TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Infantry moved from French Guiana to Suriname
1 Bomber moved from Tokyo to 95 Sea Zone
2 B.Carriers, 3 Battleships, 3 Carriers, 3 Destroyers, 1 S.Submarine and 7 Submarines moved from 85 Sea Zone to 86 Sea Zone
8 Adv.Fighters moved from Tokyo to 86 Sea Zone
2 Infantrys moved from Tohoku to Hokkaido
1 Tank moved from Tokyo to Hokkaido
4 Infantrys moved from Tokyo to 85 Sea Zone
4 Infantrys moved from 85 Sea Zone to Kyushu
4 Infantrys moved from Tokyo to Chubu
2 Tanks moved from Tokyo to Hokkaido
2 Tanks moved from Tokyo to Chubu
1 Tank moved from Tokyo to Hokkaido
1 Tank moved from Tokyo to Chubu
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Bunker and 7 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 95 Sea Zone
Yamamoto attack with 1 Bomber
Americans defend with 1 B.Transport
Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans lost in 95 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in Chubu
Yamamoto attack with 4 Infantrys and 3 Tanks
Americans defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys and 3 Tanks in Chubu, round 2 : 3/7 hits, 2.17 expected hits
Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Chubu
Yamamoto win, taking Chubu from Americans with 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Kyushu
Yamamoto attack with 4 Infantrys
Americans defend with 1 Marine
Yamamoto roll dice for 4 Infantrys in Kyushu, round 2 : 1/4 hits, 0.67 expected hits
Americans roll dice for 1 Marine in Kyushu, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Americans and 1 Infantry owned by the Yamamoto lost in Kyushu
Yamamoto win, taking Kyushu from Americans with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Marine
Battle in Hokkaido
Yamamoto attack with 2 Infantrys and 4 Tanks
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 4 Tanks in Hokkaido, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in 86 Sea Zone
Yamamoto attack with 8 Adv.Fighters, 2 B.Carriers, 3 Battleships, 3 Carriers, 3 Destroyers, 1 S.Submarine and 7 Submarines
Americans defend with 4 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 5 Destroyers, 4 S.Submarines, 4 Submarines and 1 Transport
Yamamoto roll dice for 1 S.Submarine and 7 Submarines in 86 Sea Zone, round 2 : 3/8 hits, 2.83 expected hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 4 S.Submarines and 4 Submarines in 86 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits
Units damaged: 2 Battleships owned by the Yamamoto and 2 B.Carriers owned by the Yamamoto
Yamamoto roll dice for 8 Adv.Fighters, 2 B.Carriers, 3 Battleships, 3 Carriers and 3 Destroyers in 86 Sea Zone, round 2 : 8/19 hits, 7.83 expected hits
Americans roll dice for 4 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 5 Destroyers and 1 Transport in 86 Sea Zone, round 2 : 7/15 hits, 7.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
3 Destroyers owned by the Americans, 4 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 1 Submarine owned by the Yamamoto, 3 Carriers owned by the Yamamoto, 1 Transport owned by the Americans and 2 B.Carriers owned by the Yamamoto lost in 86 Sea Zone
Yamamoto roll dice for 1 S.Submarine and 6 Submarines in 86 Sea Zone, round 3 : 3/7 hits, 2.50 expected hits
Americans roll dice for 4 S.Submarines in 86 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Yamamoto roll dice for 8 Adv.Fighters, 3 Battleships and 3 Destroyers in 86 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits
Americans roll dice for 4 Adv.Fighters, 2 Battleships, 2 Carriers and 2 Destroyers in 86 Sea Zone, round 3 : 7/10 hits, 5.67 expected hits
2 Destroyers owned by the Americans, 2 Carriers owned by the Americans, 6 Submarines owned by the Yamamoto, 3 Destroyers owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 4 S.Submarines owned by the Americans lost in 86 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 86 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 Battleship owned by the Americans lost in 86 Sea Zone
Yamamoto roll dice for 8 Adv.Fighters and 3 Battleships in 86 Sea Zone, round 4 : 10/11 hits, 6.00 expected hits
Americans roll dice for 3 Adv.Fighters and 1 Battleship in 86 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
2 Battleships owned by the Yamamoto, 1 Battleship owned by the Americans, 3 Adv.Fighters owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 86 Sea Zone
Yamamoto win with 8 Adv.Fighters and 1 Battleship remaining. Battle score for attacker is 25
Casualties for Yamamoto: 2 B.Carriers, 2 Battleships, 3 Carriers, 3 Destroyers, 1 S.Submarine and 7 Submarines
Casualties for Americans: 4 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 5 Destroyers, 4 S.Submarines, 4 Submarines and 1 Transport
Non Combat Move - Yamamoto
8 Adv.Fighters moved from 86 Sea Zone to Tokyo
1 Bomber moved from 95 Sea Zone to Tokyo
Place Units - Yamamoto
1 Adv.Fighter, 1 Bunker and 7 Tanks placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Yamamoto : 6.50
Americans : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Chinese
2 ArmoredCars moved from Anhwei to Peking
1 Infantry moved from Chahar to Peking
5 Tanks moved from Shantung to Peking
1 Tank moved from Shansi to Peking
2 Fighters moved from Shensi to Peking
2 Infantrys moved from C.Sinkiang to Semipalatinsk
1 Tank moved from Urumqi to Semipalatinsk
Purchase Units - Chinese
Chinese buy 2 Bunkers and 10 Infantrys; Remaining resources: 5 PUs;
Combat - Chinese
Battle in Semipalatinsk
Chinese attack with 2 Infantrys and 1 Tank
Romanians defend with 1 Tank
Chinese roll dice for 2 Infantrys and 1 Tank in Semipalatinsk, round 2 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 Tank in Semipalatinsk, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Semipalatinsk
Chinese win, taking Semipalatinsk from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Tank
Battle in Peking
Chinese attack with 2 ArmoredCars, 2 Fighters, 1 Infantry and 6 Tanks
Hisaichi defend with 3 Bunkers, 1 Elite and 1 Factory
Chinese roll dice for 2 ArmoredCars, 2 Fighters, 1 Infantry and 6 Tanks in Peking, round 2 : 1/11 hits, 4.50 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 3 Bunkers and 1 Elite in Peking, round 2 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 2 ArmoredCars, 2 Fighters, 1 Infantry and 6 Tanks in Peking, round 3 : 3/11 hits, 4.50 expected hits
Units damaged: 2 Bunkers owned by the Hisaichi
Hisaichi roll dice for 3 Bunkers and 1 Elite in Peking, round 3 : 3/4 hits, 1.83 expected hits
1 Elite owned by the Hisaichi, 2 ArmoredCars owned by the Chinese and 1 Infantry owned by the Chinese lost in Peking
Chinese roll dice for 2 Fighters and 6 Tanks in Peking, round 4 : 3/8 hits, 3.67 expected hits
Hisaichi roll dice for 3 Bunkers in Peking, round 4 : 1/3 hits, 1.50 expected hits
3 Bunkers owned by the Hisaichi and 1 Fighter owned by the Chinese lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Fighter and 6 Tanks remaining. Battle score for attacker is 3
Casualties for Chinese: 2 ArmoredCars, 1 Fighter and 1 Infantry
Casualties for Hisaichi: 3 Bunkers and 1 Elite
Non Combat Move - Chinese
1 Fighter moved from Peking to Liaoning
1 Elite and 9 Infantrys moved from Shansi to Shantung
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Anhwei to Shantung
2 Infantrys moved from Hupeh to Anhwei
2 Infantrys moved from E.Sinkiang to C.Sinkiang
3 Infantrys and 1 Tank moved from Urumqi to C.Sinkiang
2 Infantrys moved from Gobi Altai to E.Sinkiang
5 Infantrys moved from Gobi Altai to E.Sinkiang
11 Infantrys moved from W.Qinghai to E.Sinkiang
6 Infantrys moved from Hsining to W.Qinghai
1 Infantry moved from E.Qinghai to W.Qinghai
Place Units - Chinese
1 Bunker placed in C.Sinkiang
1 Bunker and 4 Infantrys placed in Urumqi
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 42 PUs; end with 47 PUs
Combat Hit Differential Summary :
Romanians : -0.50
Hisaichi : -1.17
Chinese : -5.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Hisaichi
1 Bomber and 2 Infantrys moved from Changchun to Kirin
1 Infantry moved from Chita to N.Buryat Mongolia
Hisaichi take N.Buryat Mongolia from Russians
