2d6<=2: 1, 2; Hits: 2
1d6<=3: 5; Hits: 0
1d6<=2: 6; Hits: 0
1d6<=3: 1; Hits: 1
Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 42 Sea Zone 1 armour and 1 infantry moved from New Zealand to 63 Sea Zone 1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Java 1 bomber moved from Iraq to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 42 Sea Zone Americans attack with 1 bomber and 1 transport Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Java Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone 1 bomber moved from 42 Sea Zone to India 10 bombers moved from Queensland to India 3 bombers moved from Iraq to India 1 bomber moved from Ukraine to Russia 1 bomber moved from Java to Western Australia 2 fighters moved from 54 Sea Zone to Queensland 4 destroyers moved from 101 Sea Zone to 106 Sea Zone 4 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 battleship and 1 carrier moved from 54 Sea Zone to 63 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Central United States 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 2 : 0/11 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 2/9 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 4 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 40 PUs; British buy 2 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Tobruk to Tunisia British take Libya from Italians British take Tunisia from Italians 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Kenya to Ethiopia 2 mech_infantrys moved from Ethiopia to British Somaliland 1 infantry moved from Ethiopia to British Somaliland 1 tactical_bomber moved from Anglo Egyptian Sudan to British Somaliland 2 artilleries and 17 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from India to Burma 1 armour moved from French West Africa to French Equatorial Africa Combat - British Battle in Burma British attack with 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 10/23 hits, 5,67 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in British Somaliland British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in British Somaliland, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in British Somaliland British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in British Somaliland, round 3 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 aaGun moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Burma to India 3 infantry moved from Persia to Northwest Persia 1 fighter moved from United Kingdom to Gibraltar 3 aaGuns moved from India to Burma Place Units - British 1 factory_minor placed in Iraq 2 infantry placed in Persia 1 destroyer placed in 80 Sea Zone 1 destroyer placed in 98 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 British collect 38 PUs (2 lost to blockades); end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
British : 4,33 Italians : -1,00 Americans : -0,33 AA fire in Ukraine : : -0,17 Chinese : -2,50 Japanese : 1,50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Western Ukraine to Rostov 2 infantry moved from Bessarabia to Ukraine 2 artilleries moved from Western Ukraine to Bryansk 1 infantry moved from Morocco to Algeria Combat - Italians Battle in Bryansk Italians attack with 2 artilleries Russians defend with 1 artillery Italians roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Rostov Italians attack with 2 armour Russians defend with 1 armour and 1 infantry Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 armour Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Italians 1 armour and 5 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Romania to Bessarabia 1 armour moved from Northern Italy to Romania 2 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Yugoslavia to Romania Place Units - Italians 1 artillery placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.33 Russians : -0.17
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from 43 Sea Zone to Borneo 1 marine moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Celebes Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 62 Sea Zone 2 mech_infantrys moved from Queensland to Western Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 marine placed in New South Wales 2 infantry and 1 marine placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from 43 Sea Zone to Borneo 1 marine moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Celebes Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 62 Sea Zone 2 mech_infantrys moved from Queensland to Western Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 marine placed in New South Wales 2 infantry and 1 marine placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs; Germans buy 2 armour, 1 fighter, 4 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Yenisey from Russians 1 infantry moved from Evenkiyskiy to Timguska 1 mech_infantry moved from Urals to Timguska 1 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Novgorod to Vologda 1 tactical_bomber moved from Novgorod to Vologda 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 1 fighter moved from Urals to Timguska 1 tactical_bomber moved from Urals to Russia 2 bombers moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Western Ukraine to Russia 1 armour moved from Ukraine to Smolensk 2 armour and 8 mech_infantrys moved from Eastern Poland to Smolensk 2 armour, 1 artillery, 13 infantry and 6 mech_infantrys moved from Archangel to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 bomber moved from Western Germany to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Ukraine to Rostov 2 artilleries and 3 infantry moved from Novgorod to Belarus 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept against bombing raid in Moscow?
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@Argothair yes plz
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@Argothair do not intercept please if it is not too late!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs; Germans buy 2 armour, 1 fighter, 4 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Yenisey from Russians 1 infantry moved from Evenkiyskiy to Timguska 1 mech_infantry moved from Urals to Timguska 1 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Novgorod to Vologda 1 tactical_bomber moved from Novgorod to Vologda 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 1 fighter moved from Urals to Timguska 1 tactical_bomber moved from Urals to Russia 2 bombers moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Western Ukraine to Russia 1 armour moved from Ukraine to Smolensk 2 armour and 8 mech_infantrys moved from Eastern Poland to Smolensk 2 armour, 1 artillery, 13 infantry and 6 mech_infantrys moved from Archangel to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 bomber moved from Western Germany to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Ukraine to Rostov 2 artilleries and 3 infantry moved from Novgorod to Belarus 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 12 damage total. Damaged units is as follows: factory_major = 6, airfield = 6 Battle in 81 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 98 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber British defend with 3 destroyers Germans roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 3 destroyers in 98 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 2 destroyers owned by the British lost in 98 Sea Zone Germans roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 3 destroyers Battle in Timguska Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Timguska, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Timguska, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Timguska, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 5/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 2 tactical_bombers moved from Vologda to Smolensk 1 fighter moved from Timguska to Kweichow 6 armour and 11 mech_infantrys moved from Urals to Smolensk 1 aaGun moved from Baltic States to Belarus 1 aaGun moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 bomber moved from 81 Sea Zone to Italian Somaliland Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 fighter and 1 tactical_bomber placed in Western Germany 2 submarines placed in 93 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : 2.33 British : -1.33 Russians : -1.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 22 PUs; Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Tsinghai to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Samara to Tambov 1 fighter moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Kansu to Sikang 1 tactical_bomber moved from Kansu to Szechwan 1 mech_infantry moved from Kansu to Szechwan 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans Combat - Russians Battle in Szechwan Russians attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Sikang Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Kansu to Shensi 1 fighter moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Kansu to Tsinghai 1 tactical_bomber moved from Szechwan to Tsinghai 12 infantry moved from Kansu to Shensi Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 1,17 Japanese : -1,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 6 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 56 Sea Zone to 58 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 tactical_bomber moved from Kweichow to Kansu 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 3 infantry moved from Jehol to Chahar 2 infantry moved from Shantung to Anhwe 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Kweichow to Szechwan 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Shan State to French Indo China 1 mech_infantry moved from Malaya to French Indo China 1 armour moved from Malaya to French Indo China 1 armour moved from Shantung to Hunan 1 mech_infantry moved from Anhwe to Hunan 1 armour moved from Kweichow to Hunan 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from Malaya to Borneo 1 fighter moved from Philippines to Celebes 1 tactical_bomber moved from Philippines to Celebes 1 fighter moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese British scrambles 1 units out of Iraq to defend against the attack in 80 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Americans defend with 1 cruiser Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1.83 expected hits ANZAC roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 marine in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 marine Battle in Borneo Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry ANZAC defend with 1 marine Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Borneo, round 2 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Borneo, round 3 : 4/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 marine in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 marine Battle in Szechwan Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kansu Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Moving scrambled unit from 80 Sea Zone back to originating territory: Iraq Non Combat Move - Japanese 1 tactical_bomber moved from Kansu to Chahar 1 fighter moved from 43 Sea Zone to Philippines 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Philippines 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from Borneo to 35 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 bomber moved from Borneo to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 fighter moved from Japan to French Indo China 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 transport placed in 20 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 mech_infantrys placed in Shantung 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : 1.00 ANZAC : -0.33 Americans : -0.83 Chinese : 1.00 UK_Pacific : 0.33 Japanese : -1.67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from India to Malaya 1 bomber moved from India to Kwangtung 1 bomber moved from India to 43 Sea Zone 1 bomber moved from India to 44 Sea Zone 1 bomber moved from Western Australia to Malaya 2 bombers moved from India to French Indo China 1 bomber moved from India to French Indo China 2 destroyers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Air Battle in French Indo China
Combat Hit Differential Summary :
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@Argothair do you intercept bombing raid in French Indo China?
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No, thanks.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from India to Malaya 1 bomber moved from India to Kwangtung 1 bomber moved from India to 43 Sea Zone 1 bomber moved from India to 44 Sea Zone 1 bomber moved from Western Australia to Malaya 2 bombers moved from India to French Indo China 1 bomber moved from India to French Indo China 2 destroyers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Air Battle in French Indo China Americans attacks with 3 units heading to French Indo China Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0,17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Strategic bombing raid in French Indo China AA fire in French Indo China : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in French Indo China rolls: 7,8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/2 hits, 0,33 expected hits Bombing raid in Malaya rolls: 7,7 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 2 submarines and 1 transport 2 submarines owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 2 destroyers and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 3 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 bomber moved from Kwangtung to Burma 7 bombers moved from India to Burma 2 bombers moved from Malaya to Burma 2 bombers moved from French Indo China to Burma 1 bomber moved from 43 Sea Zone to Burma 4 fighters and 1 tactical_bomber moved from Queensland to Java 1 bomber moved from 44 Sea Zone to Java 2 destroyers moved from 26 Sea Zone to 63 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0,17 AA fire in Malaya : : -0,33 Americans : -0,33 Japanese : -1,17 AA fire in French Indo China : : 0,50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 8 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 8 infantry Germans defend with 1 fighter; Japanese defend with 1 aaGun and 1 infantry AA fire in Kweichow : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 2 : 2/9 hits, 1,83 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 fighter in Kweichow, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 1 infantry Casualties for Germans: 1 fighter Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0,50 AA fire in Kweichow : : -0,17 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from India to Malaya 1 bomber moved from India to Kwangtung 1 bomber moved from India to 43 Sea Zone 1 bomber moved from India to 44 Sea Zone 1 bomber moved from Western Australia to Malaya 2 bombers moved from India to French Indo China 1 bomber moved from India to French Indo China 2 destroyers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Air Battle in French Indo China Americans attacks with 3 units heading to French Indo China Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0,17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Strategic bombing raid in French Indo China AA fire in French Indo China : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in French Indo China rolls: 7,8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/2 hits, 0,33 expected hits Bombing raid in Malaya rolls: 7,7 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 2 submarines and 1 transport 2 submarines owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 2 destroyers and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 3 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 bomber moved from Kwangtung to Burma 7 bombers moved from India to Burma 2 bombers moved from Malaya to Burma 2 bombers moved from French Indo China to Burma 1 bomber moved from 43 Sea Zone to Burma 4 fighters and 1 tactical_bomber moved from Queensland to Java 1 bomber moved from 44 Sea Zone to Java 2 destroyers moved from 26 Sea Zone to 63 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 8 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 8 infantry Germans defend with 1 fighter; Japanese defend with 1 aaGun and 1 infantry AA fire in Kweichow : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 2 : 2/9 hits, 1,83 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 fighter in Kweichow, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 1 infantry Casualties for Germans: 1 fighter Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 43 PUs; British buy 1 airfield, 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Tunisia to Algeria 1 fighter moved from Gibraltar to Algeria 1 infantry and 2 mech_infantrys moved from British Somaliland to Italian Somaliland 1 tactical_bomber moved from Anglo Egyptian Sudan to Italian Somaliland 3 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Iraq to Caucasus 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Italian Somaliland British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 bomber British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Italian Somaliland, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Germans lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Battle in Algeria British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Yunnan British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Russia 1 artillery and 4 infantry moved from Iraq to Northwest Persia 2 infantry moved from Persia to Northwest Persia 1 aaGun moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Italian Somaliland to Anglo Egyptian Sudan 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Yunnan to India 1 armour moved from French Equatorial Africa to Egypt 1 fighter moved from Algeria to Gibraltar 1 armour and 1 infantry moved from India to Burma 2 fighters moved from India to Persia Place Units - British 3 mech_infantrys placed in Iraq 2 armour and 1 mech_infantry placed in Persia 1 airfield placed in Gibraltar Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0,17 Germans : -0,33 British : 0,83 Italians : 0,50 AA fire in Malaya : : -0,33 Americans : -0,33 Chinese : -0,50 AA fire in Kweichow : : -0,17 Japanese : -0,17 AA fire in French Indo China : : 0,50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery moved from Bryansk to Tambov 1 mech_infantry moved from Ukraine to Tambov 1 mech_infantry moved from Ukraine to Tambov 1 artillery moved from Bryansk to Rostov 1 armour, 2 infantry and 3 mech_infantrys moved from Ukraine to Rostov 2 infantry moved from Bessarabia to Ukraine 1 armour and 2 mech_infantrys moved from Romania to Ukraine Combat - Italians Battle in Tambov Italians attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 mech_infantrys in Tambov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov Italians roll dice for 1 artillery and 1 mech_infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 16 PUs (3 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1.17 Russians : 0.00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 63 Sea Zone 1 marine moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 3 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 63 Sea Zone 1 marine moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 3 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :