@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWAW - Whack Allies, -VS- dawg Axis,
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 2 Infantrys moved from Murmansk to Lapland 1 Artillery and 12 Infantrys moved from Kursk to Kiev 1 Artillery, 1 Infantry and 1 Tank moved from Donetsk to Kiev 10 Infantrys moved from Yaroslavl to Smolensk 1 Artillery and 1 Infantry moved from Tula to Kursk 8 Infantrys moved from Rostov to Donetsk 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 10 Infantrys moved from Moscow to Yaroslavl 1 Adv.Fighter, 1 Artillery, 4 Fighters and 4 Infantrys moved from Chita to Hulunbuir 4 Mot.Infs moved from Irkutsk to Hulunbuir 2 Infantrys moved from Olyokminsk to Zhigansk 5 Mech.Rockets moved from Sibirsky to Zhigansk 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Elite and 5 Infantrys moved from Evenkia to Olyokminsk 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Novosibirsk to Krasnoyarsk 4 Artillerys, 1 Bomber, 12 Infantrys and 8 Tanks moved from Leningrad to Latvia Purchase Units - Russians Russians buy 2 Artillerys, 1 Bunker, 1 Fighter, 24 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 4 Artillerys, 1 Bomber, 12 Infantrys and 8 Tanks Germans defend with 3 Artillerys, 1 Elite and 20 Infantrys Russians roll dice for 4 Artillerys, 1 Bomber, 12 Infantrys and 8 Tanks in Latvia, round 2 : 14/25 hits, 8.67 expected hits Germans roll dice for 3 Artillerys, 1 Elite and 20 Infantrys in Latvia, round 2 : 7/24 hits, 8.00 expected hits 7 Infantrys owned by the Russians and 14 Infantrys owned by the Germans lost in Latvia Russians roll dice for 4 Artillerys, 1 Bomber, 5 Infantrys and 8 Tanks in Latvia, round 3 : 10/18 hits, 7.50 expected hits Germans roll dice for 3 Artillerys, 1 Elite and 6 Infantrys in Latvia, round 3 : 2/10 hits, 3.33 expected hits 2 Infantrys owned by the Russians, 1 Elite owned by the Germans, 3 Artillerys owned by the Germans and 6 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 4 Artillerys, 1 Bomber, 3 Infantrys and 8 Tanks remaining. Battle score for attacker is 37 Casualties for Russians: 9 Infantrys Casualties for Germans: 3 Artillerys, 1 Elite and 20 Infantrys Battle in Kiev Russians attack with 2 Artillerys, 13 Infantrys and 1 Tank Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 2 Artillerys, 13 Infantrys and 1 Tank in Kiev, round 2 : 4/16 hits, 3.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 2 Artillerys, 12 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in Ayan Russians attack with 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Smolensk Russians attack with 10 Infantrys Germans defend with 1 Infantry Russians roll dice for 10 Infantrys in Smolensk, round 2 : 1/10 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 10 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Lapland Russians attack with 6 Infantrys Germans defend with 2 Infantrys Russians roll dice for 6 Infantrys in Lapland, round 2 : 3/6 hits, 1.00 expected hits Finns roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 6 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Hulunbuir Russians attack with 1 Adv.Fighter, 1 Artillery, 4 Fighters, 4 Infantrys and 4 Mot.Infs Hisaichi defend with 2 Artillerys, 1 Factory and 6 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters, 4 Infantrys and 4 Mot.Infs in Hulunbuir, round 2 : 1/14 hits, 3.67 expected hits Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hulunbuir, round 2 : 5/8 hits, 2.67 expected hits 3 Infantrys owned by the Russians, 2 Mot.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters, 1 Infantry and 2 Mot.Infs in Hulunbuir, round 3 : 1/9 hits, 2.83 expected hits Hisaichi roll dice for 2 Artillerys and 5 Infantrys in Hulunbuir, round 3 : 1/7 hits, 2.33 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters, 1 Infantry and 1 Mot.Inf in Hulunbuir, round 4 : 2/8 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Hulunbuir, round 4 : 2/6 hits, 2.00 expected hits 1 Infantry owned by the Russians, 1 Mot.Inf owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Fighters in Hulunbuir, round 5 : 2/6 hits, 2.17 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Hulunbuir, round 5 : 2/4 hits, 1.33 expected hits 2 Fighters owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Fighters in Hulunbuir, round 6 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys in Hulunbuir, round 6 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Russians and 2 Artillerys owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -32 Casualties for Russians: 3 Fighters, 4 Infantrys and 4 Mot.Infs Casualties for Hisaichi: 2 Artillerys and 6 Infantrys Battle in Zhigansk Russians attack with 2 Infantrys and 5 Mech.Rockets Yamamoto defend with 1 Infantry Russians roll dice for 2 Infantrys and 5 Mech.Rockets in Zhigansk, round 2 : 4/7 hits, 3.17 expected hits Yamamoto roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Zhigansk Russians win, taking Zhigansk from Yamamoto with 2 Infantrys and 5 Mech.Rockets remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Hulunbuir to N.Buryat Mongolia 1 AAGun moved from Chita to N.Buryat Mongolia 1 AAGun moved from Chimkent to Kuybyshev 1 AAGun moved from Kursk to Kiev 1 Bomber moved from Latvia to Leningrad 1 AAGun moved from Yaroslavl to Kursk 1 AAGun moved from S.Karelia to Smolensk 1 AAGun moved from Gorky to Yaroslavl Place Units - Russians 1 Bunker and 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Fighter, 1 Mech.Inf, 2 Mech.Rockets and 2 Mot.Infs placed in Sibirsky Turn Complete - Russians Russians collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : -2.33 Hisaichi : 1.67 Yamamoto : -0.33 Finns : -0.67 Russians : 6.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Infantry moved from Provence to Languedoc 2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt 1 ArmoredCar moved from Tobruk to New Valley 2 Mech.Infs moved from Hun to Darfur 2 Fighters moved from Kufra to New Valley 2 Fighters moved from 56 Sea Zone to New Valley 2 Bombers moved from Kufra to Darfur 1 Infantry moved from Kufra to Darfur 1 Infantry moved from Hun to Kufra 2 Infantrys moved from Tripoli to El Agheila 2 Artillerys moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 43 Sea Zone 2 Artillerys and 2 Infantrys moved from 43 Sea Zone to Provence 2 Artillerys and 4 Infantrys moved from Rome to Campania 4 Infantrys moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 2 Elites and 28 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 2 Artillerys and 2 Infantrys British defend with 4 Tanks Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 Artillerys and 2 Infantrys in Lower Egypt, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 4 Tanks in Lower Egypt, round 2 : 2/4 hits, 2.00 expected hits 1 Tank owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt Italians roll dice for 2 Artillerys in Lower Egypt, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 3 Tanks in Lower Egypt, round 3 : 2/3 hits, 1.50 expected hits 1 Tank owned by the British and 2 Artillerys owned by the Italians lost in Lower Egypt British win with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Italians: 2 Artillerys and 2 Infantrys Casualties for British: 2 Tanks Battle in Darfur Italians attack with 2 Bombers, 1 Infantry and 2 Mech.Infs British defend with 2 Infantrys Italians roll dice for 2 Bombers, 1 Infantry and 2 Mech.Infs in Darfur, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Darfur Italians win, taking Darfur from British with 2 Bombers and 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 2 Infantrys Battle in New Valley Italians attack with 1 ArmoredCar and 4 Fighters French defend with 1 Infantry Italians roll dice for 1 ArmoredCar and 4 Fighters in New Valley, round 2 : 0/5 hits, 1.67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 4 Fighters in New Valley, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians lost in New Valley Italians roll dice for 4 Fighters in New Valley, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 Infantry in New Valley, round 4 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Italians and 1 Infantry owned by the French lost in New Valley Italians win with 3 Fighters remaining. Battle score for attacker is -10 Casualties for Italians: 1 ArmoredCar and 1 Fighter Casualties for French: 1 Infantry Non Combat Move - Italians 2 Fighters moved from New Valley to 56 Sea Zone 1 Fighter moved from New Valley to El Agheila 1 Bomber moved from Darfur to El Agheila 1 Bomber moved from Darfur to El Agheila 2 Destroyers and 1 Submarine moved from 51 Sea Zone to 56 Sea Zone Place Units - Italians 3 Infantrys placed in Hun 4 Infantrys placed in Tunis 2 Elites and 2 Infantrys placed in Greece 10 Infantrys placed in Rome 4 Infantrys placed in Provence 5 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Italians : -3.67 British : 1.83 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 3 Infantrys moved from Orleanais to Languedoc 3 Infantrys moved from Normandy to Paris Purchase Units - French French buy 1 Bunker, 11 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - French Battle in Languedoc French attack with 3 Infantrys Italians defend with 1 Infantry French roll dice for 3 Infantrys in Languedoc, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 3 Infantrys in Languedoc, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Languedoc French win, taking Languedoc from Italians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker and 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 2 Tanks placed in Syria Turn Complete - French French collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Italians : -0.67 French : 0.00 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Bomber moved from Bangkok to N.Thailand 1 Infantry moved from Okhotsk to Yakutsk Yamamoto take Yakutsk from Russians 4 Transports moved from 92 Sea Zone to 85 Sea Zone 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters, 15 Submarines, 1 T.Boat and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 1 Fighter moved from Tokyo to 86 Sea Zone 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone 1 Elite moved from Tokyo to 85 Sea Zone 1 Elite moved from 85 Sea Zone to Iwo Jima Purchase Units - Yamamoto Yamamoto buy 1 Factory, 4 Infantrys, 7 Submarines and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Destroyers, 3 Fighters, 15 Submarines, 1 T.Boat and 1 Transport Americans defend with 1 Destroyer Yamamoto roll dice for 15 Submarines in 86 Sea Zone, round 2 : 5/15 hits, 5.00 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Destroyers, 3 Fighters, 15 Submarines, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in N.Thailand Yamamoto attack with 1 Bomber British defend with 1 Infantry Yamamoto roll dice for 1 Bomber in N.Thailand, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Bomber owned by the Yamamoto lost in N.Thailand British win with 1 Infantry remaining. Battle score for attacker is -14 Casualties for Yamamoto: 1 Bomber Non Combat Move - Yamamoto 1 Submarine moved from 85 Sea Zone to 102 Sea Zone 1 Submarine moved from 85 Sea Zone to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to Iwo Jima Place Units - Yamamoto 7 Submarines and 1 T.Boat placed in 85 Sea Zone 4 Infantrys placed in Davao 1 Factory placed in Chubu Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
British : 0.67 Yamamoto : -0.67 Americans : -0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 4 ArmoredCars and 1 Fighter moved from Shensi to Hunan 1 Infantry moved from Kweichow to Hunan 5 ArmoredCars moved from Szechwan to Hunan 1 Mech.Inf moved from Ningsia to Hunan 1 Infantry moved from Shensi to Hupeh 1 Artillery and 1 Elite moved from Yunnan to N.French Indochina Purchase Units - Chinese Chinese buy 8 ArmoredCars, 1 Fighter and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 9 ArmoredCars, 1 Fighter, 1 Infantry and 1 Mech.Inf Hisaichi defend with 3 Artillerys, 6 Infantrys and 2 Tanks Chinese roll dice for 9 ArmoredCars, 1 Fighter, 1 Infantry and 1 Mech.Inf in Hunan, round 2 : 4/12 hits, 4.00 expected hits Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 2 Tanks in Hunan, round 2 : 6/11 hits, 4.00 expected hits 5 ArmoredCars owned by the Chinese, 4 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 4 ArmoredCars, 1 Fighter and 1 Mech.Inf in Hunan, round 3 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Hunan, round 3 : 2/7 hits, 2.67 expected hits 2 ArmoredCars owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Hunan Chinese roll dice for 2 ArmoredCars, 1 Fighter and 1 Mech.Inf in Hunan, round 4 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 3 Artillerys and 2 Tanks in Hunan, round 4 : 1/5 hits, 2.00 expected hits 1 ArmoredCar owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Hunan Chinese roll dice for 1 ArmoredCar, 1 Fighter and 1 Mech.Inf in Hunan, round 5 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Hunan, round 5 : 2/3 hits, 1.33 expected hits 1 Mech.Inf owned by the Chinese, 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hunan retreated to Hunan Hisaichi win with 2 Tanks remaining. Battle score for attacker is -20 Casualties for Chinese: 9 ArmoredCars, 1 Infantry and 1 Mech.Inf Casualties for Hisaichi: 3 Artillerys and 6 Infantrys Battle in N.French Indochina Chinese attack with 1 Artillery and 1 Elite Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 2 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina Chinese win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Hunan to Shensi 1 ArmoredCar moved from Sikang to Kweichow 5 ArmoredCars moved from Sikang to Szechwan 6 ArmoredCars moved from Hsining to Ningsia 2 ArmoredCars moved from Gobi Altai to Shensi 4 ArmoredCars moved from Urumqi to Gobi Altai 1 AAGun moved from Suiyuan to Ningsia Place Units - Chinese 4 ArmoredCars, 1 Fighter and 1 Tank placed in Hsining 4 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : 1.00 Yamamoto : -0.33 Chinese : 0.83 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from Heilungchiang to Chita Hisaichi take Chita from Russians 1 ArmoredCar, 2 Infantrys and 1 Tank moved from Liaoning to Hulunbuir 1 Elite and 3 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Elite and 3 Infantrys moved from 110 Sea Zone to Malaya 2 Transports moved from 111 Sea Zone to 92 Sea Zone 1 ArmoredCar and 1 Tank moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina 1 ArmoredCar and 7 Infantrys moved from Heilungchiang to Ayan 2 Infantrys moved from Kirin to Heilungchiang 5 Infantrys moved from Changchun to 84 Sea Zone 5 Infantrys, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 5 Infantrys moved from 75 Sea Zone to Ayan 1 ArmoredCar moved from Peking to Suiyuan 1 ArmoredCar moved from Shantung to Hupeh 1 Fighter moved from Peking to Hupeh 3 Infantrys moved from Changchun to Kirin 1 Battleship moved from 111 Sea Zone to 110 Sea Zone 1 Carrier moved from 111 Sea Zone to 110 Sea Zone 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 6 Artillerys and 12 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 1 Elite and 3 Infantrys British defend with 1 AAGun and 2 Tanks Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite and 3 Infantrys in Malaya, round 2 : 1/4 hits, 0.83 expected hits British roll dice for 2 Tanks in Malaya, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 2 Tanks Battle in Suiyuan Hisaichi attack with 1 ArmoredCar Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Suiyuan Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar Battle in Hupeh Hisaichi attack with 1 ArmoredCar and 1 Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Hupeh, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French Indochina Hisaichi attack with 1 ArmoredCar, 4 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Elite Hisaichi roll dice for 1 ArmoredCar, 4 Infantrys and 1 Tank in N.French Indochina, round 2 : 2/6 hits, 1.50 expected hits French roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 ArmoredCar, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Elite Battle in Hulunbuir Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Factory Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Hulunbuir, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Hulunbuir, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Hulunbuir, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hulunbuir, round 5 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hulunbuir, round 6 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 6 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Tank remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys Casualties for Russians: 1 Artillery Battle in Ayan Hisaichi attack with 1 ArmoredCar and 12 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 ArmoredCar and 12 Infantrys in Ayan, round 2 : 2/13 hits, 2.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 ArmoredCar and 10 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Banjarmasin to Bangkok 1 Fighter moved from Hupeh to Anhwei 2 Tanks moved from Hunan to Anhwei 1 Infantry moved from Shanghai to Hunan 1 Artillery and 1 Infantry moved from Shanghai to Anhwei 1 Tank moved from Shantung to Anhwei 1 Tank moved from Peking to Shantung 1 Tank moved from Chahar to Shantung 1 Tank moved from Anhwei to Shantung 1 Tank moved from Anhwei to Shantung Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Liaoning 2 Artillerys and 2 Infantrys placed in Banjarmasin 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 2 ArmoredCars and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Hisaichi : -2.83 British : -1.00 French : 0.33 Chinese : -0.33 Russians : 2.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 6 Infantrys moved from Mysore to 63 Sea Zone 4 Infantrys and 2 Transports moved from 63 Sea Zone to 65 Sea Zone 1 Transport moved from 63 Sea Zone to 60 Sea Zone 2 Cruisers, 1 Destroyer, 2 Infantrys and 1 Submarine moved from 63 Sea Zone to 65 Sea Zone 6 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Assam to Yunnan 4 Infantrys moved from Assam to Burma 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Yamamoto 1 Infantry moved from Burma to N.Thailand 1 Artillery and 1 Infantry moved from Burma to S.Thailand 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Infantry and 1 Tank moved from Madras to 60 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Infantry and 1 Tank moved from 65 Sea Zone to Malaya 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Infantry and 1 Tank moved from Madras to 60 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Infantry and 1 Tank moved from 65 Sea Zone to S.Thailand 2 Infantrys moved from Madras to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 1 Infantry moved from Normandy to Paris 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 4 Tanks moved from Cairo to Mersa Matruh 2 Mot.Infs moved from Kenya to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Tank moved from Lower Egypt to Kufra 2 Fighters moved from Cairo to Kufra 2 Fighters moved from Palestine to Darfur 1 Adv.Fighter moved from Cairo to Mersa Matruh 2 Fighters moved from Palestine to Darfur 2 Infantrys moved from Kenya to Belgian Congo 2 Mot.Infs moved from