@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 bombers moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 2 bombers, 1 carrier and 1 destroyer; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 2 bombers, 1 carrier and 1 destroyer in 54 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 2 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 31 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 armour moved from Wake Island to 31 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 mech_infantrys moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from 54 Sea Zone to Queensland 1 armour and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 bombers and 1 fighter placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Persia to 72 Sea Zone 1 carrier and 2 cruisers moved from 39 Sea Zone to 72 Sea Zone 2 armour and 2 mech_infantrys moved from Persia to Iraq 4 infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 bomber moved from Persia to Tanganyika Territory 2 mech_infantrys moved from Rhodesia to Tanganyika Territory 1 armour moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Burma to Shan State 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in 72 Sea Zone British attack with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport Italians defend with 2 cruisers and 1 transport British roll dice for 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 72 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Italians roll dice for 2 cruisers and 1 transport in 72 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 2 cruisers owned by the Italians and 1 fighter owned by the British lost in 72 Sea Zone 1 transport owned by the Italians lost in 72 Sea Zone British win, taking Borneo from Japanese, taking 72 Sea Zone from Neutral with 1 carrier, 2 cruisers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21 Casualties for British: 1 fighter Casualties for Italians: 2 cruisers and 1 transport Battle in Tanganyika Territory British attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys Italians defend with 1 armour, 1 infantry and 1 marine British roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 infantry and 1 marine in Tanganyika Territory, round 2 : 1/3 hits, 1,17 expected hits 1 marine owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tanganyika Territory, round 3 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 armour in Tanganyika Territory, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 infantry and 1 marine Battle in Iraq British attack with 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery British roll dice for 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Iraq, round 2 : 1/9 hits, 2,50 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Burma to India 1 aaGun moved from Burma to India 1 fighter moved from Iraq to 72 Sea Zone 1 bomber moved from Tanganyika Territory to Union of South Africa 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 40 Sea Zone to 41 Sea Zone Place Units - British 1 destroyer placed in 110 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 2 infantry placed in Persia 1 transport placed in 80 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : -0,83 Italians : -0,00 Americans : 0,17 Chinese : 0,50 Japanese : 1,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 2 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Tanganyika Territory 1 artillery and 1 infantry moved from Belgian Congo to Tanganyika Territory 1 armour moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Nigeria to French Equatorial Africa 2 fighters moved from Southern Italy to 110 Sea Zone Combat - Italians Battle in Tanganyika Territory Italians attack with 1 artillery and 2 infantry British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British lost in Tanganyika Territory Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour in Tanganyika Territory, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Tanganyika Territory, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 infantry Battle in 110 Sea Zone Germans loiter and taunt; Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Egypt to Trans-Jordan 2 armour moved from Egypt to French Equatorial Africa 3 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt Place Units - Italians 2 infantry placed in Southern Italy 1 fighter placed in Southern Italy 2 armour and 1 mech_infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6,3,2,3,2 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -1.17
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67
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Your Go!
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 3 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 battleship, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 armour moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk 3 armour moved from Novgorod to Smolensk 17 armour, 11 artilleries, 22 infantry, 1 marine and 25 mech_infantrys moved from Belarus to Smolensk 1 tactical_bomber moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 22 armour, 11 artilleries, 23 infantry, 1 marine and 27 mech_infantrys Russians defend with 2 infantry Germans roll dice for 22 armour, 11 artilleries, 23 infantry, 1 marine and 27 mech_infantrys in Smolensk, round 2 : 28/84 hits, 25.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 22 armour, 11 artilleries, 21 infantry, 1 marine and 27 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber British defend with 1 carrier, 1 cruiser and 1 transport; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport; Russians defend with 1 submarine Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 3 destroyers owned by the Germans, 1 submarine owned by the Russians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 cruiser, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 60 Casualties for Germans: 4 destroyers Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport Casualties for British: 1 carrier, 1 cruiser and 1 transport Casualties for Russians: 1 submarine Battle in 92 Sea Zone Germans attack with 2 fighters British defend with 1 destroyer Germans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 91 Sea Zone to Southern France 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from Alexandria to Egypt 2 fighters moved from 92 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 3 fighters moved from Western Germany to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 4.00 British : -0.33 Americans : 0.17 Russians : 2.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 4 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 2 fighters and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Rostov to Russia 1 artillery moved from Novosibirsk to Samara 1 aaGun and 6 infantry moved from Novosibirsk to Samara 1 aaGun moved from Samara to Russia 6 infantry moved from Samara to Russia 10 artilleries moved from Tambov to Russia 9 infantry moved from Tambov to Russia 1 aaGun moved from Tambov to Volgograd Place Units - Russians 1 artillery and 1 infantry placed in Volgograd 7 artilleries placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -1,33
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@aequitas-et-veritas
How is the FTR in 54 able to land on a damaged carrier? -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from French Indo China to 41 Sea Zone 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to Sumatra 3 artilleries and 3 infantry moved from French Indo China to Yunnan 6 armour and 2 artilleries moved from Szechwan to Yunnan 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport British defend with 1 destroyer; ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the ANZAC lost in 41 Sea Zone 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21 Casualties for British: 1 destroyer Casualties for ANZAC: 1 submarine and 1 transport Battle in Sumatra Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 fighter and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Yunnan Japanese attack with 6 armour, 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 6 armour, 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/17 hits, 7.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 armour, 5 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sumatra to 41 Sea Zone 2 carriers moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 aaGun moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Tsinghai to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 armour placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : 0.67 UK_Pacific : -0.67 Japanese : -1.00
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@Odonis said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:
@aequitas-et-veritas
How is the FTR in 54 able to land on a damaged carrier?A Ftr can’t land on a dmg CV, you are correct.
However, the US CV with a loaded Anzak Ftr engaged combat in sz 54 acompanied with a DD and two Bmbrs. Your Sub was able to score a hit wich I let the CV absorb.
Since the Ftr was a friendly Ftr from my Ally (Anzak), it was then becoming a CARGO and was locked on the US CV. It will be locked until my US CV makes port in a friendly Harbour to be repaired.
After that it may takeoff and/or land on the US CV again.Since i did not move it on Anzaks turn, everything should be allright and triple a was treating it the right way.
See Rule book Pacific page 30/31.
I hope i could clear any concerns. Good that you asked:grinning:
Best regards
AetV
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to 43 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Germans 1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - Americans Battle in New Guinea Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 fighter Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone
Combat Hit Differential Summary :
Germans : -1,67 Americans : -3,50 Japanese : -0,67
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to 43 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Germans 1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - Americans Battle in New Guinea Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 fighter Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone
Combat Hit Differential Summary :
Germans : -1,67 Americans : -3,50 Japanese : -0,67
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to 43 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Germans 1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - Americans Battle in New Guinea Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 fighter Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
Combat Hit Differential Summary :
Germans : -1,67 Americans : -4,00 Japanese : -0,67
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to 43 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Germans 1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - Americans Battle in New Guinea Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 fighter Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
Combat Hit Differential Summary :
Germans : -1,67 Americans : -4,00 Japanese : -0,67
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to 43 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Germans 1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - Americans Battle in New Guinea Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 fighter Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
Combat Hit Differential Summary :
Germans : -1,67 Americans : -4,00 Japanese : -0,67
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@Odonis i thought that the post didn’t got through.
Anyhow, first round in sz 91 i assigned the hit to your CV.
I should have asked before i did that (i was under the Impression that your planes could land somewhere and saw that i was wrong).If you decide that i should not have taken the first hit on your CV, then please let me know.
I think i would have to reroll the battle then, since i don’t know how to Change that otherwise.If you decide to stick with the hit on your CV, then please let me know your Ool.
I scored two more hits and maybe retreat after that round.Best Regards
AetV
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@aequitas-et-veritas said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:
@Odonis said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:
@aequitas-et-veritas
How is the FTR in 54 able to land on a damaged carrier?A Ftr can’t land on a dmg CV, you are correct.
However, the US CV with a loaded Anzak Ftr engaged combat in sz 54 acompanied with a DD and two Bmbrs. Your Sub was able to score a hit wich I let the CV absorb.
Since the Ftr was a friendly Ftr from my Ally (Anzak), it was then becoming a CARGO and was locked on the US CV. It will be locked until my US CV makes port in a friendly Harbour to be repaired.
After that it may takeoff and/or land on the US CV again.Since i did not move it on Anzaks turn, everything should be allright and triple a was treating it the right way.
See Rule book Pacific page 30/31.
I hope i could clear any concerns. Good that you asked:grinning:
Best regards
AetV
Cool. All good, didn’t know that one!
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@aequitas-et-veritas said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:
@Odonis i thought that the post didn’t got through.
Anyhow, first round in sz 91 i assigned the hit to your CV.
I should have asked before i did that (i was under the Impression that your planes could land somewhere and saw that i was wrong).If you decide that i should not have taken the first hit on your CV, then please let me know.
I think i would have to reroll the battle then, since i don’t know how to Change that otherwise.If you decide to stick with the hit on your CV, then please let me know your Ool.
I scored two more hits and maybe retreat after that round.Best Regards
AetV
Still need a decission here regarding this @Odonis
Thank you -
@aequitas-et-veritas said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:
@Odonis i thought that the post didn’t got through.
Anyhow, first round in sz 91 i assigned the hit to your CV.
I should have asked before i did that (i was under the Impression that your planes could land somewhere and saw that i was wrong).If you decide that i should not have taken the first hit on your CV, then please let me know.
I think i would have to reroll the battle then, since i don’t know how to Change that otherwise.If you decide to stick with the hit on your CV, then please let me know your Ool.
I scored two more hits and maybe retreat after that round.Best Regards
AetV
Don’t worry. Realistically I have a better chance to do damage in Round 1 anyway as the battle is a foregone conclusion. Take the TAC and FTR as next casualties
Thanks!
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to 43 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Germans 1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - Americans Battle in New Guinea Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 fighter Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 bombers owned by the Americans lost in 91 Sea Zone retreated to 91 Sea Zone Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is -23 Casualties for Americans: 3 bombers and 1 destroyer Casualties for Germans: 1 fighter and 1 tactical_bomber Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to Morocco 1 bomber moved from 43 Sea Zone to Northern Territory 1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from New Guinea to Queensland 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 submarines placed in 101 Sea Zone 4 bombers placed in Western United States 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone Americans undo move 2. 3 bombers placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Turning off Edit Mode British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Morocco to 91 Sea Zone 2 armour, 4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Belgian Congo British take Belgian Congo from Italians 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Tanganyika Territory 1 bomber moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Trans-Jordan British attack with 2 armour, 6 infantry and 2 mech_infantrys Italians defend with 1 artillery British roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/10 hits, 2,33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Tanganyika Territory British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 2 cruisers in Tanganyika Territory, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 91 Sea Zone British attack with 3 fighters Germans defend with 1 battleship, 1 carrier and 1 cruiser British roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone British roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the British lost in 91 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -2 Casualties for British: 3 fighters Casualties for Germans: 1 carrier and 1 cruiser Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Syria from Italians to British EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to 72 Sea Zone 2 aaGuns, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry moved from Burma to India 1 bomber moved from Tanganyika Territory to Persia Place Units - British 2 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Union of South Africa 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -0,50 British : 0,17 Italians : 0,00 Americans : -4,00 Chinese : 0,50 Japanese : -1,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 armour moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Neutral_Axis 2 armour moved from French Equatorial Africa to Egypt 1 fighter moved from 81 Sea Zone to Egypt 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Normandy Bordeaux to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy 1 armour and 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,4,4,4,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :