Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Whackamatt Allies -vs- dawgoneit Axis 1914 #A-5
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TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Russia Russia spend 15 on tech rolls Russia roll 6,5,4 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover lateFighter Combat Move - Russia 1 heavy_gun and 3 infantry moved from Lithuania to East Prussia 3 infantry moved from Kiev to Odessa 3 infantry moved from Minsk to Belarus 4 conscripts, 2 field_guns and 4 infantry moved from St. Petersburg to Pskov 1 conscript and 2 infantry moved from Don to Caucasus 3 field_guns moved from Caucasus to Georgia 2 heavy_guns moved from Omsk to Novosibirsk 1 heavy_gun moved from Novosibirsk to Krasnoyarsk 1 heavy_gun moved from Novosibirsk to Krasnoyarsk 1 heavy_gun moved from Krasnoyarsk to Western Siberian Lowlands Purchase Units - Russia Russia buy 8 conscripts, 6 field_guns and 14 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in East Prussia Russia attack with 1 heavy_gun and 3 infantry Germany defend with 1 heavy_gun Russia roll dice for 1 heavy_gun and 3 infantry in East Prussia, round 2 : 1/4 hits, 1.00 expected hits Germany roll dice for 1 heavy_gun in East Prussia, round 2 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the Germany lost in East Prussia Russia win, taking East Prussia from Germany with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germany: 1 heavy_gun Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Eastern Poland 2 trenchs placed in Lithuania 1 trench placed in Belarus 1 trench placed in Odessa 3 trenchs placed in Novosibirsk 2 trenchs placed in Krasnoyarsk 2 trenchs placed in Western Siberian Lowlands 2 conscripts placed in Omsk 3 field_guns placed in Minsk 3 field_guns placed in Kiev 3 conscripts placed in Caucasus 3 conscripts placed in Volgograd Activate Technology - Russia Russia activating lateFighter Trigger RussiaT3: buylate_fighter added to productionRussia Turn Complete - Russia Russia collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Germany : -0.67 Russia : 0.00 -
TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Combat Move - Communists 1 cavalry, 3 conscripts, 3 field_guns and 5 infantry moved from Norilsk to Evenkia 2 cavalrys and 4 infantry moved from Evenkia to Bratsk 3 field_guns and 5 infantry moved from Aldan to Bratsk 2 field_guns and 7 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 9 gass and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Communists Place Units - Communists 9 gass and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 35 PUs; end with 35 PUs Communists collect 6 PUs from War Bonds; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - USA USA spend 15 on tech rolls USA roll 6,3,5 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover propaganda Combat Move - USA 2 field_guns and 2 infantry moved from Manila to Sea Zone 130 Philippine Sea 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 heavy_gun moved from California to Sea Zone 153 Pacific Ocean 2 field_guns, 1 heavy_gun, 2 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands USA take Mariana Islands from Germany 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 131 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau USA take Palau from Germany 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands USA take Marshall Islands from Germany 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 122 Bismarck Sea 1 field_gun and 1 infantry moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to Bismarck Islands USA take Bismarck Islands from Germany 1 cruiser moved from Sea Zone 133 Pacific Ocean to Sea Zone 122 Bismarck Sea 1 battleship and 1 destroyer moved from Sea Zone 133 Pacific Ocean to Sea Zone 122 Bismarck Sea 1 cruiser moved from Sea Zone 133 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 cruiser moved from Sea Zone 133 Pacific Ocean to Sea Zone 131 Pacific Ocean 1 submarine moved from Sea Zone 133 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 zeppelin moved from Guadalcanal to German New Guinea 1 field_gun and 