Cape Town to Belgian Congo 3 Tanks moved from W.Iran to N.Saudi Arabia 1 Artillery moved from Iraq to N.Saudi Arabia 3 Mot.Infs moved from E.Iran to N.Saudi Arabia 3 Tanks moved from Palestine to Mersa Matruh 1 Destroyer and 1 Transport moved from 26 Sea Zone to 33 Sea Zone Purchase Units - British British buy 1 Bunker, 1 Destroyer, 1 Fighter, 13 Infantrys, 5 Mot.Infs and 5 Tanks; Remaining resources: 5 PUs; Combat - British Battle in S.Thailand British attack with 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 3 : 0/3 hits, 1.17 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 4 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Belgian Congo British attack with 2 Infantrys and 2 Mot.Infs Neutral defend with 2 Infantrys British roll dice for 2 Infantrys and 2 Mot.Infs in Belgian Congo, round 2 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Infantrys and 2 Mot.Infs in Belgian Congo, round 3 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 Infantrys and 2 Mot.Infs in Belgian Congo, round 4 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 2 Infantrys and 2 Mot.Infs in Belgian Congo, round 5 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Belgian Congo British roll dice for 1 Infantry and 2 Mot.Infs in Belgian Congo, round 6 : 0/3 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry and 2 Mot.Infs in Belgian Congo, round 7 : 1/3 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 7 : 2/2 hits, 0.67 expected hits 1 Mot.Inf owned by the British, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo British roll dice for 1 Mot.Inf in Belgian Congo, round 8 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 8 : 1/1 hits, 0.33 expected hits 1 Mot.Inf owned by the British lost in Belgian Congo Neutral win with 1 Infantry remaining. Battle score for attacker is -12 Casualties for British: 2 Infantrys and 2 Mot.Infs Casualties for Neutral: 1 Infantry Battle in Kufra British attack with 2 Fighters and 1 Tank Italians defend with 1 Infantry British roll dice for 2 Fighters and 1 Tank in Kufra, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Mersa Matruh British attack with 1 Adv.Fighter and 7 Tanks Germans defend with 1 Infantry British roll dice for 1 Adv.Fighter and 7 Tanks in Mersa Matruh, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Adv.Fighter and 6 Tanks remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Germans: 1 Infantry Battle in Darfur British attack with 4 Fighters, 2 Mot.Infs and 1 Tank Italians defend with 2 Mech.Infs British roll dice for 4 Fighters, 2 Mot.Infs and 1 Tank in Darfur, round 2 : 1/7 hits, 2.17 expected hits Italians roll dice for 2 Mech.Infs in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Mot.Inf owned by the British and 1 Mech.Inf owned by the Italians lost in Darfur British roll dice for 4 Fighters, 1 Mot.Inf and 1 Tank in Darfur, round 3 : 0/6 hits, 2.00 expected hits Italians roll dice for 1 Mech.Inf in Darfur, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 4 Fighters, 1 Mot.Inf and 1 Tank in Darfur, round 4 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 Mech.Inf in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Italians lost in Darfur British win, taking Darfur from Italians with 4 Fighters, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 7 Casualties for British: 1 Mot.Inf Casualties for Italians: 2 Mech.Infs Battle in Malaya British attack with 7 Infantrys and 1 Tank Hisaichi defend with 1 AAGun, 1 Elite and 3 Infantrys British roll dice for 2 Cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 7 Infantrys and 1 Tank in Malaya, round 2 : 2/8 hits, 1.67 expected hits Hisaichi roll dice for 1 Elite and 3 Infantrys in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the British and 3 Infantrys owned by the Hisaichi lost in Malaya British roll dice for 6 Infantrys and 1 Tank in Malaya, round 3 : 1/7 hits, 1.50 expected hits Hisaichi roll dice for 1 Elite in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the British lost in Malaya British win, taking Malaya from Hisaichi with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 2 Infantrys Casualties for Hisaichi: 1 Elite and 3 Infantrys Battle in N.Saudi Arabia British attack with 1 Artillery, 3 Mot.Infs and 3 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 Artillery, 3 Mot.Infs and 3 Tanks in N.Saudi Arabia, round 2 : 3/7 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits 1 Mot.Inf owned by the British and 3 Infantrys owned by the Neutral lost in N.Saudi Arabia British roll dice for 1 Artillery, 2 Mot.Infs and 3 Tanks in N.Saudi Arabia, round 3 : 1/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 2 Mot.Infs and 3 Tanks remaining. Battle score for attacker is 1 Casualties for British: 1 Artillery and 1 Mot.Inf Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - British 2 Fighters moved from Kufra to New Valley 4 Fighters moved from Darfur to New Valley 1 Adv.Fighter moved from Mersa Matruh to New Valley Place Units - British 6 Infantrys placed in Cairo 1 Bunker placed in Cairo 5 Infantrys placed in Delhi 2 Infantrys, 1 Mot.Inf and 2 Tanks placed in Madras 3 Tanks placed in W.Iran 3 Mot.Infs placed in E.Iran 1 Fighter and 1 Mot.Inf placed in Cape Town 1 Destroyer placed in 20 Sea Zone Turn Complete - British British collect 108 PUs; end with 113 PUsCombat Hit Differential Summary :
Neutral : 0.00 British : -7.50 Italians : 0.00 Hisaichi : 0.33 Thai : 0.00 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Adv.Fighter and 2 Fighters moved from Sumatra to 92 Sea Zone 1 Cruiser moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from New South Wales to 70 Sea Zone 1 Cruiser moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from Tasmania to 70 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 4 Infantrys moved from West Papua to 113 Sea Zone 3 Cruisers moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from Townsville to Northern Territory 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Timor 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 2 Cruisers and 2 Infantrys moved from 70 Sea Zone to 66 Sea Zone 2 Infantrys moved from 66 Sea Zone to Sumatra 2 Infantrys moved from 113 Sea Zone to Aroe Purchase Units - Anzac Anzac buy 2 Fighters and 3 Submarines; Remaining resources: 0 PUs; Combat - Anzac Battle in 92 Sea Zone Anzac attack with 1 Adv.Fighter and 2 Fighters Hisaichi defend with 3 Transports Anzac roll dice for 1 Adv.Fighter and 2 Fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 3 Transports in 92 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 Transport owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 92 Sea Zone Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 6 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 6 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 7 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 7 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Anzac lost in 92 Sea Zone Anzac roll dice for 1 Adv.Fighter in 92 Sea Zone, round 8 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 8 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter in 92 Sea Zone, round 9 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 9 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter in 92 Sea Zone, round 10 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 10 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Hisaichi lost in 92 Sea Zone Anzac roll dice for 1 Adv.Fighter in 92 Sea Zone, round 11 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Adv.Fighter in 92 Sea Zone, round 12 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 12 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 92 Sea Zone Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 2 Casualties for Anzac: 2 Fighters Casualties for Hisaichi: 3 Transports Non Combat Move - Anzac 1 Adv.Fighter moved from 92 Sea Zone to S.French Indochina Place Units - Anzac 3 Submarines placed in 67 Sea Zone 2 Fighters placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Hisaichi : -1.50 Anzac : -4.83 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 4 Bunkers; Remaining resources: 3 PUs; Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Timor 1 Bunker placed in Aroe 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 21 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 2 Elites moved from Helsinki to 24 Sea Zone 2 Elites and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Elites moved from 23 Sea Zone to Oslo 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 4 Infantrys moved from Tampere to Oulu 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oslo Finns attack with 2 Elites Neutral defend with 1 Infantry Finns roll dice for 2 Elites in Oslo, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oslo Finns loses 0 PUs for violating Oslos neutrality. Finns win, taking Oslo from Neutral with 2 Elites remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Finns Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Neutral : -0.33 Finns : 0.33 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from Serbia to Croatia 1 Artillery and 3 Infantrys moved from Bucharest to E.Romania 1 Artillery and 2 Elites moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Croatia Romanians attack with 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank Neutral defend with 3 Infantrys Romanians roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Croatia, round 2 : 3/7 hits, 2.33 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia Romanians loses 0 PUs for violating Croatias neutrality. Romanians win, taking Croatia from Neutral with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Romanians Place Units - Romanians 2 Elites and 1 Infantry placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians : 0.67 Neutral : 0.00 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 3 Elites and 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 3 Elites and 1 Infantry British defend with 1 Artillery, 1 Infantry and 1 Tank Thai roll dice for 3 Elites and 1 Infantry in S.Thailand, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Thai lost in S.Thailand Thai roll dice for 3 Elites in S.Thailand, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 3 : 1/3 hits, 1.17 expected hits 1 Elite owned by the Thai lost in S.Thailand 2 Elites retreated to Bangkok British win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -5 Casualties for Thai: 1 Elite and 1 Infantry Non Combat Move - Thai Place Units - Thai 1 Elite and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
British : -0.33 Thai : -2.17 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Elites, 9 Infantrys and 1 Marine moved from Aquitaine to Orleanais 3 B.Transports, 4 Elites, 6 Infantrys and 2 Marines moved from 9 Sea Zone to 19 Sea Zone 4 Elites, 6 Infantrys and 2 Marines moved from 19 Sea Zone to Brittany 3 B.Transports moved from 19 Sea Zone to 9 Sea Zone 1 Destroyer moved from 17 Sea Zone to 19 Sea Zone 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone 2 Elites, 4 Infantrys and 2 Marines moved from Northeast USA to 7 Sea Zone 2 B.Transports, 2 Elites, 4 Infantrys and 2 Marines moved from 7 Sea Zone to 9 Sea Zone 1 Transport moved from 8 Sea Zone to 7 Sea Zone 1 Infantry and 1 Tank moved from Northeast USA to 7 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 7 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from Cuba to 26 Sea Zone 1 Artillery and 1 Infantry moved from 26 Sea Zone to Jamaica 1 Artillery, 2 Infantrys and 4 Tanks moved from Bahia to Salvador 2 Fighters moved from Mauritania to 34 Sea Zone 2 Fighters moved from Minamitori to Wake 1 Adv.Fighter moved from Midway to Wake 2 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Submarines and 3 Transports moved from 95 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 96 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 B.Carrier, 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 3 L.Fighters moved from San Francisco to 88 Sea Zone 1 Fighter moved from Timor to 111 Sea Zone 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Americans Americans buy 2 Adv.Fighters, 3 B.Transports, 1 Bunker, 1 Factory, 12 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Salvador Americans attack with 1 Artillery, 2 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Salvador, round 2 : 2/7 hits, 2.83 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Salvador, round 3 : 3/6 hits, 2.67 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 2 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in 111 Sea Zone Americans attack with 1 Fighter Hisaichi defend with 1 Submarine Americans roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in 111 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in Jamaica Americans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Americans loses 0 PUs for violating Jamaicas neutrality. Americans win, taking Jamaica from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 34 Sea Zone Americans attack with 2 Fighters Germans defend with 2 Submarines Americans roll dice for 2 Fighters in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Fighters in 34 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 2 Submarines owned by the Germans Submerged Non Combat Move - Americans 2 Fighters moved from 34 Sea Zone to Mauritania 1 Fighter moved from 111 Sea Zone to Lombok Place Units - Americans 1 Bunker and 1 Factory placed in Wake 2 Adv.Fighters placed in Minamitori 12 Infantrys placed in Washington 3 B.Transports placed in 7 Sea Zone 3 Submarines placed in 91 Sea Zone Turn Complete - Americans Americans collect 113 PUs; end with 113 PUsCombat Hit Differential Summary :
Neutral : -1.33 Americans : -1.50 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Artillery, 1 Elite, 14 Infantrys, 6 Mech.Infs and 7 Stukas moved from Burgundy to Paris 3 Mech.Infs moved from Bavaria to Paris 4 Mech.Infs moved from Rhine to Paris 1 Elite and 3 Infantrys moved from Warsaw to Brest 2 Infantrys moved from Krakow to Brest 3 Infantrys moved from Krakow to Vinnytsia 15 Infantrys moved from Danzig to East Prussia 1 Infantry moved from Brest to Lithuania 1 Infantry moved from Brest to Minsk 4 Infantrys moved from Silesia to Krakow 5 Infantrys moved from Bohemia to Krakow 1 Infantry moved from Berlin to Brandenburg 6 Infantrys moved from Hamburg to Pomerania 1 Infantry moved from Vyborg to S.Karelia Germans take S.Karelia from Russians 4 Infantrys moved from Vyborg to Oulu 2 Infantrys and 1 Tank moved from E.Morocco to W.Morocco 2 Submarines moved from 34 Sea Zone to 17 Sea Zone 1 Destroyer moved from 45 Sea Zone to 41 Sea Zone 4 Infantrys moved from E.Morocco to W.Morocco Purchase Units - Germans Germans buy 4 Artillerys, 1 Elite, 15 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Paris Germans attack with 1 Artillery, 1 Elite, 14 Infantrys, 13 Mech.Infs and 7 Stukas British defend with 1 Infantry; French defend with 1 AAGun, 1 Bunker, 1 Factory and 27 Infantrys AA fire in Paris : 1/7 hits, 1.17 expected hits 1 Stuka owned by the Germans lost in Paris Germans roll dice for 1 Artillery, 1 Elite, 14 Infantrys, 13 Mech.Infs and 6 Stukas in Paris, round 2 : 9/35 hits, 12.83 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker and 28 Infantrys in Paris, round 2 : 8/29 hits, 9.83 expected hits 8 Infantrys owned by the Germans and 8 Infantrys owned by the French lost in Paris Germans roll dice for 1 Artillery, 1 Elite, 6 Infantrys, 13 Mech.Infs and 6 Stukas in Paris, round 3 : 13/27 hits, 10.17 expected hits French roll dice for 1 Bunker and 20 Infantrys in Paris, round 3 : 6/21 hits, 7.17 expected hits 6 Infantrys owned by the Germans and 13 Infantrys owned by the French lost in Paris Germans roll dice for 1 Artillery, 1 Elite, 13 Mech.Infs and 6 Stukas in Paris, round 4 : 6/21 hits, 8.17 expected hits French roll dice for 1 Bunker and 7 Infantrys in Paris, round 4 : 1/8 hits, 2.83 expected hits 1 Artillery owned by the Germans and 6 Infantrys owned by the French lost in Paris Germans roll dice for 1 Elite, 13 Mech.Infs and 6 Stukas in Paris, round 5 : 10/20 hits, 7.83 expected hits French roll dice for 1 Bunker and 1 Infantry in Paris, round 5 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Germans, 1 Bunker owned by the French and 1 Infantry owned by the British lost in Paris Germans captures 43PUs while taking French capital Germans win, taking Paris from French with 13 Mech.Infs and 6 Stukas remaining. Battle score for attacker is 19 Casualties for Germans: 1 Artillery, 1 Elite, 14 Infantrys and 1 Stuka Casualties for French: 1 Bunker and 27 Infantrys Casualties for British: 1 Infantry Battle in 17 Sea Zone Germans attack with 2 Submarines Americans defend with 1 Destroyer Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 17 Sea Zone Germans roll dice for 1 Submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 17 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 1 Casualties for Germans: 1 Submarine Casualties for Americans: 1 Destroyer Battle in W.Morocco Germans attack with 6 Infantrys and 1 Tank French defend with 1 Infantry Germans roll dice for 6 Infantrys and 1 Tank in W.Morocco, round 2 : 2/7 hits, 1.50 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in W.Morocco Germans win, taking W.Morocco from French with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Germans 6 Stukas moved from Paris to Lorraine Place Units - Germans 4 Mech.Infs placed in Rhine 3 Mech.Infs placed in Bavaria 1 Artillery, 1 Elite and 4 Infantrys placed in Hamburg 2 Artillerys and 2 Infantrys placed in Warsaw 1 Artillery and 4 Infantrys placed in Bohemia 5 Infantrys placed in Berlin Turn Complete - Germans Germans collect 95 PUs; end with 138 PUsCombat Hit Differential Summary :
Germans : -0.50 French : -5.00 Americans : 0.33 AA fire in Paris : : -0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Fighter and 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Elite and 5 Infantrys moved from Olyokminsk to Yakutsk 2 Infantrys moved from Zhigansk to Yakutsk 5 Mech.Rockets moved from Zhigansk to Ayan Russians take Okhotsk from Yamamoto 5 Infantrys moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to Chita 1 Fighter moved from Sibirsky to Yakutsk 1 Mech.Inf, 2 Mech.Rockets and 2 Mot.Infs moved from Sibirsky to N.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 10 Infantrys moved from Yaroslavl to S.Karelia 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Leningrad to Vyborg Russians take Vyborg from Finns 5 Infantrys moved from Smolensk to Novgorod 1 Artillery and 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Smolensk to Minsk 4 Infantrys moved from Smolensk to Minsk 4 Artillerys, 3 Infantrys and 8 Tanks moved from Latvia to East Prussia 1 Bomber moved from Leningrad to East Prussia 1 Infantry moved from Leningrad to Estonia Russians take Estonia from Germans 2 Artillerys, 12 Infantrys and 1 Tank moved from Kiev to Vinnytsia 8 Infantrys moved from Donetsk to Vinnytsia 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 8 Infantrys moved from Rostov to Donetsk 10 Infantrys moved from Moscow to Yaroslavl Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 20 Infantrys, 3 Mech.Infs, 1 Mech.Rocket and 1 Mot.Inf; Remaining resources: 1 PUs; Combat - Russians Battle in Novgorod Russians attack with 5 Infantrys Germans defend with 1 Infantry Russians roll dice for 5 Infantrys in Novgorod, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 Infantrys in Novgorod, round 3 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 Infantrys in Novgorod, round 4 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 Infantrys in Novgorod, round 5 : 2/5 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Novgorod, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Chita Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Yakutsk Russians attack with 1 Elite, 1 Fighter and 7 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 1 Elite, 1 Fighter and 7 Infantrys in Yakutsk, round 2 : 2/9 hits, 1.83 expected hits Yamamoto roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yakutsk Russians win, taking Yakutsk from Yamamoto with 1 Elite, 1 Fighter and 7 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Minsk Russians attack with 1 Artillery and 6 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 6 Infantrys in Minsk, round 2 : 1/7 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in S.Karelia Russians attack with 10 Infantrys Germans defend with 1 Infantry Russians roll dice for 10 Infantrys in S.Karelia, round 2 : 0/10 hits, 1.67 expected hits Germans roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 10 Infantrys in S.Karelia, round 3 : 0/10 hits, 1.67 expected hits Germans roll dice for 1 Infantry in S.Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Russians roll dice for 9 Infantrys in S.Karelia, round 4 : 0/9 hits, 1.50 expected hits Germans roll dice for 1 Infantry in S.Karelia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 9 Infantrys in S.Karelia, round 5 : 1/9 hits, 1.50 expected hits Germans roll dice for 1 Infantry in S.Karelia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in S.Karelia Russians win, taking S.Karelia from Germans with 9 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Vinnytsia Russians attack with 2 Artillerys, 20 Infantrys and 1 Tank Romanians defend with 2 Artillerys and 2 Elites; Germans defend with 10 Infantrys and 2 Stukas Russians roll dice for 2 Artillerys, 20 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/23 hits, 4.83 expected hits Germans roll dice for 2 Artillerys, 2 Elites, 10 Infantrys and 2 Stukas in Vinnytsia, round 2 : 6/16 hits, 5.00 expected hits 6 Infantrys owned by the Russians and 1 Stuka owned by the Germans lost in Vinnytsia Russians roll dice for 2 Artillerys, 14 Infantrys and 1 Tank in Vinnytsia, round 3 : 7/17 hits, 3.83 expected hits Germans roll dice for 2 Artillerys, 2 Elites, 10 Infantrys and 1 Stuka in Vinnytsia, round 3 : 4/15 hits, 4.83 expected hits 4 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Vinnytsia Russians roll dice for 2 Artillerys, 10 Infantrys and 1 Tank in Vinnytsia, round 4 : 1/13 hits, 3.17 expected hits Germans roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Vinnytsia, round 4 : 1/8 hits, 2.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Russians roll dice for 2 Artillerys, 9 Infantrys and 1 Tank in Vinnytsia, round 5 : 2/12 hits, 3.00 expected hits Germans roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Vinnytsia, round 5 : 2/7 hits, 2.33 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Vinnytsia Russians roll dice for 2 Artillerys, 7 Infantrys and 1 Tank in Vinnytsia, round 6 : 5/10 hits, 2.67 expected hits Germans roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Vinnytsia, round 6 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Russians, 2 Elites owned by the Romanians, 2 Artillerys owned by the Romanians and 1 Infantry owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 2 Artillerys, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 22 Casualties for Russians: 14 Infantrys Casualties for Germans: 10 Infantrys and 2 Stukas Casualties for Romanians: 2 Artillerys and 2 Elites Battle in Ayan Russians attack with 5 Infantrys and 5 Mech.Rockets Hisaichi defend with 1 ArmoredCar and 10 Infantrys Russians roll dice for 5 Infantrys and 5 Mech.Rockets in Ayan, round 2 : 7/10 hits, 4.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 10 Infantrys in Ayan, round 2 : 2/11 hits, 3.50 expected hits 1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 3 Infantrys and 5 Mech.Rockets in Ayan, round 3 : 3/8 hits, 3.50 expected hits Hisaichi roll dice for 4 Infantrys in Ayan, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 2 Infantrys and 5 Mech.Rockets in Ayan, round 4 : 3/7 hits, 3.17 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Infantrys and 5 Mech.Rockets remaining. Battle score for attacker is 18 Casualties for Russians: 3 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 10 Infantrys Battle in East Prussia Russians attack with 4 Artillerys, 1 Bomber, 3 Infantrys and 8 Tanks Germans defend with 15 Infantrys Russians roll dice for 4 Artillerys, 1 Bomber, 3 Infantrys and 8 Tanks in East Prussia, round 2 : 6/16 hits, 7.00 expected hits Germans roll dice for 15 Infantrys in East Prussia, round 2 : 4/15 hits, 5.00 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 6 Infantrys owned by the Germans lost in East Prussia Russians roll dice for 3 Artillerys, 1 Bomber and 8 Tanks in East Prussia, round 3 : 5/12 hits, 5.67 expected hits Germans roll dice for 9 Infantrys in East Prussia, round 3 : 2/9 hits, 3.00 expected hits 2 Artillerys owned by the Russians and 5 Infantrys owned by the Germans lost in East Prussia Russians roll dice for 1 Artillery, 1 Bomber and 8 Tanks in East Prussia, round 4 : 5/10 hits, 5.00 expected hits Germans roll dice for 4 Infantrys in East Prussia, round 4 : 0/4 hits, 1.33 expected hits 4 Infantrys owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Artillery, 1 Bomber and 8 Tanks remaining. Battle score for attacker is 12 Casualties for Russians: 3 Artillerys and 3 Infantrys Casualties for Germans: 15 Infantrys Non Combat Move - Russians 1 Bomber moved from East Prussia to Leningrad 1 AAGun moved from Smolensk to Minsk 1 AAGun moved from Yaroslavl to S.Karelia 1 AAGun moved from Kursk to Donetsk 1 AAGun moved from Kiev to Kursk 1 AAGun moved from Kuybyshev to Penza 1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia 1 Fighter moved from Yakutsk to N.Buryat Mongolia Place Units - Russians 1 ArmoredCar, 3 Mech.Infs, 1 Mech.Rocket and 1 Mot.Inf placed in Sibirsky 1 ArmoredCar placed in Sverdlovsk 1 Bunker placed in Lapland 4 Infantrys placed in Leningrad 2 Artillerys and 2 Elites placed in Arkhangelsk 8 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia Turn Complete - Russians Russians collect 105 PUs; end with 106 PUsCombat Hit Differential Summary :
