@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
the heading is rite
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Saruman
Saruman buy 1 tower and 1 urukhai; Remaining resources: 0 PUs;
Combat Move - Saruman
1 orcs moved from Isengard to Westfold
1 raiders moved from Isengard to Westfold
1 orcs moved from Isengard to S. Dunland
1 wizard moved from Isengard to S. Dunland
Combat - Saruman
Battle in Westfold
Saruman attack with 1 orcs and 1 raiders
Rohan defend with 1 spearInfantry
Saruman roll dice for 1 orcs and 1 raiders in Westfold, round 2 : 1/2 hits, 0.50 expected hits
Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
Saruman win, taking Westfold from Rohan with 1 raiders remaining. Battle score for attacker is 0
Casualties for Saruman: 1 orcs
Casualties for Rohan: 1 spearInfantry
Battle in S. Dunland
Saruman attack with 1 orcs and 1 wizard
Neutral defend with 1 spearInfantry
Saruman roll dice for 1 orcs and 1 wizard in S. Dunland, round 2 : 0/2 hits, 0.83 expected hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
Saruman roll dice for 1 orcs and 1 wizard in S. Dunland, round 3 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 3 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in S. Dunland
Saruman loses 0 PUs for violating S. Dunlands neutrality.
Saruman win, taking S. Dunland from Neutral with 1 orcs and 1 wizard remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Saruman
Place Units - Saruman
1 tower and 1 urukhai placed in Isengard
Turn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Saruman : -0.17
Neutral : -0.67
Rohan : 0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Freefolk
Freefolk buy 3 hobbitss and 2 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 archers moved from Breelands to E. Arnor
2 archerss and 3 spearInfantrys moved from Bree to S. Downs
1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
2 hobbitss moved from Shire to Minhiriath
1 lightCavalry moved from Breelands to E. Arnor
1 archers and 2 spearInfantrys moved from Fornost to Breelands
2 hobbitss moved from Hobbiton to Shire
Combat - Freefolk
Battle in Minhiriath
Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry
Neutral defend with 1 spearInfantry
Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 2 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 spearInfantry in Minhiriath, round 2 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 3 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 spearInfantry in Minhiriath, round 3 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 4 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 spearInfantry in Minhiriath, round 4 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 5 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 1 spearInfantry in Minhiriath, round 5 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Minhiriath
Freefolk loses 0 PUs for violating Minhiriaths neutrality.
Freefolk win, taking Minhiriath from Neutral with 1 archers, 2 hobbitss and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in E. Arnor
Freefolk attack with 1 archers and 1 lightCavalry
Neutral defend with 1 spearInfantry
Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 2 : 0/2 hits, 0.50 expected hits
Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 3 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 spearInfantry in E. Arnor, round 3 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in E. Arnor
Freefolk loses 0 PUs for violating E. Arnors neutrality.
Freefolk win, taking E. Arnor from Neutral with 1 archers and 1 lightCavalry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
Place Units - Freefolk
3 hobbitss placed in Bree
2 lightCavalrys placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral : -2.00
Freefolk : -1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Mordor
Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Mordor
Mordor loses 0 PUs for violating Dagorlads neutrality.
1 orcs moved from Minas Morgul to N. Ithilien
Mordor take N. Ithilien from Gondor
6 orcss moved from Gorgoroth to Minas Morgul
3 nazguls moved from Barad Dur to Minas Morgul
1 orcs moved from Udun to Dagorlad
Mordor take Dagorlad from Neutral
1 orcs moved from Udun to Dagorlad
3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
7 orcss and 6 siegeTowers moved from Minas Morgul to S. Ithilien
Mordor take S. Ithilien from Gondor
Combat - Mordor
Battle in S. Mirkwood
Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
Elves defend with 2 entss and 2 hunterss
Mordor roll dice for 3 orcss, 1 siegeTower and 2 trollss in S. Mirkwood, round 2 : 1/6 hits, 2.00 expected hits
Elves roll dice for 2 entss and 2 hunterss in S. Mirkwood, round 2 : 3/4 hits, 2.00 expected hits
1 hunters owned by the Elves and 3 orcss owned by the Mordor lost in S. Mirkwood
Mordor roll dice for 1 siegeTower and 2 trollss in S. Mirkwood, round 3 : 2/3 hits, 1.50 expected hits
Elves roll dice for 2 entss and 1 hunters in S. Mirkwood, round 3 : 2/3 hits, 1.50 expected hits
1 hunters owned by the Elves, 1 ents owned by the Elves, 1 trolls owned by the Mordor and 1 siegeTower owned by the Mordor lost in S. Mirkwood
Mordor roll dice for 1 trolls in S. Mirkwood, round 4 : 0/1 hits, 0.50 expected hits
Elves roll dice for 1 ents in S. Mirkwood, round 4 : 1/1 hits, 0.50 expected hits
1 trolls owned by the Mordor lost in S. Mirkwood
Elves win with 1 ents remaining. Battle score for attacker is -12
Casualties for Mordor: 3 orcss, 1 siegeTower and 2 trollss
Casualties for Elves: 1 ents and 2 hunterss
Non Combat Move - Mordor
Place Units - Mordor
1 trolls placed in Minas Morgul
1 orcs and 1 siegeTower placed in Minas Morgul
1 orcs and 1 siegeTower placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Mordor : -1.00
Elves : 2.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Rohan
Rohan buy 3 heavyCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Rohan
1 heavyCavalry and 4 spearInfantrys moved from Eastfold to Westfold
1 spearInfantry moved from Helms Deep to Westfold
2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold
Combat - Rohan
Battle in Westfold
Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys
Saruman defend with 1 raiders
Rohan roll dice for 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys in Westfold, round 2 : 5/16 hits, 5.00 expected hits
Saruman roll dice for 1 raiders in Westfold, round 2 : 0/1 hits, 0.17 expected hits
1 raiders owned by the Saruman lost in Westfold
Rohan win, taking Westfold from Saruman with 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys remaining. Battle score for attacker is 4
Casualties for Saruman: 1 raiders
Non Combat Move - Rohan
Place Units - Rohan
3 heavyCavalrys and 1 spearInfantry placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Saruman : -0.17
Rohan : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Goblins
Goblins buy 5 shooterss and 1 stabbers; Remaining resources: 0 PUs;
Combat Move - Goblins
Goblins loses 0 PUs for violating Celebrans neutrality.
Goblins loses 0 PUs for violating Enedwaiths neutrality.
Goblins loses 0 PUs for violating Celebrans neutrality.
Goblins loses 0 PUs for violating Celebrans neutrality.
Goblins loses 0 PUs for violating Drimrill Dales neutrality.
Goblins loses 0 PUs for violating Eregions neutrality.
Goblins loses 0 PUs for violating Anduin West Banks neutrality.
Goblins loses 0 PUs for violating Celebrans neutrality.
Goblins loses 0 PUs for violating Eregions neutrality.
Goblins loses 0 PUs for violating Drimrill Dales neutrality.
Goblins loses 0 PUs for violating Anduin West Banks neutrality.
1 shooters moved from Moria to Celebran
Goblins take Celebran from Neutral
1 shooters moved from N. Caves to Eregion
Goblins take Eregion from Neutral
1 shooters moved from N. Caves to Drimrill Dale
Goblins take Drimrill Dale from Neutral
1 stabbers moved from N. Caves to Anduin West Bank
Goblins take Anduin West Bank from Neutral
1 bats moved from Moria to N. Dunland
1 shooters and 1 stabbers moved from S. Caves to N. Dunland
2 wargss moved from Dol Goldur to S. Mirkwood
Combat - Goblins
Battle in N. Dunland
Goblins attack with 1 bats, 1 shooters and 1 stabbers
Neutral defend with 1 spearInfantry
Goblins roll dice for 1 bats, 1 shooters and 1 stabbers in N. Dunland, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 1/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in N. Dunland
Goblins roll dice for 1 bats and 1 stabbers in N. Dunland, round 3 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in N. Dunland
Goblins loses 0 PUs for violating N. Dunlands neutrality.
Goblins win, taking N. Dunland from Neutral with 1 bats and 1 stabbers remaining. Battle score for attacker is 1
Casualties for Goblins: 1 shooters
Casualties for Neutral: 1 spearInfantry
Battle in S. Mirkwood
Goblins attack with 2 wargss
Elves defend with 1 ents
Goblins roll dice for 2 wargss in S. Mirkwood, round 2 : 1/2 hits, 0.67 expected hits
Elves roll dice for 1 ents in S. Mirkwood, round 2 : 0/1 hits, 0.50 expected hits
1 ents owned by the Elves lost in S. Mirkwood
Goblins win, taking S. Mirkwood from Elves with 2 wargss remaining. Battle score for attacker is 5
Casualties for Elves: 1 ents
Non Combat Move - Goblins
1 bats moved from N. Dunland to Moria
2 wargss moved from N. Caves to Moria
1 bats moved from N. Caves to Moria
1 wargs moved from S. Caves to Isengard
Place Units - Goblins
2 shooterss placed in S. Caves
2 shooterss placed in N. Caves
1 shooters and 1 stabbers placed in Moria
Turn Complete - Goblins
Goblins collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Goblins : 0.17
Neutral : 0.33
Elves : -0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Elves
Elves buy 5 hobbitss and 3 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
Elves loses 0 PUs for violating Gladdens neutrality.
Elves loses 0 PUs for violating Gladdens neutrality.
Elves loses 0 PUs for violating Carrocks neutrality.
Elves loses 0 PUs for violating Withered Heaths neutrality.
2 eagless moved from Lorien to Isengard
8 entss moved from Fangorn to Isengard
1 eagles moved from W. Mirkwood to Isengard
1 ents moved from W. Mirkwood to Gladden
Elves take Gladden from Neutral
1 ents moved from E. Mirkwood to W. Mirkwood
1 eagles moved from E. Mirkwood to Drimrill Dale
1 hunters moved from Lorien to Drimrill Dale
1 hunters and 1 wizard moved from Lorien to Celebran
2 hunterss moved from N. Mirkwood to Gladden
1 ents moved from N. Mirkwood to Carrock
Elves take Carrock from Neutral
6 hunterss moved from High Mirkwood to N. Dale
2 wizards moved from High Mirkwood to N. Dale
1 ents moved from High Mirkwood to Lonely Mtn.
1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
Combat - Elves
Battle in Celebran
Elves attack with 1 hunters and 1 wizard
Goblins defend with 1 shooters
Elves roll dice for 1 hunters and 1 wizard in Celebran, round 2 : 0/2 hits, 1.00 expected hits
Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits
Elves roll dice for 1 hunters and 1 wizard in Celebran, round 3 : 0/2 hits, 1.00 expected hits
Goblins roll dice for 1 shooters in Celebran, round 3 : 0/1 hits, 0.33 expected hits
Elves roll dice for 1 hunters and 1 wizard in Celebran, round 4 : 1/2 hits, 1.00 expected hits
Goblins roll dice for 1 shooters in Celebran, round 4 : 1/1 hits, 0.33 expected hits
1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in Celebran
Elves win, taking Celebran from Goblins with 1 wizard remaining. Battle score for attacker is -2
Casualties for Elves: 1 hunters
Casualties for Goblins: 1 shooters
Battle in Drimrill Dale
Elves attack with 1 eagles and 1 hunters
Goblins defend with 1 shooters
Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 2 : 0/2 hits, 0.67 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 1/1 hits, 0.33 expected hits
1 hunters owned by the Elves lost in Drimrill Dale
Elves roll dice for 1 eagles in Drimrill Dale, round 3 : 1/1 hits, 0.33 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Drimrill Dale
Elves win with 1 eagles remaining. Battle score for attacker is -2
Casualties for Elves: 1 hunters
Casualties for Goblins: 1 shooters
Battle in Eregion
Elves attack with 1 hobbits, 6 hunterss and 2 wizards
Goblins defend with 1 shooters
Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 1/9 hits, 3.50 expected hits
Goblins roll dice for 1 shooters in Eregion, round 2 : 1/1 hits, 0.33 expected hits
1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in Eregion
Elves win, taking Eregion from Goblins with 6 hunterss and 2 wizards remaining. Battle score for attacker is 0
Casualties for Elves: 1 hobbits
Casualties for Goblins: 1 shooters
Battle in Isengard
Elves attack with 3 eagless and 8 entss
Goblins defend with 5 wargss; Saruman defend with 1 castle, 4 fortificationss, 3 raiderss, 2 towers and 9 urukhais
Elves roll dice for 3 eagless and 8 entss in Isengard, round 2 : 7/11 hits, 5.00 expected hits
Saruman roll dice for 4 fortificationss, 3 raiderss, 2 towers, 9 urukhais and 5 wargss in Isengard, round 2 : 8/23 hits, 6.33 expected hits
5 entss owned by the Elves, 3 raiderss owned by the Saruman, 3 eagless owned by the Elves and 4 fortificationss owned by the Saruman lost in Isengard
Elves roll dice for 3 entss in Isengard, round 3 : 1/3 hits, 1.50 expected hits
Saruman roll dice for 2 towers, 9 urukhais and 5 wargss in Isengard, round 3 : 5/16 hits, 5.17 expected hits
1 wargs owned by the Goblins and 3 entss owned by the Elves lost in Isengard
Saruman win with 2 towers, 9 urukhais and 4 wargss remaining. Battle score for attacker is -33
Casualties for Elves: 3 eagless and 8 entss
Casualties for Saruman: 4 fortificationss and 3 raiderss
Casualties for Goblins: 1 wargs
Non Combat Move - Elves
Turning on Edit Mode
EDIT: Removing units owned by Elves from Drimrill Dale: 1 eagles
EDIT: Changing ownership of Drimrill Dale from Goblins to Elves
EDIT: Adding units owned by Elves to Drimrill Dale: 1 hunters
EDIT: Turning off Edit Mode
4 hunterss and 1 wizard moved from Lorien to Fangorn
Place Units - Elves
5 hobbitss and 3 hunterss placed in Rivendell
Turn Complete - Elves
Elves collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Goblins : 1.00
Saruman : 1.50
Elves : -3.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Haradrim
Haradrim buy 1 galleon and 5 rafts; Remaining resources: 0 PUs;
Combat Move - Haradrim
Haradrim loses 0 PUs for violating Debatable Lands neutrality.
3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
1 oliphant and 2 spearInfantrys moved from Umbar to Debatable Land
Haradrim take Debatable Land from Neutral
1 oliphant and 2 spearInfantrys moved from N. Haradwaith to Debatable Land
2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
4 corsairss moved from Minas Morgul to S. Ithilien
1 galleon moved from Harnen to Umbar Peninsula Coast
4 galleons moved from Bay of Harad to Umbar Peninsula Coast
Combat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
1 galleon and 5 rafts placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Gondor
Gondor buy 1 galleon, 5 spearInfantrys and 2 towers; Remaining resources: 0 PUs;
Combat Move - Gondor
2 galleons moved from Lefnui to S. Gondor Coast
2 galleons moved from Gilrain to S. Gondor Coast
1 galleon moved from Morthond to S. Gondor Coast
1 galleon moved from Morthond to Anduin Mouth
1 spearInfantry moved from Tolfolas to Anduin Mouth
1 spearInfantry moved from S. Gondor to Anduin Mouth
2 spearInfantrys moved from Anduin Mouth to W. Osg.
2 heavyCavalrys and 3 spearInfantrys moved from E. Osg. to W. Osg.
3 heavyCavalrys moved from Minas Tirith to W. Osg.
3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
1 spearInfantry moved from Belfalas to Lebennin
3 heavyCavalrys moved from Anfalas to Lebennin
10 undeads moved from Paths of the Dead to Lamedon
3 spearInfantrys moved from Anfalas to Belfalas
3 spearInfantrys and 1 towerGuard moved from Andrast to Anfalas
Non Combat Move - Gondor
Place Units - Gondor
2 towers placed in W. Osg.
5 spearInfantrys placed in Minas Tirith
1 galleon placed in Morthond
Turn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Rhun
Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
Rhun loses 0 PUs for violating S. Rhovanions neutrality.
Rhun loses 0 PUs for violating E. Rhovanions neutrality.
1 spearInfantry moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
1 spearInfantry moved from S. Rhun to S. Rhovanion
Rhun take S. Rhovanion from Neutral
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
1 spearInfantry moved from Rhun to Celduin
1 chariotArchers moved from N. Rhun to Celduin
1 spearInfantry moved from N. Rhun to S. Dale
1 chariotArchers moved from N. Rhun to S. Dale
Combat - Rhun
Battle in S. Dale
Rhun attack with 1 chariotArchers and 1 spearInfantry
Dale defend with 1 archers
Rhun roll dice for 1 chariotArchers and 1 spearInfantry in S. Dale, round 2 : 0/2 hits, 0.67 expected hits
Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0.33 expected hits
Rhun roll dice for 1 chariotArchers and 1 spearInfantry in S. Dale, round 3 : 0/2 hits, 0.67 expected hits
Dale roll dice for 1 archers in S. Dale, round 3 : 0/1 hits, 0.33 expected hits
Rhun roll dice for 1 chariotArchers and 1 spearInfantry in S. Dale, round 4 : 1/2 hits, 0.67 expected hits
Dale roll dice for 1 archers in S. Dale, round 4 : 0/1 hits, 0.33 expected hits
1 archers owned by the Dale lost in S. Dale
Rhun win, taking S. Dale from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Battle in Celduin
Rhun attack with 1 chariotArchers and 1 spearInfantry
Neutral defend with 1 spearInfantry
Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Celduin, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Celduin
Rhun loses 0 PUs for violating Celduins neutrality.
Rhun win, taking Celduin from Neutral with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Rhun
2 chariotArcherss, 4 spearInfantrys and 2 warChariots moved from N. Rhun to Rhun
3 chariotArcherss moved from S. Rhun to E. Rhovanion
2 warChariots moved from Udun to S. Rhovanion
Place Units - Rhun
4 fortificationss and 2 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Dale : -1.00
Rhun : -0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Dale
Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale
1 heavyCavalry and 2 spearInfantrys moved from N. Dale to N. Rhun
Combat - Dale
Battle in N. Rhun
Dale attack with 1 heavyCavalry and 2 spearInfantrys
Rhun defend with 1 spearInfantry
Dale roll dice for 1 heavyCavalry and 2 spearInfantrys in N. Rhun, round 2 : 1/3 hits, 0.83 expected hits
Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in N. Rhun
Dale win, taking N. Rhun from Rhun with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Dale: 1 spearInfantry
Casualties for Rhun: 1 spearInfantry
Non Combat Move - Dale
Place Units - Dale
1 archers and 2 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Dale : 0.17
Rhun : 0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
3 raiderss moved from S. Khand to Khand
1 raiderCavalry moved from Harad Road to S. Gondor
Khand take S. Gondor from Gondor
1 raiderCavalry and 1 warWolves moved from Harad Road to S. Ithilien
1 raiderCavalry moved from S. Ithilien to E. Osg.
Khand take E. Osg. from Gondor
Combat - Khand
Non Combat Move - Khand
Place Units - Khand
2 warWolvess and 1 xbowInfantry placed in Khand
Turn Complete - Khand
Khand collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Dwarves
Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs;
Combat Move - Dwarves
3 axeInfantrys and 2 berzerkerss moved from Iron Hills to N. Rhun
6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale
Non Combat Move - Dwarves
Place Units - Dwarves
2 cannons and 1 mortar placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Saruman
Saruman buy 10 fortificationss; Remaining resources: 0 PUs;
Combat Move - Saruman
Saruman loses 0 PUs for violating Enedwaiths neutrality.
