Karl7 (Allies+8) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Romania to Eastern Poland
            1 bomber moved from Southern Italy to Eastern Poland
            1 mech_infantry moved from Northern Italy to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Kenya: 2 infantry
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Turning off Edit Mode
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 2 infantry moved from Northern Italy to France
            2 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Eastern Poland to Western Germany
            1 aaGun moved from Romania to Eastern Poland
            2 armour and 1 mech_infantry moved from Romania to Bessarabia
            1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya
            1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Ethiopia to Kenya
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Americans : -0.33
    Russians : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to Queensland
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 75 Sea Zone to 72 Sea Zone
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Ukraine
                  Germans take Western Ukraine from Russians
                  Germans take Ukraine from Russians
            2 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Romania to Belarus
            2 bombers moved from Western Germany to Belarus
            1 mech_infantry moved from Slovakia Hungary to Belarus
            1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
            1 mech_infantry moved from Slovakia Hungary to Baltic States
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 43 PUs; 
            Germans buy 2 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 5/11 hits, 4.50 expected hits
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Russians, 4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus
                    Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 4/8 hits, 4.00 expected hits
                    Russians roll dice for 1 fighter in Belarus, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 1 fighter, 4 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Baltic States to Germany
            1 fighter moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            2 tactical_bombers moved from Belarus to Eastern Poland
            2 bombers moved from Belarus to Germany
            2 aaGuns, 5 artilleries and 24 infantry moved from Bessarabia to Ukraine
            2 artilleries moved from Romania to Bessarabia
            5 armour moved from Bessarabia to Ukraine
            5 mech_infantrys moved from Romania to Ukraine
            1 armour, 1 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            12 artilleries and 1 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            2 armour moved from Bessarabia to Eastern Poland
            2 mech_infantrys moved from Bessarabia to Ukraine
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            4 infantry placed in Germany
            5 mech_infantrys placed in Western Germany
            Germans undo move 2.
            1 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.83
    

