Hello. I’m new to this forum, but I’ve been reading this forum for information about the new A&A game.
However I just had to comment.
I generally agree with your geussing about what techs are included. However I realy realy miss an upgrade to the tanks.
Could IC repair and Improved production be combined into 1 tech: Improved factories? Then one have place for new
‘heavy tanks’. Which I feel is missing.
I realy enjoy Improved Artellery tech. It gives the punch! Given that you have enough soldiers for support its equialent to
4 in attack and 2 in defence. Which is far supperior punch per cost compared to the tank!
Radar: isn’t this a air/navel thing? Maybe radar and rockets could swith places?
Jet: agree that jet technology needs something more than just +1 in defence. Either ignore AA-guns, or +1 in ofensive would be nice.
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I’ve played with the house rule in revised A&A that each nation gets a free shot at a random technology every round, and it plays out very very nice. Regarding balance the ‘free’ technologies changes very little actually. This is because the probability for someone getting something REALY REALY powerfull is realy realy low. Most probable you sooner or later get something nice, but no way gamebreaking. But what this rule does is add a lot of fun into the game. Typicaly russia get long-ranged aircraft, which is fun for russia but germany would not start crying. Or japan gets jets-planes, which is a very marginaly benefit.
What I’m trying to say is that the new way to get technology is realy fun, but be aware that getting a RANDOM technology
will probable not be a major swing in your direction.