Saruman loses 0 PUs for violating Enedwaiths neutrality.
Saruman loses 0 PUs for violating Anduin East Banks neutrality.
Saruman loses 0 PUs for violating Rhovanions neutrality.
1 orcs moved from S. Dunland to Enedwaith
Saruman take Enedwaith from Neutral
1 wizard moved from S. Dunland to Isengard
4 urukhais moved from Dol Goldur to S. Mirkwood
1 urukhai moved from S. Mirkwood to Anduin East Bank
Saruman take Anduin East Bank from Neutral
1 urukhai moved from S. Mirkwood to Rhovanion
Saruman take Rhovanion from Neutral
2 urukhais moved from S. Mirkwood to W. Mirkwood
Combat - Saruman
Battle in W. Mirkwood
Saruman attack with 2 urukhais
Elves defend with 1 ents
Saruman roll dice for 2 urukhais in W. Mirkwood, round 2 : 0/2 hits, 0.67 expected hits
Elves roll dice for 1 ents in W. Mirkwood, round 2 : 0/1 hits, 0.50 expected hits
Saruman roll dice for 2 urukhais in W. Mirkwood, round 3 : 0/2 hits, 0.67 expected hits
Elves roll dice for 1 ents in W. Mirkwood, round 3 : 1/1 hits, 0.50 expected hits
1 urukhai owned by the Saruman lost in W. Mirkwood
1 urukhai retreated to S. Mirkwood
Elves win with 1 ents remaining. Battle score for attacker is -5
Casualties for Saruman: 1 urukhai
Non Combat Move - Saruman
Place Units - Saruman
10 fortificationss placed in Isengard
Turn Complete - Saruman
Saruman collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Saruman : -1.33
Elves : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Freefolk
Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
1 archers moved from E. Arnor to Cardolan
1 lightCavalry moved from E. Arnor to Cardolan
2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
1 archers, 2 hobbitss and 1 spearInfantry moved from Minhiriath to N. Enedwaith
Freefolk take N. Enedwaith from Neutral
2 hobbitss moved from Shire to Minhiriath
3 hobbitss moved from Bree to S. Downs
1 archers and 2 spearInfantrys moved from Breelands to S. Downs
2 lightCavalrys moved from Hobbiton to Cardolan
Combat - Freefolk
Battle in Cardolan
Freefolk attack with 3 archerss, 3 lightCavalrys and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 3 archerss, 3 lightCavalrys and 3 spearInfantrys in Cardolan, round 2 : 3/9 hits, 2.50 expected hits
Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Cardolan
Freefolk loses 0 PUs for violating Cardolans neutrality.
Freefolk win, taking Cardolan from Neutral with 3 archerss, 3 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
Place Units - Freefolk
3 lightCavalrys placed in Bree
1 lightCavalry placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Freefolk : 0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Mordor
Mordor buy 4 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Mordor
Mordor loses 0 PUs for violating S. Brown Landss neutrality.
7 orcss and 6 siegeTowers moved from S. Ithilien to E. Osg.
4 trollss moved from Minas Morgul to E. Osg.
3 nazguls moved from Minas Morgul to E. Osg.
7 orcss moved from Minas Morgul to S. Ithilien
1 siegeTower moved from Minas Morgul to S. Ithilien
1 orcs moved from Dagorlad to S. Brown Lands
Mordor take S. Brown Lands from Neutral
1 orcs moved from Dagorlad to S. Rhovanion
Combat - Mordor
Non Combat Move - Mordor
Place Units - Mordor
2 orcss placed in Dol Goldur
1 orcs, 1 siegeTower and 1 trolls placed in Minas Morgul
1 orcs placed in Udun
Turn Complete - Mordor
Mordor collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rohan
Rohan buy 1 heavyCavalry and 4 spearInfantrys; Remaining resources: 1 PUs;
Combat Move - Rohan
3 heavyCavalrys moved from Helms Deep to Isengard
3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys moved from Westfold to Isengard
Combat - Rohan
Battle in Isengard
Rohan attack with 6 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys
Goblins defend with 4 wargss; Saruman defend with 1 castle, 10 fortificationss, 2 towers, 9 urukhais and 1 wizard
Rohan roll dice for 6 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys in Isengard, round 2 : 7/19 hits, 6.50 expected hits
Saruman roll dice for 10 fortificationss, 2 towers, 9 urukhais, 4 wargss and 1 wizard in Isengard, round 2 : 4/26 hits, 7.33 expected hits
4 spearInfantrys owned by the Rohan and 7 fortificationss owned by the Saruman lost in Isengard
Rohan roll dice for 6 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry in Isengard, round 3 : 8/15 hits, 5.83 expected hits
Saruman roll dice for 3 fortificationss, 2 towers, 9 urukhais, 4 wargss and 1 wizard in Isengard, round 3 : 3/19 hits, 6.17 expected hits
4 wargss owned by the Goblins, 1 urukhai owned by the Saruman, 1 spearInfantry owned by the Rohan, 3 fortificationss owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Isengard
Rohan roll dice for 6 heavyCavalrys and 6 lightCavalrys in Isengard, round 4 : 5/12 hits, 5.00 expected hits
Saruman roll dice for 2 towers, 8 urukhais and 1 wizard in Isengard, round 4 : 4/11 hits, 4.67 expected hits
5 urukhais owned by the Saruman and 4 lightCavalrys owned by the Rohan lost in Isengard
Rohan roll dice for 6 heavyCavalrys and 2 lightCavalrys in Isengard, round 5 : 1/8 hits, 3.67 expected hits
Saruman roll dice for 2 towers, 3 urukhais and 1 wizard in Isengard, round 5 : 6/6 hits, 3.00 expected hits
4 heavyCavalrys owned by the Rohan, 1 urukhai owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Isengard
Rohan roll dice for 2 heavyCavalrys in Isengard, round 6 : 1/2 hits, 1.00 expected hits
Saruman roll dice for 2 towers, 2 urukhais and 1 wizard in Isengard, round 6 : 4/5 hits, 2.67 expected hits
2 heavyCavalrys owned by the Rohan and 1 urukhai owned by the Saruman lost in Isengard
Saruman win with 2 towers, 1 urukhai and 1 wizard remaining. Battle score for attacker is 3
Casualties for Rohan: 6 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys
Casualties for Saruman: 10 fortificationss and 8 urukhais
Casualties for Goblins: 4 wargss
Non Combat Move - Rohan
1 spearInfantry moved from Helms Deep to Westfold
Place Units - Rohan
4 spearInfantrys placed in Eastfold
1 heavyCavalry placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Saruman : -2.83
Rohan : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Goblins
Goblins buy 4 shooterss, 2 stabberss and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Goblins
1 stabbers moved from N. Dunland to S. Caves
1 wargs moved from S. Mirkwood to E. Emnet
Goblins take Wold from Rohan
Goblins take E. Emnet from Rohan
1 wargs moved from S. Mirkwood to Lorien
2 wargss moved from Dol Goldur to Lorien
2 batss moved from Moria to Lorien
1 stabbers moved from Anduin West Bank to Drimrill Dale
1 shooters and 1 stabbers moved from N. Caves to Drimrill Dale
1 shooters and 2 stabberss moved from Moria to Celebran
Combat - Goblins
Battle in Lorien
Goblins attack with 2 batss and 3 wargss
Elves defend with 1 castle and 3 towers
Goblins roll dice for 2 batss and 3 wargss in Lorien, round 2 : 1/5 hits, 1.67 expected hits
Elves roll dice for 3 towers in Lorien, round 2 : 2/3 hits, 2.00 expected hits
1 tower owned by the Elves and 2 wargss owned by the Goblins lost in Lorien
Goblins roll dice for 2 batss and 1 wargs in Lorien, round 3 : 0/3 hits, 1.00 expected hits
Elves roll dice for 2 towers in Lorien, round 3 : 2/2 hits, 1.33 expected hits
1 wargs owned by the Goblins and 1 bats owned by the Goblins lost in Lorien
retreated to Lorien
Elves win with 2 towers remaining. Battle score for attacker is -15
Casualties for Goblins: 1 bats and 3 wargss
Casualties for Elves: 1 tower
Battle in Drimrill Dale
Goblins attack with 1 shooters and 2 stabberss
Elves defend with 1 hunters
Goblins roll dice for 1 shooters and 2 stabberss in Drimrill Dale, round 2 : 0/2 hits, 0.50 expected hits
Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 1/1 hits, 0.50 expected hits
1 stabbers owned by the Goblins lost in Drimrill Dale
Goblins roll dice for 1 shooters and 1 stabbers in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits
Elves roll dice for 1 hunters in Drimrill Dale, round 3 : 1/1 hits, 0.50 expected hits
1 shooters owned by the Goblins lost in Drimrill Dale
Goblins roll dice for 1 stabbers in Drimrill Dale, round 4 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hunters in Drimrill Dale, round 4 : 0/1 hits, 0.50 expected hits
Goblins roll dice for 1 stabbers in Drimrill Dale, round 5 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hunters in Drimrill Dale, round 5 : 0/1 hits, 0.50 expected hits
Goblins roll dice for 1 stabbers in Drimrill Dale, round 6 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hunters in Drimrill Dale, round 6 : 0/1 hits, 0.50 expected hits
Goblins roll dice for 1 stabbers in Drimrill Dale, round 7 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hunters in Drimrill Dale, round 7 : 1/1 hits, 0.50 expected hits
