L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 1

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Iraq to India
            2 bombers moved from Iraq to India
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
    
        Combat - Americans
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                    AA fire in India : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 7,7 and causes: 6 damage to unit: factory_minor
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in India causes 10 damage total.  Damaged units is as follows: factory_minor = 6, harbour = 4
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            3 artilleries and 2 infantry moved from Norway to 112 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 destroyers moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
            2 carriers moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 marines and 5 submarines moved from 31 Sea Zone to 49 Sea Zone
            1 destroyer moved from 32 Sea Zone to 49 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            3 bombers moved from Eastern United States to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            3 bombers moved from India to West India
            4 bombers moved from Iraq to West India
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            4 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Anhwe to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shantung to Anhwe
            14 infantry moved from Kweichow to Anhwe
            1 fighter moved from Kansu to Anhwe
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 5 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in 98 Sea Zone
                British attack with 2 destroyers and 1 submarine
                Italians defend with 1 submarine
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Norway to Normandy Bordeaux
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 armour and 2 mech_infantrys moved from Eastern Persia to West India
            4 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Russia to Caucasus
            1 fighter moved from Northwest Persia to West India
            1 fighter moved from Russia to West India
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - British
            3 armour placed in Iraq
            2 armour and 1 mech_infantry placed in Persia
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Kweichow: 1 fighter
            EDIT: Adding units owned by British to West India: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1,00
    Italians : -0,17
    Chinese : -1,17
    AA fire in India : : 0,33
    Japanese : 0,67
    

    Savegame

  • '19

    @aequitas-et-veritas Please use last post, I had to do a NCM edit


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Samara
                  Italians take Tambov from Russians
                  Italians take Samara from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 armour moved from Romania to Ukraine
            1 mech_infantry moved from Ukraine to Rostov
            1 armour moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from Denmark to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,2,6,6
            Italians collect 15 PUs (6 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Note to my self:

    T6 G
    T7/8 B

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            3 fighters moved from Norway to Normandy Bordeaux
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from Norway to United Kingdom
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            3 armour, 3 infantry and 4 mech_infantrys moved from Novgorod to Archangel
            2 mech_infantrys moved from Eastern Poland to Smolensk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from Rostov to Smolensk
            3 bombers moved from Rostov to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Novgorod to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 bomber moved from Western Germany to Finland
            2 artilleries and 2 infantry moved from Rostov to Volgograd
            13 armour and 16 mech_infantrys moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
    

    Savegame


  • @Sovietishcat sending Interceptors?

  • '19

    @aequitas-et-veritas yes; uk fighter to be last!

  • '19

    @aequitas-et-veritas so all the fighters please


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            3 armour, 3 infantry and 4 mech_infantrys moved from Novgorod to Archangel
            2 mech_infantrys moved from Eastern Poland to Smolensk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from Rostov to Smolensk
            3 bombers moved from Rostov to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Novgorod to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 bomber moved from Western Germany to Finland
            2 artilleries and 2 infantry moved from Rostov to Volgograd
            13 armour and 16 mech_infantrys moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Russians launches 3 interceptors out of Russia
                    Attackers Fire,  : 1/4 hits, 0,83 expected hits
                    Defenders Fire,  : 1/3 hits, 1,00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Norway
            Battle in Bryansk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Norway from Americans, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 3 armour, 3 infantry and 4 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 3 armour, 3 infantry and 4 mech_infantrys in Archangel, round 2 : 1/10 hits, 2,67 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Finland
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 13 armour and 19 mech_infantrys
                British defend with 1 fighter and 7 infantry; Russians defend with 1 armour
                    Germans roll dice for 13 armour and 19 mech_infantrys in Caucasus, round 2 : 12/32 hits, 9,67 expected hits
                    Russians roll dice for 1 armour, 1 fighter and 7 infantry in Caucasus, round 2 : 4/9 hits, 3,50 expected hits
                    1 armour owned by the Russians, 4 mech_infantrys owned by the Germans, 7 infantry owned by the British and 1 fighter owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 13 armour and 15 mech_infantrys remaining. Battle score for attacker is 21
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 1 armour
                Casualties for British: 1 fighter and 7 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 tactical_bombers moved from Smolensk to Ukraine
            1 aaGun moved from Novgorod to Archangel
            2 bombers moved from Russia to Ukraine
            1 bomber moved from Finland to Bessarabia
            1 aaGun moved from Denmark to Western Germany
            8 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Rostov to Tambov
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            4 mech_infantrys moved from Eastern Poland to Archangel
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 infantry placed in Western Germany
            1 bomber placed in Western Germany
            Germans undo move 3.
            4 infantry and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,50
    Germans : 0,50
    Defenders Fire,  : : 0,00
    Americans : -0,33
    Attackers Fire,  : : 0,17
    Russians : 0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 24 PUs; 
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            28 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Bryansk
            1 artillery moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            19 artilleries moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            17 infantry moved from Kweichow to Hunan
            8 armour and 3 mech_infantrys moved from Russia to Samara
    
        Combat - Russians
            Battle in Hunan
                Russians attack with 17 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 17 infantry in Hunan, round 2 : 3/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Russians win, taking Hunan from Japanese with 17 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery and 1 tactical_bomber in Bryansk, round 3 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Tambov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Samara
                Russians attack with 8 armour, 19 artilleries, 28 infantry and 3 mech_infantrys
                Italians defend with 1 armour
                    Russians roll dice for 8 armour, 19 artilleries, 28 infantry and 3 mech_infantrys in Samara, round 2 : 19/58 hits, 18,67 expected hits
                    Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 8 armour, 19 artilleries, 27 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 mech_infantry moved from Russia to Kazakhstan
            3 aaGuns moved from Russia to Samara
            2 aaGuns moved from Kweichow to Hunan
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Italians : -0,17
    Russians : -0,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor, 4x harbour; Remaining resources: 54 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
            1 bomber and 2 fighters moved from Japan to Manchuria
            1 mech_infantry moved from Kiangsi to Kiangsu
                  Japanese take Kiangsu from Chinese
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Manchuria, round 2 : 3/5 hits, 2,33 expected hits
                    Chinese roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Manchuria, round 3 : 0/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Manchuria, round 4 : 3/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 bomber, 1 fighter and 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Manchuria to 6 Sea Zone
            2 fighters moved from Kwangtung to India
            1 tactical_bomber moved from French Indo China to India
            1 marine moved from Ceylon to 39 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 submarine, 3 tactical_bombers and 2 transports moved from 39 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 bombers moved from French Indo China to Ukraine
            2 bombers moved from Philippines to French Indo China
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 fighter moved from 44 Sea Zone to Celebes
            1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
            2 artilleries placed in Kwangtung
            Japanese undo move 2.
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,00
    Japanese : 0,33
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 49 Sea Zone to 45 Sea Zone
            2 fighters moved from 49 Sea Zone to 45 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            3 bombers moved from United Kingdom to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 fighters moved from United Kingdom to Western Germany
    

    Savegame

  • '19

    @aequitas-et-veritas Do you send interceptors in W.Germany?


  • @Sovietishcat No Thank you.

  • '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 49 Sea Zone to 45 Sea Zone
            2 fighters moved from 49 Sea Zone to 45 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            3 bombers moved from United Kingdom to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 fighters moved from United Kingdom to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0,50 expected hits
                Bombing raid in Western Germany rolls: 8,8,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 marines and 5 submarines moved from 49 Sea Zone to 54 Sea Zone
            1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            7 bombers moved from West India to Northern Territory
            3 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
            3 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters moved from 45 Sea Zone to Northern Territory
            1 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 fighters and 1 tactical_bomber placed in Normandy Bordeaux
            1 fighter placed in Eastern United States
            4 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,50
    Americans : 1,67
    Japanese : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            15 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Kiangsu to Suiyuyan
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            4 infantry placed in Kiangsi
            1 infantry placed in Jehol
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 49 Sea Zone to 45 Sea Zone
            2 fighters moved from 49 Sea Zone to 45 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            3 bombers moved from United Kingdom to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 fighters moved from United Kingdom to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0,50 expected hits
                Bombing raid in Western Germany rolls: 8,8,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 marines and 5 submarines moved from 49 Sea Zone to 54 Sea Zone
            1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            7 bombers moved from West India to Northern Territory
            3 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
            3 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters moved from 45 Sea Zone to Northern Territory
            1 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 fighters and 1 tactical_bomber placed in Normandy Bordeaux
            1 fighter placed in Eastern United States
            4 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            15 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Kiangsu to Suiyuyan
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            4 infantry placed in Kiangsi
            1 infantry placed in Jehol
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            2 armour and 4 mech_infantrys moved from West India to Eastern Persia
            3 fighters and 20 infantry moved from West India to Eastern Persia
            3 aaGuns moved from West India to Eastern Persia
            3 artilleries moved from West India to Eastern Persia
            2 armour and 1 mech_infantry moved from Persia to Eastern Persia
            3 infantry moved from Persia to Northwest Persia
            4 infantry moved from Iraq to Northwest Persia
            4 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
            1 aaGun, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Iraq to Persia
    
        Place Units - British
            2 armour and 1 artillery placed in Persia
            3 infantry placed in Iraq
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,50
    Americans : 1,67
    Chinese : 0,00
    Japanese : -0,50
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            3 mech_infantrys moved from Queensland to Northern Territory
            2 infantry moved from Queensland to Northern Territory
            2 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns moved from Queensland to Northern Territory
            2 fighters moved from Normandy Bordeaux to United Kingdom
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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