Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUsPost League Game Results Here
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Simon (Axis) over Weddingsinger (Allies) BM3 1940
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666 (Axis) over weddingsinger (Allies) BM3 1940
https://www.axisandallies.org/forums/topic/33606/weddingsinger-allies-v-666-game-2/198?page=8
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StuckTojo (allies+24) over Odonis No VC 19L
https://www.axisandallies.org/forums/topic/33579/odonis-axis-vs-stucktojo-allies-24-no-vc-19l/83
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Yanksaldaway (Axis) Vs dawgoneit (Allies) 24 Bid - dawgoneit (Allies) 24 Bid-https://www.axisandallies.org/forums/topic/33424/yanksaldaway-axis-vs-dawgoneit-allies-24-bid/76
its been 25 days. if he returns i’ll be glad to finish the game -
dawgoneit (Axis) vs DannyDuck716 (Allies) BM3 Game 2
Dawgoneit wins by taking London and Sydney!https://www.axisandallies.org/forums/topic/33559/dawgoneit-axis-vs-dannyduck716-allies-bm3
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Karl7 (Axis +0) defeats Argothair (Allies) at BM3 with an effective Sea Lion after American reinforcements charge to Iceland to prepare to liberate London…and then realize they don’t have quite enough to get the job done and go back to Canada. London was finally liberated on round 11, but by then it was too late for the Allies, and Argothair surrendered. Rumors that the Allied High Command was bribed by an offer of a rematch at Axis +6 are merely enemy propaganda and should be entirely discounted.
https://www.axisandallies.org/forums/topic/33561/g40bml-argothair-allies-vs-karl7/141
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https://www.axisandallies.org/forums/topic/33588/karl7-allies-vs-vonalba-axis-bm3/139
karl7-allies over vonalba-axis
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Ah, what a comforting feeling. It’s like the good ol’ days again, with Karl on top of his game.
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@gamerman01 said in Post League Game Results Here:
Ah, what a comforting feeling. It’s like the good ol’ days again, with Karl on top of his game.
KILL!
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KILL KILL KILL!
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Karl7 (Allies) over simon33 (Axis) BM3
https://www.axisandallies.org/forums/topic/33587/karl7-allies-vs-simon33-axis-bm3-game-iv/149
@gamerman01 said in Post League Game Results Here:
Ah, what a comforting feeling. It’s like the good ol’ days again, with Karl on top of his game.
It would seem so, winning here even straight up! I think the Barbarossa lacked the artillery in the mid rounds. Then some curious miscues.
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Shin Ji (Axis) wins over OwenToo (Allies) BM3
https://www.axisandallies.org/forums/topic/33687/19l-shin-ji-axis-vs-owentoo-game-1/63
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https://www.axisandallies.org/forums/topic/33548/19-bm3-lyonsj-ax-vs-giallo-all/117
Whoops think I have it right now.
Giallo (Allies) over LyonsJ(axis) BM3 no bid/tech
Good game my friend!
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DannyDuck716 (Axis) vs Wizmark (Allies) game 2
Wizmark winshttps://www.axisandallies.org/forums/topic/33499/dannyduck716-axis-vs-wizmark-allies-bm3-game-2/175
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L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 1
Sovietishcat over AetV
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19L Sovietishcat (L) vs VonAlba (X)
VonAlba defeats Sovietishcat
https://www.axisandallies.org/forums/topic/33703/sovietishcat-allies-vs-vonalba-axis-bm3/101?page=5
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Lebowsky (Axis) over Odonis (Allies) BM3L19
https://www.axisandallies.org/forums/topic/33492/odonis-allies-vs-lebowsky-axis-bm3l19-round-2/111
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@dawgoneit Owentoo (Axis) over Samuel06 (Allies)
https://www.axisandallies.org/forums/topic/33700/owentoo-axis-vs-samuel06-allies-bm3/74 -
https://www.axisandallies.org/forums/topic/33643/adam514-axis-vs-giallo-allies-3-bm3/84
Adam over giallo(allies bm3
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https://www.axisandallies.org/forums/topic/33632/jdow-axis-vs-giallo-bm3/199
JDOW(axis) over giallo bm3





