@simon33 yes, happy. scramble into 111 please.
L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 1
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@aequitas-et-veritas I am eager to see if you are going to send everything to Calcutta; It looks like a 50-60% battle if I don’t get any AA hits.
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@Sovietishcat have not DL’d the file and taken a look on the map yet, but it looks like to me that i clearly won in Alex., though.
I hope i can do a lot more out of this.
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@aequitas-et-veritas Ya Alex was very costly for UK, ouch
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@aequitas-et-veritas Hopefully dice karma will show up for me at some point
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 2 infantry moved from Albania to Greece Italians take Greece from Neutral_Allies 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour moved from Eastern Poland to Baltic States Combat - Italians Battle in 98 Sea Zone Italians attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win, taking 98 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry; ANZAC defend with 2 infantry AA fire in Egypt : 1/2 hits, 0,33 expected hits 1 fighter owned by the Italians lost in Egypt Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 : 2/6 hits, 2,17 expected hitsCombat Hit Differential Summary :
Italians : -0,50 AA fire in Egypt : : 0,67 -
@Sovietishcat, since Ita has not overwhelming odds and the battle is more leaning towards a win by Allies, I will take two Inf this round for casualties instead of AA-Gun.
If i was wrong with my assumption, let me know and i will Restart from here and take the AA-Gun as a Casualty.
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 2 infantry moved from Albania to Greece Italians take Greece from Neutral_Allies 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour moved from Eastern Poland to Baltic States Combat - Italians Battle in 98 Sea Zone Italians attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win, taking 98 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry; ANZAC defend with 2 infantry AA fire in Egypt : 1/2 hits, 0,33 expected hits 1 fighter owned by the Italians lost in Egypt Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 : 2/6 hits, 2,17 expected hits British roll dice for 1 aaGun, 1 fighter and 5 infantry in Egypt, round 2 : 3/6 hits, 2,33 expected hits 1 infantry owned by the ANZAC, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 3 : 2/3 hits, 1,33 expected hitsCombat Hit Differential Summary :
Italians : 0,17 British : 0,67 AA fire in Egypt : : 0,67 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 2 infantry moved from Albania to Greece Italians take Greece from Neutral_Allies 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour moved from Eastern Poland to Baltic States Combat - Italians Battle in 98 Sea Zone Italians attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win, taking 98 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry; ANZAC defend with 2 infantry AA fire in Egypt : 1/2 hits, 0,33 expected hits 1 fighter owned by the Italians lost in Egypt Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 : 2/6 hits, 2,17 expected hits British roll dice for 1 aaGun, 1 fighter and 5 infantry in Egypt, round 2 : 3/6 hits, 2,33 expected hits 1 infantry owned by the ANZAC, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 3 : 2/3 hits, 1,33 expected hitsCombat Hit Differential Summary :
Italians : 0,17 British : 0,67 AA fire in Egypt : : 0,67 -
Your call @Sovietishcat , Ool please for 2nd round, please.
Thank you.(Also please read prev post to this battle î î î above)
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@aequitas-et-veritas I am not too sure I understand; but I downloaded the last file and I see 2 art and a bomber vs 3 inf , AA and a fighter… please take best defense, Anzac inf to be taken before UK inf.
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Oh I see, so please take AA Gun and Anzac inf!
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 2 infantry moved from Albania to Greece Italians take Greece from Neutral_Allies 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour moved from Eastern Poland to Baltic States Combat - Italians Battle in 98 Sea Zone Italians attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win, taking 98 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry; ANZAC defend with 2 infantry AA fire in Egypt : 1/2 hits, 0,33 expected hits 1 fighter owned by the Italians lost in Egypt Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 : 2/6 hits, 2,17 expected hits British roll dice for 1 aaGun, 1 fighter and 5 infantry in Egypt, round 2 : 3/6 hits, 2,33 expected hits 1 infantry owned by the ANZAC, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 1 aaGun, 1 fighter and 3 infantry in Egypt, round 3 : 1/4 hits, 1,67 expected hits 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 1 artillery owned by the Italians lost in Egypt Italians roll dice for 1 artillery and 1 bomber in Egypt, round 4 : 0/2 hits, 1,00 expected hits British roll dice for 1 fighter and 2 infantry in Egypt, round 4 : 1/3 hits, 1,33 expected hits 1 artillery owned by the Italians lost in Egypt British win with 1 fighter and 2 infantry remaining. Battle score for attacker is -13 Casualties for Italians: 2 artilleries, 1 fighter and 3 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 aaGun and 1 infantry 1 bomber owned by the Italians retreated Battle in Algeria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0,33 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria French win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 infantry Battle in Baltic States Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Yugoslavia to Poland 1 aaGun moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Egypt to British Somaliland Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry EDIT: Removing units owned by Italians from Southern France: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -2,50 British : -0,33 French : 1,00 AA fire in Egypt : : 0,67 Russians : -1,33 -
@Sovietishcat, 1-2 more kills would helped me a lot more, but can’t complain.
The Allied Situation in the Med is on max stresslevel.:grin: -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 5 infantry moved from New South Wales to Queensland 3 fighters moved from New South Wales to Queensland 2 artilleries moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - French 1 artillery moved from Normandy Bordeaux to Southern France French take Southern France from Italians 1 infantry moved from Morocco to Algeria 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to Trans-Jordan -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 5 infantry moved from New South Wales to Queensland 3 fighters moved from New South Wales to Queensland 2 artilleries moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 artillery moved from Normandy Bordeaux to Southern France French take Southern France from Italians 1 infantry moved from Morocco to Algeria 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to Trans-Jordan Combat - French Battle in 98 Sea Zone French attack with 1 destroyer Italians defend with 1 submarine and 1 transport French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 0,83 French : -0,33 -
@aequitas-et-veritas I am glad that I survived Egypt, I completly messed my blocker…
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@aequitas-et-veritas said in L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 1:
@Sovietishcat, 1-2 more kills would helped me a lot more, but can’t complain.
The Allied Situation in the Med is on max stresslevel.:grin:@aequitas-et-veritas it’s getting hot in the med in deed!!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in 94 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 infantry moved from Romania to Eastern Poland 3 aaGuns, 2 armour, 2 artilleries and 21 infantry moved from Poland to Baltic States 5 armour and 8 mech_infantrys moved from Germany to Baltic States 6 infantry moved from Finland to Karelia 3 transports moved from 112 Sea Zone to 113 Sea Zone 3 artilleries moved from Western Germany to 113 Sea Zone 3 infantry moved from Germany to 113 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 battleship moved from 112 Sea Zone to 115 Sea Zone 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States 1 tactical_bomber moved from 114 Sea Zone to Baltic States 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 103 Sea Zone to 105 Sea Zone 1 armour moved from Holland Belgium to Germany 1 artillery moved from Holland Belgium to Western Germany Place Units - Germans 1 fighter placed in Western Germany 1 submarine placed in 112 Sea Zone 5 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 42 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0,33 British : -0,33 Russians : 0,50 -
TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Western Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia





