Scramble 111 but not 110
sub fights in 106 and dies first.
scram?
No scramble from Tokyo.
Looks like this will be it.
Maybe, the dice have not spoken yet… they have much to tell
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Americans
1 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
1 bomber and 6 fighters moved from Norway to Western Germany
2 fighters moved from Southern France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Greece to Western Germany
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
5 bombers and 4 fighters moved from Iwo Jima to Japan
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 cruiser moved from 6 Sea Zone to 17 Sea Zone
1 marine moved from Iwo Jima to 17 Sea Zone
1 cruiser and 1 marine moved from 17 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 armour moved from Romania to Yugoslavia
Americans take Yugoslavia from Germans
1 armour moved from Yugoslavia to Albania
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Finland to Karelia
Americans take Karelia from Germans
1 armour moved from Karelia to Finland
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 factory_minor, 4 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Japan
Americans attack with 2 artilleries, 5 bombers, 7 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
AA fire in Japan : 3/9 hits, 1.50 expected hits
3 fighters owned by the Americans lost in Japan
Americans roll dice for 1 battleship and 2 cruisers in Japan, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 5 bombers, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 : 9/19 hits, 8.33 expected hits
Japanese roll dice for 3 aaGuns, 1 armour, 8 artilleries, 3 fighters and 6 infantry in Japan, round 2 : 2/18 hits, 7.17 expected hits
6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
Americans roll dice for 2 artilleries, 5 bombers, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 3 : 6/17 hits, 8.00 expected hits
Japanese roll dice for 1 armour, 7 artilleries and 3 fighters in Japan, round 3 : 4/11 hits, 4.83 expected hits
6 artilleries owned by the Japanese, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 5 bombers, 4 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 4 : 10/13 hits, 7.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Japan, round 4 : 2/5 hits, 2.83 expected hits
3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
Americans captures 77PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 5 bombers, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Americans: 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry
Casualties for Japanese: 3 aaGuns, 1 armour, 8 artilleries, 3 fighters and 6 infantry
Battle in Western Germany
Americans attack with 1 armour, 3 artilleries, 1 bomber, 10 fighters and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 15 mech_infantrys
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters and 4 infantry in Western Germany, round 2 : 12/19 hits, 8.33 expected hits
Germans roll dice for 1 aaGun and 15 mech_infantrys in Western Germany, round 2 : 4/15 hits, 5.00 expected hits
1 aaGun owned by the Germans, 4 infantry owned by the Americans and 11 mech_infantrys owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 10 fighters in Western Germany, round 3 : 7/15 hits, 7.17 expected hits
Germans roll dice for 4 mech_infantrys in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Americans and 4 mech_infantrys owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 2 artilleries, 1 bomber and 10 fighters remaining. Battle score for attacker is 49
Casualties for Americans: 1 artillery and 4 infantry
Casualties for Germans: 1 aaGun and 15 mech_infantrys
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to Korea
2 fighters moved from Japan to 6 Sea Zone
5 bombers moved from Japan to Korea
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
4 fighters moved from Western Germany to 112 Sea Zone
3 fighters moved from Western Germany to Norway
1 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Norway
3 fighters moved from Western Germany to Normandy Bordeaux
5 armour and 5 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 airfield and 1 factory_minor placed in Korea
3 submarines placed in 93 Sea Zone
2 armour and 1 fighter placed in Normandy Bordeaux
2 fighters and 1 infantry placed in Greece
1 fighter and 2 infantry placed in Norway
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 91 PUs; end with 168 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 173 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 178 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 188 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 193 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 198 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 203 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 208 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 213 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Caucasus to Rostov
Purchase Units - British
British buy 3 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Rostov
British attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 7 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
retreated to Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun, 1 armour, 1 artillery and 10 infantry moved from Southern France to Normandy Bordeaux
6 infantry moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
2 fighters moved from Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 98 Sea Zone to Caucasus
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
3 armour placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.33
British : -4.17
AA fire in Japan : : 1.50
Americans : 4.00
AA fire in Western Germany : : -0.50
Japanese : -6.83
Japan’s dice flopped hard in the Homeland… yikes.
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:
Japan’s dice flopped hard in the Homeland… yikes.
Result posted.
That makes us 2/2.
Rematch, bid for allies?
Sure, I’ll take allies for 8!
I’ll give you the 8. I’ve got some slightly different strategies to try.
Placements?
dd w/cc off Gib
Game is up: https://www.axisandallies.org/forums/topic/33734/karl7-allies-8-vs-simon33-axis-bm3
Scrambles?