sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 21
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Americans
1 armour moved from Western United States to Alaska
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Eastern United States to Western United States
2 mech_infantrys moved from Western United States to Alaska
Place Units - Americans
1 infantry placed in Alaska
1 submarine placed in 2 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Sikang
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 21
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Americans
1 armour moved from Western United States to Alaska
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Eastern United States to Western United States
2 mech_infantrys moved from Western United States to Alaska
Place Units - Americans
1 infantry placed in Alaska
1 submarine placed in 2 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Sikang
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
1 bomber moved from Malta to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in 109 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 1 submarine
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 5 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 6 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 aaGuns moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
6 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Eastern Persia to West India
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Malta to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
2 armour moved from Union of South Africa to Tanganyika Territory
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
1 artillery, 1 fighter and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,2
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : -1.17
British : -6.17
Italians : -0.33
Americans : -0.17
Chinese : 0.50
Japanese : -2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Albania to Greece
3 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Bulgaria to Greece
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Romania to Baltic States
1 bomber moved from Southern Italy to Baltic States
2 fighters moved from Southern Italy to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
Combat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 7 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 artillery, 2 fighters and 7 infantry in Greece, round 2 : 3/10 hits, 2,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Greece, round 3 : 2/8 hits, 2,33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Baltic States
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Baltic States, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Romania
2 fighters moved from Greece to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Slovakia Hungary
Combat Hit Differential Summary :
Italians : 0,33
Neutral_Allies : 1,33
Russians : -0,33
Missed attacks in Africa. Will do them, post and then edit accordingly.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 2/8 hits, 2,33 expected hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 artillery and 2 infantry
British defend with 2 armour and 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 2 armour and 2 infantry in Tanganyika Territory, round 2 : 3/4 hits, 1,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Tanganyika Territory
British win with 2 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
Combat Hit Differential Summary :
Italians : -0,17
British : 1,33
French : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Albania to Greece
3 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Bulgaria to Greece
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Romania to Baltic States
1 bomber moved from Southern Italy to Baltic States
2 fighters moved from Southern Italy to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
Combat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 7 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 artillery, 2 fighters and 7 infantry in Greece, round 2 : 3/10 hits, 2,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Greece, round 3 : 2/8 hits, 2,33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Baltic States
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Baltic States, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
EDIT: Removing units owned by Italians from Kenya: 1 artillery and 2 infantry
EDIT: Removing units owned by French from Libya: 1 infantry
EDIT: Changing ownership of Libya from French to Italians
EDIT: Adding units owned by Italians to Libya: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Tobruk: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Baltic States to Romania
2 fighters moved from Greece to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0,33
Neutral_Allies : 1,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
2 infantry moved from New South Wales to Queensland
1 infantry moved from Shan State to Malaya
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
2 infantry moved from New South Wales to Queensland
1 infantry moved from Shan State to Malaya
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 111 Sea Zone to 119 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 92 Sea Zone
Germans attack with 2 bombers and 1 fighter
French defend with 1 destroyer
Germans roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 92 Sea Zone to Southern Italy
2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
2 armour moved from Normandy Bordeaux to Northern Italy
2 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 artillery and 9 infantry moved from Germany to Poland
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone
3 infantry moved from 114 Sea Zone to Poland
2 infantry moved from Norway to Finland
1 carrier moved from 111 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 114 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 113 Sea Zone
1 fighter moved from 111 Sea Zone to 114 Sea Zone
1 fighter moved from 119 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 fighter and 2 tactical_bombers moved from Western Germany to Baltic States
1 infantry moved from 114 Sea Zone to Poland
1 transport moved from 111 Sea Zone to 113 Sea Zone
1 infantry moved from Poland to Eastern Poland
5 aaGuns, 3 armour, 3 artilleries and 13 infantry moved from Poland to Baltic States
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Germans
5 artilleries and 3 infantry placed in Germany
1 destroyer placed in 114 Sea Zone
1 submarine placed in 113 Sea Zone
Germans undo move 1.
1 artillery and 1 infantry placed in Western Germany
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
EDIT: Turning off Edit Mode
4 artilleries and 2 infantry placed in Germany
Germans undo move 5.
2 artilleries and 2 infantry placed in Germany
2 artilleries placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Baltic States: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0,83
French : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Western Ukraine to Ukraine
11 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
4 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
2 artilleries moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Russia to Bryansk
4 armour moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Novgorod
3 armour and 1 infantry placed in Russia
3 artilleries placed in Ukraine
Russians undo move 2.
3 armour placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Borneo to 43 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 fighter moved from Japan to 21 Sea Zone
1 bomber moved from Hunan to 21 Sea Zone
1 bomber moved from Hunan to Malaya
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Hunan to French Indo China
Combat - Japanese
Battle in Malaya
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter and 2 infantry
Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Java, round 2 : 6/10 hits, 4,17 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 0/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in French Indo China, round 3 : 2/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
1 fighter moved from Hunan to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from French Indo China to Hunan
1 mech_infantry moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
2 infantry moved from Kweichow to Hunan
4 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 bomber moved from 21 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 bomber moved from Malaya to Hunan
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Japanese undo move 2.
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 carrier and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Hunan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
ANZAC : -1,00
Americans : 1,17
Chinese : 0,67
UK_Pacific : -1,00
Japanese : -3,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 2 Sea Zone to 8 Sea Zone
1 destroyer moved from 3 Sea Zone to 2 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 submarines placed in 2 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 2 Sea Zone to 8 Sea Zone
1 destroyer moved from 3 Sea Zone to 2 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 submarines placed in 2 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor and 1 infantry; Remaining resources: 8 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Yunnan to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
Combat - British
Battle in Malaya
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
retreated to Malaya
Japanese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Siam to Shan State
2 infantry moved from West India to India
1 infantry moved from Tanganyika Territory to Kenya
1 destroyer and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Scotland to United Kingdom
2 destroyers moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 factory_minor placed in Egypt
1 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 39 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,5,3,2,4
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
British : -0.83
Americans : 0.33
Chinese : 1.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
2 artilleries and 2 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 bomber moved from Romania to Ukraine
1 fighter moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to Tunisia
Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Tobruk
Italians attack with 2 artilleries, 1 fighter and 3 infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tobruk, round 2 : 1/6 hits, 2,00 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Tobruk from ANZAC with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Tunisia to 95 Sea Zone
1 fighter moved from Tobruk to 95 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Ukraine to Southern Italy
2 armour moved from Baltic States to Eastern Poland
Place Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0,33
French : 0,67
ANZAC : -0,33
AA fire in Ukraine : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to Novgorod
1 fighter moved from 114 Sea Zone to Novgorod
2 bombers moved from Southern Italy to Western Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Baltic States to 115 Sea Zone
1 tactical_bomber moved from Baltic States to Novgorod
1 bomber moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 114 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 1/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 7 infantry moved from Romania to Eastern Poland
1 artillery and 13 infantry moved from Poland to Eastern Poland
5 aaGuns, 3 armour, 3 artilleries and 12 infantry moved from Baltic States to Eastern Poland
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 armour moved from Northern Italy to Romania
1 bomber moved from 105 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
2 artilleries moved from Western Germany to Germany
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 2 tactical_bombers moved from Novgorod to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Vyborg: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 infantry and 3 mech_infantrys placed in Germany
1 bomber and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -3,83
Russians : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
6 infantry moved from Timguska to Kansu
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
retreated to Novgorod
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Belarus to Archangel
5 armour moved from Belarus to Bryansk
3 armour moved from Russia to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
10 infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 fighters moved from Novgorod to Bryansk
1 artillery moved from Belarus to Bryansk
6 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
4 artilleries moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Buryatia to Yakut S.S.R.
9 infantry moved from Sakha to Buryatia
2 aaGuns moved from Sakha to Buryatia
1 infantry moved from Siberia to Amur
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : -4.17
Japanese : 0.67