Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
Ok that sounds fine, just make sure you are landing the planes as if they had spent movement doing that combat :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to 26 Sea Zone
1 bomber moved from Midway to Eastern United States
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 3 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Scotland to France
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from India to 37 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Trans-Jordan
British attack with 2 artilleries and 3 infantry
Italians defend with 2 armour and 1 artillery
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1,50 expected hits
Italians roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
British win, taking 106 Sea Zone from Germans, taking Trans-Jordan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 2 armour and 1 artillery
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 battleship, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the British lost in 37 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Non Combat Move - British
1 carrier and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Union of South Africa to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
3 aaGuns and 5 infantry moved from India to West India
4 mech_infantrys moved from India to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to 91 Sea Zone
3 aaGuns, 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 bomber moved from France to United Kingdom
Place Units - British
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Persia
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Changing PUs for British from 0 to 4
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 1 armour
EDIT: Changing PUs for British from 4 to 1
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 32 to 36
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 1,00
Italians : 0,67
AA fire in France : : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Tunisia to Libya
2 fighters moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
2 artilleries and 11 infantry moved from Romania to Eastern Poland
3 aaGuns, 11 artilleries and 18 infantry moved from Poland to Eastern Poland
9 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Romania
1 fighter moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to France
Place Units - Germans
1 fighter and 9 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 6 artilleries and 17 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
2 aaGuns, 8 artilleries and 15 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Place Units - Russians
3 infantry placed in Ukraine
2 armour, 1 artillery and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
2 edits: a) +5 IPC, b) 2 fig, 1 tac in Moscow instead of Leningrad.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 6 artilleries and 17 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
2 aaGuns, 8 artilleries and 15 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Place Units - Russians
3 infantry placed in Ukraine
2 armour, 1 artillery and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 41 to 46
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 artilleries moved from Shan State to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 38 Sea Zone to 79 Sea Zone
2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 79 Sea Zone to West India
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
2 bombers moved from French Indo China to West India
1 submarine moved from 37 Sea Zone to 79 Sea Zone
Combat - Japanese
Battle in West India
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 aaGuns and 5 infantry
AA fire in West India : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in West India
Japanese roll dice for 1 battleship in West India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in West India, round 2 : 4/11 hits, 5.17 expected hits
UK_Pacific roll dice for 3 aaGuns and 5 infantry in West India, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in West India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in West India, round 3 : 6/10 hits, 5.00 expected hits
UK_Pacific roll dice for 3 infantry in West India, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 aaGuns and 5 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from West India to 79 Sea Zone
2 bombers moved from West India to Burma
1 fighter moved from French Indo China to 79 Sea Zone
1 artillery and 2 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 armour moved from French Indo China to Burma
1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
2 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in West India : : 0.00
UK_Pacific : -1.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
1 bomber moved from Eastern United States to 83 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 83 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 83 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 122 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 119 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 83 Sea Zone to French West Africa
2 submarines moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 artillery and 2 infantry moved from India to West India
4 mech_infantrys moved from Eastern Persia to West India
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Persia to West India
Combat - British
Battle in West India
British attack with 1 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 2 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/10 hits, 2,83 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in West India, round 2 : 2/5 hits, 1,83 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in West India
British roll dice for 1 armour, 1 artillery, 5 mech_infantrys and 1 tactical_bomber in West India, round 3 : 3/8 hits, 2,50 expected hits
Japanese roll dice for 1 armour and 1 artillery in West India, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 tactical_bomber moved from West India to 80 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 2 infantry
EDIT: Changing ownership of Holland Belgium from Germans to British
EDIT: Adding units owned by British to Holland Belgium: 2 infantry
EDIT: Turning off Edit Mode
1 carrier and 2 fighters placed in 80 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 36 to 40
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0,17
British : 0,67
Americans : -1,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 1 artillery and 4 infantry moved from Southern Italy to 97 Sea Zone
EDIT: 1 armour moved from Northern Italy to 97 Sea Zone
EDIT: 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
EDIT: 1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
EDIT: 1 artillery and 3 infantry moved from Alexandria to Egypt
EDIT: 1 artillery and 3 infantry moved from France to Holland Belgium
EDIT: 2 fighters moved from Western Germany to Holland Belgium
EDIT: 1 bomber moved from Southern Italy to Holland Belgium
EDIT: 1 fighter moved from Southern Italy to Holland Belgium
EDIT: 1 armour moved from Eastern Poland to Belarus
EDIT: Italians undo move 8.