1 Tank moved from Hulunbuir to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker, 7 Infantrys and 1 S.Bomber; Remaining resources: 3 PUs;
Combat - Hisaichi
Battle in Kirin
Hisaichi attack with 1 Bomber and 2 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 2 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Kirin
Hisaichi win, taking Kirin from Americans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from Kirin to Changchun
Place Units - Hisaichi
1 Bunker, 7 Infantrys and 1 S.Bomber placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 31 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - British
AA fire in Wales : 0/7 hits, 1.17 expected hits
1 Submarine moved from 17 Sea Zone to 18 Sea Zone
5 Adv.Fighters and 2 Fighters moved from London to 18 Sea Zone
1 Infantry moved from Baluchistan to E.Iran
British take E.Iran from Romanians
1 Infantry moved from Baluchistan to Alma Ata
British take Alma Ata from Romanians
5 Infantrys moved from Cairo to Lower Egypt
2 Artillerys moved from Cairo to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
2 Infantrys moved from Bombay to 59 Sea Zone
1 Infantry moved from Rajputana to 59 Sea Zone
3 Cruisers and 3 Infantrys moved from 59 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Italian East Africa
British take Italian East Africa from Italians
1 Infantry moved from 57 Sea Zone to Nubia
British take Nubia from Italians
1 Infantry moved from 57 Sea Zone to Lower Egypt
1 Mech.Inf moved from Angola to South Africa
Purchase Units - British
British buy 4 Bunkers, 2 Fighters, 28 Infantrys, 2 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 3 Artillerys and 6 Infantrys
Italians defend with 3 Elites and 2 Infantrys
British roll dice for 3 Cruisers in Lower Egypt, round 2 : 2/3 hits, 1.50 expected hits
2 Infantrys owned by the Italians lost in Lower Egypt
British roll dice for 3 Artillerys and 6 Infantrys in Lower Egypt, round 2 : 2/9 hits, 2.50 expected hits
Italians roll dice for 3 Elites in Lower Egypt, round 2 : 2/3 hits, 1.00 expected hits
2 Elites owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
British roll dice for 3 Artillerys and 4 Infantrys in Lower Egypt, round 3 : 3/7 hits, 2.17 expected hits
Italians roll dice for 1 Elite in Lower Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 3 Elites and 2 Infantrys
Casualties for British: 3 Infantrys
Battle in 18 Sea Zone
British attack with 5 Adv.Fighters, 2 Fighters and 1 Submarine
Germans defend with 1 Destroyer, 1 Submarine and 2 T.Boats
British roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 5 Adv.Fighters and 2 Fighters in 18 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits
Germans roll dice for 1 Destroyer and 2 T.Boats in 18 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
1 Submarine owned by the British and 1 T.Boat owned by the Germans lost in 18 Sea Zone
British roll dice for 5 Adv.Fighters and 2 Fighters in 18 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits
Germans roll dice for 1 Destroyer and 1 T.Boat in 18 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
1 Submarine owned by the Germans and 1 T.Boat owned by the Germans lost in 18 Sea Zone
British roll dice for 5 Adv.Fighters and 2 Fighters in 18 Sea Zone, round 4 : 1/7 hits, 3.17 expected hits
Germans roll dice for 1 Destroyer in 18 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans lost in 18 Sea Zone
British win with 5 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 20
Casualties for British: 1 Submarine
Casualties for Germans: 1 Destroyer, 1 Submarine and 2 T.Boats
Non Combat Move - British
4 Submarines moved from 29 Sea Zone to 7 Sea Zone
3 Transports moved from 29 Sea Zone to 32 Sea Zone
1 Mech.Inf moved from Rhodesia to Mozambique
1 Tank moved from Cape Town to Rhodesia
5 Mech.Infs and 6 Tanks moved from Bangkok to Burma
5 Mech.Infs moved from Burma to Assam
3 Fighters moved from N.Thailand to Delhi
8 Infantrys moved from Bihar to Delhi
1 Infantry moved from Madras to Hyderabad
1 Infantry moved from Rajputana to Delhi
1 Tank moved from Baluchistan to Delhi
1 AAGun and 4 Elites moved from Bangkok to S.Thailand
1 Artillery, 2 Elites and 1 Infantry moved from S.French Indochina to N.Thailand
1 AAGun, 1 Artillery and 9 Infantrys moved from N.Thailand to Burma
1 ArmoredCar moved from Kweichow to Assam
2 ArmoredCars and 2 Infantrys moved from Alaska to Yukon
2 ArmoredCars moved from Yukon to British Columbia
5 Adv.Fighters and 2 Fighters moved from 18 Sea Zone to Iceland
1 Battleship, 1 Carrier and 2 Destroyers moved from 59 Sea Zone to 57 Sea Zone
1 Fighter moved from 110 Sea Zone to Delhi
Place Units - British
1 Bunker and 8 Infantrys placed in London
1 Bunker and 2 Infantrys placed in Montreal
1 Bunker and 5 Infantrys placed in Delhi
Turning on Edit Mode
EDIT: Removing units owned by British from 57 Sea Zone: 1 Carrier
EDIT: Adding units owned by British to 59 Sea Zone: 1 Carrier
EDIT: Turning off Edit Mode
2 Fighters placed in 59 Sea Zone
5 Infantrys placed in Madras
1 Transport placed in 105 Sea Zone
1 Infantry and 2 Mech.Infs placed in Bangkok
1 Infantry placed in Bangkok
1 Bunker and 6 Infantrys placed in Cairo
1 Tank placed in Cape Town
Turn Complete - British
British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -5.00
Italians : 1.67
AA fire in Wales : : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Anzac
2 Artillerys and 2 Elites moved from Sumatra to 110 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 110 Sea Zone to 107 Sea Zone
1 Artillery and 3 Elites moved from East And South Borneo to 110 Sea Zone
2 Infantrys moved from Lombok to 110 Sea Zone
1 Artillery, 3 Carriers, 2 Cruisers, 3 Elites, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 107 Sea Zone
4 Adv.Fighters moved from 110 Sea Zone to Davao
1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
3 Artillerys, 5 Elites and 2 Infantrys moved from 107 Sea Zone to Davao
1 Artillery moved from Mindanao to Davao
1 Elite moved from Townsville to 113 Sea Zone
1 Artillery moved from Northern Territory to 113 Sea Zone
1 Artillery, 1 Destroyer, 1 Elite and 1 Transport moved from 113 Sea Zone to 107 Sea Zone
1 Artillery and 1 Elite moved from 107 Sea Zone to Davao
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Destroyer and 3 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Davao
Anzac attack with 4 Adv.Fighters, 5 Artillerys, 6 Elites and 2 Infantrys
Yamamoto defend with 1 AAGun, 3 Bunkers, 1 Factory, 5 Infantrys and 2 Tanks
AA fire in Davao : 1/4 hits, 0.67 expected hits
1 Adv.Fighter owned by the Anzac lost in Davao
Anzac roll dice for 2 Cruisers in Davao, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 2 Bunkers owned by the Yamamoto
Anzac roll dice for 3 Adv.Fighters, 5 Artillerys, 6 Elites and 2 Infantrys in Davao, round 2 : 5/16 hits, 6.33 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 3 Bunkers, 5 Infantrys and 2 Tanks in Davao, round 2 : 4/10 hits, 4.17 expected hits
2 Infantrys owned by the Anzac, 2 Elites owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Davao
Anzac roll dice for 3 Adv.Fighters, 5 Artillerys and 4 Elites in Davao, round 3 : 8/12 hits, 5.17 expected hits
Yamamoto roll dice for 3 Bunkers, 1 Infantry and 2 Tanks in Davao, round 3 : 2/6 hits, 2.83 expected hits
1 Artillery owned by the Anzac, 1 Elite owned by the Anzac, 1 Infantry owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 3 Bunkers owned by the Yamamoto lost in Davao
Anzac win, taking Davao from Yamamoto with 3 Adv.Fighters, 4 Artillerys and 3 Elites remaining. Battle score for attacker is 11
Casualties for Anzac: 1 Adv.Fighter, 1 Artillery, 3 Elites and 2 Infantrys
Casualties for Yamamoto: 3 Bunkers, 5 Infantrys and 2 Tanks
Non Combat Move - Anzac
3 Adv.Fighters moved from Davao to 107 Sea Zone
1 Adv.Fighter moved from Broome to 107 Sea Zone
1 Elite and 5 Infantrys moved from West Papua to Hollandia
1 AAGun moved from West Papua to Hollandia
2 Artillerys moved from Port Moresby to West Papua
Place Units - Anzac
1 Destroyer and 2 Transports placed in 67 Sea Zone
1 Transport placed in 113 Sea Zone
1 Adv.Fighter placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -1.00
AA fire in Davao : : 0.33
Anzac : 2.50
