@Avner said in L25 BM Avner (X) vs FlyingBadger (L+16):
gl & hf
Thanks, you too!
scramble?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 3x factory_minor, 6x factory_minor; Remaining resources: 87 PUs;
Germans buy 2 armour, 6 artilleries, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
4 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 11 transports moved from 112 Sea Zone to 113 Sea Zone
4 armour moved from Western Germany to 113 Sea Zone
6 artilleries moved from Germany to 113 Sea Zone
1 armour moved from Sweden to 113 Sea Zone
6 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
5 armour, 6 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Romania to Yugoslavia
5 infantry moved from Romania to Bulgaria
1 fighter moved from Ukraine to Bulgaria
1 tactical_bomber moved from Ukraine to Bulgaria
2 tactical_bombers moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
9 armour moved from Volgograd to Caucasus
1 armour moved from Amur to Yakut S.S.R.
5 armour, 6 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports
Americans defend with 1 carrier
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 carrier in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 carrier owned by the Americans lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in United Kingdom
Germans attack with 5 armour, 6 artilleries, 4 bombers, 1 fighter, 11 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 2 mech_infantrys; French defend with 2 infantry; Americans defend with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in United Kingdom : 1/8 hits, 1.33 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 5 armour, 6 artilleries, 4 bombers, 11 infantry and 3 tactical_bombers in United Kingdom, round 2 : 8/29 hits, 12.00 expected hits
British roll dice for 5 aaGuns, 2 artilleries, 3 fighters, 19 infantry, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 2 : 8/28 hits, 10.50 expected hits
5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 6 artilleries, 4 bombers, 3 infantry and 3 tactical_bombers in United Kingdom, round 3 : 10/21 hits, 10.17 expected hits
British roll dice for 2 artilleries, 3 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 3 : 9/25 hits, 9.50 expected hits
6 artilleries owned by the Germans, 3 infantry owned by the Germans, 2 infantry owned by the Americans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 4 bombers and 3 tactical_bombers in United Kingdom, round 4 : 8/12 hits, 7.17 expected hits
British roll dice for 2 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 4 : 7/15 hits, 6.17 expected hits
2 mech_infantrys owned by the British, 4 armour owned by the Germans, 3 tactical_bombers owned by the Germans and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour and 4 bombers in United Kingdom, round 5 : 3/5 hits, 3.17 expected hits
British roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 5 : 2/7 hits, 3.50 expected hits
2 bombers owned by the Germans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 mech_infantry owned by the Americans lost in United Kingdom
Germans roll dice for 1 armour and 2 bombers in United Kingdom, round 6 : 1/3 hits, 1.83 expected hits
British roll dice for 3 fighters and 1 tactical_bomber in United Kingdom, round 6 : 3/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Americans, 2 bombers owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
British win with 3 fighters remaining. Battle score for attacker is -65
Casualties for Germans: 5 armour, 6 artilleries, 4 bombers, 1 fighter, 11 infantry and 3 tactical_bombers
Casualties for British: 5 aaGuns, 1 artillery, 15 infantry and 2 mech_infantrys
Casualties for French: 2 infantry
Casualties for Americans: 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Bulgaria
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/7 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 10 armour, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 4 mech_infantrys
Germans roll dice for 10 armour, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 6/13 hits, 6.50 expected hits
British roll dice for 1 artillery and 4 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.67 expected hits
4 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 8 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 1 artillery and 4 mech_infantrys
Non Combat Move - Germans
1 fighter moved from Bulgaria to Yugoslavia
1 tactical_bomber moved from Bulgaria to Yugoslavia
1 aaGun moved from Rostov to Caucasus
2 tactical_bombers moved from Caucasus to Ukraine
2 aaGuns moved from Ukraine to Rostov
1 submarine moved from 114 Sea Zone to 112 Sea Zone
4 artilleries moved from Southern France to France
7 armour and 7 mech_infantrys moved from Southern France to Southern Italy
1 aaGun moved from Southern France to France
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 1 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Yugoslavia
3 infantry placed in France
Germans undo move 4.
2 fighters placed in France
1 infantry placed in Volgograd
2 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -3.67
British : -1.83
Americans : -0.33
AA fire in United Kingdom : : -0.33
@Mursilis I agree, your 1st combat post was a better idea; I do not understand that you did not send everything to Uk to attack London!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 8 artilleries, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Central America
1 marine moved from New Zealand to 63 Sea Zone
1 cruiser and 1 marine moved from 63 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 infantry moved from French Indo China to Yunnan
2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Malaya to Shan State
1 bomber moved from Shan State to Yunnan
4 armour moved from Chahar to Hunan
1 artillery moved from Chahar to Anhwe
2 infantry moved from Anhwe to Chahar
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Yunnan
3 infantry moved from Kiangsu to Kiangsi
6 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
Combat - Japanese
Battle in Central America
Battle in New Britain
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 8/15 hits, 6.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Central America from Americans, taking New Britain from ANZAC, taking Yunnan from Chinese with 1 artillery, 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/8 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
6 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Anhwe to Chahar
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 45 Sea Zone to 20 Sea Zone
1 battleship moved from 30 Sea Zone to 31 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 battleship and 1 marine moved from 31 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 30 Sea Zone to 26 Sea Zone
1 battleship and 1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
Place Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : 0.67
Japanese : 0.00
If you had scambled your fighters you would have had a good chance to sink my whole fleet and the landing would have been bust.
Honestly I thought the game was over when I took Russia. I never thought of you taking the neutrals. First the bombers and now this. I really just don’t know what to do. I’m figuring it out as I go along. I need to trust my gut more with my first tactical choices.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from India to Caucasus
1 bomber moved from Turkey to Caucasus
5 bombers moved from Spain to Caucasus
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
6 fighters moved from Spain to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Spain to Southern France
1 armour and 1 infantry moved from Spain to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour, 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Central America
1 fighter moved from Western United States to Central America
2 bombers moved from Spain to Normandy Bordeaux
@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
Honestly I thought the game was over when I took Russia. I never thought of you taking the neutrals. First the bombers and now this. I really just don’t know what to do. I’m figuring it out as I go along. I need to trust my gut more with my first tactical choices.
@Mursilis Ya actually with the original choice you would have criplple usa; even if you did not win Spain, I had nothing left to defend a second round, and with all the money you make; waiting another would not have hurt!
OOL sz 110?
Take fighters last.
Ding the carrier first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from India to Caucasus
1 bomber moved from Turkey to Caucasus
5 bombers moved from Spain to Caucasus
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
6 fighters moved from Spain to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Spain to Southern France
1 armour and 1 infantry moved from Spain to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour, 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Central America
1 fighter moved from Western United States to Central America
2 bombers moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in Tunisia
Battle in Central America
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Central America, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 marine in Central America, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Central America
Americans win, taking Tunisia from Italians, taking Central America from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 destroyer and 8 fighters in 110 Sea Zone, round 2 : 3/9 hits, 4,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports in 110 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans roll dice for 7 fighters in 110 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits
Germans roll dice for 1 battleship, 2 fighters and 11 transports in 110 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
1 battleship owned by the Germans, 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone
11 transports owned by the Germans lost in 110 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 109
Casualties for Americans: 1 destroyer, 3 fighters and 1 submarine
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports
Battle in Southern France
Americans attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1,83 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 2/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Caucasus
Americans attack with 6 bombers, 4 fighters and 1 tactical_bomber
Germans defend with 1 aaGun and 8 armour
AA fire in Caucasus : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caucasus
Americans roll dice for 6 bombers, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 7/10 hits, 6,17 expected hits
Germans roll dice for 1 aaGun and 8 armour in Caucasus, round 2 : 4/8 hits, 4,00 expected hits
1 aaGun owned by the Germans, 1 tactical_bomber owned by the Americans, 6 armour owned by the Germans and 3 fighters owned by the Americans lost in Caucasus
Americans roll dice for 6 bombers in Caucasus, round 3 : 6/6 hits, 4,00 expected hits
Germans roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1,00 expected hits
2 armour owned by the Germans and 2 bombers owned by the Americans lost in Caucasus
Americans win with 4 bombers remaining. Battle score for attacker is -22
Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber
Casualties for Germans: 1 aaGun and 8 armour
Non Combat Move - Americans
4 bombers moved from Caucasus to Turkey
4 aaGuns moved from Spain to Normandy Bordeaux
2 bombers moved from Normandy Bordeaux to Spain
5 fighters moved from 110 Sea Zone to Spain
1 mech_infantry moved from Western United States to Alaska
1 fighter moved from Central America to Central United States
Place Units - Americans
2 infantry and 1 mech_infantry placed in Greece
1 armour, 1 infantry and 1 mech_infantry placed in Turkey
1 artillery and 1 infantry placed in Spain
1 destroyer placed in 92 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0,17
Italians : 0,83
Americans : 4,17
Japanese : -0,33
AA fire in Caucasus : : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 4 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - British
4 mech_infantrys moved from Greece to Bulgaria
1 mech_infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Italians
2 infantry moved from Turkey to Caucasus
British take Caucasus from Germans
1 fighter and 1 tactical_bomber moved from Turkey to Bulgaria
2 fighters moved from Spain to Bulgaria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from India to Caucasus
1 bomber moved from Turkey to Caucasus
5 bombers moved from Spain to Caucasus
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
6 fighters moved from Spain to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Spain to Southern France
1 armour and 1 infantry moved from Spain to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour, 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Central America
1 fighter moved from Western United States to Central America
2 bombers moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in Tunisia
Battle in Central America
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Central America, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 marine in Central America, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Central America
Americans win, taking Tunisia from Italians, taking Central America from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 destroyer and 8 fighters in 110 Sea Zone, round 2 : 3/9 hits, 4,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports in 110 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans roll dice for 7 fighters in 110 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits
Germans roll dice for 1 battleship, 2 fighters and 11 transports in 110 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
1 battleship owned by the Germans, 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone
11 transports owned by the Germans lost in 110 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 109
Casualties for Americans: 1 destroyer, 3 fighters and 1 submarine
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports
Battle in Southern France
Americans attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1,83 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 2/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Caucasus
Americans attack with 6 bombers, 4 fighters and 1 tactical_bomber
Germans defend with 1 aaGun and 8 armour
AA fire in Caucasus : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caucasus
Americans roll dice for 6 bombers, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 7/10 hits, 6,17 expected hits
Germans roll dice for 1 aaGun and 8 armour in Caucasus, round 2 : 4/8 hits, 4,00 expected hits
1 aaGun owned by the Germans, 1 tactical_bomber owned by the Americans, 6 armour owned by the Germans and 3 fighters owned by the Americans lost in Caucasus
Americans roll dice for 6 bombers in Caucasus, round 3 : 6/6 hits, 4,00 expected hits
Germans roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1,00 expected hits
2 armour owned by the Germans and 2 bombers owned by the Americans lost in Caucasus
Americans win with 4 bombers remaining. Battle score for attacker is -22
Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber
Casualties for Germans: 1 aaGun and 8 armour
Non Combat Move - Americans
4 bombers moved from Caucasus to Turkey
4 aaGuns moved from Spain to Normandy Bordeaux
2 bombers moved from Normandy Bordeaux to Spain
5 fighters moved from 110 Sea Zone to Spain
1 mech_infantry moved from Western United States to Alaska
1 fighter moved from Central America to Central United States
Place Units - Americans
2 infantry and 1 mech_infantry placed in Greece
1 armour, 1 infantry and 1 mech_infantry placed in Turkey
1 artillery and 1 infantry placed in Spain
1 destroyer placed in 92 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 4 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 mech_infantrys moved from Greece to Bulgaria
1 mech_infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Italians
2 infantry moved from Turkey to Caucasus
British take Caucasus from Germans
1 fighter and 1 tactical_bomber moved from Turkey to Bulgaria
2 fighters moved from Spain to Bulgaria
Combat - British
Battle in Bulgaria
British attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 5 infantry
British roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 3/8 hits, 2,83 expected hits
Germans roll dice for 5 infantry in Bulgaria, round 2 : 0/5 hits, 1,67 expected hits
3 infantry owned by the Germans lost in Bulgaria
British roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Bulgaria, round 3 : 3/8 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Bulgaria, round 3 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 5 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Bulgaria to Turkey
2 fighters moved from Bulgaria to Greece
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 aaGun moved from Kansu to Suiyuyan
1 mech_infantry moved from Syria to Turkey
Place Units - British
1 armour and 1 mech_infantry placed in Iraq
1 armour and 1 mech_infantry placed in Saudi Arabia
1 armour placed in Iraq
1 armour placed in Saudi Arabia
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
British collect 42 PUs (1 lost to blockades); end with 42 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0,50
Italians : 0,83
British : 0,33
Americans : 4,17
Japanese : -0,33
AA fire in Caucasus : : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Libya to Egypt
1 fighter moved from Southern Italy to Egypt
3 artilleries moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Trans-Jordan
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win, taking Trans-Jordan from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits, 3.33 expected hits
British roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
3 infantry owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 2 infantry
Casualties for British: 1 fighter and 3 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 fighter moved from 94 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
1 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - French
1 fighter moved from Gibraltar to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Syria
Turn Complete - French
Combat Hit Differential Summary :
@Mursilis I think you won the game, I thought I had one round to take back Egypt but you win as soon as you take the 8th city, well done, I will post the results later :relaxed:
@Mursilis I am just checking with the panel because it seems odd
Oh. I didn’t even notice.