1 stabbers owned by the Goblins lost in Drimrill Dale
Elves win with 1 hunters remaining. Battle score for attacker is -6
Casualties for Goblins: 1 shooters and 2 stabberss
Battle in Celebran
Goblins attack with 1 shooters and 2 stabberss
Elves defend with 1 wizard
Goblins roll dice for 1 shooters and 2 stabberss in Celebran, round 2 : 0/2 hits, 0.50 expected hits
Elves roll dice for 1 wizard in Celebran, round 2 : 0/1 hits, 0.67 expected hits
Goblins roll dice for 1 shooters and 2 stabberss in Celebran, round 3 : 0/2 hits, 0.50 expected hits
Elves roll dice for 1 wizard in Celebran, round 3 : 1/1 hits, 0.67 expected hits
1 shooters owned by the Goblins lost in Celebran
Goblins roll dice for 2 stabberss in Celebran, round 4 : 0/2 hits, 0.33 expected hits
Elves roll dice for 1 wizard in Celebran, round 4 : 1/1 hits, 0.67 expected hits
1 stabbers owned by the Goblins lost in Celebran
Goblins roll dice for 1 stabbers in Celebran, round 5 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 wizard in Celebran, round 5 : 1/1 hits, 0.67 expected hits
1 stabbers owned by the Goblins lost in Celebran
Elves win with 1 wizard remaining. Battle score for attacker is -6
Casualties for Goblins: 1 shooters and 2 stabberss
Non Combat Move - Goblins
1 bats moved from Lorien to Moria
Place Units - Goblins
4 shooterss, 2 stabberss and 1 trolls placed in Moria
Turn Complete - Goblins
Goblins collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Goblins : -4.67
Elves : 1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 13 hobbitss; Remaining resources: 0 PUs;
Combat Move - Elves
1 wizard moved from Celebran to Isengard
4 hunterss and 1 wizard moved from Fangorn to Isengard
3 hunterss moved from Rivendell to N. Caves
1 hunters moved from Drimrill Dale to N. Caves
1 ents moved from Carrock to Anduin West Bank
Elves take Anduin West Bank from Goblins
3 hunterss and 1 wizard moved from N. Dale to Celduin
3 hunterss and 1 wizard moved from N. Dale to S. Dale
1 ents moved from Lonely Mtn. to N. Dale
2 hunterss moved from Gladden to S. Mirkwood
1 ents moved from W. Mirkwood to S. Mirkwood
1 ents moved from Gladden to S. Mirkwood
1 hobbits moved from Rivendell to Eregion
6 hunterss and 2 wizards moved from Eregion to S. Caves
Elves take N. Dunland from Goblins
Combat - Elves
Battle in S. Mirkwood
Elves attack with 2 entss and 2 hunterss
Saruman defend with 1 urukhai
Elves roll dice for 2 entss and 2 hunterss in S. Mirkwood, round 2 : 0/4 hits, 1.67 expected hits
Goblins roll dice for 1 urukhai in S. Mirkwood, round 2 : 1/1 hits, 0.33 expected hits
1 hunters owned by the Elves lost in S. Mirkwood
Elves roll dice for 2 entss and 1 hunters in S. Mirkwood, round 3 : 1/3 hits, 1.33 expected hits
Goblins roll dice for 1 urukhai in S. Mirkwood, round 3 : 0/1 hits, 0.33 expected hits
1 urukhai owned by the Saruman lost in S. Mirkwood
Elves win, taking S. Mirkwood from Goblins with 2 entss and 1 hunters remaining. Battle score for attacker is 1
Casualties for Elves: 1 hunters
Casualties for Saruman: 1 urukhai
Battle in Isengard
Elves attack with 4 hunterss and 2 wizards
Saruman defend with 1 castle, 2 towers, 1 urukhai and 1 wizard
Elves roll dice for 4 hunterss and 2 wizards in Isengard, round 2 : 3/6 hits, 2.67 expected hits
Saruman roll dice for 2 towers, 1 urukhai and 1 wizard in Isengard, round 2 : 3/4 hits, 2.33 expected hits
3 hunterss owned by the Elves, 1 urukhai owned by the Saruman and 2 towers owned by the Saruman lost in Isengard
Elves roll dice for 1 hunters and 2 wizards in Isengard, round 3 : 0/3 hits, 1.67 expected hits
Saruman roll dice for 1 wizard in Isengard, round 3 : 0/1 hits, 0.67 expected hits
Elves roll dice for 1 hunters and 2 wizards in Isengard, round 4 : 1/3 hits, 1.67 expected hits
Saruman roll dice for 1 wizard in Isengard, round 4 : 0/1 hits, 0.67 expected hits
1 wizard owned by the Saruman lost in Isengard
Elves captures 14PUs while taking Saruman capital
Elves win, taking Isengard from Saruman with 1 hunters and 2 wizards remaining. Battle score for attacker is 11
Casualties for Elves: 3 hunterss
Casualties for Saruman: 2 towers, 1 urukhai and 1 wizard
Battle in N. Caves
Elves attack with 4 hunterss
Goblins defend with 1 castle, 1 shooters and 1 stabbers
Elves roll dice for 4 hunterss in N. Caves, round 2 : 1/4 hits, 1.33 expected hits
