Nearly a catastrophic mistake there.
L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 1
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@aequitas-et-veritas was there a major battle?
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@aequitas-et-veritas you mean Italians? It is okay :relaxed:
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@Sovietishcat just knocked out a UK Tank on Belgium soil.
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@aequitas-et-veritas no problemo
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@Sovietishcat your Go
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@aequitas-et-veritas It is your turn :relaxed: French turn was completed yestersay.
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 2 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 3 mech_infantrys moved from Queensland to Northern Territory 2 infantry moved from Queensland to Northern Territory 2 infantry moved from Queensland to Northern Territory 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns moved from Queensland to Northern Territory 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Bessarabia to Russia 2 bombers and 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Tambov 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 1 tactical_bomber moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Smolensk to Vologda 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Smolensk 1 mech_infantry moved from Eastern Poland to Bryansk 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Rostov to Tambov 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians -
@Sovietishcat you are correct and thank you for reposting the map.
Very kind.Do you wish to intercept?
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@aequitas-et-veritas yes please Russian fighter to be taken last!
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Bessarabia to Russia 2 bombers and 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Tambov 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 1 tactical_bomber moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Smolensk to Vologda 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Smolensk 1 mech_infantry moved from Eastern Poland to Bryansk 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Rostov to Tambov 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/4 hits, 0,83 expected hits Defenders Fire, : 1/2 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0,50 expected hits Bombing raid in Russia rolls: 3,7,8 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Battle in Bryansk Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 2 mech_infantrys Battle in Vologda Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 1 submarine British defend with 2 destroyers Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 2 destroyers in 98 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 16 Casualties for British: 2 destroyers Cleaning up after air battles Non Combat Move - Germans 13 armour and 15 mech_infantrys moved from Caucasus to Volgograd 1 aaGun, 5 artilleries and 15 infantry moved from Rostov to Volgograd 5 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Tambov to Volgograd 1 bomber moved from Bryansk to Novgorod 3 bombers moved from Russia to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 1 tactical_bomber moved from Vologda to Archangel 1 infantry moved from Norway to 113 Sea Zone 1 mech_infantry moved from Germany to 113 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 infantry and 2 mech_infantrys moved from Germany to 114 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 3 infantry and 3 mech_infantrys moved from 115 Sea Zone to Novgorod 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone 16 infantry moved from Western Germany to Northern Italy 2 fighters moved from Western Germany to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from Western Germany to Germany 1 artillery moved from Western Germany to Northern Italy 2 infantry moved from Germany to Western Germany Place Units - Germans 1 bomber placed in Novgorod 3 artilleries placed in Volgograd 2 infantry placed in Ukraine 10 mech_infantrys placed in Germany 1 artillery placed in Ukraine Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,50 Germans : -1,17 Defenders Fire, : : 0,33 British : -2,33 Attackers Fire, : : -0,83 Russians : 1,33 -
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 12 PUs; Russians buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Samara to Rostov Russians take Rostov from Italians 1 mech_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 1 infantry moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Samara to Urals 1 infantry moved from Russia to Bryansk -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 12 PUs; Russians buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Samara to Rostov Russians take Rostov from Italians 1 mech_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 1 infantry moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Samara to Urals 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Urals Russians attack with 1 armour and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 aaGuns and 16 infantry moved from Hunan to Kiangsi 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 26 infantry moved from Samara to Russia 3 aaGuns, 7 armour and 19 artilleries moved from Samara to Russia 1 artillery moved from Tambov to Russia 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara Place Units - Russians 3 artilleries placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -0,17 Russians : 0,17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 4 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 bomber moved from French Indo China to Kazakhstan 1 bomber moved from French Indo China to Samara 1 bomber moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Tambov 2 fighters moved from India to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 armour moved from Manchuria to Jehol 2 fighters moved from Japan to Jehol Combat - Japanese Battle in Tambov Japanese attack with 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber in Tambov, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Tambov Russians win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber Battle in Jehol Japanese attack with 1 armour, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Jehol, round 2 : 3/5 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Kazakhstan Russians win with no units remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Samara, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 45 Sea Zone Japanese attack with 3 fighters and 4 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 3 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 2/7 hits, 4,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Caucasus Japanese attack with 1 bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 bomber owned by the Japanese lost in Caucasus Russians win with no units remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Samara to Volgograd 2 fighters moved from Kwangsi to French Indo China 2 transports moved from 36 Sea Zone to 20 Sea Zone 2 mech_infantrys moved from Kwangtung to French Indo China 2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 3 fighters and 4 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 2 destroyers moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Jehol to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Celebes to French Indo China Place Units - Japanese 3 destroyers placed in 6 Sea Zone 2 submarines placed in 36 Sea Zone 1 fighter and 2 infantry placed in India 1 infantry placed in French Indo China 1 infantry placed in Kwangtung 2 infantry placed in Japan Japanese undo move 6. 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : -0,33 Chinese : 0,33 Russians : 1,33 Japanese : -1,33 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 2 bombers, 4 destroyers and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Northern Territory to 55 Sea Zone 1 fighter moved from Northern Territory to 46 Sea Zone 1 bomber moved from Northern Territory to 19 Sea Zone 6 bombers moved from Northern Territory to Jehol 4 fighters moved from 110 Sea Zone to Western Germany 6 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Germany -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 20 infantry moved from Kiangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 20 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Chinese roll dice for 20 infantry in Kwangtung, round 2 : 1/20 hits, 3,33 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 3/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 17 infantry in Kwangtung, round 3 : 3/17 hits, 2,83 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 16 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 4 infantry Casualties for Japanese: 3 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Anhwe 3 infantry moved from Kiangsu to Anhwe Place Units - Chinese 5 infantry placed in Kwangtung 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese : -2,50 Japanese : 1,67 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 2 bombers, 4 destroyers and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Northern Territory to 55 Sea Zone 1 fighter moved from Northern Territory to 46 Sea Zone 1 bomber moved from Northern Territory to 19 Sea Zone 6 bombers moved from Northern Territory to Jehol 4 fighters moved from 110 Sea Zone to Western Germany 6 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0,33 expected hits Bombing raid in Germany rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in Germany causes 9 damage total. Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Western Germany Americans attack with 1 bomber, 10 fighters and 3 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry; Italians defend with 1 fighter and 2 infantry AA fire in Western Germany : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Western Germany Americans roll dice for 1 bomber, 9 fighters and 3 tactical_bombers in Western Germany, round 2 : 8/13 hits, 7,17 expected hits Germans roll dice for 1 aaGun, 1 fighter and 4 infantry in Western Germany, round 2 : 0/5 hits, 2,00 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Western Germany Americans win with 1 bomber, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter Casualties for Germans: 1 aaGun and 2 infantry Casualties for Italians: 1 fighter and 2 infantry Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Jehol Americans attack with 6 bombers Japanese defend with 1 armour and 1 infantry Americans roll dice for 6 bombers in Jehol, round 2 : 4/6 hits, 4,00 expected hits Japanese roll dice for 1 armour and 1 infantry in Jehol, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Jehol Americans win with 5 bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 5 bombers moved from Jehol to Chahar 2 bombers moved from Germany to Southern France 1 bomber moved from Western Germany to Southern France 7 fighters and 1 tactical_bomber moved from Western Germany to Southern France 2 fighters moved from 55 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 2 carriers and 7 destroyers moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from 19 Sea Zone to Chahar Place Units - Americans 1 armour and 2 bombers placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern France 1 airfield placed in Southern France 4 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 20 infantry moved from Kiangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 20 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Chinese roll dice for 20 infantry in Kwangtung, round 2 : 1/20 hits, 3,33 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 3/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 17 infantry in Kwangtung, round 3 : 3/17 hits, 2,83 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 16 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 4 infantry Casualties for Japanese: 3 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Anhwe 3 infantry moved from Kiangsu to Anhwe Place Units - Chinese 5 infantry placed in Kwangtung 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Purchase Units - British British buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Southern France to Holland Belgium 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Combat - British British creates battle in territory 97 Sea Zone Battle in Western Germany British converts factory_major into different units Battle in Norway Battle in Denmark Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking 97 Sea Zone from Italians, taking Western Germany from Germans, taking Norway from Germans, taking Denmark from Germans, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to Southern France 8 armour moved from Eastern Persia to West India 19 infantry moved from Eastern Persia to West India 6 mech_infantrys moved from Eastern Persia to West India 3 artilleries moved from Eastern Persia to West India 3 armour and 1 mech_infantry moved from Persia to West India 3 aaGuns moved from Eastern Persia to West India 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 aaGuns, 1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Egypt to Trans-Jordan 9 infantry moved from Northwest Persia to Iraq Place Units - British 5 infantry placed in United Kingdom 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5 British collect 47 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -1,67 British : 2,17 Americans : 1,17 AA fire in Western Germany : : 0,50 Chinese : -2,50 Japanese : 1,17 AA fire in Germany : : -0,33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Volgograd to Samara Italians take Samara from Russians 1 armour moved from Samara to Novosibirsk Italians take Novosibirsk from Russians 1 armour moved from Volgograd to Tsinghai Italians take Kazakhstan from Russians Italians take Tsinghai from Chinese 2 infantry moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 1 fighter and 2 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 fighter and 2 infantry in Western Germany, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 fighter and 2 infantry in Western Germany, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 2 infantry in Western Germany, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Western Germany Italians roll dice for 1 fighter and 1 infantry in Western Germany, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 2 infantry in Western Germany, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany Italians roll dice for 1 fighter in Western Germany, round 5 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Western Germany, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Western Germany Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Western Germany to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Volgograd to Samara 2 infantry moved from Novgorod to Belarus Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,1,3,1,6,2,5 Italians collect 11 PUs (10 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -0,83 British : -0,33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Philippines Battle in Guam Battle in Malaya Non Combat Move - ANZAC 2 aaGuns, 2 infantry and 3 mech_infantrys moved from Northern Territory to Queensland 2 fighters moved from United Kingdom to Southern France Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from United Kingdom to Denmark Turn Complete - FrenchCombat Hit Differential Summary :
-
@Sovietishcat, I concede here.
Good game play. Thought i could turn it arround after T6/7 and 8 but you gained your confidence back and made very good decissions.
Do you care for another match? , switching sides??
Let me know. Game is allready posted.
Best regards
AetV





