Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 Infantry moved from Brest to Kiev
Germans take Kiev from Russians
1 Infantry moved from Lithuania to Latvia
Germans take Latvia from Russians
3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to East Prussia
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to East Prussia
1 Artillery, 2 Elites and 6 Infantrys moved from Brest to East Prussia
2 Mech.Infs moved from Bavaria to Burgundy
6 Stukas moved from Lorraine to Orleanais
8 Mech.Infs moved from Paris to Orleanais
4 Mech.Infs moved from Rhine to Picardy
1 Mech.Inf moved from Bavaria to Burgundy
6 Infantrys moved from Pomerania to Danzig
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
3 Infantrys moved from Krakow to Brest
6 Infantrys moved from Krakow to Vinnytsia
1 Artillery and 4 Infantrys moved from Bohemia to Krakow
1 Infantry moved from Brandenburg to Pomerania
5 Infantrys moved from Berlin to Brandenburg
6 Infantrys and 1 Tank moved from W.Morocco to Mauritania
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 14 Infantrys, 12 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 4 Mech.Infs
French defend with 1 Bunker
Germans roll dice for 4 Mech.Infs in Picardy, round 2 : 3/4 hits, 1.33 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the French and 1 Mech.Inf owned by the Germans lost in Picardy
Germans win, taking Picardy from French with 3 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Germans: 1 Mech.Inf
Casualties for French: 1 Bunker
Battle in Orleanais
Germans attack with 8 Mech.Infs and 6 Stukas
Americans defend with 4 Elites, 6 Infantrys and 2 Marines
Germans roll dice for 8 Mech.Infs and 6 Stukas in Orleanais, round 2 : 8/14 hits, 5.67 expected hits
French roll dice for 4 Elites, 6 Infantrys and 2 Marines in Orleanais, round 2 : 2/12 hits, 4.00 expected hits
2 Elites owned by the Americans, 6 Infantrys owned by the Americans and 2 Mech.Infs owned by the Germans lost in Orleanais
Germans roll dice for 6 Mech.Infs and 6 Stukas in Orleanais, round 3 : 4/12 hits, 5.00 expected hits
French roll dice for 2 Elites and 2 Marines in Orleanais, round 3 : 2/4 hits, 1.33 expected hits
2 Marines owned by the Americans, 2 Elites owned by the Americans and 2 Mech.Infs owned by the Germans lost in Orleanais
Germans win, taking Orleanais from French with 4 Mech.Infs and 6 Stukas remaining. Battle score for attacker is 8
Casualties for Germans: 4 Mech.Infs
Casualties for Americans: 4 Elites, 6 Infantrys and 2 Marines
Battle in East Prussia
Germans attack with 2 Artillerys, 3 Elites and 10 Infantrys
Russians defend with 1 Artillery and 8 Tanks
Germans roll dice for 1 Battleship in East Prussia, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys, 3 Elites and 10 Infantrys in East Prussia, round 2 : 3/15 hits, 3.67 expected hits
Russians roll dice for 1 Artillery and 8 Tanks in East Prussia, round 2 : 6/9 hits, 4.33 expected hits
1 Artillery owned by the Russians, 6 Infantrys owned by the Germans and 3 Tanks owned by the Russians lost in East Prussia
Germans roll dice for 2 Artillerys, 3 Elites and 4 Infantrys in East Prussia, round 3 : 2/9 hits, 2.67 expected hits
Russians roll dice for 5 Tanks in East Prussia, round 3 : 3/5 hits, 2.50 expected hits
3 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in East Prussia
Germans roll dice for 2 Artillerys, 3 Elites and 1 Infantry in East Prussia, round 4 : 3/6 hits, 2.17 expected hits
Russians roll dice for 3 Tanks in East Prussia, round 4 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Germans and 3 Tanks owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 2 Artillerys and 3 Elites remaining. Battle score for attacker is 24
Casualties for Germans: 10 Infantrys
Casualties for Russians: 1 Artillery and 8 Tanks
Battle in Burgundy
Germans attack with 3 Mech.Infs
British defend with 1 Infantry
Germans roll dice for 3 Mech.Infs in Burgundy, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Mech.Inf owned by the Germans lost in Burgundy
Germans win, taking Burgundy from French with 2 Mech.Infs remaining. Battle score for attacker is -4
Casualties for Germans: 1 Mech.Inf
Casualties for British: 1 Infantry
Battle in Mauritania
Germans attack with 6 Infantrys and 1 Tank
French defend with 1 Infantry; Americans defend with 1 Artillery and 2 Fighters
Germans roll dice for 6 Infantrys and 1 Tank in Mauritania, round 2 : 1/7 hits, 1.50 expected hits
French roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Mauritania, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Mauritania
Germans roll dice for 4 Infantrys and 1 Tank in Mauritania, round 3 : 2/5 hits, 1.17 expected hits
French roll dice for 1 Artillery and 2 Fighters in Mauritania, round 3 : 2/3 hits, 1.33 expected hits
1 Fighter owned by the Americans, 1 Artillery owned by the Americans and 2 Infantrys owned by the Germans lost in Mauritania
Germans roll dice for 2 Infantrys and 1 Tank in Mauritania, round 4 : 1/3 hits, 0.83 expected hits
French roll dice for 1 Fighter in Mauritania, round 4 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Americans and 1 Infantry owned by the Germans lost in Mauritania
Germans win, taking Mauritania from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 12
Casualties for Germans: 5 Infantrys
Casualties for French: 1 Infantry
Casualties for Americans: 1 Artillery and 2 Fighters
Non Combat Move - Germans
1 Destroyer moved from 41 Sea Zone to 43 Sea Zone
1 AAGun moved from Brest to Warsaw
1 AAGun moved from Brandenburg to Berlin
6 Stukas moved from Orleanais to Paris
Place Units - Germans
2 HeavyTanks and 2 Tanks placed in Warsaw
5 Mech.Infs placed in Bohemia
3 Mech.Infs placed in Bavaria
4 Mech.Infs placed in Rhine
1 ArmoredCar, 1 Artillery and 6 Infantrys placed in Paris
1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Hamburg
4 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 3.33
French : 1.33
Russians : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 Bomber moved from Leningrad to Vinnytsia
8 Infantrys moved from Donetsk to Vinnytsia
2 Artillerys and 2 Elites moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Elites moved from 6 Sea Zone to Lapland
1 Artillery and 4 Infantrys moved from Minsk to Kiev
1 Infantry moved from Minsk to Lithuania
Russians take Lithuania from Germans
4 Infantrys moved from Novgorod to Latvia
1 Infantry moved from Estonia to Leningrad
10 Infantrys moved from Yaroslavl to S.Karelia
1 Infantry moved from S.Karelia to N.Karelia
Russians take N.Karelia from Finns
8 Infantrys moved from S.Karelia to Leningrad
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
8 Infantrys moved from Rostov to Donetsk
8 Infantrys moved from Moscow to Yaroslavl
1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to 75 Sea Zone
1 Elite and 4 Infantrys moved from Yakutsk to Okhotsk
1 Mech.Inf and 1 Mot.Inf moved from Sibirsky to Kolyma
Russians take Kolyma from Yamamoto
1 Infantry moved from Ayan to Khabarovsk
1 Infantry moved from Ayan to Heilungchiang
1 Mech.Rocket moved from Ayan to Khabarovsk
1 Mech.Rocket moved from Ayan to Heilungchiang
1 Mech.Inf and 1 Mot.Inf moved from N.Buryat Mongolia to Heilungchiang
1 Mot.Inf moved from N.Buryat Mongolia to Khabarovsk
3 Mech.Rockets moved from Ayan to Chita
2 Mech.Rockets moved from N.Buryat Mongolia to Chita
3 Infantrys moved from Yakutsk to Ayan
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 ArmoredCar moved from Sibirsky to Olyokminsk
2 Mech.Infs and 1 Mech.Rocket moved from Sibirsky to N.Buryat Mongolia
1 ArmoredCar moved from Sverdlovsk to Krasnoyarsk
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 19 Infantrys, 1 Mech.Inf, 1 Mech.Rocket, 6 Mot.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in 75 Sea Zone
Russians attack with 1 Adv.Fighter and 2 Fighters
Hisaichi defend with 2 Transports
Russians roll dice for 1 Adv.Fighter and 2 Fighters in 75 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 2 Transports in 75 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in 75 Sea Zone
Russians roll dice for 1 Adv.Fighter and 2 Fighters in 75 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in 75 Sea Zone
Russians win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Battle in Heilungchiang
Russians attack with 1 Infantry, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf
Hisaichi defend with 3 Infantrys
Russians roll dice for 1 Infantry, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 3 Infantrys in Heilungchiang, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 1 Infantry, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf in Heilungchiang, round 3 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Infantry, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf remaining. Battle score for attacker is 6
Casualties for Hisaichi: 3 Infantrys
Battle in Khabarovsk
Russians attack with 1 Infantry, 1 Mech.Rocket and 1 Mot.Inf
Hisaichi defend with 2 Infantrys
Russians roll dice for 1 Infantry, 1 Mech.Rocket and 1 Mot.Inf in Khabarovsk, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
1 Mech.Rocket owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Khabarovsk
Russians win, taking Khabarovsk from Hisaichi with 1 Infantry and 1 Mot.Inf remaining. Battle score for attacker is -2
Casualties for Russians: 1 Mech.Rocket
Casualties for Hisaichi: 2 Infantrys
Battle in Kiev
Russians attack with 1 Artillery and 4 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Okhotsk
Russians attack with 1 Elite and 4 Infantrys
Hisaichi defend with 2 Infantrys
Russians roll dice for 1 Elite and 4 Infantrys in Okhotsk, round 2 : 0/5 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Okhotsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Okhotsk
Russians roll dice for 1 Elite and 3 Infantrys in Okhotsk, round 3 : 0/4 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys in Okhotsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Okhotsk
Russians roll dice for 1 Elite and 2 Infantrys in Okhotsk, round 4 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 2 Infantrys in Okhotsk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Okhotsk, round 5 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 2 Infantrys in Okhotsk, round 5 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
Russians roll dice for 1 Elite and 2 Infantrys in Okhotsk, round 6 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Okhotsk, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Okhotsk
Russians win, taking Okhotsk from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Vinnytsia
Russians attack with 1 Bomber and 8 Infantrys
Romanians defend with 1 Artillery and 1 Elite; Germans defend with 6 Infantrys
Russians roll dice for 1 Bomber and 8 Infantrys in Vinnytsia, round 2 : 2/9 hits, 2.00 expected hits
Romanians roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Vinnytsia, round 2 : 3/8 hits, 2.67 expected hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Bomber and 5 Infantrys in Vinnytsia, round 3 : 2/6 hits, 1.50 expected hits
Romanians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Vinnytsia, round 3 : 4/6 hits, 2.00 expected hits
4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Vinnytsia
1 Infantry retreated to Donetsk
Romanians win with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Russians: 7 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Latvia
Russians attack with 4 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 4 Infantrys in Latvia, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Chita
Russians attack with 5 Mech.Rockets
Hisaichi defend with 2 Infantrys and 1 Tank
Russians roll dice for 5 Mech.Rockets in Chita, round 2 : 2/5 hits, 2.50 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Chita, round 2 : 1/3 hits, 1.17 expected hits
1 Mech.Rocket owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 4 Mech.Rockets in Chita, round 3 : 2/4 hits, 2.00 expected hits
Hisaichi roll dice for 1 Tank in Chita, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 4 Mech.Rockets remaining. Battle score for attacker is 3
Casualties for Russians: 1 Mech.Rocket
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Non Combat Move - Russians
1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to N.Buryat Mongolia
1 AAGun moved from Donetsk to Kursk
1 AAGun moved from Kursk to Smolensk
1 AAGun moved from Minsk to Novgorod
1 AAGun moved from Penza to Tula
1 Bomber moved from Vinnytsia to Rostov
Place Units - Russians
4 Artillerys placed in Leningrad
4 Infantrys placed in Arkhangelsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
7 Infantrys placed in Moscow
2 ArmoredCars, 1 Mech.Inf, 1 Mech.Rocket, 1 Mot.Inf and 1 Tank placed in Sibirsky
5 Mot.Infs placed in Sverdlovsk
Turn Complete - Russians
Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -0.67
Romanians : 2.33
Hisaichi : -2.17
Russians : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Greece to 51 Sea Zone
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Greece to 51 Sea Zone
1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Cyprus
Italians take Cyprus from British
3 Infantrys moved from Hun to Kufra
1 Infantry moved from Languedoc to Aquitaine
Italians take Aquitaine from French
2 Artillerys and 6 Infantrys moved from Languedoc to Orleanais
4 Infantrys moved from Provence to 43 Sea Zone
4 Infantrys and 2 Transports moved from 43 Sea Zone to 46 Sea Zone
4 Infantrys moved from 46 Sea Zone to N.Tunisia
4 Infantrys moved from N.Tunisia to N.Algeria
4 Infantrys moved from Tunis to S.Tunisia
5 Infantrys moved from Provence to Languedoc
5 Infantrys moved from Lombardy to Provence
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
2 Infantrys moved from 47 Sea Zone to Tripoli
1 Battleship, 1 Carrier, 6 Destroyers and 2 Submarines moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
Italians take Mersa Matruh from British
2 Artillerys and 2 Infantrys moved from Campania to 49 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 49 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Tobruk
1 Bomber moved from Greece to Kufra
10 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 2 Artillerys, 1 HeavyTank, 16 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Kufra
Italians attack with 1 Bomber and 3 Infantrys
British defend with 1 Tank
Italians roll dice for 1 Bomber and 3 Infantrys in Kufra, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra
Italians win, taking Kufra from British with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for British: 1 Tank
Non Combat Move - Italians
1 Bomber moved from Kufra to Tobruk
Place Units - Italians
1 HeavyTank, 1 Mech.Inf and 1 Tank placed in Hun
2 Artillerys and 2 Infantrys placed in Greece
4 Infantrys placed in Tunis
4 Infantrys placed in Provence
6 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
2 Adv.Fighters moved from Syria to 55 Sea Zone
2 Infantrys and 1 Tank moved from Palestine to Syria
Purchase Units - French
French buy 2 Adv.Fighters and 1 Bunker; Remaining resources: 6 PUs;
Combat - French
Battle in 55 Sea Zone
French attack with 2 Adv.Fighters
Italians defend with 1 Transport
French roll dice for 2 Adv.Fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 Transport in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 2 Adv.Fighters in 55 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 Transport in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Italians and 1 Adv.Fighter owned by the French lost in 55 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is -4
Casualties for French: 1 Adv.Fighter
Casualties for Italians: 1 Transport
Non Combat Move - French
1 Adv.Fighter moved from 55 Sea Zone to Syria
1 AAGun moved from Normandy to Brittany
Place Units - French
1 Bunker placed in French Sudan
2 Adv.Fighters placed in Syria
Turn Complete - French
French collect 27 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.67
French : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
2 Infantrys moved from Tokyo to 85 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
1 Infantry and 1 T.Boat moved from 102 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Jaluit
Yamamoto take Jaluit from Americans
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 71 Sea Zone
1 Infantry moved from 71 Sea Zone to Alaska
Yamamoto take Alaska from Americans
1 Infantry and 1 T.Boat moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindoro
Yamamoto take Mindoro from Americans
1 Infantry and 1 T.Boat moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Panay
1 Elite moved from Iwo Jima to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
1 Elite and 1 Infantry moved from 93 Sea Zone to Panay
2 Infantrys moved from Tokyo to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to S.French Indochina
1 Submarine moved from 85 Sea Zone to 107 Sea Zone
1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 7 Destroyers, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in S.French Indochina
Yamamoto attack with 2 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys in S.French Indochina, round 2 : 0/2 hits, 0.33 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys in S.French Indochina, round 3 : 0/2 hits, 0.33 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys in S.French Indochina, round 4 : 0/2 hits, 0.33 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in S.French Indochina
Yamamoto roll dice for 1 Infantry in S.French Indochina, round 5 : 1/1 hits, 0.17 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.French Indochina
Yamamoto win, taking S.French Indochina from French with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Infantry
Battle in Panay
Yamamoto attack with 1 Elite and 2 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Elite and 2 Infantrys in Panay, round 2 : 1/3 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Panay, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Panay
Yamamoto win, taking Panay from Americans with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
Place Units - Yamamoto
7 Destroyers placed in 85 Sea Zone
4 Infantrys placed in Davao
1 Elite placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
French : -0.33
Yamamoto : 0.17
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
2 ArmoredCars moved from N.French Indochina to Kwangsi
1 ArmoredCar moved from N.French Indochina to S.French Indochina
1 Fighter moved from Yunnan to S.French Indochina
3 ArmoredCars and 1 Tank moved from Ningsia to Chahar
4 ArmoredCars moved from Ningsia to Shansi
3 ArmoredCars moved from Shensi to Hupeh
2 ArmoredCars moved from Shensi to Kweichow
1 Fighter moved from Shensi to Hupeh
1 ArmoredCar moved from Ningsia to Chahar
4 ArmoredCars moved from Urumqi to Khobdo
Purchase Units - Chinese
Chinese buy 8 ArmoredCars and 2 Elites; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 4 ArmoredCars
Hisaichi defend with 1 Artillery and 1 Tank
Chinese roll dice for 4 ArmoredCars in Shansi, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits
2 ArmoredCars owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shansi
Chinese roll dice for 2 ArmoredCars in Shansi, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 1
Casualties for Chinese: 2 ArmoredCars
Casualties for Hisaichi: 1 Artillery and 1 Tank
Battle in Khobdo
Chinese attack with 4 ArmoredCars
Neutral defend with 2 Infantrys
Chinese roll dice for 4 ArmoredCars in Khobdo, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Neutral lost in Khobdo
Chinese loses 0 PUs for violating Khobdos neutrality.
Chinese win, taking Khobdo from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 0
Casualties for Chinese: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Chahar
Chinese attack with 4 ArmoredCars and 1 Tank
Hisaichi defend with 2 Tanks
Chinese roll dice for 4 ArmoredCars and 1 Tank in Chahar, round 2 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 2 Tanks in Chahar, round 2 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Chahar
Chinese roll dice for 3 ArmoredCars and 1 Tank in Chahar, round 3 : 2/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 2 Tanks
Battle in Kwangsi
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 2 ArmoredCars in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 ArmoredCar in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 2 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Hupeh
Chinese attack with 3 ArmoredCars and 1 Fighter
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 3 ArmoredCars and 1 Fighter in Hupeh, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Hupeh
Chinese roll dice for 3 ArmoredCars and 1 Fighter in Hupeh, round 3 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Chinese lost in Hupeh
Chinese roll dice for 2 ArmoredCars and 1 Fighter in Hupeh, round 4 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Chinese: 1 ArmoredCar
Battle in S.French Indochina
Chinese attack with 1 ArmoredCar and 1 Fighter
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Fighter in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Fighter in S.French Indochina, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Fighter in S.French Indochina, round 4 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in S.French Indochina
Chinese win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 1 ArmoredCar
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from S.French Indochina to Yunnan
1 Fighter moved from Hupeh to Shensi
4 ArmoredCars moved from Gobi Altai to Shensi
4 ArmoredCars moved from Hsining to Ningsia
2 Infantrys moved from Hsining to E.Qinghai
Place Units - Chinese
4 ArmoredCars and 2 Elites placed in Hsining
4 ArmoredCars placed in Urumqi
Turn Complete - Chinese
Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Hisaichi : -1.00
Yamamoto : -0.17
Chinese : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Battleship, 1 Carrier, 3 Destroyers, 6 Submarines and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
2 Artillerys and 2 Infantrys moved from Kwangtung to Kwangsi
1 Tank moved from Peking to Anhwei
1 Tank moved from Peking to Shantung
1 Fighter moved from Peking to Heilungchiang
2 Artillerys and 2 Infantrys moved from Hulunbuir to Chita
1 Infantry moved from Hulunbuir to Chita
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Khabarovsk
1 Infantry moved from Kirin to Khabarovsk
2 ArmoredCars moved from Kirin to Khabarovsk
4 Infantrys moved from Liaoning to Heilungchiang
2 Infantrys moved from Hulunbuir to Heilungchiang
7 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 20 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kwangsi
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 2 ArmoredCars
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 ArmoredCars in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kwangsi, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 ArmoredCars in Kwangsi, round 3 : 1/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kwangsi
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 5 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 5 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 6 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 6 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 ArmoredCars
Battle in Heilungchiang
Hisaichi attack with 1 Fighter and 6 Infantrys
Russians defend with 1 Infantry, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf
Hisaichi roll dice for 1 Fighter and 6 Infantrys in Heilungchiang, round 2 : 2/7 hits, 1.33 expected hits
Russians roll dice for 1 Infantry, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
1 Mech.Rocket owned by the Russians, 1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 1 Fighter and 4 Infantrys in Heilungchiang, round 3 : 2/5 hits, 1.00 expected hits
Russians roll dice for 1 Mech.Inf and 1 Mot.Inf in Heilungchiang, round 3 : 0/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Russians and 1 Mot.Inf owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 15
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Infantry, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf
Battle in Khabarovsk
Hisaichi attack with 2 ArmoredCars and 2 Infantrys
Russians defend with 1 Infantry and 1 Mot.Inf
Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Khabarovsk, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry and 1 Mot.Inf in Khabarovsk, round 2 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 2 ArmoredCars in Khabarovsk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry and 1 Mot.Inf in Khabarovsk, round 3 : 2/2 hits, 0.83 expected hits
2 ArmoredCars owned by the Hisaichi lost in Khabarovsk
Russians win with 1 Infantry and 1 Mot.Inf remaining. Battle score for attacker is -12
Casualties for Hisaichi: 2 ArmoredCars and 2 Infantrys
Battle in 111 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 3 Destroyers, 6 Submarines and 2 Transports
Anzac defend with 1 Adv.Fighter, 1 Carrier, 5 Cruisers, 2 Destroyers, 1 Fighter, 4 Submarines and 2 Transports
Hisaichi roll dice for 6 Submarines in 111 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Anzac roll dice for 4 Submarines in 111 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 2 Transports in 111 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Carrier, 5 Cruisers, 2 Destroyers, 1 Fighter and 2 Transports in 111 Sea Zone, round 2 : 8/12 hits, 5.17 expected hits
1 Carrier owned by the Hisaichi, 2 Transports owned by the Anzac, 2 Transports owned by the Hisaichi and 5 Submarines owned by the Hisaichi lost in 111 Sea Zone
1 Battleship, 3 Destroyers and 1 Submarine retreated to 110 Sea Zone
Anzac win with 1 Adv.Fighter, 1 Carrier, 5 Cruisers, 2 Destroyers, 1 Fighter and 4 Submarines remaining. Battle score for attacker is -49
Casualties for Hisaichi: 1 Carrier, 5 Submarines and 2 Transports
Casualties for Anzac: 2 Transports
Battle in Chita
Hisaichi attack with 2 Artillerys and 3 Infantrys
Russians defend with 4 Mech.Rockets
Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Chita, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 4 Mech.Rockets in Chita, round 2 : 1/4 hits, 0.67 expected hits
2 Mech.Rockets owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Chita, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 Mech.Rockets in Chita, round 3 : 1/2 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Chita, round 4 : 2/3 hits, 1.00 expected hits
Russians roll dice for 2 Mech.Rockets in Chita, round 4 : 0/2 hits, 0.33 expected hits
2 Mech.Rockets owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 20
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 4 Mech.Rockets
Non Combat Move - Hisaichi
1 Fighter moved from Heilungchiang to Hulunbuir
Place Units - Hisaichi
4 Tanks placed in Banjarmasin
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Hong Kong: 6 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to Kwangtung: 6 Infantrys
EDIT: Turning off Edit Mode
4 Infantrys placed in Liaoning
1 Elite and 2 Infantrys placed in Hulunbuir
6 Infantrys placed in Hong Kong
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs
1 unit repaired.
Combat Hit Differential Summary :
Hisaichi : -5.33
Anzac : 2.50
Chinese : -0.17
Russians : 2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
2 Destroyers and 2 Submarines moved from 65 Sea Zone to 110 Sea Zone
5 Infantrys moved from Assam to 60 Sea Zone
5 Infantrys and 5 S.Submarines moved from 60 Sea Zone to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from 110 Sea Zone to Banjarmasin
2 Infantrys moved from Malaya to 65 Sea Zone
2 Cruisers and 2 Infantrys moved from 65 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Banjarmasin
2 Infantrys and 2 Tanks moved from Malaya to 65 Sea Zone
2 Infantrys, 2 Tanks and 5 Transports moved from 65 Sea Zone to 110 Sea Zone
2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from N.French Indochina to S.French Indochina
French take S.French Indochina from Yamamoto
1 Infantry moved from N.Thailand to S.Thailand
1 Mot.Inf moved from Assam to N.French Indochina
7 Infantrys moved from Yunnan to N.French Indochina
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
1 Fighter moved from Equatoria to Darfur
1 Mot.Inf moved from S.Saudi Arabia to Lower Egypt
3 Tanks moved from S.Saudi Arabia to Palestine
3 Mot.Infs moved from N.Saudi Arabia to New Valley
3 Tanks moved from N.Saudi Arabia to Lower Egypt
1 Adv.Fighter and 3 Fighters moved from Lower Egypt to Mersa Matruh
2 Infantrys moved from Lower Egypt to Mersa Matruh
5 Infantrys moved from Lower Egypt to New Valley
4 Infantrys moved from Cairo to Lower Egypt
3 Tanks moved from W.Iran to Palestine
2 ArmoredCars moved from E.Iran to Iraq
1 Infantry moved from E.Iran to W.Iran
1 Elite and 1 Infantry moved from Bombay to Rajputana
1 Fighter moved from Azores to Gibraltar
1 Destroyer and 1 Transport moved from 33 Sea Zone to 14 Sea Zone
3 Infantrys moved from Canadian Prairies to Ontario
Purchase Units - British
British buy 2 ArmoredCars, 3 Bunkers, 1 Fighter, 12 Infantrys, 2 Mech.Infs, 5 Mot.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 110 Sea Zone
British attack with 2 Cruisers, 2 Destroyers, 5 S.Submarines, 2 Submarines and 5 Transports
Hisaichi defend with 1 Battleship, 3 Destroyers and 1 Submarine; Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
British roll dice for 5 S.Submarines and 2 Submarines in 110 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Thai roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Cruisers, 2 Destroyers and 5 Transports in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Thai roll dice for 1 Battleship, 4 Destroyers, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 2/8 hits, 2.50 expected hits
2 Transports owned by the Thai, 2 Transports owned by the British, 1 Destroyer owned by the Thai, 1 T.Boat owned by the Thai, 1 Submarine owned by the Thai and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
British roll dice for 5 S.Submarines and 2 Submarines in 110 Sea Zone, round 3 : 3/7 hits, 3.17 expected hits
British roll dice for 2 Cruisers, 2 Destroyers and 3 Transports in 110 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
Thai roll dice for 1 Battleship and 3 Destroyers in 110 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
1 Transport owned by the British, 3 Destroyers owned by the Hisaichi and 1 Battleship owned by the Hisaichi lost in 110 Sea Zone
British win with 2 Cruisers, 2 Destroyers, 5 S.Submarines, 2 Submarines and 2 Transports remaining. Battle score for attacker is 66
Casualties for British: 3 Transports
Casualties for Thai: 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Casualties for Hisaichi: 1 Battleship, 3 Destroyers and 1 Submarine
Battle in Mersa Matruh
British attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Banjarmasin
British attack with 9 Infantrys and 2 Tanks
Hisaichi defend with 1 AAGun, 1 Factory and 4 Tanks
British roll dice for 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/11 hits, 2.50 expected hits
Hisaichi roll dice for 4 Tanks in Banjarmasin, round 2 : 2/4 hits, 2.00 expected hits
2 Tanks owned by the Hisaichi and 2 Infantrys owned by the British lost in Banjarmasin
British roll dice for 7 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/9 hits, 2.17 expected hits
Hisaichi roll dice for 2 Tanks in Banjarmasin, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi lost in Banjarmasin
British win, taking Banjarmasin from Hisaichi with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 4 Tanks
Non Combat Move - British
1 Adv.Fighter and 3 Fighters moved from Mersa Matruh to New Valley
Place Units - British
1 Bunker placed in Darfur
1 Bunker placed in S.Thailand
1 Bunker placed in Malaya
5 Infantrys placed in Delhi
2 Mot.Infs placed in Bombay
1 Transport placed in 60 Sea Zone
1 Fighter, 1 Infantry, 1 Mot.Inf and 1 Tank placed in Madras
2 Mot.Infs placed in Cape Town
1 Infantry and 2 Mech.Infs placed in W.Iran
2 ArmoredCars and 1 Tank placed in E.Iran
5 Infantrys placed in Cairo
Turn Complete - British
British collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
British : 3.83
Italians : -0.33
Hisaichi : -1.00
Thai : -1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 109 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
2 Artillerys and 2 Infantrys moved from 109 Sea Zone to Truk
