@Elrood not sure. Axis would be Germany, Italy and Japan.
Allies… maybe UK, Anzac and Dutch. Russia and China. US and France.
1914: 3 English gents play the CP and 3 unruly Yanks play the Entente
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@captainwalker well done . Looks like I messed up there . Gave you too much of an advantage. .
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@Wittmann I thought that would have been a little closer but the US got lucky. Now it’s time to rid the world of communism!
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@captainwalker You have my vote there.
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@captainwalker was an error on my part. I did not consider the adjacent tt. I was only counting your TTs unloading into the tt. Fool!
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From the bottom of our Yanky hearts, happy 4th of July, English gents!
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Why thanks redrum. You’ve managed reasonably well without our guiding hand I guess!
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 08:46:06
Savegame -
TripleA Turn Summary: Germany round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Germany Combat Move - Germany 1 cavalry moved from Rhine to Alsace 1 cavalry moved from Rhine to Alsace 1 late_fighter moved from Bavaria to Alsace 2 heavy_guns moved from Warsaw to Eastern Poland 6 stormtruppens moved from East Prussia to Eastern Poland 3 fighters moved from Rhine to Champagne Purchase Units - Germany Germany buy 3 gass, 5 heavy_guns, 4 infantry, 1 late_fighter, 10 stormtruppens and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Alsace Germany attack with 2 cavalrys and 1 late_fighter France defend with 2 infantry Germany roll dice for 2 cavalrys and 1 late_fighter in Alsace, round 2 : 1/3 hits, 1.00 expected hits France roll dice for 2 infantry in Alsace, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the France lost in Alsace Germany roll dice for 2 cavalrys and 1 late_fighter in Alsace, round 3 : 3/3 hits, 1.00 expected hits France roll dice for 1 infantry in Alsace, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Alsace Germany win, taking Alsace from France with 2 cavalrys and 1 late_fighter remaining. Battle score for attacker is 6 Casualties for France: 2 infantry Battle in Champagne Germany attack with 3 fighters Britain defend with 1 cavalry; France defend with 2 cavalrys, 20 field_guns, 7 fighters, 2 heavy_guns, 57 infantry and 5 trenchs Germany roll dice for 3 fighters in Champagne, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 trench owned by the France France roll dice for 3 cavalrys, 20 field_guns, 7 fighters, 2 heavy_guns, 57 infantry and 5 trenchs in Champagne, round 2 : 35/89 hits, 31.00 expected hits 3 fighters owned by the Germany lost in Champagne France win with 3 cavalrys, 20 field_guns, 7 fighters, 2 heavy_guns, 57 infantry and 5 trenchs remaining. Battle score for attacker is -27 Casualties for Germany: 3 fighters Non Combat Move - Germany Turning on Edit Mode EDIT: Adding units owned by France to Champagne: 1 trench EDIT: Adding units owned by Germany to Alsace: 3 fighters EDIT: Turning off Edit Mode 1 late_fighter moved from Alsace to Rhine 3 fighters moved from Alsace to Rhine 3 field_guns and 3 infantry moved from Nassau to Rhine 5 heavy_guns moved from Bavaria to Nassau 2 infantry moved from Mecklenburg to Hanover 1 stormtruppen moved from Mecklenburg to Hanover 1 stormtruppen moved from Mecklenburg to Hanover 1 stormtruppen moved from Mecklenburg to Hanover 1 late_fighter moved from Berlin to Eastern Poland Place Units - Germany 3 trenchs placed in Eastern Poland 1 trench placed in Rhine 1 trench placed in Hanover 1 trench placed in Rhine 4 heavy_guns, 2 infantry and 1 late_fighter placed in Mecklenburg 1 heavy_gun and 1 infantry placed in Warsaw 3 gass and 10 stormtruppens placed in Berlin 1 infantry placed in Bavaria Turn Complete - Germany Germany collect 91 PUs; end with 91 PUs Germany collect 8 PUs from War Bonds; end with 99 PUs 1 unit repaired.Combat Hit Differential Summary :
France : 3.00 Germany : 2.00 -
Damn…Germany must have been feeling really lucky in Champagne! Three fighters attacking a ninety-nine hit point territory!
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@captainwalker don’t you just hate it when your units don’t get the right orders!
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I’d be willing to allow an edit on that…he surely didn’t mean for them to attack there.
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@captainwalker no.
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Go ahead and edit them back in somewhere then…
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@captainwalker Cred did.
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@captainwalker Jamie is away on holiday and said to do his goes.
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I’ll do those turns later today then…
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@captainwalker Ok. I also have time today to do his turns if needed. Just let me know.
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I’m back from the Historicon gaming convention where I rolled lots ones, which is bad in WRG 7th edition. I’m not sure which Germany saved file to use. The round 9 germany file posted by Cred yesterday?
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@Degrasse Yes please.
