Nearly a catastrophic mistake there.
L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 1
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@aequitas-et-veritas Do you send interceptors in W.Germany?
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@Sovietishcat No Thank you.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 49 Sea Zone to 45 Sea Zone 2 fighters moved from 49 Sea Zone to 45 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 3 bombers moved from United Kingdom to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0,50 expected hits Bombing raid in Western Germany rolls: 8,8,6 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 20 damage total. Battle in 45 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 marines and 5 submarines moved from 49 Sea Zone to 54 Sea Zone 1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 7 bombers moved from West India to Northern Territory 3 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 3 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from 45 Sea Zone to Northern Territory 1 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland Place Units - Americans 2 fighters and 1 tactical_bomber placed in Normandy Bordeaux 1 fighter placed in Eastern United States 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : -0,50 Americans : 1,67 Japanese : -0,17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 15 infantry moved from Anhwe to Kiangsi 1 fighter moved from Kiangsu to Suiyuyan 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 4 infantry placed in Kiangsi 1 infantry placed in Jehol 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese : 0,00 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 49 Sea Zone to 45 Sea Zone 2 fighters moved from 49 Sea Zone to 45 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 3 bombers moved from United Kingdom to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0,50 expected hits Bombing raid in Western Germany rolls: 8,8,6 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 20 damage total. Battle in 45 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 marines and 5 submarines moved from 49 Sea Zone to 54 Sea Zone 1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 7 bombers moved from West India to Northern Territory 3 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 3 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from 45 Sea Zone to Northern Territory 1 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland Place Units - Americans 2 fighters and 1 tactical_bomber placed in Normandy Bordeaux 1 fighter placed in Eastern United States 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 15 infantry moved from Anhwe to Kiangsi 1 fighter moved from Kiangsu to Suiyuyan 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 4 infantry placed in Kiangsi 1 infantry placed in Jehol 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Purchase Units - British British buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 2 submarines moved from 98 Sea Zone to 97 Sea Zone Combat - British Non Combat Move - British 2 armour and 4 mech_infantrys moved from West India to Eastern Persia 3 fighters and 20 infantry moved from West India to Eastern Persia 3 aaGuns moved from West India to Eastern Persia 3 artilleries moved from West India to Eastern Persia 2 armour and 1 mech_infantry moved from Persia to Eastern Persia 3 infantry moved from Persia to Northwest Persia 4 infantry moved from Iraq to Northwest Persia 4 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia 1 aaGun, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Persia Place Units - British 2 armour and 1 artillery placed in Persia 3 infantry placed in Iraq 5 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
AA fire in Western Germany : : -0,50 Americans : 1,67 Chinese : 0,00 Japanese : -0,50 -
TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZACCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 2 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 3 mech_infantrys moved from Queensland to Northern Territory 2 infantry moved from Queensland to Northern Territory 2 infantry moved from Queensland to Northern Territory 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns moved from Queensland to Northern Territory 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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@aequitas-et-veritas sorry but missed to post at the end of my Turn.
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@aequitas-et-veritas was there a major battle?
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@aequitas-et-veritas you mean Italians? It is okay :relaxed:
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@Sovietishcat just knocked out a UK Tank on Belgium soil.
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@aequitas-et-veritas no problemo
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@Sovietishcat your Go
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@aequitas-et-veritas It is your turn :relaxed: French turn was completed yestersay.
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 2 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 3 mech_infantrys moved from Queensland to Northern Territory 2 infantry moved from Queensland to Northern Territory 2 infantry moved from Queensland to Northern Territory 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns moved from Queensland to Northern Territory 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Bessarabia to Russia 2 bombers and 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Tambov 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 1 tactical_bomber moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Smolensk to Vologda 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Smolensk 1 mech_infantry moved from Eastern Poland to Bryansk 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Rostov to Tambov 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians -
@Sovietishcat you are correct and thank you for reposting the map.
Very kind.Do you wish to intercept?
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@aequitas-et-veritas yes please Russian fighter to be taken last!
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Bessarabia to Russia 2 bombers and 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Tambov 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 1 tactical_bomber moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Smolensk to Vologda 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Smolensk 1 mech_infantry moved from Eastern Poland to Bryansk 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Rostov to Tambov 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/4 hits, 0,83 expected hits Defenders Fire, : 1/2 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0,50 expected hits Bombing raid in Russia rolls: 3,7,8 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Battle in Bryansk Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 2 mech_infantrys Battle in Vologda Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 1 submarine British defend with 2 destroyers Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 2 destroyers in 98 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 16 Casualties for British: 2 destroyers Cleaning up after air battles Non Combat Move - Germans 13 armour and 15 mech_infantrys moved from Caucasus to Volgograd 1 aaGun, 5 artilleries and 15 infantry moved from Rostov to Volgograd 5 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Tambov to Volgograd 1 bomber moved from Bryansk to Novgorod 3 bombers moved from Russia to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 1 tactical_bomber moved from Vologda to Archangel 1 infantry moved from Norway to 113 Sea Zone 1 mech_infantry moved from Germany to 113 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 infantry and 2 mech_infantrys moved from Germany to 114 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 3 infantry and 3 mech_infantrys moved from 115 Sea Zone to Novgorod 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone 16 infantry moved from Western Germany to Northern Italy 2 fighters moved from Western Germany to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from Western Germany to Germany 1 artillery moved from Western Germany to Northern Italy 2 infantry moved from Germany to Western Germany Place Units - Germans 1 bomber placed in Novgorod 3 artilleries placed in Volgograd 2 infantry placed in Ukraine 10 mech_infantrys placed in Germany 1 artillery placed in Ukraine Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,50 Germans : -1,17 Defenders Fire, : : 0,33 British : -2,33 Attackers Fire, : : -0,83 Russians : 1,33 -
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 12 PUs; Russians buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Samara to Rostov Russians take Rostov from Italians 1 mech_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 1 infantry moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Samara to Urals 1 infantry moved from Russia to Bryansk





