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Germans repair damage of 2x factory_major; Remaining resources: 114 PUs;
Germans buy 3 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Shensi to Kweichow
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
2 armour moved from Szechwan to Kweichow
3 armour moved from Sikang to Kweichow
2 mech_infantrys moved from Szechwan to Kweichow
5 tactical_bombers moved from Sikang to Kweichow
2 bombers moved from Kazakhstan to Yunnan
1 bomber moved from Kazakhstan to Kweichow
1 bomber moved from Persia to Kweichow
Combat - Germans
Battle in Yunnan
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Germans win, taking Yunnan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Germans attack with 6 armour, 2 bombers, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 infantry; Americans defend with 1 armour and 1 artillery; ANZAC defend with 2 infantry; Chinese defend with 4 infantry
Germans roll dice for 6 armour, 2 bombers, 2 mech_infantrys and 5 tactical_bombers in Kweichow, round 2 : 10/15 hits, 8,00 expected hits
Chinese roll dice for 1 armour, 1 artillery and 7 infantry in Kweichow, round 2 : 3/9 hits, 3,17 expected hits
2 infantry owned by the ANZAC, 1 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 4 infantry owned by the Chinese, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Kweichow
Germans win, taking Kweichow from Chinese with 5 armour, 2 bombers and 5 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 armour and 1 artillery
Casualties for Chinese: 4 infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
2 bombers moved from Kweichow to Shensi
5 tactical_bombers moved from Kweichow to Shensi
2 bombers moved from Yunnan to Shensi
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
2 armour moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
3 armour moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 armour placed in Persia
1 artillery and 1 infantry placed in Iraq
1 transport placed in 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 77 PUs; end with 78 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : 1,33
Chinese : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from 6 Sea Zone to 17 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 destroyers moved from 6 Sea Zone to 18 Sea Zone
1 battleship moved from 6 Sea Zone to 18 Sea Zone
1 bomber moved from Japan to 18 Sea Zone
3 fighters moved from Japan to 18 Sea Zone
7 fighters moved from 6 Sea Zone to 18 Sea Zone
5 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 destroyers, 10 fighters and 5 tactical_bombers
British defend with 1 submarine; ANZAC defend with 1 battleship, 1 carrier, 2 fighters and 2 submarines
Japanese roll dice for 1 battleship, 1 bomber, 2 destroyers, 10 fighters and 5 tactical_bombers in 18 Sea Zone, round 2 : 11/19 hits, 10,33 expected hits
ANZAC roll dice for 3 submarines in 18 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 battleship, 1 carrier and 2 fighters in 18 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 2 submarines owned by the ANZAC, 1 submarine owned by the British and 1 battleship owned by the ANZAC lost in 18 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 battleship and 1 destroyer
Casualties for ANZAC: 1 battleship, 1 carrier, 2 fighters and 2 submarines
Casualties for British: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from 18 Sea Zone to Japan
1 bomber, 7 fighters and 5 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 destroyer, 3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Korea
1 aaGun moved from Amur to Korea
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Japanese collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans : 0,50
ANZAC : 0,17
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
8 bombers moved from Guam to 6 Sea Zone
4 bombers moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
7 fighters moved from 33 Sea Zone to 6 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Siberia to Sakha
Americans take Sakha from Italians
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from French Indo China to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
4 fighters moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
2 carriers moved from 33 Sea Zone to 17 Sea Zone
2 carriers moved from 33 Sea Zone to 18 Sea Zone
1 carrier moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 6,1,1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 carrier owned by the Americans
Battle in Manchuria
Battle in Kiangsu
Battle in Formosa
Battle in 17 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Formosa from Japanese with 2 carriers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 carriers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 carriers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 artillery, 4 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Yunnan
Americans win, taking Yunnan from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
Japanese defend with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports
Americans roll dice for 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 25/35 hits, 21.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 20/32 hits, 15.83 expected hits
3 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 9 carriers owned by the Japanese, 6 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 8 fighters owned by the Americans and 4 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 16 bombers in 6 Sea Zone, round 3 : 8/16 hits, 10.67 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 10 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 12/17 hits, 10.33 expected hits
5 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 12 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 bombers in 6 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits
Japanese roll dice for 1 battleship, 8 fighters and 2 transports in 6 Sea Zone, round 4 : 6/9 hits, 6.00 expected hits
1 fighter owned by the Japanese and 4 bombers owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 7 fighters and 2 transports remaining. Battle score for attacker is -112
Casualties for Americans: 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
Casualties for Japanese: 9 carriers, 1 cruiser, 3 destroyers, 3 fighters and 8 tactical_bombers
7 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
4 fighters moved from Yunnan to French Indo China
2 battleships moved from 33 Sea Zone to 18 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 aaGun moved from British Columbia to 1 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from Alaska to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from French Indo China to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
Place Units - Americans
1 destroyer placed in 101 Sea Zone
Americans undo move 1.
1 fighter and 1 tactical_bomber placed in Western United States
3 transports placed in 10 Sea Zone
Americans undo move 2.
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 70 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -1.33
Japanese : 4.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
8 bombers moved from Guam to 6 Sea Zone
4 bombers moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
7 fighters moved from 33 Sea Zone to 6 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Siberia to Sakha
Americans take Sakha from Italians
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from French Indo China to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
4 fighters moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
2 carriers moved from 33 Sea Zone to 17 Sea Zone
2 carriers moved from 33 Sea Zone to 18 Sea Zone
1 carrier moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 6,1,1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 carrier owned by the Americans
Battle in Manchuria
Battle in Kiangsu
Battle in Formosa
Battle in 17 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Formosa from Japanese with 2 carriers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 carriers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 carriers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 artillery, 4 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Yunnan
Americans win, taking Yunnan from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
Japanese defend with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports
Americans roll dice for 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 25/35 hits, 21.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 20/32 hits, 15.83 expected hits
3 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 9 carriers owned by the Japanese, 6 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 8 fighters owned by the Americans and 4 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 16 bombers in 6 Sea Zone, round 3 : 8/16 hits, 10.67 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 10 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 12/17 hits, 10.33 expected hits
5 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 12 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 bombers in 6 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits
Japanese roll dice for 1 battleship, 8 fighters and 2 transports in 6 Sea Zone, round 4 : 6/9 hits, 6.00 expected hits
1 fighter owned by the Japanese and 4 bombers owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 7 fighters and 2 transports remaining. Battle score for attacker is -112
Casualties for Americans: 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
Casualties for Japanese: 9 carriers, 1 cruiser, 3 destroyers, 3 fighters and 8 tactical_bombers
7 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
4 fighters moved from Yunnan to French Indo China
2 battleships moved from 33 Sea Zone to 18 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 aaGun moved from British Columbia to 1 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from Alaska to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from French Indo China to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
Place Units - Americans
1 destroyer placed in 101 Sea Zone
Americans undo move 1.
1 fighter and 1 tactical_bomber placed in Western United States
3 transports placed in 10 Sea Zone
Americans undo move 2.
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 70 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 42 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Gibraltar to 86 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
Combat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 1/1 hits, 0.17 expected hits
1 bomber owned by the British lost in Western Germany
Air Battle is over, the attackers have all died
Battle in 86 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 86 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from 86 Sea Zone to British Guiana
1 artillery moved from West India to India
Place Units - British
1 destroyer placed in 110 Sea Zone
2 artilleries placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,2,4
British collect 11 PUs (5 lost to blockades); end with 11 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 59 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.33
Defenders Fire, : : 0.83
Americans : -1.33
Attackers Fire, : : -0.17
Japanese : 4.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
2 transports moved from 92 Sea Zone to 94 Sea Zone
3 artilleries moved from Northern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Brazil to British Guiana
1 artillery moved from Brazil to British Guiana
1 infantry moved from French Central Africa to French West Africa
1 armour moved from South West Africa to Belgian Congo
1 armour moved from Buryatia to Yakut S.S.R.
Combat - Italians
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Gibraltar
Italians attack with 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 1 infantry; Americans defend with 5 artilleries and 5 infantry
Italians roll dice for 1 battleship and 4 cruisers in Gibraltar, round 2 : 4/5 hits, 2,67 expected hits
Italians roll dice for 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/12 hits, 4,83 expected hits
British roll dice for 5 artilleries and 6 infantry in Gibraltar, round 2 : 3/11 hits, 3,67 expected hits
5 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 4 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/9 hits, 3,83 expected hits
British roll dice for 3 artilleries in Gibraltar, round 3 : 2/3 hits, 1,00 expected hits
2 artilleries owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 2/7 hits, 3,17 expected hits
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Americans: 5 artilleries and 5 infantry
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer and 3 fighters
Italians roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Italians lost in 110 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for British: 1 destroyer
Battle in British Guiana
Italians attack with 1 artillery and 1 infantry
British defend with 1 fighter
Italians roll dice for 1 artillery and 1 infantry in British Guiana, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 fighter in British Guiana, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in British Guiana
Italians win, taking British Guiana from British with 1 artillery remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Tunisia
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
1 carrier and 1 cruiser placed in 95 Sea Zone
1 fighter and 1 tactical_bomber placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 43 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians : -1,83
British : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Kwangsi to Hunan
1 transport moved from 36 Sea Zone to 55 Sea Zone
3 fighters moved from French Indo China to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 3 destroyers and 3 fighters
Japanese defend with 1 battleship and 2 transports
ANZAC roll dice for 3 destroyers and 3 fighters in 6 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
2 transports owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese with 2 destroyers and 3 fighters remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 battleship and 2 transports
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 3 infantry
EDIT: Adding units owned by Americans to French Indo China: 3 infantry
EDIT: Turning off Edit Mode
3 fighters moved from 6 Sea Zone to 18 Sea Zone
3 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.33