Germans : -6.83 Hisaichi : -1.50 Yamamoto : -0.33 Russians : -7.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 2 Transports moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Greece to 51 Sea Zone 2 Elites moved from Greece to 51 Sea Zone 1 Destroyer, 2 Elites, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine Italians take Palestine from British 2 Elites moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from 56 Sea Zone to Palestine 2 Fighters moved from 56 Sea Zone to Mersa Matruh 3 Infantrys moved from Hun to Kufra 2 Infantrys moved from El Agheila to Kufra 2 Bombers and 1 Fighter moved from El Agheila to Mersa Matruh 2 Artillerys and 6 Infantrys moved from Provence to Languedoc 2 Transports moved from 43 Sea Zone to 45 Sea Zone 4 Infantrys moved from N.Tunisia to 45 Sea Zone 4 Infantrys and 2 Transports moved from 45 Sea Zone to 43 Sea Zone 4 Infantrys moved from 43 Sea Zone to Languedoc 4 Infantrys moved from Tunis to N.Tunisia 5 Infantrys moved from Lombardy to Provence Purchase Units - Italians Italians buy 20 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Kufra Italians attack with 5 Infantrys British defend with 1 Tank Italians roll dice for 5 Infantrys in Kufra, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 Tank in Kufra, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Kufra Italians win, taking Kufra from British with 5 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Mersa Matruh Italians attack with 2 Bombers, 2 Elites and 3 Fighters British defend with 6 Tanks Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 Bombers, 2 Elites and 3 Fighters in Mersa Matruh, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 6 Tanks in Mersa Matruh, round 2 : 4/6 hits, 3.00 expected hits 2 Fighters owned by the Italians, 2 Elites owned by the Italians and 4 Tanks owned by the British lost in Mersa Matruh Italians roll dice for 2 Bombers and 1 Fighter in Mersa Matruh, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 2 Tanks in Mersa Matruh, round 3 : 2/2 hits, 1.00 expected hits 1 Bomber owned by the Italians, 1 Fighter owned by the Italians and 2 Tanks owned by the British lost in Mersa Matruh Italians win with 1 Bomber remaining. Battle score for attacker is -14 Casualties for Italians: 1 Bomber, 2 Elites and 3 Fighters Casualties for British: 6 Tanks Battle in Languedoc Italians attack with 2 Artillerys and 10 Infantrys French defend with 3 Infantrys Italians roll dice for 2 Artillerys and 10 Infantrys in Languedoc, round 2 : 2/12 hits, 2.67 expected hits French roll dice for 3 Infantrys in Languedoc, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Languedoc Italians roll dice for 2 Artillerys and 8 Infantrys in Languedoc, round 3 : 3/10 hits, 2.33 expected hits French roll dice for 1 Infantry in Languedoc, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Languedoc Italians win, taking Languedoc from French with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 3 Infantrys Casualties for French: 3 Infantrys Non Combat Move - Italians 1 Bomber moved from Mersa Matruh to Greece Place Units - Italians 2 Transports placed in 49 Sea Zone 1 Transport placed in 46 Sea Zone 3 Infantrys placed in Hun 4 Infantrys placed in Tunis 4 Infantrys placed in Provence 5 Infantrys placed in Lombardy 2 Infantrys placed in Greece 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Italians : 0.83 British : 1.50 French : 1.67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 3 Infantrys moved from Normandy to Paris 2 Adv.Fighters, 2 Infantrys and 1 Tank moved from Syria to Palestine Combat - French Battle in Palestine French attack with 2 Adv.Fighters, 2 Infantrys and 1 Tank Italians defend with 2 Infantrys French roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Tank in Palestine, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Palestine French win, taking Palestine from Italians with 2 Adv.Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Paris French attack with 3 Infantrys Germans defend with 1 AAGun, 1 Factory and 13 Mech.Infs French roll dice for 3 Infantrys in Paris, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 13 Mech.Infs in Paris, round 2 : 4/13 hits, 4.33 expected hits 3 Infantrys owned by the French lost in Paris Germans win with 13 Mech.Infs remaining. Battle score for attacker is -6 Casualties for French: 3 Infantrys Non Combat Move - French 2 Adv.Fighters moved from Palestine to Syria Turn Complete - French French collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 French : -0.33 -
TripleA Manual Gamesave Post: Yamamoto round 6
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Submarine moved from 102 Sea Zone to 88 Sea Zone 1 Submarine moved from 87 Sea Zone to 88 Sea Zone 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters, 15 Submarines and 1 Transport moved from 86 Sea Zone to 88 Sea Zone 1 T.Boat moved from 86 Sea Zone to 102 Sea Zone 1 Infantry moved from Truk to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Eniwetok Yamamoto take Eniwetok from Americans Purchase Units - Yamamoto Yamamoto buy 2 Destroyers, 9 Infantrys, 1 S.Submarine and 4 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 88 Sea Zone Yamamoto attack with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters, 17 Submarines and 1 Transport Americans defend with 1 B.Carrier, 2 Battleships, 3 Carriers, 2 Cruisers, 6 Destroyers, 3 L.Fighters, 5 Submarines and 4 Transports Yamamoto roll dice for 17 Submarines in 88 Sea Zone, round 2 : 3/17 hits, 5.67 expected hits Units damaged: 1 B.Carrier owned by the Americans and 2 Battleships owned by the Americans Americans roll dice for 5 Submarines in 88 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters and 1 Transport in 88 Sea Zone, round 2 : 7/12 hits, 4.50 expected hitsCombat Hit Differential Summary :
Yamamoto : -0.17 Americans : 0.33 -
@Whackamatt got 3 hits with my subs in sz88. took 3 tips. then i got 7 more hits. ool please
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max defense, except save one destroyer until all your subs are gone