2 Infantrys moved from Flores to 67 Sea Zone
1 Infantry moved from Java to 67 Sea Zone
1 Cruiser, 3 Infantrys and 2 T.Boats moved from 67 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to British Borneo
British take British Borneo from Yamamoto
1 Infantry moved from 111 Sea Zone to Mindanao
Americans take Mindanao from Yamamoto
1 Infantry moved from 111 Sea Zone to Palawan
Americans take Palawan from Yamamoto
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 106 Sea Zone
1 Fighter moved from Java to 93 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 111 Sea Zone to 93 Sea Zone
1 Destroyer and 2 Submarines moved from 111 Sea Zone to 107 Sea Zone
1 Tank moved from East And South Borneo to West Borneo
Dutch take West Borneo from Thai
1 Tank moved from West Borneo to British Borneo
1 Elite and 4 Infantrys moved from East And South Borneo to 111 Sea Zone
1 Elite and 4 Infantrys moved from 111 Sea Zone to Panay
4 Infantrys moved from West Papua to Hollandia
Purchase Units - Anzac
Anzac buy 1 Cruiser, 4 Elites and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 107 Sea Zone
Anzac attack with 1 Destroyer and 2 Submarines
Yamamoto defend with 1 Submarine
Anzac roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Anzac win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 93 Sea Zone
Anzac attack with 1 Adv.Fighter and 2 Fighters
Yamamoto defend with 2 T.Boats and 1 Transport
Anzac roll dice for 1 Adv.Fighter and 2 Fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 T.Boats and 1 Transport in 93 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 Fighter owned by the Anzac and 1 Transport owned by the Yamamoto lost in 93 Sea Zone
Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 T.Boats in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
2 T.Boats owned by the Yamamoto lost in 93 Sea Zone
Anzac win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 10
Casualties for Anzac: 1 Fighter
Casualties for Yamamoto: 2 T.Boats and 1 Transport
Battle in 106 Sea Zone
Anzac attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 T.Boat
Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Anzac and 1 T.Boat owned by the Yamamoto lost in 106 Sea Zone
Anzac win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for Anzac: 1 Submarine
Casualties for Yamamoto: 1 T.Boat
Battle in Truk
Anzac attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 Artillery and 2 Infantrys
Anzac roll dice for 2 Artillerys and 2 Infantrys in Truk, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Truk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Truk
Anzac roll dice for 2 Artillerys and 1 Infantry in Truk, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Truk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Truk
Anzac roll dice for 2 Artillerys in Truk, round 4 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Truk, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Truk
Anzac roll dice for 1 Artillery in Truk, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Truk, round 5 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery in Truk, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Truk, round 6 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery in Truk, round 7 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Truk, round 7 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Truk
Yamamoto win with 1 Artillery remaining. Battle score for attacker is -8
Casualties for Anzac: 2 Artillerys and 2 Infantrys
Casualties for Yamamoto: 2 Infantrys
Battle in Panay
Anzac attack with 1 Elite and 4 Infantrys
Yamamoto defend with 1 Elite and 2 Infantrys
Anzac roll dice for 5 Cruisers in Panay, round 2 : 3/5 hits, 2.50 expected hits
Yamamoto roll dice for 1 Elite and 2 Infantrys in Panay, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac, 1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Panay
Anzac win, taking Panay from Yamamoto with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Elite and 2 Infantrys
Non Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 111 Sea Zone
Place Units - Anzac
1 Cruiser and 2 Transports placed in 67 Sea Zone
3 Elites placed in Townsville
1 Elite placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 1.67
Anzac : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Dutch
Dutch buy 1 Cruiser, 1 Infantry and 2 Transports; Remaining resources: 0 PUs;
Place Units - Dutch
1 Cruiser and 2 Transports placed in 110 Sea Zone
1 Infantry placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
2 Infantrys moved from Vyborg to N.Karelia
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Finns take Estonia from Russians
4 Infantrys moved from Tampere to Oulu
1 Infantry moved from Vyborg to N.Karelia
2 Infantrys moved from Helsinki to Tampere
1 Elite moved from Helsinki to Tampere
4 Infantrys moved from Vyborg to Oulu
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 3 Infantrys in N.Karelia, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Finns roll dice for 2 Infantrys in N.Karelia, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in N.Karelia, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in N.Karelia, round 5 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 5 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in N.Karelia, round 6 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns : -0.83
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
2 Artillerys, 1 Elite and 4 Infantrys moved from E.Romania to Vinnytsia
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from Hungary to E.Romania
1 Tank moved from E.Romania to Vinnytsia
4 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
1 Factory placed in Vinnytsia
1 Elite and 2 Infantrys placed in E.Romania
2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Thai
Thai buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Place Units - Thai
1 Elite and 3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
1 Infantry, 1 Tank and 1 Transport moved from 17 Sea Zone to 19 Sea Zone
1 Infantry and 1 Tank moved from 19 Sea Zone to Brittany
2 B.Transports moved from 19 Sea Zone to 16 Sea Zone
1 B.Transport and 3 Infantrys moved from 9 Sea Zone to 19 Sea Zone
3 Infantrys moved from 19 Sea Zone to Brittany
15 Infantrys moved from Northeast USA to 7 Sea Zone
4 B.Transports and 15 Infantrys moved from 7 Sea Zone to 9 Sea Zone
3 B.Transports moved from 9 Sea Zone to 7 Sea Zone
9 Infantrys moved from Washington to Northeast USA
1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
1 Artillery and 1 Infantry moved from Cape Verde to 33 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 33 Sea Zone to 36 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Tank moved from Salvador to 35 Sea Zone
1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania
3 Bombers moved from Gibraltar to Orleanais
2 Elites, 4 Infantrys and 2 Marines moved from Brittany to Orleanais
2 Adv.Fighters and 2 Fighters moved from Minamitori to 103 Sea Zone
2 Fighters moved from Wake to Jaluit
2 Infantrys moved from Kwajalein to Jaluit
1 Fighter moved from East And South Borneo to 92 Sea Zone
1 Infantry and 5 Tanks moved from Rio De Janeiro to Argentina
1 Tank moved from Salvador to Bahia
3 Destroyers moved from 91 Sea Zone to 88 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 Factory, 2 Fighters, 15 Infantrys, 1 L.Fighter, 1 Mech.Inf and 3 Tanks; Remaining resources: 1 PUs;
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 Fighter
Yamamoto defend with 1 Transport
Americans roll dice for 1 Fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Fighter in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Americans lost in 92 Sea Zone
Yamamoto win with 1 Transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 Fighter
Battle in Argentina
Americans attack with 1 Infantry and 5 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Infantry and 5 Tanks in Argentina, round 2 : 4/6 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Argentina
Americans loses 0 PUs for violating Argentinas neutrality.
Americans win, taking Argentina from Neutral with 1 Infantry and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Mauritania
Americans attack with 1 Artillery, 1 Infantry and 1 Tank
Germans defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mauritania, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Mauritania, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Mauritania
Americans win, taking Mauritania from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
Casualties for Germans: 1 Infantry and 1 Tank
Battle in Orleanais
Americans attack with 3 Bombers, 2 Elites, 4 Infantrys and 2 Marines
Germans defend with 4 Mech.Infs; Italians defend with 2 Artillerys and 6 Infantrys
Americans roll dice for 3 Bombers, 2 Elites, 4 Infantrys and 2 Marines in Orleanais, round 2 : 4/11 hits, 4.33 expected hits
Germans roll dice for 2 Artillerys, 6 Infantrys and 4 Mech.Infs in Orleanais, round 2 : 5/12 hits, 4.00 expected hits
1 Elite owned by the Americans, 4 Infantrys owned by the Americans and 4 Infantrys owned by the Italians lost in Orleanais
Americans roll dice for 3 Bombers, 1 Elite and 2 Marines in Orleanais, round 3 : 5/6 hits, 3.33 expected hits
Germans roll dice for 2 Artillerys, 2 Infantrys and 4 Mech.Infs in Orleanais, round 3 : 1/8 hits, 2.67 expected hits
1 Elite owned by the Americans, 2 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the Germans lost in Orleanais
Americans roll dice for 3 Bombers and 2 Marines in Orleanais, round 4 : 2/5 hits, 3.00 expected hits
Germans roll dice for 3 Mech.Infs in Orleanais, round 4 : 1/3 hits, 1.00 expected hits
1 Marine owned by the Americans and 2 Mech.Infs owned by the Germans lost in Orleanais
Americans roll dice for 3 Bombers and 1 Marine in Orleanais, round 5 : 3/4 hits, 2.50 expected hits
Germans roll dice for 1 Mech.Inf in Orleanais, round 5 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Americans and 1 Mech.Inf owned by the Germans lost in Orleanais
Americans win with 3 Bombers remaining. Battle score for attacker is 22
Casualties for Americans: 2 Elites, 4 Infantrys and 2 Marines
Casualties for Italians: 2 Artillerys and 6 Infantrys
Casualties for Germans: 4 Mech.Infs
Battle in 103 Sea Zone
Americans attack with 2 Adv.Fighters and 2 Fighters
Yamamoto defend with 1 T.Boat
Americans roll dice for 2 Adv.Fighters and 2 Fighters in 103 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 T.Boat in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 103 Sea Zone
Americans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in Jaluit
Americans attack with 2 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Fighters and 2 Infantrys in Jaluit, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Jaluit, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Jaluit
Americans win, taking Jaluit from Yamamoto with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
2 Fighters moved from Jaluit to Kwajalein
2 Adv.Fighters and 2 Fighters moved from 103 Sea Zone to Minamitori
3 Bombers moved from Orleanais to Brittany
Place Units - Americans
1 Factory placed in Iceland
2 Adv.Fighters placed in Minamitori
2 Fighters placed in Wake
3 Infantrys placed in Pearl Harbor
3 Tanks placed in Northeast USA
4 Infantrys, 1 L.Fighter and 1 Mech.Inf placed in San Francisco
8 Infantrys placed in Washington
Turn Complete - Americans
Americans collect 116 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : -0.83
Neutral : -1.00
Yamamoto : 0.00
Americans : 4.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
2 Mech.Infs moved from Burgundy to Brittany
3 Mech.Infs moved from Picardy to Paris
3 Mech.Infs moved from Paris to Orleanais
3 Mech.Infs moved from Orleanais to Brittany
1 ArmoredCar moved from Paris to Brittany
1 Artillery moved from Paris to Normandy
6 Infantrys moved from Paris to Normandy
3 Stukas moved from Paris to 19 Sea Zone
1 Stuka moved from Paris to 19 Sea Zone
2 Stukas moved from Paris to Brittany
6 Infantrys moved from Danzig to 24 Sea Zone
1 Infantry and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
1 Artillery moved from East Prussia to Latvia
1 Infantry moved from 24 Sea Zone to Latvia
4 Infantrys moved from 24 Sea Zone to Oulu
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
1 Artillery and 1 Elite moved from East Prussia to Lithuania
1 Elite moved from East Prussia to Latvia
1 Elite moved from East Prussia to Latvia
1 Artillery and 1 Infantry moved from Brest to Minsk
1 HeavyTank moved from Warsaw to Minsk
1 Artillery and 4 Infantrys moved from Brest to Kiev
1 HeavyTank and 2 Tanks moved from Warsaw to Kiev
2 Infantrys moved from Vinnytsia to Kiev
1 Artillery and 4 Infantrys moved from Krakow to Vinnytsia
5 Mech.Infs moved from Bohemia to Kiev
4 Mech.Infs moved from Rhine to Normandy
3 Mech.Infs moved from Bavaria to Vinnytsia
5 Infantrys moved from Brandenburg to Pomerania
1 ArmoredCar moved from Hamburg to Pomerania
1 Artillery and 4 Infantrys moved from Hamburg to Pomerania
Purchase Units - Germans
Germans buy 2 ArmoredCars, 6 Artillerys, 2 HeavyTanks, 19 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 19 Sea Zone
Germans attack with 4 Stukas
Americans defend with 1 B.Transport, 1 Destroyer and 1 Transport
Germans roll dice for 4 Stukas in 19 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 B.Transport, 1 Destroyer and 1 Transport in 19 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
1 B.Transport owned by the Americans and 1 Transport owned by the Americans lost in 19 Sea Zone
Germans roll dice for 4 Stukas in 19 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 Destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Stuka owned by the Germans lost in 19 Sea Zone
Germans win with 3 Stukas remaining. Battle score for attacker is 14
Casualties for Americans: 1 B.Transport, 1 Destroyer and 1 Transport
Casualties for Germans: 1 Stuka
Battle in Kiev
Germans attack with 1 Artillery, 1 HeavyTank, 6 Infantrys, 5 Mech.Infs and 2 Tanks
Russians defend with 1 Artillery and 4 Infantrys
Germans roll dice for 1 Artillery, 1 HeavyTank, 6 Infantrys, 5 Mech.Infs and 2 Tanks in Kiev, round 2 : 5/15 hits, 5.67 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 2 : 1/5 hits, 1.67 expected hits
4 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery, 1 HeavyTank, 5 Infantrys, 5 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 4 Infantrys
Battle in Lithuania
Germans attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Elite in Lithuania, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Normandy
Germans attack with 1 Artillery, 6 Infantrys and 4 Mech.Infs
British defend with 2 Infantrys; French defend with 1 Factory
Germans roll dice for 1 Artillery, 6 Infantrys and 4 Mech.Infs in Normandy, round 2 : 5/11 hits, 3.50 expected hits
French roll dice for 2 Infantrys in Normandy, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 Artillery, 4 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for British: 2 Infantrys
Battle in Brittany
Germans attack with 1 ArmoredCar, 5 Mech.Infs and 2 Stukas
French defend with 1 AAGun; Americans defend with 3 Bombers, 4 Infantrys and 1 Tank
AA fire in Brittany : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar, 5 Mech.Infs and 2 Stukas in Brittany, round 2 : 4/8 hits, 3.00 expected hits
French roll dice for 3 Bombers, 4 Infantrys and 1 Tank in Brittany, round 2 : 4/8 hits, 2.33 expected hits
1 ArmoredCar owned by the Germans, 3 Bombers owned by the Americans, 1 Infantry owned by the Americans and 3 Mech.Infs owned by the Germans lost in Brittany
Germans roll dice for 2 Mech.Infs and 2 Stukas in Brittany, round 3 : 0/4 hits, 1.67 expected hits
French roll dice for 3 Infantrys and 1 Tank in Brittany, round 3 : 1/4 hits, 1.50 expected hits
1 Mech.Inf owned by the Germans lost in Brittany
Germans roll dice for 1 Mech.Inf and 2 Stukas in Brittany, round 4 : 2/3 hits, 1.33 expected hits
French roll dice for 3 Infantrys and 1 Tank in Brittany, round 4 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Americans, 1 Mech.Inf owned by the Germans and 1 Stuka owned by the Germans lost in Brittany
retreated to Brittany
French win with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar, 5 Mech.Infs and 1 Stuka
Casualties for Americans: 3 Bombers and 3 Infantrys
Battle in Minsk
Germans attack with 1 Artillery, 1 HeavyTank and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 1 Artillery, 2 Elites and 3 Infantrys
Russians defend with 4 Infantrys
Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Latvia, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 4 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia
Germans roll dice for 1 Artillery, 2 Elites and 1 Infantry in Latvia, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 3 Infantrys in Latvia, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Artillery and 2 Elites in Latvia, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Latvia, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Latvia
Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Latvia, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Germans: 2 Elites and 3 Infantrys
Casualties for Russians: 4 Infantrys
Non Combat Move - Germans
1 Stuka moved from Brittany to Paris
3 Stukas moved from 19 Sea Zone to Aquitaine
4 Infantrys moved from Berlin to Brandenburg
Place Units - Germans
1 HeavyTank and 1 Tank placed in Warsaw
1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank placed in E.Morocco
2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank placed in Paris
2 Artillerys and 4 Infantrys placed in Hamburg
2 Artillerys and 3 Infantrys placed in Bohemia
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
Turn Complete - Germans
Germans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 1.00
French : 3.00
Americans : 0.00
Russians : 0.33
AA fire in Brittany : : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
1 Infantry moved from Khabarovsk to Vladivostok
Russians take Vladivostok from Hisaichi
1 Infantry moved from S.Buryat Mongolia to Chita
1 ArmoredCar moved from Olyokminsk to Chita
3 Infantrys moved from Ayan to Heilungchiang
1 Mot.Inf moved from Khabarovsk to Heilungchiang
1 Mech.Rocket moved from N.Buryat Mongolia to Heilungchiang
1 Mech.Inf moved from N.Buryat Mongolia to Heilungchiang
1 Mech.Inf moved from N.Buryat Mongolia to Chita
1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Chita
1 Mech.Inf and 1 Mot.Inf moved from Kolyma to Chita
1 Infantry moved from Okhotsk to Kolyma
1 Elite moved from Okhotsk to Ayan
1 ArmoredCar moved from Krasnoyarsk to S.Buryat Mongolia
1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
2 ArmoredCars and 1 Tank moved from Sibirsky to Olyokminsk
5 Mot.Infs moved from Sverdlovsk to Irkutsk
1 Infantry moved from Donetsk to Kursk
8 Infantrys moved from Donetsk to Rostov
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
7 Infantrys moved from Moscow to Tula
1 Artillery and 2 Infantrys moved from Leningrad to Latvia
1 Artillery and 2 Infantrys moved from Leningrad to Estonia
1 Artillery and 2 Infantrys moved from Leningrad to Vyborg
10 Infantrys moved from S.Karelia to N.Karelia
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Yaroslavl to Smolensk
1 Infantry moved from Leningrad to Novgorod
1 Bomber moved from Rostov to Vinnytsia
Purchase Units - Russians
Russians buy 6 ArmoredCars, 9 Infantrys and 11 Mech.Rockets; Remaining resources: 0 PUs;
Combat - Russians
Strategic bombing raid in Vinnytsia
Bombing raid in Vinnytsia rolls: 5 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Estonia
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Estonia, round 2 : 2/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Estonia
Russians win, taking Estonia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Vyborg
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 4 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 5 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Heilungchiang
Russians attack with 3 Infantrys, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf
Hisaichi defend with 4 Infantrys
Russians roll dice for 3 Infantrys, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf in Heilungchiang, round 2 : 3/6 hits, 1.83 expected hits
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 2 Infantrys, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf in Heilungchiang, round 3 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Infantry, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 4 Infantrys
Battle in N.Karelia
Russians attack with 10 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 10 Infantrys in N.Karelia, round 2 : 3/10 hits, 1.67 expected hits
Finns roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 10 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Battle in Latvia
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Artillery in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters, 1 Infantry, 2 Mech.Infs and 1 Mot.Inf
Hisaichi defend with 2 Artillerys and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters, 1 Infantry, 2 Mech.Infs and 1 Mot.Inf in Chita, round 2 : 2/8 hits, 2.67 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Chita, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians, 1 Mot.Inf owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 2 Mech.Infs in Chita, round 3 : 1/6 hits, 2.17 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry and 1 Mot.Inf
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter and 2 Fighters moved from Chita to N.Buryat Mongolia
1 AAGun moved from S.Karelia to N.Karelia
1 AAGun moved from Novgorod to S.Karelia
1 AAGun moved from Smolensk to Yaroslavl
1 AAGun moved from Kursk to Tula
1 AAGun moved from Tula to Moscow
1 AAGun moved from Donetsk to Rostov
1 Bomber moved from Vinnytsia to Rostov
1 Infantry moved from Rostov to Donetsk
Place Units - Russians
6 Infantrys placed in Sibirsky
5 ArmoredCars placed in Stalingrad
1 ArmoredCar and 3 Infantrys placed in Leningrad
Russians undo move 3.
1 ArmoredCar and 3 Infantrys placed in Arkhangelsk
3 Mech.Rockets placed in Georgia
8 Mech.Rockets placed in Moscow
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 0.67
Hisaichi : 1.00
Finns : -1.33
Russians : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
9 Infantrys moved from Provence to Languedoc
1 Infantry moved from Languedoc to Orleanais
4 Infantrys moved from Languedoc to Aquitaine
1 Transport moved from 51 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Tobruk
1 Artillery moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from 51 Sea Zone to Tobruk
1 Artillery moved from 51 Sea Zone to Tobruk
1 Bomber moved from Tobruk to Mersa Matruh
1 Infantry moved from 51 Sea Zone to Mersa Matruh
2 Artillerys and 2 Infantrys moved from Tobruk to Kufra
1 HeavyTank, 1 Mech.Inf and 1 Tank moved from Hun to Kufra
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
4 Infantrys moved from 51 Sea Zone to Tobruk
1 Transport moved from 47 Sea Zone to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Tobruk
2 Infantrys moved from Tripoli to El Agheila
4 Infantrys moved from N.Algeria to E.Morocco
4 Infantrys moved from N.Tunisia to N.Algeria
4 Infantrys moved from Tunis to N.Tunisia
4 Infantrys moved from S.Tunisia to Tripoli
2 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 HeavyTank, 20 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 1 Artillery, 1 Bomber and 1 Infantry
British defend with 2 Infantrys
Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Mersa Matruh, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 2 Infantrys
Non Combat Move - Italians
1 Bomber moved from Mersa Matruh to Tobruk
Place Units - Italians
1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
4 Infantrys placed in Tunis
1 ArmoredCar and 3 Infantrys placed in Greece
10 Infantrys placed in Rome
3 Infantrys placed in Provence
Turn Complete - Italians
Italians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
French loses 0 PUs for violating Belgian Congos neutrality.
3 Adv.Fighters, 2 Infantrys and 2 Tanks moved from Syria to Adana
2 Infantrys moved from Angola to Belgian Congo
French take Belgian Congo from Neutral
Purchase Units - French
French buy 2 Adv.Fighters and 1 Bunker; Remaining resources: 7 PUs;
Combat - French
Battle in Adana
French attack with 3 Adv.Fighters, 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
French roll dice for 3 Adv.Fighters, 2 Infantrys and 2 Tanks in Adana, round 2 : 3/7 hits, 2.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral, 1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in Adana
French loses 0 PUs for violating Adanas neutrality.
French win, taking Adana from Neutral with 3 Adv.Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - French
3 Adv.Fighters moved from Adana to Syria
Place Units - French
2 Adv.Fighters and 1 Bunker placed in Syria
Turn Complete - French
French collect 28 PUs; end with 35 PUs
Combat Hit Differential Summary :
Neutral : 0.00
French : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 80 Sea Zone
1 Infantry moved from 80 Sea Zone to Vancouver
Yamamoto take Vancouver from British
3 Infantrys moved from Davao to Mindanao
9 Destroyers and 10 Submarines moved from 85 Sea Zone to 107 Sea Zone
1 Fighter moved from Iwo Jima to 107 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Destroyers, 5 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 107 Sea Zone
Yamamoto attack with 9 Destroyers, 1 Fighter and 10 Submarines
Anzac defend with 1 Destroyer and 2 Submarines
Yamamoto roll dice for 10 Submarines in 107 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
Anzac roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto, 2 Submarines owned by the Anzac and 1 Destroyer owned by the Anzac lost in 107 Sea Zone
Yamamoto win with 9 Destroyers, 1 Fighter and 9 Submarines remaining. Battle score for attacker is 15
Casualties for Yamamoto: 1 Submarine
Casualties for Anzac: 1 Destroyer and 2 Submarines
Battle in Mindanao
Yamamoto attack with 3 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys in Mindanao, round 2 : 1/3 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
2 Transports moved from 85 Sea Zone to 84 Sea Zone
1 Fighter moved from 107 Sea Zone to Davao
Place Units - Yamamoto
4 S.Submarines placed in 107 Sea Zone
2 Destroyers, 1 S.Submarine and 1 Submarine placed in 84 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto : 2.17
Americans : 0.67
Anzac : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Fighter moved from Shensi to Kwangsi
2 ArmoredCars moved from Kweichow to Kwangsi
1 Fighter moved from Yunnan to Kwangsi
2 ArmoredCars moved from Hupeh to Hunan
2 ArmoredCars moved from Shensi to Anhwei
1 ArmoredCar moved from Shensi to Anhwei
1 ArmoredCar moved from Shensi to Anhwei
2 ArmoredCars moved from Shansi to Shantung
3 ArmoredCars moved from Chahar to Peking
1 Tank moved from Chahar to Shantung
2 Infantrys moved from E.Qinghai to Lanchow
2 Elites moved from Hsining to E.Qinghai
4 ArmoredCars moved from Ningsia to Ulan Bator
3 ArmoredCars moved from Khobdo to W.Sinkiang
3 ArmoredCars moved from Urumqi to W.Tibet
1 ArmoredCar moved from Urumqi to W.Sinkiang
4 ArmoredCars moved from Hsining to Ningsia
Purchase Units - Chinese
Chinese buy 8 ArmoredCars and 2 Tanks; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 2 ArmoredCars in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Hunan, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in W.Sinkiang
Chinese attack with 4 ArmoredCars
Neutral defend with 1 Artillery and 1 Infantry
Chinese roll dice for 4 ArmoredCars in W.Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in W.Sinkiang
Chinese roll dice for 4 ArmoredCars in W.Sinkiang, round 3 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in W.Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 ArmoredCars in W.Sinkiang, round 4 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in W.Sinkiang, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese lost in W.Sinkiang
Chinese roll dice for 3 ArmoredCars in W.Sinkiang, round 5 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in W.Sinkiang, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 ArmoredCars in W.Sinkiang, round 6 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in W.Sinkiang, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in W.Sinkiang
Chinese loses 0 PUs for violating W.Sinkiangs neutrality.
Chinese win, taking W.Sinkiang from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Battle in Ulan Bator
Chinese attack with 4 ArmoredCars
Neutral defend with 2 Infantrys
Chinese roll dice for 4 ArmoredCars in Ulan Bator, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Ulan Bator
Chinese roll dice for 4 ArmoredCars in Ulan Bator, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Ulan Bator, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Ulan Bator
Chinese loses 0 PUs for violating Ulan Bators neutrality.
Chinese win, taking Ulan Bator from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Shantung
Chinese attack with 2 ArmoredCars and 1 Tank
Hisaichi defend with 1 Tank
Chinese roll dice for 2 ArmoredCars and 1 Tank in Shantung, round 2 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 1
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Tank
Battle in W.Tibet
Chinese attack with 3 ArmoredCars
Neutral defend with 2 Infantrys
Chinese roll dice for 3 ArmoredCars in W.Tibet, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Chinese lost in W.Tibet
Chinese roll dice for 1 ArmoredCar in W.Tibet, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 2 Infantrys in W.Tibet, round 3 : 2/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese lost in W.Tibet
Neutral win with 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Chinese: 3 ArmoredCars
Battle in Peking
Chinese attack with 3 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 ArmoredCars in Peking, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Peking
Chinese win, taking Peking from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kwangsi
Chinese attack with 2 ArmoredCars and 2 Fighters
Hisaichi defend with 2 Artillerys and 1 Infantry
Chinese roll dice for 2 ArmoredCars and 2 Fighters in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 ArmoredCar and 2 Fighters in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kwangsi
Chinese roll dice for 2 Fighters in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys in Kwangsi, round 4 : 2/2 hits, 0.67 expected hits
2 Fighters owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kwangsi
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -18
Casualties for Chinese: 2 ArmoredCars and 2 Fighters
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Anhwei
Chinese attack with 4 ArmoredCars
Hisaichi defend with 1 Tank
Chinese roll dice for 4 ArmoredCars in Anhwei, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 1
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
1 AAGun moved from Shensi to Hupeh
1 AAGun moved from Suiyuan to Shansi
Place Units - Chinese
4 ArmoredCars placed in Urumqi
4 ArmoredCars and 2 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Hisaichi : 1.67
Chinese : -5.83