    Savegame

  • '19 '17 '16

    I also should have planned for that properly. Hmm.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 mech_infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            2 infantry moved from Novgorod to Belarus
            1 fighter moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            5 armour and 1 mech_infantry moved from Karelia to Archangel
            1 infantry moved from Novgorod to Archangel
            2 aaGuns moved from Bryansk to Russia
            1 artillery moved from Russia to Tambov
            2 aaGuns, 6 artilleries and 25 infantry moved from Bryansk to Tambov
            1 fighter moved from Belarus to Russia
            1 mech_infantry moved from Bryansk to Archangel
            3 mech_infantrys moved from Bryansk to Samara
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            3 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 2 infantry
            EDIT: Adding units owned by Russians to Russia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 mech_infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            2 infantry moved from Novgorod to Belarus
            1 fighter moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            5 armour and 1 mech_infantry moved from Karelia to Archangel
            1 infantry moved from Novgorod to Archangel
            2 aaGuns moved from Bryansk to Russia
            1 artillery moved from Russia to Tambov
            2 aaGuns, 6 artilleries and 25 infantry moved from Bryansk to Tambov
            1 fighter moved from Belarus to Russia
            1 mech_infantry moved from Bryansk to Archangel
            3 mech_infantrys moved from Bryansk to Samara
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            3 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 2 infantry
            EDIT: Adding units owned by Russians to Russia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            2 bombers moved from French Indo China to Borneo
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo
            1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/8 hits, 4.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Borneo to French Indo China
            2 fighters and 2 tactical_bombers moved from Borneo to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            3 transports moved from 42 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            2 armour and 1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 aaGun, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Chahar to Hopei
            1 artillery, 2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Anhwe to Kweichow
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            3 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
    Japanese : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 125 Sea Zone
            1 marine moved from 125 Sea Zone to Norway
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Gibraltar to France
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 86 PUs; 
            Americans buy 2 armour, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 armour and 1 fighter placed in Normandy Bordeaux
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            2 fighters placed in Western United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Sikang to Shensi
            5 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Combat Move - British
            1 bomber moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Purchase Units - British
            British buy 3 fighters and 1 submarine; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            2 armour moved from Iraq to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 tactical_bomber moved from Persia to India
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            3 fighters moved from Egypt to Persia
            2 armour moved from Egypt to Belgian Congo
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Place Units - British
            3 fighters placed in Persia
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    AA fire in France : : -0.17
    Americans : -1.67
    AA fire in Northern Italy : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Bessarabia to Rostov
                  Italians take Rostov from Russians
            2 armour moved from Bessarabia to Belarus
            2 fighters moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Belarus
                Italians attack with 2 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 125 Sea Zone
                Italians attack with 2 fighters
                Americans defend with 1 cruiser
                    Italians roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 125 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Western Germany
            2 fighters moved from 125 Sea Zone to Western Germany
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 16 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 0.17
    Russians : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Marshall Islands from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            3 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Archangel
            2 bombers moved from Germany to Archangel
            1 armour moved from Ukraine to Rostov
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            3 armour and 1 mech_infantry moved from Ukraine to Volgograd
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 3 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 armour and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                3 armour owned by the Germans retreated to Rostov
                Russians win with 2 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 5 armour, 1 infantry and 2 mech_infantrys
                    Germans roll dice for 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 9/11 hits, 5.50 expected hits
                    Russians roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 3/8 hits, 3.50 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 5 armour owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Russians: 5 armour, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 infantry moved from Eastern Poland to Belarus
            2 bombers, 2 fighters and 2 tactical_bombers moved from Archangel to Belarus
            1 aaGun, 2 armour, 5 artilleries, 24 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            2 artilleries moved from Bessarabia to Ukraine
            12 artilleries moved from Poland to Baltic States
            1 fighter moved from Germany to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            3 mech_infantrys moved from Western Germany to France
            3 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Germany
            4 infantry placed in Germany
            3 artilleries and 4 mech_infantrys placed in Western Germany
            Germans undo move 3.
            3 artilleries placed in Ukraine
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Russians : -0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            3 mech_infantrys moved from Samara to Archangel
            2 fighters moved from Russia to Archangel
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            2 infantry moved from Volgograd to Caucasus
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters and 3 mech_infantrys
                Germans defend with 2 armour
                    Russians roll dice for 2 fighters and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 armour
            Battle in Caucasus
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            1 mech_infantry moved from Finland to Norway
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            10 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Vologda
    
        Place Units - Russians
            3 armour, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 infantry moved from Yunnan to Burma
            2 bombers moved from French Indo China to Burma
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to French Indo China
            1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 aaGun, 4 armour, 3 artilleries, 11 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Philippines to Sumatra
            4 transports moved from 35 Sea Zone to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            5 infantry moved from 6 Sea Zone to Korea
            2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 6 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kweichow: 1 armour
            EDIT: Adding units owned by Japanese to Yunnan: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
    Japanese : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Germany
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            2 fighters moved from 26 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Marianas
            Battle in Holland Belgium
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 32 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
    
        Non Combat Move - Americans
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 aaGun, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            1 bomber moved from Germany to Normandy Bordeaux
            4 fighters moved from Holland Belgium to Norway
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            1 factory_minor placed in Norway
            2 fighters placed in Normandy Bordeaux
            1 fighter placed in 110 Sea Zone
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Hopei
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            17 infantry moved from Shensi to Kansu
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            3 armour and 1 infantry moved from Belgian Congo to Kenya
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in French Madagascar
            Battle in Kenya
                British attack with 3 armour, 1 artillery and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 3 armour, 1 artillery and 2 infantry in Kenya, round 2 : 4/6 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 7
            EDIT: Removing units owned by Americans from 32 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 32 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 aaGuns, 4 artilleries, 2 fighters, 19 infantry and 2 tactical_bombers moved from India to Burma
            1 artillery moved from West India to India
            2 armour moved from Eastern Persia to India
            1 fighter moved from Persia to India
            1 fighter moved from Persia to Burma
            2 fighters moved from Persia to Russia
            1 fighter moved from Persia to Russia
            1 fighter moved from Persia to Russia
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Norway
            1 fighter moved from India to Burma
            1 fighter moved from Burma to India
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.67
    Italians : 0.00
    Americans : 2.33
    Chinese : 0.33
    Japanese : -0.33
    AA fire in Germany : : -0.17
    

    Savegame


  • @simon33

    Edits were result game freeze + I insanely clicked a sub to attack your sub instead of a dd… so I just rolled on the dice roller as if I had a dd… my wrist must have twitched or something

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 armour moved from Belarus to Karelia
                  Italians take Karelia from Russians
            1 armour, 1 artillery and 1 infantry moved from Belarus to Archangel
            1 bomber moved from Western Germany to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            1 infantry moved from France to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Rostov to Caucasus
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Archangel
                Italians attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
            Battle in Algeria
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 2/8 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Caucasus
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Ukraine
            1 fighter moved from Caucasus to Rostov
            1 aaGun moved from Belarus to Archangel
            1 fighter moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Northern Italy to France
            5 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 1.00
    Russians : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from New South Wales to Queensland
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            Trigger Free French Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France
            Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone
            Trigger Free French Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France
            Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place: French has 1 destroyer placed in 93 Sea Zone
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            Trigger French Liberate Southern France3: French captures territory Southern France
            Trigger Free French Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove
            Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France
            Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove
            Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone
            Trigger Free French Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove
            Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France
            Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove
            Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove: has removed 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  French take Southern France from Neutral_Axis
    
        Combat - French
            Battle in Southern France
                French attack with 1 infantry
                
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Finland
                  Germans take Finland from Russians
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Tambov
            2 bombers, 2 fighters and 2 tactical_bombers moved from Belarus to Tambov
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            6 armour, 5 artilleries, 23 infantry and 3 mech_infantrys moved from Rostov to Tambov
            1 artillery moved from Ukraine to Bryansk
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 6 armour, 5 artilleries, 2 bombers, 2 fighters, 23 infantry, 5 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 7 artilleries and 33 infantry
                    AA fire in Tambov : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Tambov
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 23 infantry, 5 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 12/44 hits, 13.33 expected hits
                    Russians roll dice for 2 aaGuns, 7 artilleries and 33 infantry in Tambov, round 2 : 10/40 hits, 13.33 expected hits
                    10 infantry owned by the Russians, 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Tambov
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 13 infantry, 5 mech_infantrys and 2 tactical_bombers in Tambov, round 3 : 7/34 hits, 11.67 expected hits
                    Russians roll dice for 7 artilleries and 23 infantry in Tambov, round 3 : 7/30 hits, 10.00 expected hits
                    7 infantry owned by the Russians and 7 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry, 5 mech_infantrys and 2 tactical_bombers in Tambov, round 4 : 6/27 hits, 10.50 expected hits
                    Russians roll dice for 7 artilleries and 16 infantry in Tambov, round 4 : 7/23 hits, 7.67 expected hits
                    6 infantry owned by the Russians, 6 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Tambov, round 5 : 11/20 hits, 9.17 expected hits
                    Russians roll dice for 7 artilleries and 10 infantry in Tambov, round 5 : 3/17 hits, 5.67 expected hits
                    10 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Tambov, round 6 : 10/17 hits, 8.17 expected hits
                    Russians roll dice for 6 artilleries in Tambov, round 6 : 0/6 hits, 2.00 expected hits
                    6 artilleries owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 6 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Germans: 1 fighter, 23 infantry and 4 mech_infantrys
                Casualties for Russians: 2 aaGuns, 7 artilleries and 33 infantry
            Battle in Bryansk
                Germans attack with 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Tambov
            2 bombers, 1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
            1 aaGun and 3 artilleries moved from Ukraine to Rostov
            12 artilleries and 1 infantry moved from Baltic States to Belarus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            1 fighter and 2 tactical_bombers moved from Western Germany to Novgorod
    
        Place Units - Germans
            3 infantry placed in Germany
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            5 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.83
    AA fire in Tambov : : 0.00
    Russians : -11.00
    

    Savegame


  • @simon33

    Ok, wow… you got SUPER lucky there… odds were less than 50%

  • '19 '17 '16

    @Karl7 said in Karl7 (Allies+8) vs Simon33 (Axis) BM3:

    @simon33

    Ok, wow… you got SUPER lucky there… odds were less than 50%

    I made the odds 87%. Although, yes it certainly went well.

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