@DoManMacgee will you defend? my purchase was a 5-supply token, a fighter, two mines, a truck and 2 infantry
638e9ce6-f483-4d77-83f8-b2aad974e5ee-image.png
None, pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
3 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
3 bombers moved from United Kingdom to Western Germany
6 fighters moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 11 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
AA fire in Western Germany : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany rolls: 3,2 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany causes 17 damage total. Damaged units is as follows: factory_major = 12, airfield = 5
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
6 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 4 carriers, 3 infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Alberta Saskatchewan Manitoba to United Kingdom
1 carrier and 6 submarines moved from 101 Sea Zone to 123 Sea Zone
Place Units - Americans
1 carrier and 2 tactical_bombers placed in 110 Sea Zone
1 submarine and 4 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 2 infantry and 1 mech_infantry placed in Central United States
Americans undo move 3.
1 bomber placed in Eastern United States
1 artillery, 2 infantry and 1 mech_infantry placed in Central United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 98 to 103
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 22 PUs;
British buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Changing PUs for British from 2 to 6
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 42 Sea Zone to Java
1 transport moved from 106 Sea Zone to 123 Sea Zone
Non Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
2 fighters placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 23 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Western Germany : : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Italians
Battle in Borneo
Battle in Denmark
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 3 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery and 1 fighter in Denmark, round 4 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Denmark
Italians win, taking Borneo from ANZAC, taking Denmark from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Denmark to Western Germany
2 artilleries and 1 infantry moved from Western Germany to France
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 80 Sea Zone to 41 Sea Zone
3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
4 destroyers moved from 78 Sea Zone to 41 Sea Zone
3 submarines moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Shan State to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - Italians
1 battleship, 1 carrier and 1 submarine placed in 80 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6,6,1
Italians collect 44 PUs (4 lost to blockades); end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 53 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians : -1,33
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Italians
Battle in Borneo
Battle in Denmark
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 3 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery and 1 fighter in Denmark, round 4 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Denmark
Italians win, taking Borneo from ANZAC, taking Denmark from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Denmark to Western Germany
2 artilleries and 1 infantry moved from Western Germany to France
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 80 Sea Zone to 41 Sea Zone
3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
4 destroyers moved from 78 Sea Zone to 41 Sea Zone
3 submarines moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Shan State to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - Italians
1 battleship, 1 carrier and 1 submarine placed in 80 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6,6,1
Italians collect 44 PUs (4 lost to blockades); end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 53 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,33
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 43 Sea Zone
ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 carriers moved from 54 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to Philippines
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield, 1x factory_minor, 12x factory_major; Remaining resources: 76 PUs;
Germans buy 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
5 bombers moved from Western Germany to United Kingdom
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
4 fighters moved from Western Germany to Norway
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
AA fire in United Kingdom : 0/3 hits, 0,50 expected hits
Bombing raid in United Kingdom rolls: 4,6,8 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom causes 22 damage total. Damaged units is as follows: factory_major = 12, airfield = 4, harbour = 6
Battle in Norway
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 2/8 hits, 3,50 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 2/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Norway to 113 Sea Zone
3 fighters moved from Norway to Western Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 aaGun, 23 armour and 21 mech_infantrys moved from Anhwe to Jehol
5 bombers moved from United Kingdom to Western Germany
Place Units - Germans
1 fighter and 1 tactical_bomber placed in 113 Sea Zone
3 artilleries, 1 fighter and 6 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,1,4,4
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -1,17
Americans : 0,33
AA fire in United Kingdom : : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24
Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
2 transports moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
Turn Complete - Japanese
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Americans buy 2 artilleries, 1 bomber, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
5 carriers moved from 110 Sea Zone to 112 Sea Zone
6 submarines moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 123 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Denmark
2 bombers moved from United Kingdom to France
6 submarines moved from 123 Sea Zone to 112 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@trulpen Scramble SZ 112?
@Doctor_Oda Nope. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Americans buy 2 artilleries, 1 bomber, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
5 carriers moved from 110 Sea Zone to 112 Sea Zone
6 submarines moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 123 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Denmark
2 bombers moved from United Kingdom to France
6 submarines moved from 123 Sea Zone to 112 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/2 hits, 0,33 expected hits
Bombing raid in France rolls: 4,7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Norway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Norway, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 bombers
EDIT: Adding units owned by Americans to Denmark: 2 bombers
EDIT: Turning off Edit Mode
Battle in Denmark
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Denmark
Americans win, taking Denmark from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Italians to Americans
EDIT: Changing PUs for Americans from 0 to 5
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Italians to Americans
EDIT: Turning off Edit Mode
2 bombers moved from Denmark to United Kingdom
2 bombers moved from France to United Kingdom
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
3 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Denmark to 112 Sea Zone
1 destroyer and 4 submarines moved from 101 Sea Zone to 87 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Americans
3 carriers placed in 6 Sea Zone
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 artilleries and 2 infantry placed in Central United States
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 73 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 transport moved from 123 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Eire to 119 Sea Zone
1 mech_infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Normandy Bordeaux
Place Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 17 PUs; end with 17 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 17 to 21
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
AA fire in France : : -0,33
Americans : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon
7 fighters and 5 tactical_bombers moved from 41 Sea Zone to Ceylon
2 bombers moved from Shan State to Ceylon
1 bomber moved from Korea to Japan
1 infantry moved from France to Southern France
Italians take Southern France from Americans
Combat - Italians
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0,17 expected hits
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Japan causes 3 damage total.
Battle in Ceylon
Italians attack with 1 armour, 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
ANZAC defend with 3 artilleries and 3 infantry; Americans defend with 1 airfield, 1 armour, 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Ceylon, round 2 : 11/20 hits, 9,83 expected hits
Americans roll dice for 1 armour, 4 artilleries and 5 infantry in Ceylon, round 2 : 2/10 hits, 3,50 expected hits
3 infantry owned by the ANZAC, 3 artilleries owned by the ANZAC, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Ceylon
Italians win, taking Ceylon from Americans with 1 armour, 1 artillery, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Casualties for ANZAC: 3 artilleries and 3 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ceylon: 1 mech_infantry
EDIT: Adding units owned by Italians to Ceylon: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour and 2 mech_infantrys moved from Iraq to Egypt
2 artilleries moved from France to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western Germany
2 fighters moved from Western Germany to Southern Italy
1 battleship, 1 carrier and 4 submarines moved from 80 Sea Zone to 41 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from Ceylon to 39 Sea Zone
2 bombers moved from Ceylon to Shan State
1 bomber moved from Japan to Korea
4 fighters and 4 tactical_bombers moved from Ceylon to 41 Sea Zone
Place Units - Italians
2 transports placed in 98 Sea Zone
3 submarines placed in 80 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 infantry
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Egypt
1 artillery, 1 bomber and 1 infantry placed in Southern Italy
Italians undo move 4.
1 artillery and 2 infantry placed in Southern Italy
1 bomber placed in Union of South Africa
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4,3,2
Italians collect 45 PUs (4 lost to blockades); end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians : 1,17
AA fire in Japan : : -0,17
Americans : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 bombers moved from Philippines to Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 tactical_bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 8 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Finland to 115 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Western Germany to Denmark
3 infantry moved from France to Normandy Bordeaux
5 bombers moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 artillery moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
Combat - Germans
Battle in Norway
Germans attack with 2 artilleries and 4 infantry
British defend with 1 mech_infantry; Americans defend with 1 artillery
Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Norway, round 2 : 2/6 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Denmark
Germans attack with 2 artilleries and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Denmark, round 2 : 1/5 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 artilleries and 2 infantry in Denmark, round 3 : 4/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 5 bombers, 7 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 fighters; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 5 bombers, 7 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 10/17 hits, 8,67 expected hits
Americans roll dice for 3 artilleries, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 6/10 hits, 4,00 expected hits
3 fighters owned by the Germans, 3 infantry owned by the Germans, 5 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 fighters owned by the British lost in Normandy Bordeaux
Germans win with 5 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 3 fighters and 3 infantry
Casualties for Americans: 3 artilleries and 5 infantry
Casualties for British: 2 fighters
Non Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
5 bombers moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Germany to Western Germany
Place Units - Germans
6 submarines placed in 113 Sea Zone
2 fighters and 1 tactical_bomber placed in 113 Sea Zone
2 artilleries and 8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,5,6,3,1,5,6,1
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 4,17
Americans : 4,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Combat Move - Japanese
Non Combat Move - Japanese
6 armour and 9 mech_infantrys moved from India to Yunnan
1 aaGun, 4 artilleries and 8 infantry moved from India to Burma
Turn Complete - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Purchase Units - Americans
Americans repair damage of 4x harbour; Remaining resources: 99 PUs;
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 5 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from United Kingdom to Denmark
1 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 armour moved from French West Africa to Nigeria
British take Nigeria from Italians
1 armour moved from Nigeria to French West Africa
1 destroyer moved from 87 Sea Zone to 90 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
3 submarines moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 42 Sea Zone to 57 Sea Zone
Combat - Americans
Battle in Denmark
Americans attack with 1 artillery, 5 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Americans roll dice for 1 artillery, 5 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 5/13 hits, 6,50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 2 : 1/3 hits, 1,00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 5 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - Americans
2 fighters moved from Denmark to 112 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
5 bombers moved from Denmark to United Kingdom
1 fighter and 1 tactical_bomber moved from Denmark to 112 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 carriers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
2 artilleries, 2 infantry and 2 tactical_bombers placed in Eastern United States
2 carriers and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 86 Sea Zone: 2 transports
EDIT: Changing PUs for Americans from 0 to 5
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 68 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Italians roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 37 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 106 Sea Zone to 90 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 transport moved from 106 Sea Zone to 123 Sea Zone
Place Units - British
2 fighters placed in Quebec
Turning on Edit Mode
EDIT: Changing PUs for British from 1 to 5
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 19 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00
British : -1,33
Italians : -0,67
Americans : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer, 1 fighter, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Denmark
1 fighter moved from Southern Italy to Denmark
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Western Germany to Denmark
4 fighters and 4 tactical_bombers moved from 41 Sea Zone to 57 Sea Zone
2 bombers moved from Shan State to 57 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 2 transports
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Battle in Morocco
Battle in 57 Sea Zone
Italians attack with 2 bombers, 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Italians roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 2 : 5/10 hits, 6,00 expected hits
Americans roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 57 Sea Zone
Italians win, taking Gibraltar from British, taking Morocco from Americans with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Denmark
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 2 infantry
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Denmark, round 2 : 4/6 hits, 2,33 expected hits
Americans roll dice for 1 armour, 1 artillery and 3 infantry in Denmark, round 2 : 2/5 hits, 1,83 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Denmark
Italians roll dice for 2 artilleries and 2 fighters in Denmark, round 3 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Denmark
Italians win, taking Denmark from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
2 fighters moved from Denmark to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to India
2 bombers moved from 57 Sea Zone to Shan State
1 bomber moved from Korea to Shan State
1 armour, 1 artillery and 2 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
3 submarines moved from 80 Sea Zone to 41 Sea Zone
4 fighters and 4 tactical_bombers moved from 57 Sea Zone to 41 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 airfield, 1 fighter and 2 tactical_bombers placed in Iraq
1 destroyer placed in 98 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4,5,4
Italians collect 45 PUs (2 lost to blockades); end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 54 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : -1,33
Americans : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 57 Sea Zone
Combat - ANZAC
Battle in Korea
ANZAC attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun, 10 artilleries, 1 factory_minor and 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 aaGun, 10 artilleries and 2 infantry in Korea, round 2 : 6/12 hits, 4,00 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Korea
Germans win with 10 artilleries and 2 infantry remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Germans: 1 aaGun
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans : 2,00
ANZAC : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 93 PUs;
Germans buy 1 battleship, 5 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 5 carriers, 2 destroyers and 10 submarines moved from 113 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
5 bombers and 3 fighters moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
3 artilleries and 6 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 6 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 2,50 expected hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 3 : 4/7 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 5 bombers, 5 carriers, 2 destroyers, 6 fighters, 10 submarines and 3 tactical_bombers
British defend with 1 transport; Americans defend with 6 carriers, 6 fighters, 12 submarines, 4 tactical_bombers and 4 transports
Germans roll dice for 10 submarines in 112 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 1 battleship, 5 bombers, 5 carriers, 2 destroyers, 6 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 12/17 hits, 9,67 expected hits
Americans roll dice for 12 submarines in 112 Sea Zone, round 2 : 0/12 hits, 2,00 expected hits
Americans roll dice for 6 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 5/10 hits, 6,00 expected hits
Units damaged: 5 carriers owned by the Germans
Americans roll dice for 6 carriers and 5 transports in 112 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the Germans
12 submarines owned by the Americans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 9 submarines in 112 Sea Zone, round 3 : 5/9 hits, 3,00 expected hits
Units damaged: 3 carriers owned by the Americans
2 carriers owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 battleship, 5 bombers, 5 carriers, 1 destroyer, 6 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 9/16 hits, 9,33 expected hits
Americans roll dice for 6 fighters and 4 tactical_bombers in 112 Sea Zone, round 3 : 5/10 hits, 6,00 expected hits
Americans roll dice for 4 carriers and 5 transports in 112 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits
1 destroyer owned by the Germans, 4 tactical_bombers owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Germans, 3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 112 Sea Zone
Germans roll dice for 9 submarines in 112 Sea Zone, round 4 : 4/9 hits, 3,00 expected hits
1 transport owned by the British, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 battleship, 5 bombers, 4 carriers, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 4 : 8/12 hits, 7,50 expected hits
Americans roll dice for 4 fighters in 112 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits
2 fighters owned by the Germans, 4 fighters owned by the Americans and 3 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 5 bombers, 4 carriers, 1 fighter, 9 submarines and 3 tactical_bombers remaining. Battle score for attacker is 219
Casualties for Germans: 1 carrier, 2 destroyers, 5 fighters and 1 submarine
Casualties for Americans: 6 carriers, 6 fighters, 12 submarines, 4 tactical_bombers and 4 transports
Casualties for British: 1 transport
Non Combat Move - Germans
13 transports moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 3 tactical_bombers moved from 112 Sea Zone to Western Germany
3 bombers moved from 112 Sea Zone to Western Germany
2 bombers moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from Jehol to Manchuria
5 armour and 5 mech_infantrys moved from Jehol to Manchuria
18 armour and 17 mech_infantrys moved from Jehol to Anhwe
6 armour and 5 mech_infantrys moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Hunan
12 armour and 11 mech_infantrys moved from Anhwe to Jehol
Place Units - Germans
1 battleship placed in 112 Sea Zone
2 fighters, 4 infantry and 1 tactical_bomber placed in Western Germany
3 fighters placed in Korea
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,5,2,1,3,2
Germans collect 69 PUs (3 lost to blockades); end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 5,50
Americans : -4,33