EDIT: 1 bomber moved from Southern Italy to Belarus
Combat - Italians
EDIT: Battle in Egypt
EDIT: Italians attack with 1 armour, 2 artilleries and 7 infantry
EDIT: British defend with 1 harbour and 1 infantry
EDIT: 2/3 hits, 1.67 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1 infantry owned by the British lost in Egypt
EDIT: Italians takes Egypt from British
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Holland Belgium
EDIT: Italians attack with 1 artillery, 3 fighters and 3 infantry
EDIT: British defend with 2 infantry
EDIT: 4/7 hits, 2.50 expected hits
EDIT: 0/2 hits, 0.67 expected hits
EDIT: 2 infantry owned by the British lost in Holland Belgium
EDIT: Germans takes Holland Belgium from British
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
EDIT: Battle in Belarus
EDIT: Italians attack with 1 armour and 1 bomber
EDIT: Russians defend with 1 infantry
EDIT: 1/2 hits, 1.17 expected hits
EDIT: 1/1 hits, 0.33 expected hits
EDIT: 1 infantry owned by the Russians lost in Belarus
EDIT: Italians takes Belarus from Russians
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Recording Battle Statistics
Non Combat Move - Italians
EDIT: Cleaning up during movement phase
EDIT: 1 bomber moved from Belarus to Slovakia Hungary
EDIT: 2 infantry moved from Northern Italy to France
EDIT: 1 mech_infantry moved from Northern Italy to France
EDIT: 1 infantry moved from Southern Italy to Northern Italy
EDIT: 2 aaGuns moved from Southern Italy to Northern Italy
EDIT: 1 artillery and 1 infantry moved from Libya to Tunisia
EDIT: 3 fighters moved from Holland Belgium to Western Germany
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
1 submarine placed in 97 Sea Zone
Italians undo move 3.
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
EDIT: : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of 44 Sea Zone from Neutral to ANZAC
EDIT: Changing ownership of Celebes from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Celebes: 2 infantry
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 submarines moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Dutch New Guinea to Queensland
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Kenya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Eastern Poland to Normandy Bordeaux
1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 artillery and 4 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Archangel
1 fighter moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 3 : 3/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 3 fighters and 5 infantry
British defend with 1 armour and 1 artillery; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 5 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4.17 expected hits
Americans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.67 expected hits
3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 3.67 expected hits
Americans roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers and 3 fighters in Normandy Bordeaux, round 4 : 6/6 hits, 3.17 expected hits
Americans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 1/4 hits, 1.67 expected hits
1 artillery owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
6 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
3 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Archangel to Eastern Poland
Place Units - Germans
1 infantry and 9 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -2.00
Russians : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
14 artilleries and 42 infantry moved from Bryansk to Belarus
1 artillery moved from Archangel to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 15 artilleries and 42 infantry
Italians defend with 1 armour
Russians roll dice for 15 artilleries and 42 infantry in Belarus, round 2 : 16/57 hits, 14,50 expected hits
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 15 artilleries and 41 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,50
Russians : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 armour
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
14 artilleries and 41 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 artillery moved from Archangel to Belarus
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Archangel
2 armour and 2 mech_infantrys moved from Russia to Belarus
1 artillery moved from Russia to Bryansk
4 aaGuns moved from Bryansk to Belarus
1 mech_infantry moved from Caucasus to Persia
2 armour and 4 mech_infantrys moved from Bryansk to Belarus
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 32 to 37
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from 79 Sea Zone to 80 Sea Zone
2 carriers moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 bombers moved from Burma to 80 Sea Zone
1 tactical_bomber moved from Burma to 80 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
British defend with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits
British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 destroyers owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 fighters and 3 tactical_bombers in 80 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
British roll dice for 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
1 tactical_bomber owned by the Japanese, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 3 fighters owned by the British lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Japanese: 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for British: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
2 tactical_bombers moved from 80 Sea Zone to Egypt
2 fighters moved from 80 Sea Zone to Egypt
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kiangsi to Hunan
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Korea
3 infantry moved from Shan State to Burma
1 armour moved from French Indo China to Burma
3 transports moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier and 2 fighters placed in 6 Sea Zone
1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Japanese collect 53 PUs (2 lost to blockades); end with 54 PUs
Combat Hit Differential Summary :
British : 0.17
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 3/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
5 carriers, 2 destroyers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 aaGuns, 2 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 cruiser, 1 destroyer, 2 submarines and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from French West Africa to United Kingdom
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 76 to 81
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 fighter and 5 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 bomber moved from 125 Sea Zone to United Kingdom
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from India to West India
1 armour and 4 mech_infantrys moved from West India to Persia
1 artillery moved from West India to Eastern Persia
Place Units - British
1 fighter placed in Persia
2 submarines placed in 80 Sea Zone
British undo move 1.
1 fighter placed in Persia
3 submarines placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,4,2,2
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 30 to 34
EDIT: Turning off Edit Mode
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : 0,00
Americans : 1,50
Japanese : 1,00
Seems to have forgotten the +5 IPC for US for two rounds. Correct me if I’m wrong. Added a fig in W US counting it as saved PUs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Southern Italy to 81 Sea Zone
1 bomber moved from Slovakia Hungary to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 2 bombers
French defend with 1 destroyer
Italians roll dice for 2 bombers in 81 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 bombers in 81 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
French roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 81 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
2 bombers moved from 81 Sea Zone to Egypt
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Western Germany to Southern Italy
3 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from France to Germany
2 infantry moved from France to Northern Italy
1 artillery and 3 infantry moved from Holland Belgium to France
2 aaGuns moved from Northern Italy to Southern Italy
2 aaGuns moved from France to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 armour and 1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.67
French : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Sumatra
Battle in Malaya
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Sumatra: 1 infantry
EDIT: Turning off Edit Mode
3 submarines moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :