L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 1

  • '19

    @aequitas-et-veritas was there a major battle?

  • '19

    @aequitas-et-veritas you mean Italians? It is okay :relaxed:


  • @Sovietishcat just knocked out a UK Tank on Belgium soil.

  • '19

    @aequitas-et-veritas no problemo


  • @Sovietishcat your Go

  • '19

    @aequitas-et-veritas It is your turn :relaxed: French turn was completed yestersay.

  • '19

    TripleA Manual Gamesave Post: French round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            3 mech_infantrys moved from Queensland to Northern Territory
            2 infantry moved from Queensland to Northern Territory
            2 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns moved from Queensland to Northern Territory
            2 fighters moved from Normandy Bordeaux to United Kingdom
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Bessarabia to Russia
            2 bombers and 1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Tambov
            2 infantry moved from Rostov to Tambov
            1 artillery moved from Rostov to Tambov
            1 tactical_bomber moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Smolensk
            2 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Smolensk to Vologda
            1 tactical_bomber moved from Bryansk to Smolensk
            1 bomber moved from Western Germany to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Rostov to Tambov
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
    

    Savegame


  • @Sovietishcat you are correct and thank you for reposting the map.
    Very kind.

    Do you wish to intercept?

  • '19

    @aequitas-et-veritas yes please Russian fighter to be taken last!


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Bessarabia to Russia
            2 bombers and 1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Tambov
            2 infantry moved from Rostov to Tambov
            1 artillery moved from Rostov to Tambov
            1 tactical_bomber moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Smolensk
            2 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Smolensk to Vologda
            1 tactical_bomber moved from Bryansk to Smolensk
            1 bomber moved from Western Germany to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Rostov to Tambov
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 0/4 hits, 0,83 expected hits
                    Defenders Fire,  : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0,50 expected hits
                Bombing raid in Russia rolls: 3,7,8 and causes: 18 damage to unit: factory_major
                Bombing raid in Russia causes 18 damage total. 
            Battle in Bryansk
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Tambov
                Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                 retreated to Tambov
                Russians win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 2 mech_infantrys
            Battle in Vologda
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 destroyers
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 2 destroyers in 98 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 16
                Casualties for British: 2 destroyers
            Cleaning up after air battles
    
        Non Combat Move - Germans
            13 armour and 15 mech_infantrys moved from Caucasus to Volgograd
            1 aaGun, 5 artilleries and 15 infantry moved from Rostov to Volgograd
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Tambov to Volgograd
            1 bomber moved from Bryansk to Novgorod
            3 bombers moved from Russia to Novgorod
            1 tactical_bomber moved from Smolensk to Novgorod
            1 tactical_bomber moved from Vologda to Archangel
            1 infantry moved from Norway to 113 Sea Zone
            1 mech_infantry moved from Germany to 113 Sea Zone
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 infantry and 2 mech_infantrys moved from Germany to 114 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            3 infantry and 3 mech_infantrys moved from 115 Sea Zone to Novgorod
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
            16 infantry moved from Western Germany to Northern Italy
            2 fighters moved from Western Germany to Novgorod
            1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun moved from Western Germany to Germany
            1 artillery moved from Western Germany to Northern Italy
            2 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 bomber placed in Novgorod
            3 artilleries placed in Volgograd
            2 infantry placed in Ukraine
            10 mech_infantrys placed in Germany
            1 artillery placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,50
    Germans : -1,17
    Defenders Fire,  : : 0,33
    British : -2,33
    Attackers Fire,  : : -0,83
    Russians : 1,33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 12 PUs; 
            Russians buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Samara to Rostov
                  Russians take Rostov from Italians
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 1 infantry moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 armour and 2 mech_infantrys moved from Samara to Urals
            1 infantry moved from Russia to Bryansk
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 12 PUs; 
            Russians buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Samara to Rostov
                  Russians take Rostov from Italians
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 1 infantry moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 armour and 2 mech_infantrys moved from Samara to Urals
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Urals
                Russians attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns and 16 infantry moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            26 infantry moved from Samara to Russia
            3 aaGuns, 7 armour and 19 artilleries moved from Samara to Russia
            1 artillery moved from Tambov to Russia
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            3 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 4 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 bomber moved from French Indo China to Kazakhstan
            1 bomber moved from French Indo China to Samara
            1 bomber moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Tambov
            2 fighters moved from India to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 armour moved from Manchuria to Jehol
            2 fighters moved from Japan to Jehol
    
        Combat - Japanese
            Battle in Tambov
                Japanese attack with 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber in Tambov, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese lost in Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber
            Battle in Jehol
                Japanese attack with 1 armour, 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Jehol, round 2 : 3/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Kazakhstan
                Russians win with no units remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber
                Casualties for Russians: 1 infantry
            Battle in Samara
                Japanese attack with 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in Samara, round 3 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 3 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 3 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 2/7 hits, 4,00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Caucasus
                Japanese attack with 1 bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 bomber owned by the Japanese lost in Caucasus
                Russians win with no units remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 bomber
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Samara to Volgograd
            2 fighters moved from Kwangsi to French Indo China
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            2 mech_infantrys moved from Kwangtung to French Indo China
            2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 4 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            2 destroyers moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Jehol to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Celebes to French Indo China
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            2 submarines placed in 36 Sea Zone
            1 fighter and 2 infantry placed in India
            1 infantry placed in French Indo China
            1 infantry placed in Kwangtung
            2 infantry placed in Japan
            Japanese undo move 6.
            2 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : 0,33
    Russians : 1,33
    Japanese : -1,33
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 1 artillery, 2 bombers, 4 destroyers and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Northern Territory to 55 Sea Zone
            1 fighter moved from Northern Territory to 46 Sea Zone
            1 bomber moved from Northern Territory to 19 Sea Zone
            6 bombers moved from Northern Territory to Jehol
            4 fighters moved from 110 Sea Zone to Western Germany
            6 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to Germany
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            20 infantry moved from Kiangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 20 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Chinese roll dice for 20 infantry in Kwangtung, round 2 : 1/20 hits, 3,33 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 3/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 17 infantry in Kwangtung, round 3 : 3/17 hits, 2,83 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 16 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 3 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Anhwe
            3 infantry moved from Kiangsu to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Kwangtung
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,50
    Japanese : 1,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 1 artillery, 2 bombers, 4 destroyers and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Northern Territory to 55 Sea Zone
            1 fighter moved from Northern Territory to 46 Sea Zone
            1 bomber moved from Northern Territory to 19 Sea Zone
            6 bombers moved from Northern Territory to Jehol
            4 fighters moved from 110 Sea Zone to Western Germany
            6 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Germany rolls: 6,3 and causes: 9 damage to unit: factory_major
                Bombing raid in Germany causes 9 damage total. 
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Western Germany
                Americans attack with 1 bomber, 10 fighters and 3 tactical_bombers
                Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry; Italians defend with 1 fighter and 2 infantry
                    AA fire in Western Germany : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Western Germany
                    Americans roll dice for 1 bomber, 9 fighters and 3 tactical_bombers in Western Germany, round 2 : 8/13 hits, 7,17 expected hits
                    Germans roll dice for 1 aaGun, 1 fighter and 4 infantry in Western Germany, round 2 : 0/5 hits, 2,00 expected hits
                    1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Western Germany
                Americans win with 1 bomber, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 aaGun and 2 infantry
                Casualties for Italians: 1 fighter and 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Jehol
                Americans attack with 6 bombers
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 6 bombers in Jehol, round 2 : 4/6 hits, 4,00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Jehol, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Jehol
                Americans win with 5 bombers remaining. Battle score for attacker is -3
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            5 bombers moved from Jehol to Chahar
            2 bombers moved from Germany to Southern France
            1 bomber moved from Western Germany to Southern France
            7 fighters and 1 tactical_bomber moved from Western Germany to Southern France
            2 fighters moved from 55 Sea Zone to Queensland
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
            2 carriers and 7 destroyers moved from 110 Sea Zone to 112 Sea Zone
            2 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from 19 Sea Zone to Chahar
    
        Place Units - Americans
            1 armour and 2 bombers placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Southern France
            1 airfield placed in Southern France
            4 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            20 infantry moved from Kiangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 20 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Chinese roll dice for 20 infantry in Kwangtung, round 2 : 1/20 hits, 3,33 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 3/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 17 infantry in Kwangtung, round 3 : 3/17 hits, 2,83 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 16 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 3 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Anhwe
            3 infantry moved from Kiangsu to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Kwangtung
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Southern France to Holland Belgium
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in Western Germany
                British converts factory_major into different units
            Battle in Norway
            Battle in Denmark
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking 97 Sea Zone from Italians, taking Western Germany from Germans, taking Norway from Germans, taking Denmark from Germans, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to Southern France
            8 armour moved from Eastern Persia to West India
            19 infantry moved from Eastern Persia to West India
            6 mech_infantrys moved from Eastern Persia to West India
            3 artilleries moved from Eastern Persia to West India
            3 armour and 1 mech_infantry moved from Persia to West India
            3 aaGuns moved from Eastern Persia to West India
            1 artillery and 2 infantry moved from Persia to Eastern Persia
            1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            3 aaGuns, 1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Egypt to Trans-Jordan
            9 infantry moved from Northwest Persia to Iraq
    
        Place Units - British
            5 infantry placed in United Kingdom
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
            British collect 47 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1,67
    British : 2,17
    Americans : 1,17
    AA fire in Western Germany : : 0,50
    Chinese : -2,50
    Japanese : 1,17
    AA fire in Germany : : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Volgograd to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 armour moved from Volgograd to Tsinghai
                  Italians take Kazakhstan from Russians
                  Italians take Tsinghai from Chinese
            2 infantry moved from Northern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Western Germany, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Western Germany, round 3 : 0/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Western Germany, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Western Germany
                    Italians roll dice for 1 fighter and 1 infantry in Western Germany, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 2 infantry in Western Germany, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
                    Italians roll dice for 1 fighter in Western Germany, round 5 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Western Germany, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Western Germany
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Western Germany to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
            2 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Volgograd to Samara
            2 infantry moved from Novgorod to Belarus
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,1,3,1,6,2,5
            Italians collect 11 PUs (10 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Guam
            Battle in Malaya
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 infantry and 3 mech_infantrys moved from Northern Territory to Queensland
            2 fighters moved from United Kingdom to Southern France
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 112 Sea Zone to Denmark
            1 fighter moved from United Kingdom to Denmark
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat, I concede here.

    Good game play. Thought i could turn it arround after T6/7 and 8 but you gained your confidence back and made very good decissions.

    Do you care for another match? , switching sides??

    Let me know. Game is allready posted.

    Best regards
    AetV

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