3 infantry moved from Charleston to Atlanta Purchase Units - USA USA buy 4 field_guns, 4 infantry and 5 transports; Remaining resources: 9 PUs; 0 techTokens; Combat - USA Strategic bombing raid in German New Guinea Bombing raid in German New Guinea rolls: 2 and causes: 2 damage to unit: Factory Bombing raid in German New Guinea causes 2 damage total. Non Combat Move - USA 1 zeppelin moved from German New Guinea to Caroline Islands Place Units - USA 2 transports placed in Sea Zone 125 Sulu Sea 1 transport placed in Sea Zone 145 Pacific Ocean 2 transports placed in Sea Zone 147 Gulf of California 2 field_guns and 2 infantry placed in San Francisco 2 field_guns and 2 infantry placed in Mexico City Activate Technology - USA USA activating propaganda Trigger USAP: USA has 3 infantry placed in Washington D.C. Turn Complete - USA USA collect 79 PUs; end with 88 PUs USA collect 8 PUs from War Bonds; end with 96 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Germany Germany spend 0 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany 3 infantry moved from Berlin to Mecklenburg 2 infantry moved from Mecklenburg to Hanover 1 field_gun moved from Mecklenburg to Hanover 2 field_guns and 2 infantry moved from Saxony to Nassau 2 fighters moved from Saxony to Nassau 1 fighter moved from Saxony to Hanover Purchase Units - Germany Germany buy 1 field_gun and 29 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Germany Battle in Nassau Germany attack with 2 field_guns, 2 fighters and 2 infantry France defend with 2 colonials and 2 field_guns Germany roll dice for 2 field_guns, 2 fighters and 2 infantry in Nassau, round 2 : 1/6 hits, 2.00 expected hits France roll dice for 2 colonials and 2 field_guns in Nassau, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germany and 1 colonial owned by the France lost in Nassau Germany roll dice for 2 field_guns and 2 fighters in Nassau, round 3 : 1/4 hits, 1.33 expected hits France roll dice for 1 colonial and 2 field_guns in Nassau, round 3 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the Germany and 1 colonial owned by the France lost in Nassau Germany roll dice for 1 field_gun and 2 fighters in Nassau, round 4 : 0/3 hits, 1.00 expected hits France roll dice for 2 field_guns in Nassau, round 4 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Germany lost in Nassau retreated to Nassau France win with 2 field_guns remaining. Battle score for attacker is -8 Casualties for Germany: 2 field_guns and 2 infantry Casualties for France: 2 colonials Battle in Hanover Germany attack with 1 field_gun, 1 fighter and 2 infantry France defend with 2 infantry Germany roll dice for 1 field_gun, 1 fighter and 2 infantry in Hanover, round 2 : 3/4 hits, 1.33 expected hits France roll dice for 2 infantry in Hanover, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germany and 2 infantry owned by the France lost in Hanover Germany win, taking Hanover from France with 1 field_gun and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germany: 2 infantry Casualties for France: 2 infantry Non Combat Move - Germany 1 fighter moved from Hanover to Saxony 2 fighters moved from Nassau to Saxony 2 infantry moved from Mecklenburg to Saxony 1 cavalry moved from Victoria to Sydney-Canberra 1 cavalry moved from South Australia to Sydney-Canberra 2 field_guns and 1 infantry moved from South Australia to New South Wales 1 infantry moved from Papua to German New Guinea Place Units - Germany 3 infantry placed in German New Guinea 9 infantry placed in Mecklenburg 5 infantry placed in Warsaw 5 infantry placed in Sydney-Canberra Germany undo move 4. 2 infantry placed in Sydney-Canberra 9 infantry placed in Bavaria 1 field_gun and 1 infantry placed in Berlin Activate Technology - Germany Trigger GermanyP: Germany has 3 infantry placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Germany Germany collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Germany rolls : : 0.00 France : 2.33 Germany : -0.67 -
TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - France France spend 15 on tech rolls France roll 3,2,1 and gets 0 hits Combat Move - France 4 infantry moved from Westphalia to Hanover 4 field_guns, 1 fighter, 6 heavy_guns and 7 infantry moved from Wurttemburg to Bavaria 2 field_guns moved from Nassau to Bavaria 3 infantry moved from Rhine to Nassau 7 cavalrys moved from Alsace to Bavaria 1 cavalry moved from Alsace to Wurttemburg 2 heavy_guns and 5 infantry moved from Alsace to Wurttemburg 2 field_guns moved from Alsace to Wurttemburg 6 infantry moved from Champagne to Alsace 3 cavalrys moved from Champagne to Switzerland 8 cavalrys moved from Paris to Rhine 3 infantry moved from Paris to Champagne 3 cavalrys moved from Normandy to Champagne 2 colonials moved from Marseilles to Piedmont 3 cavalrys moved from Marseilles to Switzerland 1 infantry moved from Qatar to Al-Dammam France take Al-Dammam from Turkey 1 cavalry moved from Tobruk to Lower Egypt 1 infantry moved from Lower Egypt to Cairo-Suez 2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean 2 colonials and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 2 colonials and 1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 62 Adriatic Sea 2 colonials moved from Sea Zone 62 Adriatic Sea to Croatia France take Croatia from Austria Purchase Units - France France buy 1 cavalry, 3 cruisers, 14 infantry and 6 trenchs; Remaining resources: 2 PUs; 3 techTokens; Combat - France Battle in Hanover France attack with 4 infantry Germany defend with 1 field_gun France roll dice for 4 infantry in Hanover, round 2 : 0/4 hits, 0.67 expected hits Germany roll dice for 1 field_gun in Hanover, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 4 infantry in Hanover, round 3 : 0/4 hits, 0.67 expected hits Germany roll dice for 1 field_gun in Hanover, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Hanover France roll dice for 3 infantry in Hanover, round 4 : 3/3 hits, 0.50 expected hits Germany roll dice for 1 field_gun in Hanover, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Germany lost in Hanover France win, taking Hanover from Germany with 3 infantry remaining. Battle score for attacker is 1 Casualties for France: 1 infantry Casualties for Germany: 1 field_gun Battle in Bavaria France attack with 7 cavalrys, 6 field_guns, 1 fighter, 6 heavy_guns and 7 infantry Austria defend with 1 heavy_gun and 7 infantry; Germany defend with 1 Factory and 9 infantry France roll dice for 7 cavalrys, 6 field_guns, 1 fighter, 6 heavy_guns and 7 infantry in Bavaria, round 2 : 9/27 hits, 8.83 expected hits Germany roll dice for 1 heavy_gun and 16 infantry in Bavaria, round 2 : 6/17 hits, 6.00 expected hits 2 infantry owned by the Germany, 7 infantry owned by the Austria and 6 infantry owned by the France lost in Bavaria France roll dice for 7 cavalrys, 6 field_guns, 1 fighter, 6 heavy_guns and 1 infantry in Bavaria, round 3 : 10/21 hits, 7.00 expected hits Germany roll dice for 1 heavy_gun and 7 infantry in Bavaria, round 3 : 0/8 hits, 3.00 expected hits 7 infantry owned by the Germany and 1 heavy_gun owned by the Austria lost in Bavaria France win, taking Bavaria from Germany with 7 cavalrys, 6 field_guns, 1 fighter, 6 heavy_guns and 1 infantry remaining. Battle score for attacker is 35 Casualties for France: 6 infantry Casualties for Austria: 1 heavy_gun and 7 infantry Casualties for Germany: 9 infantry Non Combat Move - France 1 fighter moved from Bavaria to Wurttemburg Place Units - France 9 infantry and 3 trenchs placed in Wurttemburg 3 trenchs placed in Nassau 1 cavalry and 5 infantry placed in Paris 3 cruisers placed in Sea Zone 56 Gulf of Lyon Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 117 PUs; end with 119 PUsCombat Hit Differential Summary :
France : 4.33 Germany : -3.00 -
TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Austria Austria spend 0 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 7 infantry moved from Trieste to Croatia 2 infantry moved from Trieste to Croatia 3 field_guns moved from Venice to Trieste 2 heavy_guns and 5 infantry moved from Western Poland to East Prussia 3 infantry moved from Carpathia to Bohemia 2 field_guns and 5 infantry moved from Transylvania to Galicia 5 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 1 field_gun and 29 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Croatia Austria attack with 9 infantry France defend with 2 colonials Austria roll dice for 9 infantry in Croatia, round 2 : 2/9 hits, 1.50 expected hits France roll dice for 2 colonials in Croatia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Austria and 2 colonials owned by the France lost in Croatia Austria win, taking Croatia from France with 8 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Casualties for France: 2 colonials Battle in East Prussia Austria attack with 2 heavy_guns and 5 infantry Russia defend with 1 heavy_gun and 3 infantry Austria roll dice for 2 heavy_guns and 5 infantry in East Prussia, round 2 : 3/7 hits, 1.83 expected hits Russia roll dice for 1 heavy_gun and 3 infantry in East Prussia, round 2 : 2/4 hits, 1.67 expected hits 3 infantry owned by the Russia and 2 infantry owned by the Austria lost in East Prussia Austria roll dice for 2 heavy_guns and 3 infantry in East Prussia, round 3 : 2/5 hits, 1.50 expected hits Russia roll dice for 1 heavy_gun in East Prussia, round 3 : 1/1 hits, 0.67 expected hits 1 heavy_gun owned by the Russia and 1 infantry owned by the Austria lost in East Prussia Austria win, taking East Prussia from Russia with 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 5 Casualties for Austria: 3 infantry Casualties for Russia: 1 heavy_gun and 3 infantry Non Combat Move - Austria 9 infantry moved from Munich to Austria Place Units - Austria 7 infantry placed in Venice 9 infantry placed in Tyrol 9 infantry placed in Trieste 1 field_gun and 4 infantry placed in Vienna Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 85 PUs; end with 85 PUs Austria collect 7 PUs from War Bonds; end with 92 PUsCombat Hit Differential Summary :
Austria : 2.17 Austria rolls : : 0.00 France : 0.33 Russia : 0.67 -
TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 6,2 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover workingWomen Combat Move - Italy 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 infantry moved from Latium to Tuscany 1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont Purchase Units - Italy Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy 4 infantry moved from Tuscany to Milan 4 field_guns moved from Milan to Tuscany 4 field_guns moved from Piedmont to Tuscany 1 infantry moved from Tuscany to Milan Place Units - Italy 3 trenchs placed in Tuscany 3 trenchs placed in Milan 1 field_gun and 1 infantry placed in Piedmont Activate Technology - Italy Italy activating workingWomen Trigger ItalyT1: buyfield_gun_w added to productionItaly Trigger ItalyT1: buyheavy_gun_w added to productionItaly Trigger ItalyT1: buyfield_gun removed from productionItaly Trigger ItalyT1: buyheavy_gun removed from productionItaly Trigger ItalyT1: buygas_w added to productionItaly Trigger ItalyT1: buyfighter_w added to productionItaly Trigger ItalyT1: buygas removed from productionItaly Trigger ItalyT1: buyfighter removed from productionItaly Turn Complete - Italy Italy collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 1,6,6 and gets 2 hits Turkey removing all Technology Tokens after successful research. Turkey discover armour Combat Move - Turkey 2 infantry moved from Palestine to Sinai 2 infantry moved from Damascus to Jordan 1 field_gun moved from Damascus to Jordan 1 field_gun and 2 infantry moved from Baghdad to Mesopotamia 2 infantry moved from Smyrna to Armenia 1 infantry moved from Macedonia to Greece 1 infantry moved from Macedonia to Albania 1 field_gun and 13 infantry moved from Bulgaria to Romania 4 infantry moved from Dardanelles to Bulgaria 2 infantry moved from Constantinople to Smyrna 1 field_gun and 1 infantry moved from Anatolia to Armenia 1 field_gun and 1 infantry moved from Constantinople to Anatolia 4 infantry moved from Constantinople to Dardanelles 3 field_guns and 4 infantry moved from Mesopotamia to Arabia 1 fighter moved from Kuwait to Arabia 1 fighter moved from Basra to Arabia Purchase Units - Turkey Turkey buy 5 field_guns, 4 gass and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Romania Turkey attack with 1 field_gun and 13 infantry Neutral defend with 6 infantry Turkey roll dice for 1 field_gun and 13 infantry in Romania, round 2 : 3/14 hits, 2.67 expected hits Neutral roll dice for 6 infantry in Romania, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Neutral and 3 infantry owned by the Turkey lost in Romania Turkey roll dice for 1 field_gun and 10 infantry in Romania, round 3 : 1/11 hits, 2.17 expected hits Neutral roll dice for 3 infantry in Romania, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Romania Turkey roll dice for 1 field_gun and 9 infantry in Romania, round 4 : 2/10 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Romania, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Romania Turkey loses 0 PUs for violating Romanias neutrality. Turkey win, taking Romania from Neutral with 1 field_gun and 8 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 5 infantry Casualties for Neutral: 6 infantry Non Combat Move - Turkey Place Units - Turkey 2 field_guns and 2 infantry placed in Mecca 1 field_gun and 2 infantry placed in Damascus Turkey undo move 2. 3 gass placed in Baghdad 1 field_gun, 1 gas and 1 infantry placed in Damascus 2 field_guns and 6 infantry placed in Constantinople 1 infantry placed in Greece Activate Technology - Turkey Turkey activating armour Trigger TurkeyT5: buytank added to productionTurkey Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Neutral : 1.33 Turkey : -0.83 -
TripleA Turn Summary: Britain round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 2,2,6,1,6,4 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover mobileWarfare Combat Move - Britain 2 fighters, 9 heavy_guns and 2 infantry moved from Westphalia to Saxony 4 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 3 field_guns moved from London to Sea Zone 16 North Sea 1 field_gun moved from England to Sea Zone 16 North Sea 1 cavalry moved from England to Sea Zone 16 North Sea 2 infantry moved from Scotland to Sea Zone 16 North Sea 3 infantry moved from England to Sea Zone 16 North Sea 2 infantry moved from London to Sea Zone 16 North Sea 1 cavalry, 4 field_guns, 7 infantry and 6 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 1 cavalry, 4 field_guns and 7 infantry moved from Sea Zone 14 Helgoland Bight to Holstein 2 cavalrys moved from Holland to Saxony 1 infantry moved from Uganda to German East Africa 1 infantry moved from Cape Colony to German Southwest Africa 2 infantry moved from Cape Town to Cape Colony 2 infantry moved from German Southwest Africa to Northern Rhodesia 1 infantry moved from Northern Rhodesia to German East Africa 2 colonials, 2 field_guns and 6 infantry moved from Yemen to Oman Britain take Oman from Turkey 2 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Oman 1 battlecruiser, 3 cruisers and 3 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 1 cavalry and 10 infantry moved from Sistan to Fars 1 cavalry and 4 colonials moved from Texas to Monterrey 2 field_guns moved from Great Plains to Texas Purchase Units - Britain Britain buy 3 cavalrys, 8 field_guns, 12 infantry and 4 trenchs; Remaining resources: 3 PUs; 0 techTokens; Combat - Britain Battle in Saxony Britain attack with 2 cavalrys, 2 fighters, 9 heavy_guns and 2 infantry Germany defend with 3 fighters, 1 heavy_gun and 5 infantry Britain roll dice for 2 cavalrys, 2 fighters, 9 heavy_guns and 2 infantry in Saxony, round 2 : 5/15 hits, 5.00 expected hits Germany roll dice for 3 fighters, 1 heavy_gun and 5 infantry in Saxony, round 2 : 5/9 hits, 3.83 expected hits 5 infantry owned by the Germany, 2 infantry owned by the Britain, 2 cavalrys owned by the Britain and 1 heavy_gun owned by the Britain lost in Saxony Britain roll dice for 2 fighters and 8 heavy_guns in Saxony, round 3 : 3/10 hits, 3.33 expected hits Germany roll dice for 3 fighters and 1 heavy_gun in Saxony, round 3 : 4/4 hits, 2.17 expected hits 3 fighters owned by the Germany and 4 heavy_guns owned by the Britain lost in Saxony Britain roll dice for 2 fighters and 4 heavy_guns in Saxony, round 4 : 5/6 hits, 2.00 expected hits Germany roll dice for 1 heavy_gun in Saxony, round 4 : 1/1 hits, 0.67 expected hits 1 heavy_gun owned by the Germany and 1 heavy_gun owned by the Britain lost in Saxony Britain win, taking Saxony from Germany with 2 fighters and 3 heavy_guns remaining. Battle score for attacker is 3 Casualties for Britain: 2 cavalrys, 6 heavy_guns and 2 infantry Casualties for Germany: 3 fighters, 1 heavy_gun and 5 infantry Battle in Fars Britain attack with 1 cavalry and 10 infantry Neutral defend with 2 cavalrys Britain roll dice for 1 cavalry and 10 infantry in Fars, round 2 : 3/11 hits, 1.83 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits 2 cavalrys owned by the Neutral lost in Fars Britain loses 0 PUs for violating Farss neutrality. Britain win, taking Fars from Neutral with 1 cavalry and 10 infantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 cavalrys Battle in Monterrey Britain attack with 1 cavalry and 4 colonials Neutral defend with 2 infantry Britain roll dice for 1 cavalry and 4 colonials in Monterrey, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Monterrey Britain roll dice for 4 colonials in Monterrey, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Monterrey, round 3 : 1/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Monterrey Britain roll dice for 3 colonials in Monterrey, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Monterrey, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Monterrey Britain loses 0 PUs for violating Monterreys neutrality. Britain win, taking Monterrey from Neutral with 3 colonials remaining. Battle score for attacker is -1 Casualties for Britain: 1 cavalry and 1 colonial Casualties for Neutral: 2 infantry Non Combat Move - Britain 2 fighters moved from Saxony to Holstein Place Units - Britain 4 infantry placed in Holstein 2 field_guns and 2 infantry placed in London 3 cavalrys placed in Amsterdam 2 field_guns and 1 infantry placed in England 1 field_gun and 1 infantry placed in Scotland 1 infantry placed in London 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Cape Town Britain undo move 9. 1 trench placed in German East Africa 1 field_gun, 1 infantry and 3 trenchs placed in Cairo-Suez Activate Technology - Britain Britain activating mobileWarfare Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 112 PUs; end with 115 PUsCombat Hit Differential Summary :
Neutral : 0.33 Britain : 3.00 Germany : 3.33 -
TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Russia Russia spend 20 on tech rolls Russia roll 4,3,6,1 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover victoryBonds Combat Move - Russia 1 field_gun and 8 infantry moved from Eastern Poland to East Prussia 3 field_guns moved from Minsk to Belarus 3 field_guns moved from Kiev to Odessa 3 infantry moved from Belarus to Eastern Poland 4 conscripts, 2 field_guns and 4 infantry moved from Pskov to Latvia 2 field_guns and 2 infantry moved from Stockholm to Sweden 3 conscripts moved from Volgograd to Caucasus 2 conscripts moved from Omsk to Novosibirsk 1 conscript moved from Novosibirsk to Krasnoyarsk Purchase Units - Russia Russia buy 6 conscripts, 9 field_guns, 4 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in East Prussia Russia attack with 1 field_gun and 8 infantry Austria defend with 2 heavy_guns and 2 infantry Russia roll dice for 1 field_gun and 8 infantry in East Prussia, round 2 : 4/9 hits, 1.83 expected hits Germany roll dice for 2 heavy_guns and 2 infantry in East Prussia, round 2 : 3/4 hits, 2.00 expected hits 3 infantry owned by the Russia, 2 infantry owned by the Austria and 2 heavy_guns owned by the Austria lost in East Prussia Russia win, taking East Prussia from Germany with 1 field_gun and 5 infantry remaining. Battle score for attacker is 7 Casualties for Russia: 3 infantry Casualties for Austria: 2 heavy_guns and 2 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Eastern Poland 2 heavy_guns placed in Omsk 2 heavy_guns placed in Irkutsk 3 field_guns placed in Kiev 3 field_guns placed in Minsk 3 field_guns placed in Caucasus 4 conscripts placed in Volgograd 2 conscripts placed in Moscow Activate Technology - Russia Russia activating victoryBonds Turn Complete - Russia Russia collect 97 PUs; end with 97 PUs Russia collect 8 PUs from War Bonds; end with 105 PUsCombat Hit Differential Summary :
