Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Algeria to Morocco
1 armour, 3 artilleries and 8 infantry moved from Iraq to Turkey
1 armour and 1 tactical_bomber moved from Persia to Turkey
1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Turkey
1 bomber moved from Egypt to Morocco
1 fighter moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from India to Shan State
1 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
Combat - British
Battle in Turkey
British attack with 2 armour, 3 artilleries, 8 infantry and 2 tactical_bombers
Italians defend with 10 infantry
British roll dice for 2 armour, 3 artilleries, 8 infantry and 2 tactical_bombers in Turkey, round 2 : 4/15 hits, 5,17 expected hits
Italians roll dice for 10 infantry in Turkey, round 2 : 4/10 hits, 3,33 expected hits
4 infantry owned by the Italians and 4 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 3 artilleries, 4 infantry and 2 tactical_bombers in Turkey, round 3 : 3/11 hits, 4,50 expected hits
Italians roll dice for 6 infantry in Turkey, round 3 : 2/6 hits, 2,00 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 3 artilleries, 2 infantry and 2 tactical_bombers in Turkey, round 4 : 2/9 hits, 4,00 expected hits
Italians roll dice for 3 infantry in Turkey, round 4 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 3 artilleries, 1 infantry and 2 tactical_bombers in Turkey, round 5 : 4/8 hits, 3,67 expected hits
Italians roll dice for 1 infantry in Turkey, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Italians with 2 armour, 3 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 8 infantry
Casualties for Italians: 10 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 armour, 2 artilleries, 9 infantry and 7 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/19 hits, 4,17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Morocco
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco
British win, taking Morocco from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Shan State to India
2 aaGuns moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
4 mech_infantrys moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 8 infantry moved from India to Burma
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from Morocco to Algeria
2 fighters moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Portugal to Spain
1 tactical_bomber moved from Turkey to 98 Sea Zone
1 tactical_bomber moved from Turkey to Iraq
Place Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,6,3
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0,67
British : -4,33
Italians : 1,00
Japanese : 0,67
@trulpenplay Changing Italy’s purchase. Planned everything out then started the turn and forget to let you know I changed my purchase. If you allow I am getting rid of the fighter and 2 inf. Substitute an air base and covert 1 inf to a mech.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Greece to Turkey
1 armour moved from Bulgaria to Turkey
1 infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Turkey
2 mech_infantrys moved from Yugoslavia to Southern France
1 bomber moved from France to Southern France
Combat - Italians
Battle in Turkey
Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 2 armour and 3 artilleries
Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Turkey, round 2 : 2/7 hits, 2.17 expected hits
British roll dice for 2 armour and 3 artilleries in Turkey, round 2 : 2/5 hits, 2.00 expected hits
2 artilleries owned by the British and 2 infantry owned by the Italians lost in Turkey
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Turkey, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 2 armour and 1 artillery in Turkey, round 3 : 1/3 hits, 1.33 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in Turkey
Italians win, taking Turkey from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry
Casualties for British: 2 armour and 3 artilleries
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Southern France
Italians roll dice for 1 bomber and 1 mech_infantry in Southern France, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 carrier and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
5 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 airfield
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.00
British : -0.33
Americans : 0.00
@trulpen No worries trulpen I am a noob when it comes to G40 as well… Have you tried using the battle calculator? I think you hit CtrlB and it will pop up to give you an idea of your battle odds… I am used to winging it but I suggest you try that… As for planning your moves out I do like @majikforce has done and load the game as a local game and practice your moves there… As for a game I would love too… Been looking for a game… From my understanding a league game is the way to go… I don’t care if I win or lose so no worries on me for that… Also pick a side and the bid and let me know what you would like to do. Looking forward to more of this game and where it goes from here!
@majikforce No complaint on my part. Did the same with the US. Changed my mind about those purchases while designating combat moves and did the change by edit instead of restart.
