TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Japanese
        Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
        Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour moved from Shantung to Manchuria
        1 infantry moved from Korea to Manchuria
        2 infantry moved from Korea to Amur
        1 bomber moved from Japan to Amur
        1 marine moved from Philippines to 35 Sea Zone
        1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
        1 artillery moved from Celebes to 44 Sea Zone
        1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 43 Sea Zone
        1 artillery and 1 marine moved from 43 Sea Zone to Borneo
        2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
        1 fighter moved from 35 Sea Zone to 43 Sea Zone
        2 fighters moved from Japan to Manchuria
        2 mech_infantrys moved from Kwangtung to Kwangsi
        1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
        2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
        1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
        1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
        1 bomber moved from Hunan to Kwangsi
        1 infantry moved from Alaska to British Columbia
              Japanese take British Columbia from British
        1 infantry moved from Alaska to 2 Sea Zone
        1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
        1 infantry moved from 4 Sea Zone to Soviet Far East
        1 armour and 1 infantry moved from Sikang to Kazakhstan
        1 bomber moved from Hunan to Yunnan
    Combat - Japanese
        Battle in 43 Sea Zone
            Japanese attack with 1 fighter and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 43 Sea Zone
            Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Soviet Far East
        Battle in Yunnan
            Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
            British defend with 1 artillery and 2 infantry
                Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.00 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
            Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 artillery and 1 mech_infantry
            Casualties for British: 1 artillery and 2 infantry
        Battle in Amur
            Japanese attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 bomber and 2 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Amur
            Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Borneo
            Japanese attack with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 3.00 expected hits
                UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
            Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 artillery
            Casualties for ANZAC: 2 infantry
        Battle in Manchuria
            Japanese attack with 1 armour, 2 fighters and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Manchuria, round 2 : 4/4 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Manchuria
            Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Kwangsi
            Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Kazakhstan
            Japanese attack with 1 armour and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Kazakhstan
            Japanese win, taking Kazakhstan from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    Non Combat Move - Japanese
        1 infantry moved from Szechwan to Sikang
        1 infantry moved from Kweichow to Szechwan
        1 bomber moved from Yunnan to Hunan
        1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
        1 armour moved from Kwangtung to Hunan
        2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Shantung to Anhwe
        1 mech_infantry moved from Shantung to Hunan
        1 destroyer moved from 35 Sea Zone to 20 Sea Zone
        1 fighter moved from 43 Sea Zone to 35 Sea Zone
        2 fighters moved from Borneo to 35 Sea Zone
        2 tactical_bombers moved from Borneo to 35 Sea Zone
        2 fighters moved from Manchuria to 6 Sea Zone
        1 bomber moved from Amur to Japan
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
    Place Units - Japanese
        2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
        1 armour, 1 infantry and 1 mech_infantry placed in Shantung
        2 artilleries and 1 infantry placed in Kwangtung
        Japanese undo move 3.
        1 armour, 1 artillery and 1 infantry placed in Kwangtung
        1 artillery placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,1,6,6,4,1,1,3,3,3,2,3,1,6,6,2,1,1,4,5,6,4,1,4,6,5,3,1,2,6,3,6,1,4,1,3,5,6,6,6,6,3,2,2,1,5,1,4
        Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : 0.33
Russians : -0.67
Japanese : 2.50
Savegame