Please perform the German Combat Move.
Allied Playbook game
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 2 artilleries, 3 bombers, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 110 Sea Zone to France 2 fighters moved from 112 Sea Zone to France 3 transports moved from 109 Sea Zone to 106 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 tactical_bombers moved from Eastern United States to 110 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 8 fighters moved from Queensland to 26 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in Norway Battle in 26 Sea Zone Americans attack with 1 destroyer and 11 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 11 fighters in 26 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking Norway from Germans, taking 26 Sea Zone from Japanese with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 11 fighters moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Eastern United States to Quebec 2 aaGuns moved from Eastern United States to Quebec 1 bomber moved from Northern Italy to France Place Units - Americans 3 bombers placed in Eastern United States 1 artillery and 1 infantry placed in Eastern United States 1 aaGun and 6 infantry placed in Western United States 1 artillery placed in Eastern United States 1 transport placed in 101 Sea Zone Americans undo move 3. 1 infantry placed in Eastern United States 1 aaGun and 5 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 9 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries, 1 fighter and 9 infantry Japanese defend with 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 2 : 0/13 hits, 3.50 expected hits Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 2 : 6/14 hits, 5.00 expected hits 6 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 3/7 hits, 2.50 expected hits Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 3 : 9/14 hits, 5.00 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Kweichow Japanese win with 2 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -40 Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Chinese undo move 1. 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Denmark to Western Germany 1 fighter moved from 110 Sea Zone to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Finland 1 fighter and 2 tactical_bombers moved from Russia to Finland 1 fighter moved from Russia to Finland 1 fighter moved from Russia to Finland 1 artillery moved from 112 Sea Zone to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany Combat - British Battle in Western Germany British attack with 1 artillery and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Germany British roll dice for 1 artillery and 2 infantry in Western Germany, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Western Germany, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Germany British win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Finland British attack with 6 fighters and 2 tactical_bombers Germans defend with 5 infantry and 1 mech_infantry British roll dice for 6 fighters and 2 tactical_bombers in Finland, round 2 : 5/8 hits, 4.33 expected hits Germans roll dice for 5 infantry and 1 mech_infantry in Finland, round 2 : 1/6 hits, 2.00 expected hits 5 infantry owned by the Germans and 1 fighter owned by the British lost in Finland British roll dice for 5 fighters and 2 tactical_bombers in Finland, round 3 : 6/7 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 2 fighters Casualties for Germans: 5 infantry and 1 mech_infantry Non Combat Move - British 2 fighters moved from Finland to Norway 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from Normandy Bordeaux to France 2 artilleries moved from Normandy Bordeaux to France 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 3 mech_infantrys moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Finland to Norway 2 tactical_bombers moved from Finland to Norway 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone Place Units - British 1 artillery, 2 infantry and 1 tactical_bomber placed in United Kingdom British undo move 1. 2 artilleries and 1 tactical_bomber placed in Iraq 1 mech_infantry placed in Union of South Africa 2 infantry and 2 mech_infantrys placed in United Kingdom British undo move 1. 2 artilleries placed in Iraq British undo move 1. 1 mech_infantry placed in Iraq 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5,3,1,2 British collect 38 PUs (4 lost to blockades); end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 British : 1.17 Americans : 0.17 AA fire in Northern Italy : : -0.17 Chinese : -3.00 Japanese : 4.83
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 2 artilleries, 3 bombers, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 110 Sea Zone to France 2 fighters moved from 112 Sea Zone to France 3 transports moved from 109 Sea Zone to 106 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 tactical_bombers moved from Eastern United States to 110 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 8 fighters moved from Queensland to 26 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in Norway Battle in 26 Sea Zone Americans attack with 1 destroyer and 11 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 11 fighters in 26 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking Norway from Germans, taking 26 Sea Zone from Japanese with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 11 fighters moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Eastern United States to Quebec 2 aaGuns moved from Eastern United States to Quebec 1 bomber moved from Northern Italy to France Place Units - Americans 3 bombers placed in Eastern United States 1 artillery and 1 infantry placed in Eastern United States 1 aaGun and 6 infantry placed in Western United States 1 artillery placed in Eastern United States 1 transport placed in 101 Sea Zone Americans undo move 3. 1 infantry placed in Eastern United States 1 aaGun and 5 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 9 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries, 1 fighter and 9 infantry Japanese defend with 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 2 : 0/13 hits, 3.50 expected hits Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 2 : 6/14 hits, 5.00 expected hits 6 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 3/7 hits, 2.50 expected hits Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 3 : 9/14 hits, 5.00 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Kweichow Japanese win with 2 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -40 Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Chinese undo move 1. 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Denmark to Western Germany 1 fighter moved from 110 Sea Zone to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Finland 1 fighter and 2 tactical_bombers moved from Russia to Finland 1 fighter moved from Russia to Finland 1 fighter moved from Russia to Finland 1 artillery moved from 112 Sea Zone to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany Combat - British Battle in Western Germany British attack with 1 artillery and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Germany British roll dice for 1 artillery and 2 infantry in Western Germany, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Western Germany, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Germany British win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Finland British attack with 6 fighters and 2 tactical_bombers Germans defend with 5 infantry and 1 mech_infantry British roll dice for 6 fighters and 2 tactical_bombers in Finland, round 2 : 5/8 hits, 4.33 expected hits Germans roll dice for 5 infantry and 1 mech_infantry in Finland, round 2 : 1/6 hits, 2.00 expected hits 5 infantry owned by the Germans and 1 fighter owned by the British lost in Finland British roll dice for 5 fighters and 2 tactical_bombers in Finland, round 3 : 6/7 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 2 fighters Casualties for Germans: 5 infantry and 1 mech_infantry Non Combat Move - British 2 fighters moved from Finland to Norway 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from Normandy Bordeaux to France 2 artilleries moved from Normandy Bordeaux to France 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 3 mech_infantrys moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Finland to Norway 2 tactical_bombers moved from Finland to Norway 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone Place Units - British 1 artillery, 2 infantry and 1 tactical_bomber placed in United Kingdom British undo move 1. 2 artilleries and 1 tactical_bomber placed in Iraq 1 mech_infantry placed in Union of South Africa 2 infantry and 2 mech_infantrys placed in United Kingdom British undo move 1. 2 artilleries placed in Iraq British undo move 1. 1 mech_infantry placed in Iraq 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5,3,1,2 British collect 38 PUs (4 lost to blockades); end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 4 infantry and 2 transports EDIT: Adding units owned by British to 112 Sea Zone: 2 transports EDIT: Adding units owned by British to Denmark: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : 1.17 Americans : 0.17 AA fire in Northern Italy : : -0.17 Chinese : -3.00 Japanese : 4.83
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had to edit in the north sea. transports wouldn’t let my boys land in Denmark.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians repair damage of 3x factory_major; Remaining resources: 17 PUs; Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry and 2 mech_infantrys moved from Northern Italy to Western Germany 3 fighters moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/7 hits, 2,67 expected hits British roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Western Germany to Southern Italy 1 infantry moved from 80 Sea Zone to Eastern Persia Place Units - Italians 1 armour, 1 artillery and 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,33 British : -1,00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 4 armour, 5 artilleries, 1 fighter and 9 infantry moved from Queensland to South Australia 2 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 4 armour, 5 artilleries, 1 fighter and 9 infantry moved from Queensland to South Australia 2 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Purchase Units - French French buy 2 aaGuns and 1 armour; Remaining resources: 1 PUs; Combat Move - French 1 infantry moved from Morocco to Algeria Non Combat Move - French Place Units - French 2 aaGuns and 1 armour placed in France Turn Complete - French French collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Caucasus to Persia Germans take Northwest Persia from British Germans take Persia from British 1 armour moved from Caucasus to Tsinghai Germans take Kazakhstan from Russians Germans take Tsinghai from Chinese 1 infantry moved from Tambov to Samara Germans take Samara from Russians 5 artilleries, 3 infantry and 5 mech_infantrys moved from Ukraine to Bryansk 1 artillery moved from Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 2 fighters moved from Germany to Denmark 4 bombers moved from Novgorod to Denmark 2 armour and 2 mech_infantrys moved from Germany to Denmark 1 mech_infantry moved from Germany to Holland Belgium Germans take Holland Belgium from British Combat - Germans Battle in Bryansk Germans attack with 6 artilleries, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 6 artilleries, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 6/17 hits, 6,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 6 artilleries, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Denmark Germans attack with 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys British defend with 3 infantry and 1 mech_infantry Germans roll dice for 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys in Denmark, round 2 : 4/10 hits, 5,00 expected hits British roll dice for 3 infantry and 1 mech_infantry in Denmark, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 2 armour, 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Denmark to Germany 1 fighter moved from Denmark to Germany 4 bombers moved from Denmark to Germany 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Belarus 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Volgograd to Tambov 1 aaGun moved from Ukraine to Bryansk 1 tactical_bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Caucasus to Persia 1 mech_infantry moved from Caucasus to Northwest Persia 9 armour and 2 mech_infantrys moved from Caucasus to Bryansk 2 fighters moved from Bryansk to Novgorod 1 armour moved from Caucasus to Bryansk 1 mech_infantry moved from Northwest Persia to Persia Place Units - Germans 3 infantry placed in Western Germany 1 armour and 2 infantry placed in Novgorod 1 infantry and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 3 infantry placed in Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1,00 British : -0,33 Russians : -0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Sakha to Buryatia 1 mech_infantry moved from Tobruk to Libya Russians take Libya from Italians 1 infantry moved from Vologda to Samara 1 infantry moved from Vologda to Samara 2 infantry moved from Russia to Tambov 1 infantry moved from Vologda to Russia 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 submarine moved from 110 Sea Zone to 92 Sea Zone Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 4 aaGuns, 13 armour and 4 mech_infantrys moved from Smolensk to Russia 2 aaGuns moved from Siberia to Sakha Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : -0.33
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 3 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 3 infantry moved from Johnston Island to 30 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 30 Sea Zone to 63 Sea Zone 3 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 30 Sea Zone to 26 Sea Zone 5 fighters and 3 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone 1 battleship and 2 cruisers moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 armour and 2 mech_infantrys moved from Kweichow to Sikang Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from Siam to Sikang Combat - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 3 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 3 infantry moved from Johnston Island to 30 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 30 Sea Zone to 63 Sea Zone 3 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 30 Sea Zone to 26 Sea Zone 5 fighters and 3 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone 1 battleship and 2 cruisers moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 armour and 2 mech_infantrys moved from Kweichow to Sikang Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from Siam to Sikang Combat - Japanese Battle in New Zealand Japanese attack with 3 artilleries and 3 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in New Zealand, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 26 Sea Zone Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Americans with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/6 hits, 2,50 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 3/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for Chinese: 3 infantry Non Combat Move - Japanese 5 mech_infantrys moved from Kweichow to Sikang 2 artilleries moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Sikang to Tsinghai 1 armour and 3 mech_infantrys moved from Manchuria to Chahar 1 fighter and 1 tactical_bomber moved from India to Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 2 armour, 6 infantry and 1 mech_infantry moved from Eastern Persia to Persia 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 tactical_bomber moved from 80 Sea Zone to Persia 3 armour moved from India to Eastern Persia 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 4 carriers and 5 destroyers moved from 30 Sea Zone to 63 Sea Zone 5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Japan to Caroline Islands Place Units - Japanese 3 bombers placed in India 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 3 artilleries placed in Manchuria 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,33 Chinese : 2,00 Japanese : 0,00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 bomber moved from France to Northern Italy 3 fighters moved from France to Northern Italy 4 tactical_bombers moved from 110 Sea Zone to Northern Italy 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to 112 Sea Zone 1 mech_infantry moved from Norway to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from Eastern United States to Holland Belgium 5 infantry moved from Western United States to Central United States Combat - Americans Battle in Northern Italy Americans attack with 1 bomber, 3 fighters and 4 tactical_bombers Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 4 infantry AA fire in Northern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Northern Italy, round 2 : 5/8 hits, 4.67 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in Northern Italy, round 2 : 0/6 hits, 2.17 expected hits 1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Northern Italy, round 3 : 5/8 hits, 4.67 expected hits Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 4 infantry Casualties for Americans: 1 tactical_bomber Battle in Holland Belgium Americans attack with 3 bombers and 3 infantry Germans defend with 1 mech_infantry Americans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Denmark Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 2 armour and 1 mech_infantry Americans roll dice for 1 battleship and 2 cruisers in Denmark, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Denmark, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Denmark, round 2 : 2/3 hits, 1.33 expected hits 2 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Holland Belgium to France 2 fighters moved from Northern Italy to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 109 Sea Zone to United Kingdom 2 aaGuns moved from Quebec to Eastern United States 1 aaGun moved from Western United States to Central United States 1 fighter moved from Northern Italy to Norway 3 tactical_bombers moved from Northern Italy to France 1 bomber moved from Northern Italy to Russia 2 transports moved from 106 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 fighter and 1 tactical_bomber placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,1 Americans collect 59 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 1.33 Italians : -2.00 Americans : 2.50 AA fire in Northern Italy : : -0.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 bomber moved from France to Northern Italy 3 fighters moved from France to Northern Italy 4 tactical_bombers moved from 110 Sea Zone to Northern Italy 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to 112 Sea Zone 1 mech_infantry moved from Norway to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from Eastern United States to Holland Belgium 5 infantry moved from Western United States to Central United States Combat - Americans Battle in Northern Italy Americans attack with 1 bomber, 3 fighters and 4 tactical_bombers Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 4 infantry AA fire in Northern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Northern Italy, round 2 : 5/8 hits, 4.67 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in Northern Italy, round 2 : 0/6 hits, 2.17 expected hits 1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Northern Italy, round 3 : 5/8 hits, 4.67 expected hits Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 4 infantry Casualties for Americans: 1 tactical_bomber Battle in Holland Belgium Americans attack with 3 bombers and 3 infantry Germans defend with 1 mech_infantry Americans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Denmark Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 2 armour and 1 mech_infantry Americans roll dice for 1 battleship and 2 cruisers in Denmark, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Denmark, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Denmark, round 2 : 2/3 hits, 1.33 expected hits 2 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Holland Belgium to France 2 fighters moved from Northern Italy to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 109 Sea Zone to United Kingdom 2 aaGuns moved from Quebec to Eastern United States 1 aaGun moved from Western United States to Central United States 1 fighter moved from Northern Italy to Norway 3 tactical_bombers moved from Northern Italy to France 1 bomber moved from Northern Italy to Russia 2 transports moved from 106 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 fighter and 1 tactical_bomber placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,1 Americans collect 59 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 2 fighters and 2 tactical_bombers moved from Norway to Archangel 2 artilleries moved from Iraq to Turkey 4 mech_infantrys moved from Iraq to Turkey 3 armour moved from Iraq to Turkey 1 infantry moved from Iraq to Turkey 1 infantry moved from Iraq to Turkey 5 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 5 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 artilleries moved from France to Western Germany 1 infantry moved from France to Northern Italy British take Northern Italy from Italians 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 fighters, 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from United Kingdom to Western Germany 1 infantry moved from France to Western Germany Combat - British Battle in Turkey British attack with 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys Neutral_True defend with 8 infantry British roll dice for 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Turkey, round 2 : 3/11 hits, 3.50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey British roll dice for 3 armour, 2 artilleries and 3 mech_infantrys in Turkey, round 3 : 1/8 hits, 3.00 expected hits Neutral_True roll dice for 5 infantry in Turkey, round 3 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the British and 1 infantry owned by the Neutral_True lost in Turkey British roll dice for 3 armour and 2 artilleries in Turkey, round 4 : 2/5 hits, 2.17 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 4 : 1/4 hits, 1.33 expected hits 1 artillery owned by the British and 2 infantry owned by the Neutral_True lost in Turkey British roll dice for 3 armour and 1 artillery in Turkey, round 5 : 1/4 hits, 1.83 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the Neutral_True lost in Turkey British roll dice for 3 armour in Turkey, round 6 : 1/3 hits, 1.50 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 3 armour remaining. Battle score for attacker is -6 Casualties for British: 2 artilleries, 2 infantry and 4 mech_infantrys Casualties for Neutral_True: 8 infantry Battle in Western Germany British attack with 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 infantry and 2 mech_infantrys British roll dice for 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 3/10 hits, 3.50 expected hits Germans roll dice for 4 infantry and 2 mech_infantrys in Western Germany, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Western Germany British roll dice for 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 3 : 2/8 hits, 3.17 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Western Germany, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany British roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 4 : 5/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Germany British win, taking Western Germany from Germans with 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 3 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 infantry and 2 mech_infantrys Battle in Archangel British attack with 2 fighters and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 tactical_bombers moved from Archangel to Russia 2 fighters moved from Archangel to Russia 2 fighters moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to France Place Units - British 3 infantry placed in Iraq 2 artilleries, 1 fighter and 1 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone British undo move 1. 2 infantry placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4 British collect 39 PUs (2 lost to blockades); end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Italians : -2.00 British : -4.00 Americans : 2.50 Neutral_True : 1.33 AA fire in Northern Italy : : -0.50
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Hey I edited 6 planes off of Hawaii and put them in Midway. Fun game.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Northern Italy 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Northern Italy Italians attack with 3 fighters and 1 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine British defend with 2 destroyers Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 2 destroyers owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Russians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 10 Casualties for Italians: 1 submarine Casualties for British: 2 destroyers Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 3 fighters moved from Northern Italy to Southern Italy 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery moved from Ukraine to Bryansk Place Units - Italians 1 submarine placed in 95 Sea Zone 1 armour and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,00 British : 1,00
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to South Australia Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to South Australia Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Purchase Units - French French buy 3 armour; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from Algeria to Morocco 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Russia to Norway Non Combat Move - French 1 aaGun moved from France to Western Germany Place Units - French 3 armour placed in France Turning on Edit Mode EDIT: Changing ownership of Greater Southern Germany from Germans to French EDIT: Adding units owned by French to Greater Southern Germany: 1 armour EDIT: Removing units owned by French from France: 1 armour EDIT: Turning off Edit Mode Turn Complete - French Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 armour and 2 mech_infantrys moved from Persia to Turkey 2 infantry moved from Germany to Greater Southern Germany 5 infantry moved from Germany to Western Germany 1 fighter moved from Germany to Greater Southern Germany 1 fighter moved from Germany to Western Germany 1 bomber moved from Germany to Western Germany 1 bomber moved from Germany to Western Germany 2 bombers moved from Germany to Norway 1 fighter and 1 tactical_bomber moved from Novgorod to Norway Combat - Germans Battle in Turkey Germans attack with 1 armour and 2 mech_infantrys British defend with 3 armour Germans roll dice for 1 armour and 2 mech_infantrys in Turkey, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 3 armour in Turkey, round 2 : 2/3 hits, 1,50 expected hits 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Turkey 1 armour owned by the Germans retreated to Northwest Persia British win with 2 armour remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour Battle in Western Germany Germans attack with 2 bombers, 1 fighter and 5 infantry British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys; French defend with 1 aaGun AA fire in Western Germany : 0/3 hits, 0,50 expected hits Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Western Germany, round 2 : 3/8 hits, 2,67 expected hits British roll dice for 1 aaGun, 2 artilleries and 2 mech_infantrys in Western Germany, round 2 : 2/4 hits, 1,33 expected hits 2 mech_infantrys owned by the British, 1 aaGun owned by the French and 2 infantry owned by the Germans lost in Western Germany Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Western Germany, round 3 : 2/6 hits, 2,33 expected hits British roll dice for 2 artilleries in Western Germany, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Western Germany Germans win, taking Western Germany from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 infantry Casualties for British: 2 artilleries and 2 mech_infantrys Casualties for French: 1 aaGun Battle in Norway Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber French defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor and 1 fighter Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Norway, round 2 : 2/4 hits, 2,50 expected hits Americans roll dice for 2 fighters in Norway, round 2 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in Norway Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 fighter Casualties for French: 1 fighter Battle in Greater Southern Germany Germans attack with 1 fighter and 2 infantry French defend with 1 armour Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits French roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits French roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the French lost in Greater Southern Germany Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for French: 1 armour Non Combat Move - Germans 1 fighter moved from Greater Southern Germany to Germany 2 bombers and 1 fighter moved from Western Germany to Germany 2 bombers moved from Norway to Germany 1 armour and 1 infantry moved from Novgorod to Vyborg 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Tsinghai to Volgograd Place Units - Germans 2 infantry placed in Volgograd 3 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Novgorod 1 fighter and 9 infantry placed in Germany 1 fighter placed in Novgorod Germans undo move 5. 1 fighter placed in Volgograd Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -0,83 British : 1,50 French : 1,00 AA fire in Western Germany : : -0,50 Americans : 0,67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Tambov to Bryansk 14 armour, 1 artillery, 2 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk 1 mech_infantry moved from Libya to Alexandria 18 infantry moved from Buryatia to Yakut S.S.R. Combat - Russians Battle in Bryansk Russians attack with 14 armour, 1 artillery, 2 fighters, 13 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 12 armour, 6 artilleries, 3 infantry and 10 mech_infantrys; Italians defend with 1 artillery AA fire in Bryansk : 0/3 hits, 0.50 expected hits Russians roll dice for 14 armour, 1 artillery, 2 fighters, 13 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/37 hits, 12.33 expected hits Germans roll dice for 1 aaGun, 12 armour, 7 artilleries, 3 infantry and 10 mech_infantrys in Bryansk, round 2 : 15/32 hits, 12.67 expected hits 2 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 1 aaGun owned by the Germans, 3 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 14 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 8/22 hits, 9.83 expected hits Germans roll dice for 12 armour and 7 artilleries in Bryansk, round 3 : 12/19 hits, 8.33 expected hits 4 mech_infantrys owned by the Russians, 7 armour owned by the Russians, 6 artilleries owned by the Germans, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Italians lost in Bryansk Russians roll dice for 7 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/10 hits, 5.17 expected hits Germans roll dice for 11 armour in Bryansk, round 4 : 5/11 hits, 5.50 expected hits 5 armour owned by the Russians and 4 armour owned by the Germans lost in Bryansk Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 5 : 3/5 hits, 2.67 expected hits Germans roll dice for 7 armour in Bryansk, round 5 : 5/7 hits, 3.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians and 3 armour owned by the Germans lost in Bryansk Germans win with 4 armour remaining. Battle score for attacker is -52 Casualties for Russians: 14 armour, 1 artillery, 2 fighters, 13 infantry, 6 mech_infantrys and 1 tactical_bomber Casualties for Germans: 1 aaGun, 8 armour, 6 artilleries, 3 infantry and 10 mech_infantrys Casualties for Italians: 1 artillery Battle in Vologda Russians attack with 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Samara Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 6.33 AA fire in Bryansk : : -0.50 Russians : -1.83