@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
1 bomber moved from Bessarabia to Novgorod
2 infantry moved from Baltic States to Novgorod
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
Purchase Units - Germans
Germans repair damage of 17x factory_major; Remaining resources: 60 PUs;
Germans buy 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 artilleries and 5 infantry moved from Caucasus to Volgograd
1 armour moved from Iraq to Egypt
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
2 aaGuns, 4 armour, 25 infantry and 25 mech_infantrys moved from Baltic States to Poland
1 bomber moved from Novgorod to Germany
2 mech_infantrys moved from Poland to Germany
3 infantry moved from France to Western Germany
2 fighters moved from Germany to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 artilleries moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in Persia
3 infantry placed in Germany
10 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Japanese
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bessarabia
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/1 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/1 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
3 aaGuns, 9 artilleries and 10 infantry moved from Eastern Poland to Belarus
9 armour and 9 mech_infantrys moved from Eastern Poland to Belarus
5 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Samara to Russia
1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
Russians : -0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Japanese
1 armour moved from Yenisey to Timguska
Japanese take Evenkiyskiy from Russians
1 fighter moved from French Indo China to 44 Sea Zone
16 artilleries and 3 infantry moved from Kazakhstan to Samara
2 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
2 bombers moved from Japan to 45 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 5 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 cruiser
Japanese roll dice for 2 bombers in 45 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 1 bomber owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 cruiser
Battle in Samara
Japanese attack with 16 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 16 artilleries and 3 infantry in Samara, round 2 : 7/1 hits, 6.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 16 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Bessarabia, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Bessarabia
Japanese win, taking Bessarabia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kazakhstan to Samara
1 artillery moved from Turkmenistan to Kazakhstan
1 infantry moved from Urals to Timguska
1 infantry moved from Kansu to Timguska
5 artilleries and 2 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Burma to Yunnan
2 transports moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 2 battleships, 9 carriers, 3 destroyers, 8 fighters, 3 infantry, 8 submarines, 6 tactical_bombers and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Japan to Philippines
3 artilleries and 3 infantry moved from Korea to Amur
1 aaGun, 2 artilleries and 1 infantry moved from Amur to Siberia
1 fighter moved from Yakut S.S.R. to Siberia
1 infantry moved from Kiangsu to Anhwe
2 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 destroyer and 1 submarine placed in 39 Sea Zone
1 fighter placed in India
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries, 4 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Japanese collect 74 PUs (5 lost to blockades); end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.50
Russians : 0.33
Japanese : 0.00
I almost committed Russia 100% to invading Europe but decided the money and stalling probably wasn’t worth it.
@weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:
I almost committed Russia 100% to invading Europe but decided the money and stalling probably wasn’t worth it.
I think the 16 inf mobilised in Europe probably deterred that option. I was a little worried about it, even if it only held on to a few territories then the communism objective gives you so much money.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Americans
1 marine moved from Java to 42 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 infantry and 3 mech_infantrys moved from Karelia to Novgorod
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 bomber and 1 fighter moved from Norway to Germany
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 mech_infantry moved from New Britain to 47 Sea Zone
3 bombers moved from Caroline Islands to 39 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 bomber moved from Norway to Denmark
@simon33 Maybe I’ll post a save game where I did push Russia full on into Europe, but for now…
scramble options at sz 112 W. Germany, bombing run in Germany, and off coast of India.
No intercept Germany, no scramble SZ112.
@simon33 and India?
well that sucks. No scramble.
You know, I was going to claim Ceylon last turn but forgot!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Politics - British
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 8 submarines
EDIT: Adding units owned by Americans to 101 Sea Zone: 8 submarines
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Norway to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
UK turn… scramble W. Germany?
Full intercept (note correct term). Lose the Italians first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Americans
1 marine moved from Java to 42 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 infantry and 3 mech_infantrys moved from Karelia to Novgorod
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 bomber and 1 fighter moved from Norway to Germany
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 mech_infantry moved from New Britain to 47 Sea Zone
3 bombers moved from Caroline Islands to 39 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 bomber moved from Norway to Denmark
Purchase Units - Americans
Americans buy 1 armour, 3 fighters, 2 mech_infantrys and 8 submarines; Remaining resources: 0 PUs;
Combat - Americans
Air Battle in Germany
Americans attacks with 2 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Germany causes 6 damage total.
Battle in Sumatra
Battle in Novgorod
Americans attack with 2 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Americans roll dice for 2 infantry and 3 mech_infantrys in Novgorod, round 3 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Sumatra from Japanese, taking Novgorod from Germans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 2/0 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 39 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 bombers in 39 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 39 Sea Zone
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in Denmark
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 2/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Denmark to Belarus
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Germany to Belarus
1 bomber moved from Germany to Belarus
3 bombers moved from 39 Sea Zone to Ceylon
2 battleships, 6 carriers, 1 cruiser, 11 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 marine moved from Dutch New Guinea to New Guinea
1 infantry, 1 mech_infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Finland
3 fighters placed in Norway
8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 8 submarines
EDIT: Adding units owned by Americans to 101 Sea Zone: 8 submarines
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Norway to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
Purchase Units - British
British buy 1 bomber, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat - British
Air Battle in Western Germany
British attacks with 4 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Attackers Fire, : 1/0 hits, 1.00 expected hits
Defenders Fire, : 2/1 hits, 1.33 expected hits
2 fighters owned by the British lost in Western Germany
1 fighter owned by the Italians lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Western Germany to Norway
1 aaGun and 1 infantry moved from Vyborg to Novgorod
6 infantry moved from Norway to 113 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 113 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to United Kingdom
6 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 mech_infantry placed in Union of South Africa
1 tactical_bomber placed in 109 Sea Zone
1 bomber placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer and 1 fighter
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Changing PUs for British from 31 to 33
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Defenders Fire, : : 0.67
Italians : -0.33
Americans : 1.00
AA fire in Western Germany : : 0.67
Attackers Fire, : : 0.00
Japanese : -0.33
AA fire in Germany : : -0.17
It went EXTREMELY well for you. Italy lost 1 fighter, UK lost 2 and a bomber.
@weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:
It went EXTREMELY well for you. Italy lost 1 fighter, UK lost 2 and a bomber.
I did have to intercept there. You only had a 4 in 9 chance of getting away with 3 planes, same chance of getting away with 2 and 1 in 9 of losing 3. Whereas I was only ever losing one. Couldn’t lose!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Italians
1 fighter moved from Southern Italy to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 fighter and 1 infantry moved from Western Germany to Denmark
1 armour moved from Germany to Denmark
2 infantry moved from Algeria to Morocco
2 fighters moved from 92 Sea Zone to Morocco
Purchase Units - Italians
Italians buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 3 PUs;
Combat - Italians
Battle in Morocco
Italians attack with 2 fighters and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 1/1 hits, 1.33 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Denmark
Italians attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Denmark, round 2 : 2/1 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Denmark to Western Germany
1 fighter moved from Eastern Poland to Poland
2 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Western Germany
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Morocco to 95 Sea Zone
1 fighter moved from Morocco to 95 Sea Zone
1 artillery and 1 infantry moved from Germany to Western Germany
Place Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Egypt
2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : 0.50
French : -0.33
Americans : -0.67
Russians : -0.33