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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 tactical_bombers and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Marshall Islands to 32 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 106 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
3 carriers and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Morocco
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
3 mech_infantrys moved from British Columbia to Alaska
Place Units - Americans
3 artilleries, 3 infantry and 2 tactical_bombers placed in Eastern United States
1 destroyer and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.83
Italians : -0.50
Americans : 2.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries, 1 fighter and 6 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 6 infantry
Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 4/9 hits, 2.50 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 3/8 hits, 2.67 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 3 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 4 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries in Hunan, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 5 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 5 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 tactical_bombers and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Marshall Islands to 32 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 106 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
3 carriers and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Morocco
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
3 mech_infantrys moved from British Columbia to Alaska
Place Units - Americans
3 artilleries, 3 infantry and 2 tactical_bombers placed in Eastern United States
1 destroyer and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries, 1 fighter and 6 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 6 infantry
Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 4/9 hits, 2.50 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 3/8 hits, 2.67 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 3 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 4 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries in Hunan, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 5 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 5 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Ethiopia to Kenya
Combat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangsi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 2 infantry in Iraq, round 4 : 1/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Malta to Morocco
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 infantry moved from Burma to India
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to India
1 aaGun moved from Burma to India
2 aaGuns moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
4 infantry moved from Burma to India
3 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from India to Yunnan
Place Units - British
2 fighters and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5,2,1
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.83
Italians : 0.17
British : -0.33
Americans : 2.17
Chinese : 1.33
Neutral_Axis : 0.00
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Tobruk
2 aaGuns moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0.17
Territory Summary for Italians :
Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tunisia : 1 flag
Romania : 2 aaGuns, 1 armour, 2 infantry and 2 mech_infantrys
Tobruk : 1 artillery, 1 bomber and 3 infantry
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 36 / 39
Japanese : 51 / 62
Americans : 50 / 70
Chinese : 9 / 11
British : 35 / 39
UK_Pacific : 10 / 11
Italians : 12 / 18
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 93 times
2 was rolled 68 times
3 was rolled 73 times
4 was rolled 69 times
5 was rolled 83 times
6 was rolled 90 times
Average roll : 3.527
Median : 4.000
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 476
Null / Other
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.575
Median : 4.000
Variance : 0.188
Standard Deviation : 0.434
Total rolls : 40
Germans Combat
1 was rolled 32 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3.252
Median : 3.000
Variance : 3.302
Standard Deviation : 1.817
Total rolls : 103
British Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.861
Median : 4.000
Variance : 0.789
Standard Deviation : 0.888
Total rolls : 72
Italians Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.575
Median : 4.000
Variance : 0.188
Standard Deviation : 0.434
Total rolls : 40
French Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.576
Median : 4.000
Variance : 1.172
Standard Deviation : 1.083
Total rolls : 33
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.833
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
Neutral_Allies Combat
1 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 10
Chinese Combat
1 was rolled 4 times
2 was rolled 16 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.347
Median : 3.000
Variance : 1.892
Standard Deviation : 1.376
Total rolls : 49
UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3.641
Median : 4.000
Variance : 0.204
Standard Deviation : 0.452
Total rolls : 103
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 destroyers owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -50
Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 fighters
Casualties for Japanese: 1 destroyer
1 fighter owned by the Japanese forced to land in 41 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 destroyers owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -50
Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 fighters
Casualties for Japanese: 1 destroyer
1 fighter owned by the Japanese forced to land in 41 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 2.00
ANZAC’s turn for bad dice… they should have been able to sink your Java fleet but failed miserably.
@weddingsinger said in Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2:
ANZAC’s turn for bad dice… they should have been able to sink your Java fleet but failed miserably.