Goblins roll dice for 1 shooters and 1 stabbers in N. Caves, round 2 : 0/2 hits, 0.50 expected hits
1 stabbers owned by the Goblins lost in N. Caves
Elves roll dice for 4 hunterss in N. Caves, round 3 : 0/4 hits, 1.33 expected hits
Goblins roll dice for 1 shooters in N. Caves, round 3 : 1/1 hits, 0.33 expected hits
1 hunters owned by the Elves lost in N. Caves
Elves roll dice for 3 hunterss in N. Caves, round 4 : 2/3 hits, 1.00 expected hits
Goblins roll dice for 1 shooters in N. Caves, round 4 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in N. Caves
Elves win, taking N. Caves from Goblins with 3 hunterss remaining. Battle score for attacker is 0
Casualties for Goblins: 1 shooters and 1 stabbers
Casualties for Elves: 1 hunters
Battle in S. Caves
Elves attack with 6 hunterss and 2 wizards
Goblins defend with 1 castle, 4 shooterss and 4 stabberss
Elves roll dice for 6 hunterss and 2 wizards in S. Caves, round 2 : 1/8 hits, 3.33 expected hits
Goblins roll dice for 4 shooterss and 4 stabberss in S. Caves, round 2 : 1/8 hits, 2.00 expected hits
1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in S. Caves
Elves roll dice for 5 hunterss and 2 wizards in S. Caves, round 3 : 2/7 hits, 3.00 expected hits
Goblins roll dice for 4 shooterss and 3 stabberss in S. Caves, round 3 : 2/7 hits, 1.83 expected hits
2 hunterss owned by the Elves and 2 stabberss owned by the Goblins lost in S. Caves
Elves roll dice for 3 hunterss and 2 wizards in S. Caves, round 4 : 2/5 hits, 2.33 expected hits
Goblins roll dice for 4 shooterss and 1 stabbers in S. Caves, round 4 : 1/5 hits, 1.50 expected hits
1 shooters owned by the Goblins, 1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in S. Caves
Elves roll dice for 2 hunterss and 2 wizards in S. Caves, round 5 : 2/4 hits, 2.00 expected hits
Goblins roll dice for 3 shooterss in S. Caves, round 5 : 1/3 hits, 1.00 expected hits
2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in S. Caves
Elves roll dice for 1 hunters and 2 wizards in S. Caves, round 6 : 3/3 hits, 1.67 expected hits
Goblins roll dice for 1 shooters in S. Caves, round 6 : 1/1 hits, 0.33 expected hits
1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in S. Caves
Elves win, taking S. Caves from Goblins with 2 wizards remaining. Battle score for attacker is -8
Casualties for Elves: 6 hunterss
Casualties for Goblins: 4 shooterss and 4 stabberss
Battle in Celduin
Elves attack with 3 hunterss and 1 wizard
Rhun defend with 1 chariotArchers and 1 spearInfantry
Elves roll dice for 3 hunterss and 1 wizard in Celduin, round 2 : 3/4 hits, 1.67 expected hits
Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Celduin, round 2 : 1/2 hits, 0.67 expected hits
1 spearInfantry owned by the Rhun, 1 hunters owned by the Elves and 1 chariotArchers owned by the Rhun lost in Celduin
Elves win, taking Celduin from Rhun with 2 hunterss and 1 wizard remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
Battle in S. Dale
Elves attack with 3 hunterss and 1 wizard
Rhun defend with 1 chariotArchers and 1 spearInfantry
Elves roll dice for 3 hunterss and 1 wizard in S. Dale, round 2 : 2/4 hits, 1.67 expected hits
Rhun roll dice for 1 chariotArchers and 1 spearInfantry in S. Dale, round 2 : 1/2 hits, 0.67 expected hits
1 spearInfantry owned by the Rhun, 1 hunters owned by the Elves and 1 chariotArchers owned by the Rhun lost in S. Dale
Elves win, taking S. Dale from Rhun with 2 hunterss and 1 wizard remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
Non Combat Move - Elves
Place Units - Elves
4 hobbitss placed in Lorien
8 hobbitss placed in Rivendell
1 hobbits placed in High Mirkwood
Turn Complete - Elves
Elves collect 45 PUs; end with 59 PUs
Combat Hit Differential Summary :
Goblins : -0.50
Saruman : -0.67
Elves : -5.33
Rhun : 0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 galleon and 5 rafts; Remaining resources: 0 PUs;
Combat Move - Haradrim
1 galleon and 5 rafts moved from Bay of Harad to Harad Sea Coast
2 caravels and 5 galleons moved from Umbar Peninsula Coast to Harad Sea Coast
4 corsairss, 2 oliphants and 4 spearInfantrys moved from S. Ithilien to E. Osg.
2 oliphants and 4 spearInfantrys moved from Debatable Land to S. Ithilien
3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land
Non Combat Move - Haradrim
Place Units - Haradrim
1 galleon and 5 rafts placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :