L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 1

  • '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 49 Sea Zone to 45 Sea Zone
            2 fighters moved from 49 Sea Zone to 45 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            3 bombers moved from United Kingdom to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 fighters moved from United Kingdom to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0,50 expected hits
                Bombing raid in Western Germany rolls: 8,8,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 marines and 5 submarines moved from 49 Sea Zone to 54 Sea Zone
            1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            7 bombers moved from West India to Northern Territory
            3 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
            3 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters moved from 45 Sea Zone to Northern Territory
            1 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 fighters and 1 tactical_bomber placed in Normandy Bordeaux
            1 fighter placed in Eastern United States
            4 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,50
    Americans : 1,67
    Japanese : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            15 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Kiangsu to Suiyuyan
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            4 infantry placed in Kiangsi
            1 infantry placed in Jehol
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 49 Sea Zone to 45 Sea Zone
            2 fighters moved from 49 Sea Zone to 45 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            3 bombers moved from United Kingdom to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 fighters moved from United Kingdom to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0,50 expected hits
                Bombing raid in Western Germany rolls: 8,8,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 marines and 5 submarines moved from 49 Sea Zone to 54 Sea Zone
            1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            7 bombers moved from West India to Northern Territory
            3 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
            3 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters moved from 45 Sea Zone to Northern Territory
            1 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 fighters and 1 tactical_bomber placed in Normandy Bordeaux
            1 fighter placed in Eastern United States
            4 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            15 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Kiangsu to Suiyuyan
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            4 infantry placed in Kiangsi
            1 infantry placed in Jehol
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            2 armour and 4 mech_infantrys moved from West India to Eastern Persia
            3 fighters and 20 infantry moved from West India to Eastern Persia
            3 aaGuns moved from West India to Eastern Persia
            3 artilleries moved from West India to Eastern Persia
            2 armour and 1 mech_infantry moved from Persia to Eastern Persia
            3 infantry moved from Persia to Northwest Persia
            4 infantry moved from Iraq to Northwest Persia
            4 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
            1 aaGun, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Iraq to Persia
    
        Place Units - British
            2 armour and 1 artillery placed in Persia
            3 infantry placed in Iraq
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,50
    Americans : 1,67
    Chinese : 0,00
    Japanese : -0,50
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            3 mech_infantrys moved from Queensland to Northern Territory
            2 infantry moved from Queensland to Northern Territory
            2 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns moved from Queensland to Northern Territory
            2 fighters moved from Normandy Bordeaux to United Kingdom
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @aequitas-et-veritas sorry but missed to post at the end of my Turn.

  • '19

    @aequitas-et-veritas was there a major battle?

  • '19

    @aequitas-et-veritas you mean Italians? It is okay :relaxed:


  • @Sovietishcat just knocked out a UK Tank on Belgium soil.

  • '19

    @aequitas-et-veritas no problemo


  • @Sovietishcat your Go

  • '19

    @aequitas-et-veritas It is your turn :relaxed: French turn was completed yestersay.

  • '19

    TripleA Manual Gamesave Post: French round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            3 mech_infantrys moved from Queensland to Northern Territory
            2 infantry moved from Queensland to Northern Territory
            2 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns moved from Queensland to Northern Territory
            2 fighters moved from Normandy Bordeaux to United Kingdom
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Bessarabia to Russia
            2 bombers and 1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Tambov
            2 infantry moved from Rostov to Tambov
            1 artillery moved from Rostov to Tambov
            1 tactical_bomber moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Smolensk
            2 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Smolensk to Vologda
            1 tactical_bomber moved from Bryansk to Smolensk
            1 bomber moved from Western Germany to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Rostov to Tambov
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
    

    Savegame


  • @Sovietishcat you are correct and thank you for reposting the map.
    Very kind.

    Do you wish to intercept?

  • '19

    @aequitas-et-veritas yes please Russian fighter to be taken last!


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Bessarabia to Russia
            2 bombers and 1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Tambov
            2 infantry moved from Rostov to Tambov
            1 artillery moved from Rostov to Tambov
            1 tactical_bomber moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Smolensk
            2 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Smolensk to Vologda
            1 tactical_bomber moved from Bryansk to Smolensk
            1 bomber moved from Western Germany to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Rostov to Tambov
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 0/4 hits, 0,83 expected hits
                    Defenders Fire,  : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0,50 expected hits
                Bombing raid in Russia rolls: 3,7,8 and causes: 18 damage to unit: factory_major
                Bombing raid in Russia causes 18 damage total. 
            Battle in Bryansk
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Tambov
                Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                 retreated to Tambov
                Russians win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 2 mech_infantrys
            Battle in Vologda
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 destroyers
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 2 destroyers in 98 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 16
                Casualties for British: 2 destroyers
            Cleaning up after air battles
    
        Non Combat Move - Germans
            13 armour and 15 mech_infantrys moved from Caucasus to Volgograd
            1 aaGun, 5 artilleries and 15 infantry moved from Rostov to Volgograd
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Tambov to Volgograd
            1 bomber moved from Bryansk to Novgorod
            3 bombers moved from Russia to Novgorod
            1 tactical_bomber moved from Smolensk to Novgorod
            1 tactical_bomber moved from Vologda to Archangel
            1 infantry moved from Norway to 113 Sea Zone
            1 mech_infantry moved from Germany to 113 Sea Zone
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 infantry and 2 mech_infantrys moved from Germany to 114 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            3 infantry and 3 mech_infantrys moved from 115 Sea Zone to Novgorod
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
            16 infantry moved from Western Germany to Northern Italy
            2 fighters moved from Western Germany to Novgorod
            1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun moved from Western Germany to Germany
            1 artillery moved from Western Germany to Northern Italy
            2 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 bomber placed in Novgorod
            3 artilleries placed in Volgograd
            2 infantry placed in Ukraine
            10 mech_infantrys placed in Germany
            1 artillery placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,50
    Germans : -1,17
    Defenders Fire,  : : 0,33
    British : -2,33
    Attackers Fire,  : : -0,83
    Russians : 1,33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 12 PUs; 
            Russians buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Samara to Rostov
                  Russians take Rostov from Italians
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 1 infantry moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 armour and 2 mech_infantrys moved from Samara to Urals
            1 infantry moved from Russia to Bryansk
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 12 PUs; 
            Russians buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Samara to Rostov
                  Russians take Rostov from Italians
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 1 infantry moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 armour and 2 mech_infantrys moved from Samara to Urals
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Urals
                Russians attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns and 16 infantry moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            26 infantry moved from Samara to Russia
            3 aaGuns, 7 armour and 19 artilleries moved from Samara to Russia
            1 artillery moved from Tambov to Russia
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            3 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 4 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 bomber moved from French Indo China to Kazakhstan
            1 bomber moved from French Indo China to Samara
            1 bomber moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Tambov
            2 fighters moved from India to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 armour moved from Manchuria to Jehol
            2 fighters moved from Japan to Jehol
    
        Combat - Japanese
            Battle in Tambov
                Japanese attack with 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber in Tambov, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese lost in Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber
            Battle in Jehol
                Japanese attack with 1 armour, 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Jehol, round 2 : 3/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Kazakhstan
                Russians win with no units remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber
                Casualties for Russians: 1 infantry
            Battle in Samara
                Japanese attack with 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in Samara, round 3 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 3 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 3 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 2/7 hits, 4,00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Caucasus
                Japanese attack with 1 bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 bomber owned by the Japanese lost in Caucasus
                Russians win with no units remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 bomber
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Samara to Volgograd
            2 fighters moved from Kwangsi to French Indo China
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            2 mech_infantrys moved from Kwangtung to French Indo China
            2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 4 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            2 destroyers moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Jehol to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Celebes to French Indo China
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            2 submarines placed in 36 Sea Zone
            1 fighter and 2 infantry placed in India
            1 infantry placed in French Indo China
            1 infantry placed in Kwangtung
            2 infantry placed in Japan
            Japanese undo move 6.
            2 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : 0,33
    Russians : 1,33
    Japanese : -1,33
    

    Savegame

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