Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Belarus to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Eastern Poland to Western Ukraine
Place Units - Russians
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
The Brits should have +4 IPC.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Hunan to Kweichow
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 artilleries moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
2 fighters moved from 38 Sea Zone to Burma
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Celebes
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/10 hits, 4.50 expected hits
UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
2 bombers moved from Burma to French Indo China
2 fighters moved from Burma to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun and 7 infantry moved from Manchuria to Korea
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 armour and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 carrier and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 0.33
My client crashed on the Brits turn. I hadn’t saved between turns as I usually do, so all was lost. Luckily, the only battle done so far was in sz 16, where I attacked your des with 4 fig, 1 tac and didn’t lose a plane. Confirm the result via dice mail. I’ll just redo the turns and make an edit there.
Ok that sounds fine, just make sure you are landing the planes as if they had spent movement doing that combat :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to 26 Sea Zone
1 bomber moved from Midway to Eastern United States
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 3 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Scotland to France
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from India to 37 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Trans-Jordan
British attack with 2 artilleries and 3 infantry
Italians defend with 2 armour and 1 artillery
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1,50 expected hits
Italians roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
British win, taking 106 Sea Zone from Germans, taking Trans-Jordan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 2 armour and 1 artillery
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 battleship, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the British lost in 37 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Non Combat Move - British
1 carrier and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Union of South Africa to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
3 aaGuns and 5 infantry moved from India to West India
4 mech_infantrys moved from India to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to 91 Sea Zone
3 aaGuns, 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 bomber moved from France to United Kingdom
Place Units - British
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Persia
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Changing PUs for British from 0 to 4
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 1 armour
EDIT: Changing PUs for British from 4 to 1
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 32 to 36
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 1,00
Italians : 0,67
AA fire in France : : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Tunisia to Libya
2 fighters moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
2 artilleries and 11 infantry moved from Romania to Eastern Poland
3 aaGuns, 11 artilleries and 18 infantry moved from Poland to Eastern Poland
9 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Romania
1 fighter moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to France
Place Units - Germans
1 fighter and 9 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 6 artilleries and 17 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
2 aaGuns, 8 artilleries and 15 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Place Units - Russians
3 infantry placed in Ukraine
2 armour, 1 artillery and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
2 edits: a) +5 IPC, b) 2 fig, 1 tac in Moscow instead of Leningrad.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 6 artilleries and 17 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
2 aaGuns, 8 artilleries and 15 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Place Units - Russians
3 infantry placed in Ukraine
2 armour, 1 artillery and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 41 to 46
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 artilleries moved from Shan State to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 38 Sea Zone to 79 Sea Zone
2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 79 Sea Zone to West India
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
2 bombers moved from French Indo China to West India
1 submarine moved from 37 Sea Zone to 79 Sea Zone
Combat - Japanese
Battle in West India
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 aaGuns and 5 infantry
AA fire in West India : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in West India
Japanese roll dice for 1 battleship in West India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in West India, round 2 : 4/11 hits, 5.17 expected hits
UK_Pacific roll dice for 3 aaGuns and 5 infantry in West India, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in West India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in West India, round 3 : 6/10 hits, 5.00 expected hits
UK_Pacific roll dice for 3 infantry in West India, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 aaGuns and 5 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from West India to 79 Sea Zone
2 bombers moved from West India to Burma
1 fighter moved from French Indo China to 79 Sea Zone
1 artillery and 2 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 armour moved from French Indo China to Burma
1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
2 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in West India : : 0.00
UK_Pacific : -1.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
1 bomber moved from Eastern United States to 83 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 83 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 83 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 122 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 119 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 83 Sea Zone to French West Africa
2 submarines moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 artillery and 2 infantry moved from India to West India
4 mech_infantrys moved from Eastern Persia to West India
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Persia to West India
Combat - British
Battle in West India
British attack with 1 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 2 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/10 hits, 2,83 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in West India, round 2 : 2/5 hits, 1,83 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in West India
British roll dice for 1 armour, 1 artillery, 5 mech_infantrys and 1 tactical_bomber in West India, round 3 : 3/8 hits, 2,50 expected hits
Japanese roll dice for 1 armour and 1 artillery in West India, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 tactical_bomber moved from West India to 80 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 2 infantry
EDIT: Changing ownership of Holland Belgium from Germans to British
EDIT: Adding units owned by British to Holland Belgium: 2 infantry
EDIT: Turning off Edit Mode
1 carrier and 2 fighters placed in 80 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 36 to 40
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0,17
British : 0,67
Americans : -1,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 1 artillery and 4 infantry moved from Southern Italy to 97 Sea Zone
EDIT: 1 armour moved from Northern Italy to 97 Sea Zone
EDIT: 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
EDIT: 1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
EDIT: 1 artillery and 3 infantry moved from Alexandria to Egypt
EDIT: 1 artillery and 3 infantry moved from France to Holland Belgium
EDIT: 2 fighters moved from Western Germany to Holland Belgium
EDIT: 1 bomber moved from Southern Italy to Holland Belgium
EDIT: 1 fighter moved from Southern Italy to Holland Belgium
EDIT: 1 armour moved from Eastern Poland to Belarus
EDIT: Italians undo move 8.
EDIT: 1 bomber moved from Southern Italy to Belarus
Combat - Italians
EDIT: Battle in Egypt
EDIT: Italians attack with 1 armour, 2 artilleries and 7 infantry
EDIT: British defend with 1 harbour and 1 infantry
EDIT: 2/3 hits, 1.67 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1 infantry owned by the British lost in Egypt
EDIT: Italians takes Egypt from British
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Holland Belgium
EDIT: Italians attack with 1 artillery, 3 fighters and 3 infantry
EDIT: British defend with 2 infantry
EDIT: 4/7 hits, 2.50 expected hits
EDIT: 0/2 hits, 0.67 expected hits
EDIT: 2 infantry owned by the British lost in Holland Belgium
EDIT: Germans takes Holland Belgium from British
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
EDIT: Battle in Belarus
EDIT: Italians attack with 1 armour and 1 bomber
EDIT: Russians defend with 1 infantry
EDIT: 1/2 hits, 1.17 expected hits
EDIT: 1/1 hits, 0.33 expected hits
EDIT: 1 infantry owned by the Russians lost in Belarus
EDIT: Italians takes Belarus from Russians
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Recording Battle Statistics
Non Combat Move - Italians
EDIT: Cleaning up during movement phase
EDIT: 1 bomber moved from Belarus to Slovakia Hungary
EDIT: 2 infantry moved from Northern Italy to France
EDIT: 1 mech_infantry moved from Northern Italy to France
EDIT: 1 infantry moved from Southern Italy to Northern Italy
EDIT: 2 aaGuns moved from Southern Italy to Northern Italy
EDIT: 1 artillery and 1 infantry moved from Libya to Tunisia
EDIT: 3 fighters moved from Holland Belgium to Western Germany
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
1 submarine placed in 97 Sea Zone
Italians undo move 3.
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
EDIT: : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of 44 Sea Zone from Neutral to ANZAC
EDIT: Changing ownership of Celebes from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Celebes: 2 infantry
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 submarines moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Dutch New Guinea to Queensland
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Kenya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Eastern Poland to Normandy Bordeaux
1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 artillery and 4 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Archangel
1 fighter moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 3 : 3/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 3 fighters and 5 infantry
British defend with 1 armour and 1 artillery; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 5 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4.17 expected hits
Americans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.67 expected hits
3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 3.67 expected hits
Americans roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers and 3 fighters in Normandy Bordeaux, round 4 : 6/6 hits, 3.17 expected hits
Americans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 1/4 hits, 1.67 expected hits
1 artillery owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
6 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
3 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Archangel to Eastern Poland
Place Units - Germans
1 infantry and 9 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -2.00
Russians : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
14 artilleries and 42 infantry moved from Bryansk to Belarus
1 artillery moved from Archangel to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 15 artilleries and 42 infantry
Italians defend with 1 armour
Russians roll dice for 15 artilleries and 42 infantry in Belarus, round 2 : 16/57 hits, 14,50 expected hits
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 15 artilleries and 41 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,50
Russians : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 armour
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
14 artilleries and 41 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 artillery moved from Archangel to Belarus
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Archangel
2 armour and 2 mech_infantrys moved from Russia to Belarus
1 artillery moved from Russia to Bryansk
4 aaGuns moved from Bryansk to Belarus
1 mech_infantry moved from Caucasus to Persia
2 armour and 4 mech_infantrys moved from Bryansk to Belarus
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 32 to 37
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from 79 Sea Zone to 80 Sea Zone
2 carriers moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 bombers moved from Burma to 80 Sea Zone
1 tactical_bomber moved from Burma to 80 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
British defend with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits
British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 destroyers owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 fighters and 3 tactical_bombers in 80 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
British roll dice for 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
1 tactical_bomber owned by the Japanese, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 3 fighters owned by the British lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Japanese: 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for British: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
2 tactical_bombers moved from 80 Sea Zone to Egypt
2 fighters moved from 80 Sea Zone to Egypt
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kiangsi to Hunan
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Korea
3 infantry moved from Shan State to Burma
1 armour moved from French Indo China to Burma
3 transports moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier and 2 fighters placed in 6 Sea Zone
1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Japanese collect 53 PUs (2 lost to blockades); end with 54 PUs
Combat Hit Differential Summary :
British : 0.17
Japanese : 2.67