dice gods are mean!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 119 Sea Zone to 112 Sea Zone
2 armour moved from Greece to Romania
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 1 mech_infantry moved from Western Germany to Poland
2 armour, 1 artillery, 12 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
10 infantry moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Southern Italy
2 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Western Germany
3 bombers moved from Western Germany to Eastern Poland
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
3 infantry moved from Greece to Bulgaria
2 artilleries moved from Normandy Bordeaux to France
Place Units - Germans
1 fighter placed in Western Germany
10 infantry placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Romania : 2 armour
Poland : 3 armour, 10 infantry and 1 mech_infantry
Germany : 1 aaGun, 1 factory_major and 10 infantry
Southern Italy : 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 aaGun and 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 2 aaGuns, 2 armour, 3 artilleries, 3 bombers, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 mech_infantry
112 Sea Zone : 1 cruiser, 2 submarines and 3 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 6 infantry
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 55
Russians : 32 / 39
Japanese : 51 / 62
Americans : 50 / 70
Chinese : 9 / 11
British : 35 / 39
UK_Pacific : 10 / 11
Italians : 12 / 18
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 89 times
2 was rolled 66 times
3 was rolled 69 times
4 was rolled 66 times
5 was rolled 78 times
6 was rolled 85 times
Average roll : 3.514
Median : 4.000
Variance : 1.110
Standard Deviation : 1.053
Total rolls : 453
Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 32 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3.252
Median : 3.000
Variance : 3.302
Standard Deviation : 1.817
Total rolls : 103
British Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.845
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 71
Italians Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.513
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 39
French Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.576
Median : 4.000
Variance : 1.172
Standard Deviation : 1.083
Total rolls : 33
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.833
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.300
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Neutral_Allies Combat
1 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 10
Chinese Combat
1 was rolled 4 times
2 was rolled 16 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.347
Median : 3.000
Variance : 1.892
Standard Deviation : 1.376
Total rolls : 49
UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 19 times
2 was rolled 16 times
3 was rolled 18 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 18 times
Average roll : 3.550
Median : 4.000
Variance : 0.123
Standard Deviation : 0.350
Total rolls : 111
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Eastern Poland
4 armour, 6 artilleries and 25 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry and 3 mech_infantrys moved from Ukraine to Western Ukraine
2 artilleries moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Karelia
Combat - Russians
Russians creates battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 2 submarines and 3 transports
1 submarine owned by the Russians Submerged
2 submarines owned by the Germans Submerged
Battle in Karelia
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians winGermans win with 1 cruiser and 3 transports remaining, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Western Ukraine, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Western Ukraine, round 4 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 3 mech_infantrys in Western Ukraine, round 5 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 mech_infantrys in Western Ukraine, round 6 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 6 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 mech_infantrys in Western Ukraine, round 7 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 mech_infantrys in Western Ukraine, round 8 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 8 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 6 armour, 6 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 2 armour, 3 artilleries, 3 bombers, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour
AA fire in Eastern Poland : 0/3 hits, 0.50 expected hits
Russians roll dice for 6 armour, 6 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 8/42 hits, 12.17 expected hits
Italians roll dice for 2 aaGuns, 3 armour, 3 artilleries, 3 bombers, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 18/35 hits, 12.50 expected hits
18 infantry owned by the Russians, 2 aaGuns owned by the Germans, 3 bombers owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 6 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 9/24 hits, 9.17 expected hits
Italians roll dice for 3 armour, 3 artilleries, 2 fighters, 15 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 18/29 hits, 11.00 expected hits
2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians, 3 armour owned by the Russians, 6 artilleries owned by the Russians and 9 infantry owned by the Germans lost in Eastern Poland
3 armour owned by the Russians retreated to Belarus
Italians win with 3 armour, 3 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -43
Casualties for Russians: 3 armour, 6 artilleries, 25 infantry and 2 mech_infantrys
Casualties for Germans: 2 aaGuns, 3 bombers and 12 infantry
Battle in Baltic States
Russians attack with 2 artilleries
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Belarus to Bryansk
3 mech_infantrys moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -2.00
Italians : 12.50
AA fire in Eastern Poland : : -0.50
Russians : -5.33
Russia had a 70% chance of wiping out Germany in Eastern Poland.
It did not go as planned.
I think you hit close to 50% with your 2s TWICE
@weddingsinger said in Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2:
Russia had a 70% chance of wiping out Germany in Eastern Poland.
It did not go as planned.
I think you hit close to 50% with your 2s TWICE
looks like the italians rolled out of their mind! wowzers
amazing infantry!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 2 bombers, 8 fighters, 3 infantry and 7 tactical_bombers moved from French Indo China to Yunnan
1 armour moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 carrier and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier and 1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Hopei
2 infantry moved from Shantung to Anhwe
5 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in Malaya
Battle in Kwangsi
Japanese attack with 1 artillery and 4 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 0/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 3 infantry and 7 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 infantry; Chinese defend with 1 artillery, 1 fighter and 5 infantry
AA fire in Yunnan : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in Yunnan, round 2 : 10/20 hits, 10.50 expected hits
Chinese roll dice for 2 aaGuns, 2 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/18 hits, 6.83 expected hits
2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British, 5 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 3 : 7/15 hits, 8.33 expected hits
Chinese roll dice for 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 4/10 hits, 4.17 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 artillery owned by the British, 1 artillery owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 4 : 4/11 hits, 6.00 expected hits
Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 3/3 hits, 1.83 expected hits
3 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese and 1 fighter owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -24
Casualties for Japanese: 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers
Casualties for British: 2 aaGuns, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Yunnan to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Yunnan : : 0.00
Chinese : -1.50
Japanese : -6.00
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 artillery and 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 marine
Jehol : 1 flag, 5 infantry
Manchuria : 1 flag, 1 aaGun and 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
39 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 55
Russians : 36 / 46
Japanese : 58 / 66
Americans : 50 / 70
Chinese : 5 / 11
British : 35 / 39
UK_Pacific : 7 / 11
Italians : 12 / 18
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 130 times
2 was rolled 118 times
3 was rolled 116 times
4 was rolled 105 times
5 was rolled 120 times
6 was rolled 136 times
Average roll : 3.517
Median : 3.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 725
Null / Other
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Germans Combat
1 was rolled 34 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 21 times
6 was rolled 23 times
Average roll : 3.383
Median : 3.000
Variance : 3.499
Standard Deviation : 1.870
Total rolls : 115
British Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 16 times
5 was rolled 11 times
6 was rolled 18 times
Average roll : 3.844
Median : 4.000
Variance : 0.932
Standard Deviation : 0.965
Total rolls : 77
Italians Combat
1 was rolled 27 times
2 was rolled 21 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.049
Median : 3.000
Variance : 1.694
Standard Deviation : 1.302
Total rolls : 103
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.833
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 28 times
2 was rolled 26 times
3 was rolled 22 times
4 was rolled 27 times
5 was rolled 32 times
6 was rolled 35 times
Average roll : 3.671
Median : 4.000
Variance : 0.623
Standard Deviation : 0.789
Total rolls : 170
French Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.576
Median : 4.000
Variance : 1.172
Standard Deviation : 1.083
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.300
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Neutral_Allies Combat
1 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 10
Chinese Combat
1 was rolled 6 times
2 was rolled 21 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.549
Median : 4.000
Variance : 1.695
Standard Deviation : 1.302
Total rolls : 82
UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 8 times
2 was rolled 20 times
3 was rolled 27 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.474
Median : 3.000
Variance : 2.371
Standard Deviation : 1.540
Total rolls : 95
there ya go -6.00 for the Japanese, that evened things out a bit :relaxed:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 3 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 bomber moved from Morocco to Algeria
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in Iwo Jima
Battle in Marianas
Battle in Algeria
Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Algeria from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Algeria to United Kingdom
3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 22 Sea Zone
Place Units - Americans
3 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -0.50
Americans : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 3 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 bomber moved from Morocco to Algeria
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in Iwo Jima
Battle in Marianas
Battle in Algeria
Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Algeria from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Algeria to United Kingdom
3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 22 Sea Zone
Place Units - Americans
3 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 marine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
1 bomber moved from Egypt to Tobruk
1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Brazil to 86 Sea Zone
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tobruk
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 artillery, 1 bomber and 3 infantry
British roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Tobruk, round 2 : 3/5 hits, 1.50 expected hits
1 bomber owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 bomber and 1 infantry
1 bomber owned by the British retreated
Non Combat Move - British
1 bomber moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Yunnan to India
Place Units - British
1 marine placed in United Kingdom
1 factory_minor placed in Persia
2 transports placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (4 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 1.00
British : -0.17
Americans : 1.50
Chinese : 0.33
Japanese : 0.00
Its odd about Japan’s rolls since the battle predictor says you’d have, on average, 8 units left and that’s exactly what you have.
I’m a big fan of that Yunnan battle. Getting rid of so many Japanese planes is incredibly useful and expensive for them.
For example, when I’m Japan I rely on their plane advantage to hold back the U.S. Each U.S. carrier costs them 37 ipcs (with planes) where for Japan its only 16 ipcs since they already have so many planes and its great for defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 3 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 bomber moved from Morocco to Algeria
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in Iwo Jima
Battle in Marianas
Battle in Algeria
Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Algeria from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Algeria to United Kingdom
3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 22 Sea Zone
Place Units - Americans
3 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 marine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
1 bomber moved from Egypt to Tobruk
1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Brazil to 86 Sea Zone
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tobruk
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 artillery, 1 bomber and 3 infantry
British roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Tobruk, round 2 : 3/5 hits, 1.50 expected hits
1 bomber owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 bomber and 1 infantry
1 bomber owned by the British retreated
Non Combat Move - British
1 bomber moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Yunnan to India
Place Units - British
1 marine placed in United Kingdom
1 factory_minor placed in Persia
2 transports placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (4 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : 1.00
British : -0.17
Americans : 1.50
Chinese : 0.33
Japanese : 0.00
reposted… did a quick edit. Forgot to move some U.S. troops over to Mexico