Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3
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@majikforce Realized I forgot the sea battle after I was halfway through rolling. So I finished the turn and then reloaded it and did just that battle and then edited the posted map. Hope that is all good with you.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 1 destroyer moved from 46 Sea Zone to 30 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone 4 fighters moved from 46 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 mech_infantry moved from 5 Sea Zone to Siberia 1 armour and 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Amur 1 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 3 tactical_bombers moved from Hunan to Shan State 2 fighters moved from Hunan to Shan State 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in New Britain Battle in Siberia Battle in Solomon Islands Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Shan State Japanese win, taking New Britain from ANZAC, taking Siberia from Russians, taking Solomon Islands from ANZAC, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in 55 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 marine moved from New Guinea to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 armour moved from New Guinea to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships, 1 cruiser and 2 marines moved from 46 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 carriers moved from 46 Sea Zone to 33 Sea Zone 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 fighter moved from Philippines to 33 Sea Zone 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 aaGun moved from Kweichow to Hunan 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Shan State to Kweichow 1 mech_infantry moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow 2 tactical_bombers moved from Shan State to Hunan 1 fighter and 1 tactical_bomber moved from Philippines to Manchuria Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 2 mech_infantrys placed in Kiangsu 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan 1 destroyer placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -0.67 Japanese : -0.83 -
@OwenToo My nights have been crazy busy lately. Haven’t had time to properly diagnose this turn. You are up next in my queue.
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Well, you can take your time, as I am about to leave late this week for a 9 day family reunion. I won’t be posting any moves during that time
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@OwenToo 9 days! Thats a big family! ;) Enjoy your time!
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Yes, I’m the founder of the feast: 6 children with spouses, and 17 grandkids. It’s a big group and we have a blast, but sadly, no time for Axis and Allies.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 submarines moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 bomber moved from India to Yunnan 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 47 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 10 Sea Zone to 30 Sea Zone 5 fighters moved from Western United States to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 47 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 125 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 125 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 30 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 47 Sea Zone to Gilbert Islands 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 49 Sea Zone to Hawaiian Islands 5 fighters moved from 30 Sea Zone to 26 Sea Zone 1 marine moved from West Indies to 89 Sea Zone 1 cruiser and 1 marine moved from 89 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Eastern United States 1 armour, 1 artillery, 2 infantry and 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom 1 marine moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 3 destroyers placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 3 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Alexandria to Libya British take Tobruk from Italians British take Libya from Italians 2 armour and 2 mech_infantrys moved from Alexandria to Tobruk 3 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta 1 tactical_bomber moved from 98 Sea Zone to Malta 2 fighters moved from Egypt to 96 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from India to Malaya 1 fighter moved from India to Shan State 1 artillery and 7 infantry moved from Burma to Shan State Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 96 Sea Zone British attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport Italians defend with 1 submarine and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine and 1 transport Battle in Malta British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 harbour and 1 mech_infantry British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 7 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 7 infantry in Shan State, round 2 : 5/9 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 armour moved from India to Yunnan 1 fighter moved from Shan State to Yunnan 2 aaGuns and 10 infantry moved from Burma to Yunnan 1 infantry moved from India to Burma 1 infantry moved from West India to India 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from 96 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Persia 2 destroyers placed in 98 Sea Zone 1 fighter placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.67 British : 1.67 Italians : -0.50 Americans : -0.50 Chinese : 1.00 AA fire in Normandy Bordeaux : : -0.17 Japanese : -0.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 2 fighters moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 mech_infantry moved from Eastern Poland to Archangel Italians take Archangel from Russians 1 mech_infantry moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Bessarabia Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in Crete Battle in 96 Sea Zone Italians attack with 1 destroyer and 4 fighters British defend with 1 destroyer, 1 submarine and 1 transport Italians roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the British lost in 96 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 destroyer and 4 fighters remaining. Battle score for attacker is 21 Casualties for British: 1 destroyer, 1 submarine and 1 transport Battle in Bessarabia Italians attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Northern Italy to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 battleship moved from 95 Sea Zone to 97 Sea Zone 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 cruisers moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy 1 infantry moved from Tunisia to Algeria Place Units - Italians 1 artillery and 2 infantry placed in Southern France 1 mech_infantry placed in Northern Italy 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 0.83 British : 0.00 Russians : -0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 mech_infantry placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.
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Thanks for letting me know. I still need a little time to figure out my next move(s) anyway…
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 1 infantry moved from Vyborg to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 bombers moved from Belarus to Russia 2 fighters moved from Belarus to Russia 1 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine -
Intercept German bombing run in Russia?
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@OwenToo I think I will pass. I don’t remember how many fighters I have there but I’m pretty sure it’s less than 3. If for some reason its 4 or more then yes. But 3 or less no.