@AAGamer Good advice. Haven’t used the calculator, but that seems quite smooth. I’ll continue our discussion by PM. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries and 4 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
3 infantry moved from Karelia to Novgorod
2 infantry moved from Greece to Turkey
1 fighter moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Sweden to Norway
3 infantry moved from Switzerland to France
3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 fighter moved from 99 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
Combat Hit Differential Summary :
@trulpen Scramble 110? And OOL? Also OOL for sz 98?
Sz110: Scramble 3 figs. Max d.
Sz98: Max d, but cruiser before tac.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries and 4 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
3 infantry moved from Karelia to Novgorod
2 infantry moved from Greece to Turkey
1 fighter moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Sweden to Norway
3 infantry moved from Switzerland to France
3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 fighter moved from 99 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 2 bombers, 5 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
1 destroyer owned by the British and 4 fighters owned by the Germans lost in 98 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits
1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
British roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber, 5 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
British defend with 1 carrier and 5 fighters
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 carrier and 5 fighters in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the Germans
1 carrier owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/6 hits, 3.50 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 carriers and 1 tactical_bomber
Casualties for British: 1 carrier and 5 fighters
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
1 tactical_bomber owned by the British forced to land in Egypt
Non Combat Move - Germans
1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 tactical_bomber moved from 110 Sea Zone to France
2 fighters moved from 110 Sea Zone to France
1 transport moved from 91 Sea Zone to 110 Sea Zone
3 aaGuns moved from Western Germany to France
Place Units - Germans
3 armour placed in Novgorod
2 armour placed in Germany
3 artilleries placed in France
3 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 7 infantry
EDIT: Adding units owned by Germans to Finland: 7 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
British : -1.17
Russians : 0.00
@majikforce I left you the fighter in sz 98. fell free to swap it out for the damaged BB if you want that unit instead.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these British owned units to: battleship = 1
EDIT: Turning off Edit Mode
2 infantry moved from Urals to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
3 infantry moved from Bryansk to Ukraine
1 armour moved from Tobruk to Tunisia
Russians take Libya from Italians
Russians take Tunisia from Italians
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Vologda
1 fighter moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 armour moved from Bryansk to Caucasus
1 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Vologda to Bryansk
1 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Rostov to Caucasus
2 infantry moved from Tsagaan Olom to Olgiy
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
3 fighters moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 armour moved from Chahar to Suiyuyan
Combat - Japanese
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 0/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 3 : 2/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Amur to Manchuria
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 harbour placed in French Indo China
1 destroyer placed in 36 Sea Zone
3 infantry placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 artillery and 1 fighter placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : 0.67
ANZAC : 0.67
Chinese : 0.33
UK_Pacific : 0.33
Russians : 0.00
Japanese : -3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Spain to 110 Sea Zone
1 artillery and 1 infantry moved from Spain to Southern France
6 fighters, 1 submarine and 5 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 110 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Germans lost in 110 Sea Zone
1 transport owned by the Germans lost in 110 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 bomber
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 34 Sea Zone
Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 7/11 hits, 6,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 6 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 6 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 5 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 infantry and 2 mech_infantrys moved from Gibraltar to Spain
1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
1 fighter moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from 110 Sea Zone to Spain
Place Units - Americans
1 airfield placed in Spain
1 fighter placed in Spain
3 artilleries and 5 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 3 artilleries
EDIT: Adding units owned by Americans to Central United States: 3 infantry
EDIT: Adding units owned by Americans to Spain: 1 infantry
EDIT: Removing units owned by Americans from Spain: 1 tactical_bomber
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0,83
Italians : -0,33
Americans : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 unit repaired.
2 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from India to Kwangsi
2 fighters moved from India to Shan State
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Yunnan
1 bomber moved from Algeria to Southern Italy
Combat - British
Air Battle in Southern Italy
Combat Hit Differential Summary :
Intercept in S Italy?
Will also shift one inf from C US to Spain. Only built two units in the shiny new factory. Will do it by edit during or after UK has moved.
@trulpen said in G40 Trulpen (allies +30) vs majikforce (axis):
Intercept in S Italy?
Full intercept please.