Germany : 1.00 Russia : 2.17 -
TripleA Turn Summary: Communists round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Combat Move - Communists 9 gass moved from Yakutsk to Irkutsk 4 cavalrys, 8 field_guns and 29 infantry moved from Bratsk to Irkutsk 1 infantry moved from Buryatia to Irkutsk 1 infantry moved from Koryak to Kamchatka Communists take Kamchatka from Russia 1 field_gun moved from Koryak to Magadan Purchase Units - Communists Communists buy 2 field_guns and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Irkutsk Communists attack with 4 cavalrys, 8 field_guns, 9 gass and 30 infantry Russia defend with 1 Factory, 2 cavalrys, 12 conscripts, 1 field_gun, 2 heavy_guns, 5 infantry and 6 trenchs Communists roll dice for 9 gass in Irkutsk, round 2 : 5/9 hits, 6.00 expected hits 5 conscripts owned by the Russia lost in Irkutsk 9 gass owned by the Communists lost in Irkutsk Communists roll dice for 4 cavalrys, 8 field_guns and 30 infantry in Irkutsk, round 2 : 3/42 hits, 9.67 expected hits Units damaged: 3 trenchs owned by the Russia Russia roll dice for 2 cavalrys, 7 conscripts, 1 field_gun, 2 heavy_guns, 5 infantry and 6 trenchs in Irkutsk, round 2 : 4/17 hits, 4.83 expected hits 4 infantry owned by the Communists lost in Irkutsk Communists roll dice for 4 cavalrys, 8 field_guns and 26 infantry in Irkutsk, round 3 : 5/38 hits, 9.00 expected hits Units damaged: 3 trenchs owned by the Russia Russia roll dice for 2 cavalrys, 7 conscripts, 1 field_gun, 2 heavy_guns, 5 infantry and 6 trenchs in Irkutsk, round 3 : 2/17 hits, 4.83 expected hits 2 trenchs owned by the Russia and 2 cavalrys owned by the Communists lost in Irkutsk Communists roll dice for 2 cavalrys, 8 field_guns and 26 infantry in Irkutsk, round 4 : 7/36 hits, 8.67 expected hits Russia roll dice for 2 cavalrys, 7 conscripts, 1 field_gun, 2 heavy_guns, 5 infantry and 4 trenchs in Irkutsk, round 4 : 2/17 hits, 4.83 expected hits 4 trenchs owned by the Russia, 3 conscripts owned by the Russia and 2 cavalrys owned by the Communists lost in Irkutsk Communists roll dice for 8 field_guns and 26 infantry in Irkutsk, round 5 : 9/34 hits, 8.33 expected hits Russia roll dice for 2 cavalrys, 4 conscripts, 1 field_gun, 2 heavy_guns and 5 infantry in Irkutsk, round 5 : 4/14 hits, 4.33 expected hits 3 infantry owned by the Russia, 4 conscripts owned by the Russia, 2 cavalrys owned by the Russia and 4 infantry owned by the Communists lost in Irkutsk Communists roll dice for 8 field_guns and 22 infantry in Irkutsk, round 6 : 10/30 hits, 7.67 expected hits Russia roll dice for 1 field_gun, 2 heavy_guns and 2 infantry in Irkutsk, round 6 : 3/5 hits, 2.33 expected hits 1 field_gun owned by the Russia, 2 infantry owned by the Russia, 2 heavy_guns owned by the Russia and 3 infantry owned by the Communists lost in Irkutsk Communists win, taking Irkutsk from Russia with 8 field_guns and 19 infantry remaining. Battle score for attacker is -6 Casualties for Russia: 2 cavalrys, 12 conscripts, 1 field_gun, 2 heavy_guns, 5 infantry and 6 trenchs Casualties for Communists: 4 cavalrys, 9 gass and 11 infantry Non Combat Move - Communists 2 field_guns and 7 infantry moved from Aldan to Khabarovsk 3 infantry moved from Yakutsk to Aldan Place Units - Communists 2 field_guns and 11 infantry placed in Yakutsk Turn Complete - Communists Communists collect 39 PUs; end with 39 PUs Communists collect 7 PUs from War Bonds; end with 46 PUsCombat Hit Differential Summary :
Communists : -10.33 Russia : -6.17 -
TripleA Turn Summary: USA round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - USA USA spend 15 on tech rolls USA roll 6,2,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 1 field_gun and 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea 1 zeppelin moved from Caroline Islands to German New Guinea 1 field_gun and 1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 122 Bismarck Sea 1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea 4 infantry moved from Manila to Sea Zone 125 Sulu Sea 1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 122 Bismarck Sea 1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea 4 infantry and 2 transports moved from Sea Zone 125 Sulu Sea to Sea Zone 122 Bismarck Sea 4 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea 1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Caroline Islands 1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 3 field_guns, 1 heavy_gun, 3 infantry and 4 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 heavy_gun moved from Sea Zone 112 Pacific Ocean to Samoa USA take Samoa from Germany 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 147 Gulf of California 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 147 Gulf of California to Sea Zone 112 Pacific Ocean 1 zeppelin moved from Primorsky to Krasnoyarsk 2 field_guns and 2 infantry moved from Mexico City to Guadalahara 1 destroyer and 1 submarine moved from Sea Zone 109 Pacific Ocean to Sea Zone 41 Caribbean Sea Purchase Units - USA USA buy 2 cruisers, 1 destroyer, 3 field_guns, 1 heavy_gun, 3 infantry and 3 transports; Remaining resources: 5 PUs; 0 techTokens; Combat - USA Battle in Guadalahara USA attack with 2 field_guns and 2 infantry Neutral defend with 1 infantry USA roll dice for 2 field_guns and 2 infantry in Guadalahara, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Guadalahara USA loses 0 PUs for violating Guadalaharas neutrality. USA win, taking Guadalahara from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in German New Guinea USA attack with 3 field_guns, 7 infantry and 1 zeppelin Germany defend with 1 Factory, 2 heavy_guns, 4 infantry and 3 trenchs USA roll dice for 1 battleship in German New Guinea, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Germany USA roll dice for 3 field_guns, 7 infantry and 1 zeppelin in German New Guinea, round 2 : 5/11 hits, 3.00 expected hits Germany roll dice for 2 heavy_guns, 4 infantry and 3 trenchs in German New Guinea, round 2 : 1/6 hits, 2.67 expected hits 3 trenchs owned by the Germany and 1 infantry owned by the USA lost in German New Guinea USA roll dice for 3 field_guns, 6 infantry and 1 zeppelin in German New Guinea, round 3 : 3/10 hits, 2.83 expected hits Germany roll dice for 2 heavy_guns and 4 infantry in German New Guinea, round 3 : 1/6 hits, 2.67 expected hits 3 infantry owned by the Germany and 1 infantry owned by the USA lost in German New Guinea USA roll dice for 3 field_guns, 5 infantry and 1 zeppelin in German New Guinea, round 4 : 2/9 hits, 2.67 expected hits Germany roll dice for 2 heavy_guns and 1 infantry in German New Guinea, round 4 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Germany, 1 heavy_gun owned by the Germany and 2 infantry owned by the USA lost in German New Guinea USA roll dice for 3 field_guns, 3 infantry and 1 zeppelin in German New Guinea, round 5 : 1/7 hits, 2.17 expected hits Germany roll dice for 1 heavy_gun in German New Guinea, round 5 : 1/1 hits, 0.67 expected hits 1 heavy_gun owned by the Germany and 1 infantry owned by the USA lost in German New Guinea USA win, taking German New Guinea from Germany with 3 field_guns, 2 infantry and 1 zeppelin remaining. Battle score for attacker is 16 Casualties for USA: 5 infantry Casualties for Germany: 2 heavy_guns, 4 infantry and 3 trenchs Non Combat Move - USA 1 zeppelin moved from German New Guinea to Bismarck Islands Place Units - USA 1 field_gun and 1 infantry placed in Honolulu 1 heavy_gun placed in Manila 1 transport placed in Sea Zone 125 Sulu Sea 2 field_guns and 2 infantry placed in San Francisco 2 transports placed in Sea Zone 147 Gulf of California 2 cruisers and 1 destroyer placed in Sea Zone 30 Mid Atlantic Activate Technology - USA USA activating industry Trigger USAP: USA has 3 infantry placed in Washington D.C. Turn Complete - USA USA collect 83 PUs; end with 88 PUs USA collect 7 PUs from War Bonds; end with 95 PUsCombat Hit Differential Summary :
Neutral : -0.33 USA : 1.33 Germany : -2.67 -
@Whackamatt this 1 is done
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I’ll start the next one





