@DoManMacgee will you defend? my purchase was a 5-supply token, a fighter, two mines, a truck and 2 infantry
638e9ce6-f483-4d77-83f8-b2aad974e5ee-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Iraq to 80 Sea Zone
1 mech_infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 78 Sea Zone
3 battleships, 5 carriers, 2 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers moved from 80 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
2 destroyers moved from 81 Sea Zone to 78 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
3 bombers moved from India to 44 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in 44 Sea Zone
Italians attack with 3 bombers
ANZAC defend with 1 carrier
Italians roll dice for 3 bombers in 44 Sea Zone, round 2 : 0/3 hits, 2,00 expected hits
ANZAC roll dice for 1 carrier in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 bombers in 44 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
ANZAC roll dice for 1 carrier in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 carrier owned by the ANZAC lost in 44 Sea Zone
Italians win, taking Cyprus from British with 3 bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in 78 Sea Zone
Italians attack with 4 destroyers, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
Italians roll dice for 4 destroyers, 2 fighters and 2 tactical_bombers in 78 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits
ANZAC roll dice for 2 submarines in 78 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the ANZAC lost in 78 Sea Zone
Italians win with 4 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 41 Sea Zone
Italians attack with 3 battleships, 5 carriers, 2 destroyers, 5 fighters, 5 submarines, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Italians roll dice for 5 submarines in 41 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Italians win, taking 41 Sea Zone from ANZAC with 3 battleships, 5 carriers, 2 destroyers, 5 fighters, 5 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from 78 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 78 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
3 bombers moved from 44 Sea Zone to Shan State
Place Units - Italians
3 transports placed in 80 Sea Zone
3 submarines placed in 81 Sea Zone
1 destroyer placed in 97 Sea Zone
Italians undo move 3.
Italians undo move 2.
1 destroyer placed in 98 Sea Zone
2 submarines placed in 81 Sea Zone
1 submarine placed in 71 Sea Zone
Italians undo move 3.
2 submarines placed in 71 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4,2,3
Italians collect 39 PUs (5 lost to blockades); end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 48 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians : -0,33
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 2 carriers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
Place Units - ANZAC
2 carriers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 86 PUs;
Germans buy 4 fighters, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
6 bombers moved from Germany to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 126 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble and OOL in sz110?
Also, I want to change 1 tac for 1 des and 1 inf in the buy.
@trulpen max scramble figs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 86 PUs;
Germans buy 4 fighters, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
6 bombers moved from Germany to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 126 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 126 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 6 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier and 2 tactical_bombers; Americans defend with 3 fighters, 6 submarines and 3 transports
6 submarines owned by the Americans Submerged
Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 8/8 hits, 5,17 expected hits
Americans roll dice for 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports in 110 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
2 tactical_bombers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 3 fighters owned by the Americans, 1 transport owned by the Americans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 56
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier and 2 tactical_bombers
Casualties for Americans: 3 fighters and 3 transports
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
5 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 126 Sea Zone to 113 Sea Zone
1 aaGun moved from France to Western Germany
4 artilleries moved from France to Western Germany
1 aaGun, 23 armour and 21 mech_infantrys moved from Hunan to Anhwe
Place Units - Germans
4 fighters and 6 infantry placed in Western Germany
2 tactical_bombers placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,3,4,4
Germans collect 65 PUs (3 lost to blockades); end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 2,83
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Combat Move - Japanese
1 armour, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 battleship, 3 carriers, 3 fighters, 1 mech_infantry, 3 tactical_bombers and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 bombers moved from Korea to 6 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 carrier and 3 submarines; ANZAC defend with 1 transport
3 submarines owned by the Americans Submerged
Japanese roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 bomber in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 2 bombers
Casualties for Americans: 1 carrier
Non Combat Move - Japanese
Turn Complete - Japanese
Combat Hit Differential Summary :
Americans : 1,33
Japanese : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
3 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
3 bombers moved from United Kingdom to Western Germany
6 fighters moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Combat Hit Differential Summary :
@trulpen Intercept W.Ger?
None, pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
3 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
3 bombers moved from United Kingdom to Western Germany
6 fighters moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 11 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
AA fire in Western Germany : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany rolls: 3,2 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany causes 17 damage total. Damaged units is as follows: factory_major = 12, airfield = 5
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
6 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 4 carriers, 3 infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Alberta Saskatchewan Manitoba to United Kingdom
1 carrier and 6 submarines moved from 101 Sea Zone to 123 Sea Zone
Place Units - Americans
1 carrier and 2 tactical_bombers placed in 110 Sea Zone
1 submarine and 4 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 2 infantry and 1 mech_infantry placed in Central United States
Americans undo move 3.
1 bomber placed in Eastern United States
1 artillery, 2 infantry and 1 mech_infantry placed in Central United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 98 to 103
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 22 PUs;
British buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Changing PUs for British from 2 to 6
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 42 Sea Zone to Java
1 transport moved from 106 Sea Zone to 123 Sea Zone
Non Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
2 fighters placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 23 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Western Germany : : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Italians
Battle in Borneo
Battle in Denmark
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 3 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery and 1 fighter in Denmark, round 4 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Denmark
Italians win, taking Borneo from ANZAC, taking Denmark from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Denmark to Western Germany
2 artilleries and 1 infantry moved from Western Germany to France
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 80 Sea Zone to 41 Sea Zone
3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
4 destroyers moved from 78 Sea Zone to 41 Sea Zone
3 submarines moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Shan State to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - Italians
1 battleship, 1 carrier and 1 submarine placed in 80 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6,6,1
Italians collect 44 PUs (4 lost to blockades); end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 53 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians : -1,33
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Italians
Battle in Borneo
Battle in Denmark
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 3 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery and 1 fighter in Denmark, round 4 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Denmark
Italians win, taking Borneo from ANZAC, taking Denmark from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Denmark to Western Germany
2 artilleries and 1 infantry moved from Western Germany to France
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 80 Sea Zone to 41 Sea Zone
3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
4 destroyers moved from 78 Sea Zone to 41 Sea Zone
3 submarines moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Shan State to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - Italians
1 battleship, 1 carrier and 1 submarine placed in 80 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6,6,1
Italians collect 44 PUs (4 lost to blockades); end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 53 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,33
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 43 Sea Zone
ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 carriers moved from 54 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to Philippines
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield, 1x factory_minor, 12x factory_major; Remaining resources: 76 PUs;
Germans buy 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
5 bombers moved from Western Germany to United Kingdom
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
4 fighters moved from Western Germany to Norway
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
AA fire in United Kingdom : 0/3 hits, 0,50 expected hits
Bombing raid in United Kingdom rolls: 4,6,8 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom causes 22 damage total. Damaged units is as follows: factory_major = 12, airfield = 4, harbour = 6
Battle in Norway
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 2/8 hits, 3,50 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 2/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Norway to 113 Sea Zone
3 fighters moved from Norway to Western Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 aaGun, 23 armour and 21 mech_infantrys moved from Anhwe to Jehol
5 bombers moved from United Kingdom to Western Germany
Place Units - Germans
1 fighter and 1 tactical_bomber placed in 113 Sea Zone
3 artilleries, 1 fighter and 6 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,1,4,4
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -1,17
Americans : 0,33
AA fire in United Kingdom : : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24
Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
2 transports moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
Turn Complete - Japanese
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Americans buy 2 artilleries, 1 bomber, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
5 carriers moved from 110 Sea Zone to 112 Sea Zone
6 submarines moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 123 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Denmark
2 bombers moved from United Kingdom to France
6 submarines moved from 123 Sea Zone to 112 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@trulpen Scramble SZ 112?