@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
9 artilleries and 16 infantry moved from Germany to Poland
1 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
1 artillery moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
3 armour moved from France to Normandy Bordeaux
1 armour moved from France to Germany
1 mech_infantry moved from France to Germany
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
2 fighters moved from Holland Belgium to 97 Sea Zone
4 tactical_bombers moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
2 infantry moved from Yugoslavia to Northern Italy
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
3 infantry moved from Bulgaria to Romania
1 mech_infantry moved from France to Germany
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Gibraltar
Battle in 96 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 1 cruiser
Germans roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win, taking Gibraltar from British with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Germans attack with 4 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 destroyer and 1 fighter
Germans roll dice for 4 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 7/9 hits, 5,17 expected hits
British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
1 destroyer owned by the British, 3 tactical_bombers owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 tactical_bombers
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Non Combat Move - Germans
2 bombers moved from 96 Sea Zone to Alexandria
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 aaGuns moved from Holland Belgium to Western Germany
3 aaGuns moved from Germany to Poland
Place Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1,50
British : 1,17
French : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
5 infantry moved from Novgorod to Belarus
3 armour moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
3 armour moved from Ukraine to Belarus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Ukraine to Rostov
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
2 mech_infantrys placed in Volgograd
1 artillery placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
2 marines moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 destroyers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Siam to Burma
2 bombers, 8 fighters and 4 tactical_bombers moved from Kwangsi to Burma
1 artillery moved from Kwangtung to Kwangsi
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 destroyers and 2 transports
British defend with 1 cruiser
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from UK_Pacific with 1 battleship, 3 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 9 fighters and 4 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 2 fighters and 8 infantry
AA fire in Burma : 2/9 hits, 1,50 expected hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in Burma, round 2 : 8/13 hits, 7,50 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters and 8 infantry in Burma, round 2 : 7/11 hits, 4,33 expected hits
7 fighters owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers and 4 tactical_bombers in Burma, round 3 : 6/6 hits, 3,33 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 3 infantry in Burma, round 3 : 2/6 hits, 2,67 expected hits
2 tactical_bombers owned by the Japanese, 1 artillery owned by the British, 3 infantry owned by the British and 2 fighters owned by the British lost in Burma
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -49
Casualties for Japanese: 9 fighters and 2 tactical_bombers
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters and 8 infantry
Battle in Malaya
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shan State to 37 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
2 marines moved from 36 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 bombers and 2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from 45 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 airfield and 1 harbour placed in French Indo China
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,50
AA fire in Burma : : 0,50
ANZAC : -0,33
UK_Pacific : 1,33
Japanese : 3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 5 bombers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Western United States to 91 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 5 bombers
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 5 bombers in 91 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 27
Casualties for Americans: 1 bomber
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - Americans
4 bombers moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 artillery and 1 infantry moved from Central United States to Western United States
Place Units - Americans
5 bombers placed in Western United States
2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3
Americans collect 46 PUs (4 lost to blockades); end with 46 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0,17
Americans : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
3 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 5 bombers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Western United States to 91 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 5 bombers
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 5 bombers in 91 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 27
Casualties for Americans: 1 bomber
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - Americans
4 bombers moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 artillery and 1 infantry moved from Central United States to Western United States
Place Units - Americans
5 bombers placed in Western United States
2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3
Americans collect 46 PUs (4 lost to blockades); end with 46 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
3 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
4 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Eire to United Kingdom
1 armour moved from Alberta Saskatchewan Manitoba to Western United States
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
Place Units - British
1 armour placed in Union of South Africa
1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
1 armour placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : -0,17
Americans : -1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits, 4,17 expected hits
Combat Hit Differential Summary :
Italians : 1,50
British : -0,33
ool for egypt
@VonAlba best ool; Anzac troops first
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits, 4,17 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/14 hits, 5,50 expected hits
2 infantry owned by the ANZAC, 1 bomber owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Alexandria
British win with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery and 5 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 bomber and 2 infantry
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Alexandria
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 bomber and 2 fighters moved from Egypt to Alexandria
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1,50
British : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits, 4,17 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/14 hits, 5,50 expected hits
2 infantry owned by the ANZAC, 1 bomber owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Alexandria
British win with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery and 5 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 bomber and 2 infantry
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Alexandria
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 bomber and 2 fighters moved from Egypt to Alexandria
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns
EDIT: Adding units owned by Germans to Romania: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,50
British : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from French West Africa to Egypt
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
9 artilleries and 15 infantry moved from Poland to Eastern Poland
1 armour and 12 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Normandy Bordeaux to Southern France
3 armour moved from Normandy Bordeaux to Northern Italy
1 artillery and 7 infantry moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 transports moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
2 bombers, 3 fighters and 2 tactical_bombers moved from Alexandria to Egypt
2 fighters moved from Southern Italy to Egypt
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
Combat - Germans
Germans creates battle in territory 101 Sea Zone
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 destroyers
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 destroyers in 101 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 7/13 hits, 6,50 expected hits
British roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/11 hits, 5,00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 3 fighters owned by the Germans, 2 infantry owned by the Germans, 1 infantry owned by the French, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 2/7 hits, 4,17 expected hits
British roll dice for 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2,50 expected hits
1 tactical_bomber owned by the British, 2 fighters owned by the Germans and 1 fighter owned by the British lost in Egypt
Germans roll dice for 1 armour, 2 bombers and 2 tactical_bombers in Egypt, round 4 : 2/5 hits, 3,00 expected hits
British roll dice for 2 fighters in Egypt, round 4 : 1/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 1 fighter and 1 infantry
Non Combat Move - Germans
2 bombers moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to 98 Sea Zone
3 aaGuns moved from Poland to Eastern Poland
2 aaGuns moved from Western Germany to Northern Italy
1 aaGun moved from Normandy Bordeaux to Southern France
1 submarine moved from 89 Sea Zone to 86 Sea Zone
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -3,00
British : 0,17
Americans : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to 98 Sea Zone
1 armour and 1 mech_infantry moved from Szechwan to Shan State
1 artillery and 2 infantry moved from Novgorod to Baltic States
Combat - Russians
Combat Hit Differential Summary :
OOL sz 98?
max defence
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to 98 Sea Zone
1 armour and 1 mech_infantry moved from Szechwan to Shan State
1 artillery and 2 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in 98 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 tactical_bomber and 2 transports; Italians defend with 1 cruiser and 1 transport
Russians roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in 98 Sea Zone
retreated to 98 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -21
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
Russians win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
1 tactical_bomber owned by the Germans forced to land in Alexandria
Non Combat Move - Russians
1 fighter moved from 98 Sea Zone to Trans-Jordan
4 aaGuns, 6 armour and 2 artilleries moved from Belarus to Bryansk
17 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 artillery and 4 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 1,83
Japanese : -0,33
@VonAlba I landed the tac bomber on Alexandria since I hit the AC, please feel free to edit the tac on Egypt if you want to!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
2 marines moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 artilleries moved from 39 Sea Zone to India
1 infantry moved from French Indo China to Shan State
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from French Indo China to Shan State
2 tactical_bombers moved from 37 Sea Zone to India
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 marine moved from 39 Sea Zone to Ceylon
1 marine moved from 39 Sea Zone to India
2 bombers moved from French Indo China to Shan State
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Shan State
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Shan State to India
3 infantry moved from Jehol to Anhwe
Combat - Japanese
Battle in Java
Battle in Ceylon
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/7 hits, 3,50 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Shan State
Japanese win, taking Java from Dutch, taking Ceylon from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 infantry, 1 marine and 2 tactical_bombers
British defend with 1 artillery and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry, 1 marine and 2 tactical_bombers in India, round 2 : 3/11 hits, 4,83 expected hits
UK_Pacific roll dice for 1 artillery and 6 infantry in India, round 2 : 2/7 hits, 2,33 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry, 1 marine and 2 tactical_bombers in India, round 3 : 6/9 hits, 4,33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 artillery and 6 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 fighters moved from Shan State to 35 Sea Zone
2 tactical_bombers moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
2 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 fighter placed in Japan
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 0,17
Japanese : 1,17