@axis-dominion said in L25 PTV axis-dominion (+15) vs 666:
isn’t that the 2nd destroyer you’ve fed that sub in 100? you’re making this too easy my friend
oh nevermind, i posted this before reading your explanation lol ok i see now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Japanese
1 bomber moved from French Indo China to 44 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 armour moved from Sikang to Tsinghai
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 armour, 11 artilleries, 15 infantry and 3 mech_infantrys moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
1 armour moved from Kweichow to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Kansu
3 mech_infantrys moved from Kweichow to Tsinghai
1 bomber moved from India to Tsinghai
2 bombers moved from Kiangsu to Tsinghai
Purchase Units - Japanese
Japanese buy 3 carriers, 9 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsinghai
Japanese attack with 3 armour, 11 artilleries, 3 bombers, 15 infantry and 7 mech_infantrys
Chinese defend with 1 fighter and 26 infantry
Japanese roll dice for 3 armour, 11 artilleries, 3 bombers, 15 infantry and 7 mech_infantrys in Tsinghai, round 2 : 19/39 hits, 12.67 expected hits
Chinese roll dice for 1 fighter and 26 infantry in Tsinghai, round 2 : 14/27 hits, 9.33 expected hits
14 infantry owned by the Japanese and 19 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 3 armour, 11 artilleries, 3 bombers, 1 infantry and 7 mech_infantrys in Tsinghai, round 3 : 10/25 hits, 9.83 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 3 : 4/8 hits, 3.00 expected hits
1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 7 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 armour, 8 artilleries, 3 bombers and 7 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Japanese: 3 artilleries and 15 infantry
Casualties for Chinese: 1 fighter and 26 infantry
Non Combat Move - Japanese
3 bombers moved from Tsinghai to Kweichow
1 aaGun moved from Shensi to Kansu
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from 44 Sea Zone to French Indo China
2 fighters moved from Japan to Korea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Java
3 tactical_bombers moved from Kiangsu to 6 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 marine, 6 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to French Indo China
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
3 carriers and 1 transport placed in 6 Sea Zone
1 marine placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
Japanese collect 55 PUs (9 lost to blockades); end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese : 5.67
Japanese : 6.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
1 fighter and 2 infantry moved from Norway to Finland
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Norway to Finland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
Americans attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 2 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Finland
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Finland to Norway
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery, 5 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 1 infantry moved from Algeria to Morocco
1 transport moved from 102 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
Place Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
1 fighter and 2 infantry placed in Norway
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Move - British
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
2 fighters moved from 94 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 97 Sea Zone
1 bomber moved from Algeria to 97 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery moved from Rhodesia to Belgian Congo
Purchase Units - British
British buy 1 armour, 1 artillery, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
3 infantry moved from Iraq to Persia
4 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
5 infantry moved from Alexandria to Egypt
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 97 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from 97 Sea Zone to Iraq
1 fighter moved from Algeria to Gibraltar
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Tunisia to Tobruk
1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
1 armour placed in Egypt
4 infantry placed in United Kingdom
2 submarines placed in 98 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.17
British : -0.50
Americans : -3.00
I assumed no scram off 97
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:
I assumed no scram off 97
Actually, I am going to scram. I’ll assume you kill the last plane second round, so 4x4s.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Volgograd to Caucasus
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 armour moved from Ukraine to Volgograd
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
6 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Volgograd to Caucasus
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 armour moved from Ukraine to Volgograd
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
6 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun and 6 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 5 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.33
Russians : -0.67
@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:
I assumed no scram off 97
Actually, I am going to scram. I’ll assume you kill the last plane second round, so 4x4s.
did you roll any dice?
I only got 2 hits, which I assumed you’d take on a fighter and the sub. So I edited the units off the map before Italy’s turn.
ok
did you use the internal dice roller? just wondering
I used “Game|Roll Dice”. It uses MARTI. I see I got 1,6,5,4.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Move - French
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Archangel to Finland
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Ukraine to Rostov
Germans take Bryansk from Russians
11 artilleries and 11 infantry moved from France to Southern France
5 mech_infantrys moved from Western Germany to Southern France
6 artilleries and 8 infantry moved from Volgograd to Rostov
1 bomber moved from Western Germany to Finland
Purchase Units - Germans
Germans buy 5 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Finland
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 11 artilleries, 11 infantry and 5 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 11 artilleries, 11 infantry and 5 mech_infantrys in Southern France, round 2 : 4/27 hits, 8.17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 11 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 aaGun, 1 artillery and 14 infantry moved from Archangel to Belarus
2 artilleries and 4 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 5 artilleries moved from Novgorod to Belarus
1 tactical_bomber moved from Archangel to Novgorod
5 artilleries and 3 infantry moved from Ukraine to Rostov
16 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Finland to Western Germany
1 fighter moved from Novgorod to Western Germany
1 fighter moved from Novgorod to Western Germany
1 fighter moved from Finland to Western Germany
1 tactical_bomber moved from Finland to Novgorod
Place Units - Germans
4 infantry placed in Germany
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
1 infantry placed in Germany
3 mech_infantrys placed in Novgorod
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -3.67
Americans : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Archangel to Finland
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Ukraine to Rostov
Germans take Bryansk from Russians
11 artilleries and 11 infantry moved from France to Southern France
5 mech_infantrys moved from Western Germany to Southern France
6 artilleries and 8 infantry moved from Volgograd to Rostov
1 bomber moved from Western Germany to Finland
Purchase Units - Germans
Germans buy 5 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Finland
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 11 artilleries, 11 infantry and 5 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 11 artilleries, 11 infantry and 5 mech_infantrys in Southern France, round 2 : 4/27 hits, 8.17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 11 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 aaGun, 1 artillery and 14 infantry moved from Archangel to Belarus
2 artilleries and 4 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 5 artilleries moved from Novgorod to Belarus
1 tactical_bomber moved from Archangel to Novgorod
5 artilleries and 3 infantry moved from Ukraine to Rostov
16 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Finland to Western Germany
1 fighter moved from Novgorod to Western Germany
1 fighter moved from Novgorod to Western Germany
1 fighter moved from Finland to Western Germany
1 tactical_bomber moved from Finland to Novgorod
Place Units - Germans
4 infantry placed in Germany
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
1 infantry placed in Germany
3 mech_infantrys placed in Novgorod
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.67
Americans : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kansu to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from Russians
1 armour moved from Tsinghai to Kansu
Japanese take Novosibirsk from Russians
1 armour, 4 artilleries and 11 infantry moved from India to West India
2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
2 artilleries, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 bombers and 1 fighter moved from French Indo China to Philippines
2 battleships, 9 carriers, 3 destroyers, 7 fighters, 6 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 submarines, 5 tactical_bombers and 2 transports
Americans defend with 1 transport
6 submarines owned by the Japanese Submerged
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 7 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 marine in Philippines, round 2 : 2/8 hits, 3.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West India
Japanese attack with 1 armour, 4 artilleries and 11 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries and 11 infantry in West India, round 2 : 4/16 hits, 4.33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 4 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Yunnan to Burma
1 armour and 1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
2 bombers moved from Kweichow to French Indo China
2 bombers moved from Philippines to French Indo China
1 fighter moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 35 Sea Zone
3 fighters moved from Java to India
2 fighters moved from Japan to 35 Sea Zone
1 bomber moved from Kweichow to French Indo China
1 artillery moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 artillery and 2 infantry placed in India
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
Japanese collect 59 PUs (8 lost to blockades); end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -0.33
UK_Pacific : 0.67
Japanese : -1.83
Was thinking of doing a different buy. Oops!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
2 infantry moved from Norway to Finland
6 armour, 3 artilleries, 4 fighters and 6 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Norway to Southern France
2 fighters moved from Russia to Finland
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 3 bombers, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Finland
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 6 armour, 4 artilleries, 6 fighters and 11 infantry
Germans defend with 11 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 5 mech_infantrys
Americans roll dice for 6 armour, 4 artilleries, 6 fighters and 11 infantry in Southern France, round 2 : 10/27 hits, 9.83 expected hits
Germans roll dice for 11 artilleries, 10 infantry and 5 mech_infantrys in Southern France, round 2 : 8/26 hits, 8.67 expected hits
10 infantry owned by the Germans and 8 infantry owned by the Americans lost in Southern France
Americans roll dice for 6 armour, 4 artilleries, 6 fighters and 3 infantry in Southern France, round 3 : 9/19 hits, 8.33 expected hits
Germans roll dice for 11 artilleries and 5 mech_infantrys in Southern France, round 3 : 8/16 hits, 5.33 expected hits
4 artilleries owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 mech_infantrys owned by the Germans lost in Southern France
Americans roll dice for 5 armour and 6 fighters in Southern France, round 4 : 5/11 hits, 5.50 expected hits
Germans roll dice for 7 artilleries in Southern France, round 4 : 2/7 hits, 2.33 expected hits
5 artilleries owned by the Germans and 2 armour owned by the Americans lost in Southern France
Americans roll dice for 3 armour and 6 fighters in Southern France, round 5 : 5/9 hits, 4.50 expected hits
Germans roll dice for 2 artilleries in Southern France, round 5 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 armour and 6 fighters remaining. Battle score for attacker is 27
Casualties for Americans: 3 armour, 4 artilleries and 11 infantry
Casualties for Germans: 11 artilleries, 10 infantry and 5 mech_infantrys
Non Combat Move - Americans
6 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Finland to Norway
1 artillery moved from Western United States to 10 Sea Zone
4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber and 2 infantry placed in Norway
2 armour and 1 infantry placed in Normandy Bordeaux
2 bombers and 2 fighters placed in Western United States
1 artillery and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Norway to Russia
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
Purchase Units - British
British buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from Iraq to Persia
7 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 bomber moved from Caucasus to Persia
1 armour moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Cyprus to Persia
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France
1 artillery and 8 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Tobruk to Alexandria
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
Place Units - British
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in United Kingdom
2 armour and 1 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Northwest Persia: 2 infantry
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to 93 Sea Zone: 1 fighter
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to 93 Sea Zone: 1 fighter
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33
British : 0.00
Italians : -0.33
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Italians
1 armour moved from Volgograd to Bryansk
Italians take Bryansk from Russians
1 fighter moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
Purchase Units - Italians
Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
Place Units - Italians
3 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,4,4,6
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
3 infantry moved from Algeria to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67
Japanese : 0.33