@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III
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I think this strategy has some aspects I don’t understand. It doesn’t seem very good.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to 54 Sea Zone Purchase Units - Americans Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 54 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 54 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 cruiser and 1 submarine moved from 101 Sea Zone to 88 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 1 fighter and 11 infantry moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 11 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 : 0/12 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 3 : 4/12 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 2 fighters moved from 92 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Gibraltar to 96 Sea Zone 2 fighters moved from Gibraltar to Algeria 1 armour and 1 infantry moved from Suriname to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 cruiser moved from 39 Sea Zone to 43 Sea Zone Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat - British Battle in 43 Sea Zone British attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone British win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Battle in Algeria British attack with 1 armour, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 2 cruisers in Algeria, round 2 : 2/2 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 fighters moved from Algeria to Gibraltar 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 bomber and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 3 aaGuns, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber moved from Burma to Yunnan 1 battleship moved from 39 Sea Zone to 76 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
British : 0.33 Italians : 0.67 Americans : -2.00 Chinese : -0.67 Neutral_Axis : -0.33 Japanese : -1.67
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@simon33 said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:
I think this strategy has some aspects I don’t understand. It doesn’t seem very good.
There were an unseemly number of defensive hits against Japan. It works better when Japan goes even to up (but so do most strategies :P ).
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 battleship, 2 cruisers, 1 submarine and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 3 infantry moved from Tobruk to Libya 1 armour, 1 artillery and 2 infantry moved from Greece to Bulgaria 1 armour moved from Bulgaria to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Non Combat Move - ANZAC 2 fighters moved from Java to Yunnan 1 fighter moved from Java to India 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,6,1,4,2,4,2,6,2,4 ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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FYI: I’m going to be out of town for the next week, so my posting will probably be intermittent at best.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Research Technology - Germans Combat Move - Germans 1 armour moved from Baltic States to Novgorod Germans take Belarus from Russians Germans take Novgorod from Russians 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 carrier and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 6 infantry moved from Karelia to Novgorod Purchase Units - Germans Germans buy 10 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans
Combat Hit Differential Summary :
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@BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:
FYI: I’m going to be out of town for the next week, so my posting will probably be intermittent at best.
Ok.
Anyway, scramble from Gibraltar?
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Research Technology - Germans Combat Move - Germans 1 armour moved from Baltic States to Novgorod Germans take Belarus from Russians Germans take Novgorod from Russians 1 marine moved from Western Germany to 112 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 6 infantry moved from Karelia to Novgorod 1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western Germany to 91 Sea Zone Purchase Units - Germans Germans buy 10 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans
Combat Hit Differential Summary :
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@simon33 said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:
@BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:
FYI: I’m going to be out of town for the next week, so my posting will probably be intermittent at best.
Ok.
Anyway, scramble from Gibraltar?
Just swapping a ftr for the tac in SZ91. Same Q: Scramble from Gibraltar.
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No scramble please.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Research Technology - Germans Combat Move - Germans 1 armour moved from Baltic States to Novgorod Germans take Belarus from Russians Germans take Novgorod from Russians 1 marine moved from Western Germany to 112 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 6 infantry moved from Karelia to Novgorod 1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western Germany to 91 Sea Zone Purchase Units - Germans Germans buy 10 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Gibraltar Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine British defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 fighter AA fire in Gibraltar : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine in Gibraltar, round 2 : 0/6 hits, 2.17 expected hits British roll dice for 1 aaGun, 3 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2.33 expected hits 1 aaGun owned by the British and 2 infantry owned by the Germans lost in Gibraltar Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 marine in Gibraltar, round 3 : 3/4 hits, 1.67 expected hits British roll dice for 3 fighters and 1 infantry in Gibraltar, round 3 : 1/4 hits, 2.33 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the British lost in Gibraltar Germans roll dice for 1 armour, 1 fighter and 1 marine in Gibraltar, round 4 : 2/3 hits, 1.33 expected hits British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British and 1 marine owned by the Germans lost in Gibraltar Germans win, taking Gibraltar from British with 1 armour and 1 fighter remaining. Battle score for attacker is 23 Casualties for Germans: 1 artillery, 2 infantry and 1 marine Casualties for British: 1 aaGun, 2 fighters and 1 infantry Casualties for Americans: 1 fighter Non Combat Move - Germans 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to Tunisia 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 3 bombers moved from Western Germany to Eastern Poland 2 armour, 1 artillery and 3 infantry moved from Poland to Eastern Poland 5 armour and 11 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Germany to Poland 1 artillery and 3 infantry moved from Western Germany to Germany 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Western Germany to Bessarabia 1 infantry moved from Romania to Bessarabia 1 artillery and 5 infantry moved from Romania to Eastern Poland 3 aaGuns, 3 artilleries and 16 infantry moved from Baltic States to Novgorod Place Units - Germans 10 artilleries placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Gibraltar : : -0.17 British : -1.33
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Bring to the top.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Russians 1 armour moved from Bryansk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 aaGun and 1 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 7/17 hits, 2.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 2 infantry moved from Volgograd to Tambov 1 artillery and 9 infantry moved from Russia to Bryansk 1 fighter moved from Szechwan to Russia 1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan 1 aaGun and 4 infantry moved from Archangel to Smolensk 4 infantry moved from Archangel to Vologda Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : 4.17 Japanese : 0.67
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@simon33 said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:
Bring to the top.
Thanks! Made it much easier to find.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 3 artilleries and 4 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Guam to 21 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from French Indo China to 43 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Java Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Celebes Battle in Malaya Battle in Java Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 aaGun and 1 infantry AA fire in Java : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Sumatra Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 0/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 3 : 3/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 43 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 43 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Japanese 1 fighter moved from Java to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Sumatra to 42 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 43 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 tactical_bomber moved from 35 Sea Zone to Japan 1 fighter moved from Kiangsi to Japan 1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from Jehol to Chahar 1 artillery moved from Suiyuyan to Hopei 2 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -0.50 ANZAC : 0.67 AA fire in Java : : -0.17 UK_Pacific : 0.67 Japanese : -2.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 3 fighters moved from Queensland to Caroline Islands 1 bomber moved from Queensland to 37 Sea Zone 1 armour and 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Caroline Islands, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Guam from Japanese, taking Caroline Islands from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 5 fighters moved from Caroline Islands to 33 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 cruiser, 1 destroyer and 1 submarine moved from 88 Sea Zone to 101 Sea Zone 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 2 aaGuns and 2 infantry moved from Central United States to Eastern United States 1 bomber moved from 37 Sea Zone to India Place Units - Americans 1 fighter placed in Eastern United States 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Sikang to Hunan Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - British 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Rhodesia to Tanganyika Territory 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 bomber moved from Egypt to Tanganyika Territory Purchase Units - British British buy 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat - British Battle in Gibraltar British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 airfield, 1 armour and 1 harbour British roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Iraq British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Tanganyika Territory British attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Tanganyika Territory, round 2 : 3/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 3 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 artillery and 1 bomber in Tanganyika Territory, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 bomber in Tanganyika Territory, round 4 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 bomber in Tanganyika Territory, round 5 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 bomber in Tanganyika Territory, round 6 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 artillery owned by the British lost in Tanganyika Territory British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 bomber moved from Tanganyika Territory to Egypt 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 2 fighters moved from Gibraltar to 92 Sea Zone Place Units - British 1 carrier and 2 submarines placed in 98 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : 0.50 British : -0.50 Italians : 1.33 Americans : -1.33 AA fire in Caroline Islands : : -0.50 Chinese : 0.33 Neutral_Axis : 0.00 Japanese : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from British 1 armour moved from Bessarabia to Eastern Poland Italians take Western Ukraine from Russians 1 armour and 1 mech_infantry moved from Romania to Belarus Italians take Belarus from Russians 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 fighter, 1 submarine and 2 transports British defend with 1 carrier, 2 cruisers, 2 fighters and 2 transports Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 fighter and 2 transports in 92 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 carrier, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 2 cruisers owned by the British and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 fighter and 2 transports in 92 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 2 fighters in 92 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 transport owned by the British, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 64 Casualties for British: 1 carrier, 2 cruisers, 2 fighters and 2 transports Casualties for Italians: 1 fighter Battle in Gibraltar Italians attack with 1 artillery, 3 infantry and 1 marine British defend with 1 airfield, 1 armour and 1 harbour Italians roll dice for 1 artillery, 3 infantry and 1 marine in Gibraltar, round 2 : 0/5 hits, 1.33 expected hits British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 3 infantry and 1 marine in Gibraltar, round 3 : 1/5 hits, 1.33 expected hits British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Morocco from Neutral_Axis 1 artillery and 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Northern Italy to Romania 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -3.00
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Ugh… That went way worse than I anticipated…
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from India to Yunnan Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33