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It was 2… no AA hits, but just average rolls on damage, 14 total damage.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 1 infantry moved from Vyborg to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 bombers moved from Belarus to Russia 2 fighters moved from Belarus to Russia 1 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,3,4 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 2 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 aaGun and 1 mech_infantry Germans roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Karelia, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 aaGun and 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 aaGun and 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Russia to Belarus 3 bombers moved from Russia to Novgorod 2 mech_infantrys moved from Eastern Poland to Belarus 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 submarine moved from 91 Sea Zone to 85 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 aaGun moved from Belarus to Archangel Place Units - Germans 1 fighter placed in Western Germany 1 fighter placed in Novgorod 6 infantry placed in Germany 1 infantry and 3 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bulgaria: 2 infantry EDIT: Adding units owned by Germans to Bulgaria: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4,2,4 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 0.83 Russians : 1.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 29 PUs; Russians buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 bomber moved from Russia to 96 Sea Zone 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Buyant-Uhaa to Amur 4 infantry moved from Kansu to Suiyuyan 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Rostov to Ukraine 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in 96 Sea Zone Russians attack with 1 bomber Italians defend with 1 destroyer Russians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys Germans defend with 1 armour and 1 factory_minor Russians roll dice for 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 7/12 hits, 4.33 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 6 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Amur Russians attack with 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 bomber moved from 96 Sea Zone to Egypt 1 aaGun and 4 infantry moved from Kansu to Shensi 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Yenisey 1 aaGun and 10 infantry moved from Novosibirsk to Vologda 1 aaGun moved from Russia to Vologda 1 aaGun moved from Bryansk to Russia 10 artilleries moved from Russia to Vologda 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 2 armour and 1 mech_infantry placed in Volgograd 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.83 Italians : -0.33 Russians : 3.67 Japanese : 1.33 -
I forgot 1 combat I didn’t need dice for. With your consent I will remove American transport in SZ 17, killed by the sub traveling from SZ 5
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 fighters moved from Japan to Iwo Jima 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone 1 fighter moved from 33 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 1 infantry moved from Manchuria to Amur 1 artillery moved from Manchuria to Amur 1 tactical_bomber moved from Manchuria to Amur 1 fighter moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Jehol 1 tactical_bomber moved from Kweichow to Jehol 1 fighter moved from Kweichow to Jehol 4 infantry moved from Chahar to Suiyuyan 3 artilleries moved from Chahar to Suiyuyan 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone 4 fighters moved from 33 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Amur Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 3 artilleries and 4 infantry Russians defend with 3 infantry Japanese roll dice for 3 artilleries and 4 infantry in Suiyuyan, round 2 : 3/7 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Iwo Jima Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Cleaning up during movement phase 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from Amur to Japan 1 fighter moved from Amur to Japan 1 submarine moved from 5 Sea Zone to 17 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 35 Sea Zone EDIT: 1 carrier moved from 35 Sea Zone to 6 Sea Zone EDIT: 1 tactical_bomber moved from Jehol to 6 Sea Zone EDIT: 1 fighter moved from Jehol to 6 Sea Zone EDIT: 1 aaGun moved from Chahar to Suiyuyan EDIT: 1 infantry moved from Jehol to Chahar EDIT: 1 mech_infantry moved from Kiangsu to Anhwe EDIT: 1 transport moved from 35 Sea Zone to 20 Sea Zone EDIT: 1 artillery moved from Kiangsi to 20 Sea Zone EDIT: 1 infantry moved from Kiangsi to 20 Sea Zone EDIT: 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone EDIT: 1 infantry moved from 6 Sea Zone to Japan EDIT: 1 artillery moved from 6 Sea Zone to Japan EDIT: 1 marine moved from Caroline Islands to 33 Sea Zone EDIT: 1 marine moved from Caroline Islands to 33 Sea Zone EDIT: 1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone EDIT: 1 marine moved from 42 Sea Zone to Java EDIT: 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone EDIT: 1 marine moved from 42 Sea Zone to Java EDIT: 1 armour moved from Caroline Islands to 33 Sea Zone EDIT: 1 artillery moved from Caroline Islands to 33 Sea Zone EDIT: 1 infantry moved from Caroline Islands to 33 Sea Zone EDIT: 1 infantry moved from Caroline Islands to 33 Sea Zone EDIT: 1 infantry moved from Caroline Islands to 33 Sea Zone EDIT: 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone EDIT: 1 infantry moved from Dutch New Guinea to 45 Sea Zone EDIT: 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone EDIT: 2 infantry moved from 42 Sea Zone to Java EDIT: 1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone EDIT: 1 armour moved from 42 Sea Zone to Java EDIT: 1 artillery moved from 42 Sea Zone to Java EDIT: 2 infantry moved from 42 Sea Zone to Java EDIT: 1 battleship moved from 33 Sea Zone to 6 Sea Zone EDIT: 4 carriers moved from 33 Sea Zone to 42 Sea Zone EDIT: 4 fighters moved from 55 Sea Zone to 42 Sea Zone EDIT: 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone EDIT: 1 cruiser moved from 35 Sea Zone to 6 Sea Zone EDIT: 1 destroyer moved from 35 Sea Zone to 6 Sea Zone EDIT: 2 bombers moved from Philippines to Sumatra EDIT: 1 fighter and 1 tactical_bomber moved from Philippines to Sumatra EDIT: 1 tactical_bomber moved from Hunan to Chahar EDIT: 1 fighter moved from Kweichow to Chahar EDIT: 1 tactical_bomber moved from Hunan to Sumatra EDIT: 1 fighter moved from 35 Sea Zone to Japan EDIT: 1 fighter moved from 35 Sea Zone to Kiangsu EDIT: 1 mech_infantry moved from Kiangsu to Kwangtung EDIT: 1 aaGun moved from Hunan to Anhwe EDIT: Japanese undo move 51. EDIT: 1 fighter moved from 35 Sea Zone to Anhwe EDIT: 1 destroyer moved from 33 Sea Zone to 42 Sea Zone EDIT: 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in Kwangtung 1 infantry placed in Manchuria 1 infantry placed in Manchuria Japanese undo move 5. 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : -0.83 Chinese : -0.33 Russians : -0.33 Japanese : 2.33 -
Hmmm… that big string of “edits” was merely NCM. I didn’t realize it was in edit mode there. I think all the moves were legit, though.