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TripleA Turn Summary: France round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 3 infantry moved from Champagne to Alsace 7 fighters moved from Champagne to Alsace 1 battlecruiser, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 19 North Atlantic to Sea Zone 18 North Atlantic 6 colonials and 4 infantry moved from Syria to Smyrna 2 infantry moved from Sinai to Sea Zone 70 Eastern Mediterranean 2 transports moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete 2 infantry moved from Palestine to Sea Zone 71 Eastern Mediterranean 4 infantry moved from Greece to Sea Zone 69 Sea of Crete 4 infantry and 2 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 2 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 8 infantry moved from Sea Zone 71 Eastern Mediterranean to Smyrna 4 infantry moved from Greece to Macedonia 3 infantry moved from Piedmont to Milan 1 destroyer moved from Sea Zone 56 Gulf of Lyon to Sea Zone 58 Tyrrhenian Sea 2 infantry moved from Mesopotamia to Kurdistan 1 field_gun and 3 infantry moved from Fars to Lurs 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 2 infantry moved from Madras to Sea Zone 73 Arabian Sea 2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 2 infantry moved from Sea Zone 72 Persian Gulf to Fars 2 field_guns moved from Yanaon to Madras 2 cruisers and 3 transports moved from Sea Zone 84 Andaman Sea to Sea Zone 89 Indian Ocean 2 colonials moved from Tunisia to Tripolitania 2 colonials moved from Algeria to Tunisia 2 colonials moved from Algiers to Algeria Purchase Units - France France buy 4 colonials, 6 field_guns, 3 fighters, 1 heavy_gun, 6 infantry and 1 trench; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Alsace France attack with 7 fighters and 3 infantry Germany defend with 2 cavalrys France roll dice for 7 fighters and 3 infantry in Alsace, round 2 : 6/10 hits, 3.33 expected hits Germany roll dice for 2 cavalrys in Alsace, round 2 : 1/2 hits, 0.33 expected hits 2 cavalrys owned by the Germany and 1 infantry owned by the France lost in Alsace France win, taking Alsace from Germany with 7 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for France: 1 infantry Casualties for Germany: 2 cavalrys Battle in Macedonia France attack with 4 infantry Turkey defend with 1 field_gun France roll dice for 4 infantry in Macedonia, round 2 : 1/4 hits, 0.67 expected hits Turkey roll dice for 1 field_gun in Macedonia, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Macedonia France win, taking Macedonia from Turkey with 4 infantry remaining. Battle score for attacker is 4 Casualties for Turkey: 1 field_gun Battle in Sea Zone 18 North Atlantic France attack with 1 battlecruiser, 1 cruiser, 1 destroyer and 2 submarines Germany defend with 2 submarines France roll dice for 2 submarines in Sea Zone 18 North Atlantic, round 2 : 0/2 hits, 0.67 expected hits France roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 18 North Atlantic, round 2 : 1/3 hits, 1.50 expected hits Germany roll dice for 2 submarines in Sea Zone 18 North Atlantic, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germany lost in Sea Zone 18 North Atlantic France roll dice for 2 submarines in Sea Zone 18 North Atlantic, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germany lost in Sea Zone 18 North Atlantic France win with 1 battlecruiser, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14 Casualties for Germany: 2 submarines Battle in Smyrna France attack with 6 colonials and 12 infantry Turkey defend with 1 cavalry, 1 field_gun, 5 infantry and 3 trenchs France roll dice for 1 battleship in Smyrna, round 2 : 0/1 hits, 0.67 expected hits France roll dice for 6 colonials and 12 infantry in Smyrna, round 2 : 5/18 hits, 4.00 expected hits Units damaged: 1 trench owned by the Turkey Turkey roll dice for 1 cavalry, 1 field_gun, 5 infantry and 3 trenchs in Smyrna, round 2 : 2/7 hits, 2.17 expected hits 2 trenchs owned by the Turkey and 2 infantry owned by the France lost in Smyrna France roll dice for 6 colonials and 10 infantry in Smyrna, round 3 : 5/16 hits, 3.67 expected hits Turkey roll dice for 1 cavalry, 1 field_gun, 5 infantry and 1 trench in Smyrna, round 3 : 2/7 hits, 2.17 expected hits 3 infantry owned by the Turkey, 1 cavalry owned by the Turkey, 1 trench owned by the Turkey and 2 infantry owned by the France lost in Smyrna France roll dice for 6 colonials and 8 infantry in Smyrna, round 4 : 8/14 hits, 3.33 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Smyrna, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Turkey, 1 field_gun owned by the Turkey and 2 infantry owned by the France lost in Smyrna France win, taking Smyrna from Turkey with 6 colonials and 6 infantry remaining. Battle score for attacker is 14 Casualties for France: 6 infantry Casualties for Turkey: 1 cavalry, 1 field_gun, 5 infantry and 3 trenchs Battle in Lurs France attack with 1 field_gun and 3 infantry Neutral defend with 2 infantry France roll dice for 1 field_gun and 3 infantry in Lurs, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Lurs France roll dice for 1 field_gun and 3 infantry in Lurs, round 3 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Lurs, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the France lost in Lurs France loses 0 PUs for violating Lurss neutrality. France win, taking Lurs from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 2 infantry Casualties for France: 1 infantry Non Combat Move - France 7 fighters moved from Alsace to Champagne 3 infantry moved from Burgundy to Champagne 3 fighters moved from Brittany to Champagne 8 field_guns moved from Paris to Champagne 3 infantry moved from Paris to Champagne 2 infantry moved from Marseilles to Piedmont 2 colonials moved from Tobruk to Cyrenaica Place Units - France 1 trench placed in Franche-Comte 2 fighters placed in Tobruk 2 colonials placed in Algiers France undo move 2. 2 colonials placed in Tobruk 3 fighters placed in Brittany 6 field_guns, 1 heavy_gun and 1 infantry placed in Paris 3 infantry placed in Marseilles 2 infantry placed in Yanaon Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 93 PUs; end with 93 PUs France collect 6 PUs from War Bonds; end with 99 PUsCombat Hit Differential Summary :
Neutral : 0.00 Turkey : 0.33 France rolls : : 0.00 France : 8.50 Germany : 0.33





