@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to 125 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking Scotland from British, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 bomber moved from 125 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Poland
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to Southern Italy
3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Romania to Yugoslavia
4 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Yugoslavia
6 aaGuns moved from Germany to Poland
1 mech_infantry moved from Southern France to Yugoslavia
1 submarine moved from 92 Sea Zone to 110 Sea Zone
3 tactical_bombers moved from Normandy Bordeaux to Poland
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Western Germany to Poland
Place Units - Germans
1 fighter placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western Germany
3 artilleries and 3 infantry placed in Germany
1 artillery and 2 infantry placed in United Kingdom
2 infantry placed in Germany
1 infantry and 2 mech_infantrys placed in Western Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Bessarabia to Romania
1 fighter moved from Eastern Poland to Romania
1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery and 1 fighter in Romania, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
1 aaGun and 5 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
6 artilleries and 1 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
3 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 fighter moved from Hunan to Shensi
1 infantry moved from Yunnan to Burma
3 artilleries moved from Yunnan to Shan State
3 infantry moved from Yunnan to Shan State
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from Yunnan to Malaya
1 bomber moved from Yunnan to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to Sumatra
2 tactical_bombers moved from 42 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from 37 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from Hunan to Shan State
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from French with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 7/9 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 3 artilleries, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 artilleries, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery and 1 fighter in Shensi, round 4 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 armour moved from Kwangtung to Yunnan
1 aaGun moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Chahar
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Shensi to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 bombers moved from 43 Sea Zone to Yunnan
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
2 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
French : -0.33
ANZAC : -0.33
Chinese : 1.00
UK_Pacific : 0.00
Japanese : 4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 2 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/6 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
1 bomber and 1 fighter moved from 46 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 cruiser moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - Americans
1 infantry, 2 marines and 2 tactical_bombers placed in Eastern United States
1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.50
AA fire in Caroline Islands : : -0.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 2 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/6 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
1 bomber and 1 fighter moved from 46 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 cruiser moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - Americans
1 infantry, 2 marines and 2 tactical_bombers placed in Eastern United States
1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
Combat - British
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from West India to India
1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Belgian Congo to Rhodesia
1 armour moved from Anglo Egyptian Sudan to Rhodesia
1 bomber moved from Quebec to British Guiana
2 fighters and 1 tactical_bomber moved from 80 Sea Zone to India
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 1.67
Americans : -0.50
AA fire in Caroline Islands : : -0.33
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Greece to Romania
1 artillery moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry moved from South West Africa to 70 Sea Zone
2 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Nigeria
1 bomber moved from Tobruk to Romania
1 bomber moved from Southern Italy to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Nigeria
Battle in Romania
Italians attack with 1 armour and 1 bomber
Russians defend with 1 artillery
Italians roll dice for 1 armour and 1 bomber in Romania, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Romania
Italians win, taking Nigeria from British with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 artillery
Battle in Slovakia Hungary
Italians attack with 1 artillery and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians roll dice for 1 artillery and 2 mech_infantrys in Slovakia Hungary, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Romania to Germany
1 bomber moved from Ukraine to Yugoslavia
1 aaGun moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Greece to Bulgaria
1 marine moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Tunisia
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 marine moved from Trans-Jordan to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 armour, 1 infantry and 4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,3,3,6,3
Italians collect 23 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : 1.17
AA fire in Ukraine : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 127 Sea Zone
1 battleship moved from 112 Sea Zone to 127 Sea Zone
1 bomber moved from Southern Italy to Finland
1 armour moved from 127 Sea Zone to Finland
1 infantry moved from 127 Sea Zone to Finland
1 mech_infantry moved from 127 Sea Zone to Karelia
1 artillery moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Karelia
1 fighter moved from Western Germany to Karelia
1 tactical_bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to Finland
1 fighter moved from Poland to Novgorod
1 fighter moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 infantry moved from Yugoslavia to Romania
Germans take Romania from Russians
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Crete
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Germans
Battle in Crete
Battle in Cyprus
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 2 : 5/8 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Karelia
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 battleship in Karelia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers and 1 infantry in Finland, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Karelia to 127 Sea Zone
1 tactical_bomber moved from Karelia to 127 Sea Zone
3 tactical_bombers moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
1 fighter moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Finland to Western Germany
1 bomber moved from Finland to Norway
2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
4 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Germany
1 aaGun moved from Poland to Germany
1 mech_infantry moved from Yugoslavia to Poland
1 armour moved from Yugoslavia to Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun, 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 1 aaGun, 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
4 armour and 6 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in United Kingdom
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 5 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Novgorod
2 artilleries and 1 infantry moved from Belarus to Novgorod
1 fighter and 2 infantry moved from Eastern Poland to Baltic States
1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Romania
3 artilleries and 6 infantry moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 3 artilleries and 6 infantry
Germans defend with 2 infantry; Italians defend with 1 aaGun, 1 artillery and 2 mech_infantrys
Russians roll dice for 3 artilleries and 6 infantry in Slovakia Hungary, round 2 : 0/9 hits, 2.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 3 artilleries and 4 infantry in Slovakia Hungary, round 3 : 3/7 hits, 2.17 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys in Slovakia Hungary, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Italians and 2 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 4 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Slovakia Hungary, round 4 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians and 1 artillery owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 4 infantry
Casualties for Germans: 2 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
1 aaGun, 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Belarus
1 fighter moved from Baltic States to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
3 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 aaGun, 5 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Timguska to Novosibirsk
Place Units - Russians
3 armour, 3 artilleries, 3 infantry and 1 tactical_bomber placed in Russia
2 artilleries and 1 infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
3 armour placed in Volgograd
5 artilleries, 4 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 battleship moved from 41 Sea Zone to 45 Sea Zone
2 carriers moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
2 bombers moved from Yunnan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win, taking Alaska from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 3 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/8 hits, 3.17 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hopei
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Chahar to Hopei
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Shantung
1 armour moved from Shantung to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Yunnan to Philippines
2 bombers moved from Shensi to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from 35 Sea Zone to Japan
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
Japanese undo move 2.
Japanese undo move 2.
1 submarine placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 1 infantry placed in Shantung
2 mech_infantrys placed in French Indo China
Japanese undo move 4.
1 armour and 1 mech_infantry placed in Shantung
3 infantry placed in Japan
1 factory_minor placed in Malaya
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : 0.17
Chinese : 1.33
UK_Pacific : -0.33
Japanese : -4.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Hawaiian Islands to 2 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
@samuel06 Scramble sz 6 ?
Full scramble, and in addition, 3 kamikaze tokens used against the destroyer. I believe the kamikaze rolls go first, then the sea battle and if you have transports left, you may land your invasion force.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Hawaiian Islands to 2 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,6,6
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 infantry, 1 marine and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in Alaska, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Alaska, round 2 : 0/3 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 1 marine in Alaska, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Alaska
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 infantry, 1 marine and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer, 2 fighters and 1 submarine
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 tactical_bomber and 2 transports in 6 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -13
Casualties for Americans: 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine
Battle in Korea
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from 2 Sea Zone to Aleutian Islands
1 bomber moved from 42 Sea Zone to India
2 fighters moved from Queensland to New South Wales
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 marines moved from Eastern United States to 101 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Eastern United States to 104 Sea Zone
Place Units - Americans
2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 artillery and 4 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -4.50
Japanese : 2.17
@OwenToo What a ridiculous round. Good thing your kamikaze failed, that would have been brutal.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Hawaiian Islands to 2 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,6,6
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 infantry, 1 marine and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in Alaska, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Alaska, round 2 : 0/3 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 1 marine in Alaska, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Alaska
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 infantry, 1 marine and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer, 2 fighters and 1 submarine
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 tactical_bomber and 2 transports in 6 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -13
Casualties for Americans: 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine
Battle in Korea
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from 2 Sea Zone to Aleutian Islands
1 bomber moved from 42 Sea Zone to India
2 fighters moved from Queensland to New South Wales
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 marines moved from Eastern United States to 101 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Eastern United States to 104 Sea Zone
Place Units - Americans
2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 artillery and 4 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from British Guiana to 82 Sea Zone
3 infantry moved from Eastern Persia to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
4 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from Rhodesia to South West Africa
British take South West Africa from Italians
Combat - British
Battle in 82 Sea Zone
British attack with 1 bomber
Italians defend with 1 infantry and 1 transport
1 transport owned by the Italians and 1 infantry owned by the Italians lost in 82 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry and 1 transport
Battle in Burma
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 3 infantry and 1 marine
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 3 infantry and 1 marine in Iraq, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry and 1 marine in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 marine owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry and 1 marine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
4 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from 82 Sea Zone to Belgian Congo
1 mech_infantry moved from Kenya to Belgian Congo
1 armour and 1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.67
Italians : 0.00
Americans : -4.50
Chinese : 0.17
Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 carrier, 1 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Poland to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 bomber moved from Yugoslavia to Poland
2 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Malta
Italians attack with 1 armour, 1 artillery, 4 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 marine in Malta, round 2 : 1/7 hits, 2.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 marine in Malta, round 3 : 2/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Romania
Italians attack with 1 artillery, 4 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Romania, round 2 : 2/6 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Yugoslavia to Romania
1 bomber moved from Eastern Poland to Southern Italy
1 bomber moved from Poland to Southern Italy
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 infantry, 1 marine and 1 mech_infantry placed in Northern Italy
1 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 2 fighters
EDIT: Adding units owned by Italians to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 mech_infantry
EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : 1.33
Russians : 0.00