Territory Summary for Anzac :
British Borneo : 1 Infantry
Western Australia : 4 Infantrys and 1 Tank
West Papua : 2 Artillerys
Port Moresby : 1 Factory
Wellington : 1 AAGun and 1 Factory
Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
New Britain : 1 Infantry
Canberra : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Townsville : 1 AAGun, 1 Adv.Fighter, 1 Bunker and 1 Factory
Hollandia : 1 AAGun, 1 Elite and 10 Infantrys
Davao : 4 Artillerys and 3 Elites
107 Sea Zone : 4 Adv.Fighters, 3 Carriers, 2 Cruisers, 3 Destroyers and 6 Transports
113 Sea Zone : 1 Transport
67 Sea Zone : 1 Destroyer and 2 Transports
Production/PUs Summary :
Germans : 182 / 220
Russians : 13 / 16
Italians : 86 / 91
French : 14 / 14
Yamamoto : 43 / 47
Chinese : 42 / 47
Hisaichi : 31 / 34
British : 97 / 97
Anzac : 36 / 36
Dutch : 32 / 32
Finns : 20 / 34
Romanians : 34 / 40
Thai : 0 / 0
Americans : 155 / 165
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Dutch
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Jilolo
Dutch take Jilolo from Yamamoto
Purchase Units - Dutch
Dutch buy 3 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
1 Mech.Inf moved from Argentina to Suriname
2 ArmoredCars and 1 Tank moved from Argentina to Bahia
Place Units - Dutch
2 Submarines placed in 32 Sea Zone
1 Infantry placed in Suriname
2 Transports placed in 110 Sea Zone
2 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
Jilolo : 1 Infantry
Timor : 1 Infantry
Hollandia : 1 Artillery, 2 Infantrys and 1 Tank
Banjarmasin : 1 AAGun, 1 Factory, 5 Infantrys and 2 Tanks
Flores : 1 Bunker
Lombok : 1 Bunker
Suriname : 1 Factory, 2 Infantrys and 1 Mech.Inf
Tanimbar : 1 Infantry
Java : 1 Bunker
Bahia : 2 ArmoredCars and 1 Tank
Bolivia : 1 flag
Rio De Janeiro : 1 flag
Amazon : 1 flag
Argentina : 1 flag
32 Sea Zone : 2 Submarines and 1 Transport
107 Sea Zone : 1 Transport
110 Sea Zone : 1 Destroyer and 2 Transports
Production/PUs Summary :
Germans : 182 / 220
Russians : 13 / 16
Italians : 86 / 91
French : 14 / 14
Yamamoto : 42 / 47
Chinese : 42 / 47
Hisaichi : 31 / 34
British : 97 / 97
Anzac : 36 / 36
Dutch : 33 / 33
Finns : 20 / 34
Romanians : 34 / 40
Thai : 0 / 0
Americans : 155 / 165
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Romanians
1 ArmoredCar, 3 Infantrys and 5 Tanks moved from Bulgaria to Istanbul
2 Infantrys moved from Greece to Istanbul
5 Artillerys and 2 Infantrys moved from Erzurum to Adana
1 Tank moved from Erzurum to Adana
2 JetFighters moved from Bucharest to Istanbul
1 Bomber moved from Bucharest to Adana
1 Tank moved from Yeniseysk to Zhigansk
Romanians take Khatanga from Russians
Romanians take Zhigansk from Russians
1 Tank moved from Yeniseysk to Evenkia
Romanians take Evenkia from Russians
1 Tank moved from Evenkia to Bratsk
Romanians take Bratsk from Russians
1 Tank moved from Krasnoyarsk to Irkutsk
Romanians take Irkutsk from Russians
1 Tank moved from Irkutsk to Krasnoyarsk
Purchase Units - Romanians
Romanians buy 1 Adv.Fighter and 6 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Istanbul
Romanians attack with 1 ArmoredCar, 5 Infantrys, 2 JetFighters and 5 Tanks
Neutral defend with 1 Bunker and 2 Infantrys
Romanians roll dice for 1 ArmoredCar, 5 Infantrys, 2 JetFighters and 5 Tanks in Istanbul, round 2 : 7/13 hits, 5.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Romanians lost in Istanbul
Romanians loses 0 PUs for violating Istanbuls neutrality.
Romanians win, taking Istanbul from Neutral with 1 ArmoredCar, 3 Infantrys, 2 JetFighters and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Romanians: 2 Infantrys
Casualties for Neutral: 1 Bunker and 2 Infantrys
Battle in Adana
Romanians attack with 5 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 5 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank in Adana, round 2 : 2/9 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Adana
Romanians roll dice for 5 Artillerys, 1 Bomber, 1 Infantry and 1 Tank in Adana, round 3 : 3/8 hits, 3.17 expected hits
Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Adana
Romanians loses 0 PUs for violating Adanas neutrality.
Romanians win, taking Adana from Neutral with 5 Artillerys, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
Turning on Edit Mode
EDIT: Removing units owned by British from E.Iran: 1 Infantry
EDIT: Changing ownership of E.Iran from British to Romanians
EDIT: Removing units owned by Romanians from Erzurum: 1 ArmoredCar
EDIT: Adding units owned by Romanians to E.Iran: 6 Tanks
EDIT: Removing units owned by Romanians from Erzurum: 6 Tanks
EDIT: Turning off Edit Mode
1 Bomber moved from Adana to W.Iran
1 AAGun and 2 Infantrys moved from Georgia to Erzurum
1 Tank moved from Rostov to Kuybyshev
2 ArmoredCars moved from Rostov to Kuybyshev
2 JetFighters moved from Istanbul to Rhodes
Place Units - Romanians
3 Tanks placed in Kiev
1 Adv.Fighter and 3 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Romanians : 0.33
Neutral : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Americans
1 Artillery moved from Ayan to Chita
Americans take Chita from Hisaichi
1 Infantry moved from Liaoning to Heilungchiang
Americans take Heilungchiang from Hisaichi
1 Infantry moved from Ayan to 75 Sea Zone
1 Infantry and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Tohoku
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Shikoku
1 Bomber moved from Saipan to 86 Sea Zone
1 Bomber moved from Saipan to 85 Sea Zone
1 Destroyer and 1 Submarine moved from 96 Sea Zone to 86 Sea Zone
1 Cruiser moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindoro to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Kirin
2 Infantrys moved from Liaoning to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Kirin
1 Artillery, 1 Infantry and 1 Marine moved from Liaoning to Hulunbuir
3 Submarines moved from 84 Sea Zone to 85 Sea Zone
1 Adv.Fighter moved from 84 Sea Zone to Kirin
1 Adv.Fighter moved from 84 Sea Zone to Hulunbuir
1 Adv.Fighter moved from 84 Sea Zone to Kirin
3 Adv.Fighters moved from 84 Sea Zone to 85 Sea Zone
1 Artillery and 5 Infantrys moved from Rio de Oro to Mauritania
2 Tanks moved from Rio de Oro to Mauritania
Purchase Units - Americans
Americans buy 4 Adv.Fighters, 1 B.Transport, 2 Bunkers, 5 Destroyers, 20 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Kirin
Americans attack with 2 Adv.Fighters and 3 Infantrys
Hisaichi defend with 2 Infantrys
Americans roll dice for 4 Battleships and 1 Cruiser in Kirin, round 2 : 2/5 hits, 3.17 expected hits
2 Infantrys owned by the Hisaichi lost in Kirin
Americans win, taking Kirin from Hisaichi with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in 86 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer and 1 Submarine
Yamamoto defend with 1 Battleship
Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber and 1 Destroyer in 86 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Battleship in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 Battleship
Battle in 85 Sea Zone
Americans attack with 3 Adv.Fighters, 1 Bomber, 1 S.Submarine, 3 Submarines and 1 T.Boat
Hisaichi defend with 1 Battleship, 1 Carrier and 1 Destroyer; Yamamoto defend with 1 B.Transport
Americans roll dice for 1 S.Submarine and 3 Submarines in 85 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Americans roll dice for 3 Adv.Fighters, 1 Bomber and 1 T.Boat in 85 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Hisaichi roll dice for 1 B.Transport, 1 Battleship, 1 Carrier and 1 Destroyer in 85 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
1 Carrier owned by the Hisaichi, 1 Submarine owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 B.Transport owned by the Yamamoto lost in 85 Sea Zone
Americans roll dice for 1 S.Submarine and 2 Submarines in 85 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
1 Battleship owned by the Hisaichi lost in 85 Sea Zone
Americans win with 3 Adv.Fighters, 1 Bomber, 1 S.Submarine, 2 Submarines and 1 T.Boat remaining. Battle score for attacker is 43
Casualties for Americans: 1 Submarine
Casualties for Hisaichi: 1 Battleship, 1 Carrier and 1 Destroyer
Casualties for Yamamoto: 1 B.Transport
Battle in Hulunbuir
Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Marine
Hisaichi defend with 1 Tank
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Marine in Hulunbuir, round 2 : 1/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Americans lost in Hulunbuir
Americans win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in Tohoku
Battle in Shikoku
Battle in Mauritania
Americans attack with 1 Artillery, 5 Infantrys and 2 Tanks
Italians defend with 1 ArmoredCar, 3 Elites and 3 Infantrys
Americans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Mauritania, round 2 : 5/8 hits, 2.33 expected hits
Italians roll dice for 1 ArmoredCar, 3 Elites and 3 Infantrys in Mauritania, round 2 : 4/7 hits, 2.17 expected hits
1 ArmoredCar owned by the Italians, 1 Elite owned by the Italians, 4 Infantrys owned by the Americans and 3 Infantrys owned by the Italians lost in Mauritania
Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Mauritania, round 3 : 1/4 hits, 1.67 expected hits
Italians roll dice for 2 Elites in Mauritania, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Italians lost in Mauritania
Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Mauritania, round 4 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 Elite in Mauritania, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Italians lost in Mauritania
Americans win, taking Tohoku from Yamamoto, taking Shikoku from Yamamoto, taking Mauritania from Italians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Americans: 4 Infantrys
Casualties for Italians: 1 ArmoredCar, 3 Elites and 3 Infantrys
Non Combat Move - Americans
1 Bomber moved from French Sudan to Salvador
1 Transport moved from 35 Sea Zone to 125 Sea Zone
1 Infantry moved from Santiago to S.Chile
1 AAGun moved from Santiago to S.Chile
2 Adv.Fighters, 1 B.Transport, 1 Carrier, 5 Destroyers, 2 Submarines and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Tank moved from Belgian Congo to 38 Sea Zone
1 Artillery moved from Belgian Congo to Angola
1 Tank moved from Belgian Congo to South Africa
2 B.Transports, 1 Cruiser, 1 Tank and 1 Transport moved from 38 Sea Zone to 35 Sea Zone
1 Tank moved from 35 Sea Zone to Salvador
1 Destroyer and 1 Submarine moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from Washington to 13 Sea Zone
2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Suriname
1 Destroyer moved from 36 Sea Zone to 32 Sea Zone
1 Bomber moved from 85 Sea Zone to Liaoning
2 Adv.Fighters moved from Kirin to 84 Sea Zone
1 Adv.Fighter moved from Hulunbuir to 84 Sea Zone
3 Adv.Fighters moved from 85 Sea Zone to 84 Sea Zone
1 Bomber moved from 86 Sea Zone to Liaoning
1 T.Boat moved from 71 Sea Zone to 72 Sea Zone
1 B.Transport moved from 84 Sea Zone to 107 Sea Zone
2 S.Submarines moved from 84 Sea Zone to 108 Sea Zone
1 S.Submarine moved from 84 Sea Zone to 108 Sea Zone
Place Units - Americans
4 Infantrys placed in Davao
1 Bunker, 3 Infantrys and 1 Tank placed in Liaoning
1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Rio de Oro
2 Infantrys placed in Salvador
1 Adv.Fighter and 2 Infantrys placed in Santiago
1 B.Transport and 2 Destroyers placed in 13 Sea Zone
4 Infantrys placed in Washington
1 Destroyer and 1 Transport placed in 109 Sea Zone
2 Adv.Fighters and 1 Infantry placed in Saipan
2 Infantrys placed in Alaska
1 Destroyer and 2 Submarines placed in 26 Sea Zone
1 Destroyer placed in 91 Sea Zone
Americans undo move 12.
1 Destroyer placed in 13 Sea Zone
Americans undo move 10.
2 Infantrys placed in Alaska
Turn Complete - Americans
Americans collect 172 PUs; end with 172 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Italians : 0.83
Yamamoto : -0.67
Americans : 0.00
Territory Summary for Americans :
Chita : 1 flag, 1 Artillery
Mauritania : 1 Artillery, 1 Infantry and 2 Tanks
Kusaie : 1 flag
Tohoku : 1 flag, 1 Infantry
Minamitori : 1 flag, 4 Infantrys
Shikoku : 1 flag, 1 Infantry
Kwajalein : 1 flag
Ulithi : 1 flag, 1 Infantry
Kunashir : 1 flag
Eniwetok : 1 flag
Rongelap : 1 flag
Iwo Jima : 1 flag, 1 Infantry and 1 Tank
Saipan : 1 flag, 1 AAGun, 2 Adv.Fighters, 2 Bunkers, 1 Elite, 1 Factory and 8 Infantrys
Jaluit : 1 flag
Yap : 1 flag
Iturup : 1 flag
Peleliu : 1 flag
Liaoning : 1 flag, 2 Bombers, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
Kirin : 1 flag, 3 Infantrys
Hulunbuir : 1 flag, 1 Artillery and 1 Marine
Formosa : 1 flag
Korea : 1 flag, 1 Infantry
Heilungchiang : 1 flag, 1 Infantry
Suriname : 4 Infantrys
Washington : 1 AAGun, 1 Factory and 4 Infantrys
San Francisco : 1 Factory
Pearl Harbor : 1 Factory and 2 Infantrys
South Central USA : 1 AAGun and 1 Factory
Ponape : 1 Factory and 2 Infantrys
Wake : 1 AAGun
Alaska : 1 AAGun, 1 Factory and 2 Infantrys
Davao : 1 AAGun, 1 Factory and 4 Infantrys
Woleai : 2 Infantrys
South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry
Bahia : 1 flag
W.Mexico : 1 flag
Salvador : 1 flag, 1 AAGun, 1 Bomber, 1 Factory, 2 Infantrys and 1 Tank
Peru : 1 flag
Belgian Congo : 1 flag, 1 Artillery
Central America : 1 flag
South Africa : 1 Tank
Rio de Oro : 1 flag, 1 Adv.Fighter, 1 Bunker, 1 Factory, 8 Infantrys and 6 Tanks
S.Chile : 1 flag, 1 AAGun and 1 Infantry
Angola : 1 Artillery
E.Mexico : 1 flag
N.Chile : 1 flag
Venezuela : 1 flag
Santiago : 1 flag, 1 Adv.Fighter, 1 Factory and 2 Infantrys
35 Sea Zone : 2 Adv.Fighters, 3 B.Transports, 1 Carrier, 1 Cruiser, 6 Destroyers, 3 Submarines and 2 Transports
13 Sea Zone : 1 B.Transport and 3 Destroyers
26 Sea Zone : 1 Destroyer and 2 Submarines
32 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 3 Destroyers and 2 Submarines
107 Sea Zone : 1 B.Transport
125 Sea Zone : 1 S.Submarine and 1 Transport
85 Sea Zone : 1 S.Submarine, 2 Submarines and 1 T.Boat
84 Sea Zone : 6 Adv.Fighters, 4 Battleships, 3 Carriers, 1 Cruiser, 5 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports
109 Sea Zone : 1 Destroyer and 1 Transport
108 Sea Zone : 3 S.Submarines
86 Sea Zone : 1 Destroyer and 1 Submarine
72 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 182 / 220
Russians : 8 / 16
Italians : 85 / 91
French : 15 / 14
Yamamoto : 37 / 47
Chinese : 42 / 47
Hisaichi : 19 / 34
British : 94 / 97
Anzac : 36 / 36
Dutch : 33 / 33
Finns : 20 / 21
Romanians : 44 / 44
Thai : 0 / 0
Americans : 172 / 172
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Germans
4 HeavyTanks and 9 Tanks moved from Sibirsky to Olyokminsk
1 Artillery and 1 Elite moved from Uzbekistan to Alma Ata
3 ArmoredCars moved from Chimkent to Semipalatinsk
3 JetFighters moved from Novosibirsk to Semipalatinsk
3 ArmoredCars moved from Chimkent to Alma Ata
2 HeavyTanks moved from Tashkent to Alma Ata
11 ArmoredCars moved from Kuybyshev to Alma Ata
1 Tank moved from Palestine to Iraq
Germans take Iraq from British
1 Tank moved from Iraq to N.Saudi Arabia
1 Adv.Fighter moved from W.Iran to N.Saudi Arabia
9 ArmoredCars, 6 HeavyTanks and 1 Tank moved from W.Iran to Baluchistan
3 Artillerys moved from Netherlands to 21 Sea Zone
4 Elites and 4 Infantrys moved from Wales to London
4 Artillerys and 1 Tank moved from Manchester to 21 Sea Zone
1 Infantry moved from Dover to London
3 Elites and 4 Infantrys moved from Netherlands to 21 Sea Zone
1 Elite moved from Manchester to 21 Sea Zone
7 Artillerys, 4 Elites, 4 Infantrys, 1 Tank and 8 Transports moved from 21 Sea Zone to 4 Sea Zone
7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank moved from 4 Sea Zone to Iceland
5 Adv.Fighters and 3 Fighters moved from 17 Sea Zone to 7 Sea Zone
1 Bomber moved from Gibraltar to Rio de Oro
3 Elites moved from Normandy to 20 Sea Zone
3 Elites and 3 T.Boats moved from 20 Sea Zone to 18 Sea Zone
1 Elite moved from 18 Sea Zone to Northern Ireland
Germans take Northern Ireland from British
1 Elite moved from 18 Sea Zone to Dublin
Germans take Dublin from British
1 Infantry moved from Picardy to 20 Sea Zone
3 Elites moved from Belgium to 20 Sea Zone
3 Elites, 1 Infantry and 4 T.Boats moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
Germans take Munster from British
4 Elites moved from 18 Sea Zone to Scotland
2 Artillerys and 15 Elites moved from Manchester to London
1 Tank moved from Manchester to London
1 ArmoredCar moved from Vologda to Perm
Germans take Perm from Russians
1 Infantry moved from Komi to Salekhard
Germans take Salekhard from Russians
Purchase Units - Germans
Germans buy 24 ArmoredCars, 7 HeavyTanks, 6 Mech.Infs, 3 S.Submarines and 3 Submarines; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Rio de Oro
Bombing raid in Rio de Oro rolls: 4 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Iceland
Germans attack with 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank
British defend with 5 Adv.Fighters and 2 Fighters
Germans roll dice for 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank in Iceland, round 2 : 8/16 hits, 6.00 expected hits
British roll dice for 5 Adv.Fighters and 2 Fighters in Iceland, round 2 : 5/7 hits, 4.33 expected hits
2 Fighters owned by the British, 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans and 5 Adv.Fighters owned by the British lost in Iceland
Germans win, taking Iceland from British with 6 Artillerys, 4 Elites and 1 Tank remaining. Battle score for attacker is 54
Casualties for Germans: 1 Artillery and 4 Infantrys
Casualties for British: 5 Adv.Fighters and 2 Fighters
Battle in 7 Sea Zone
Germans attack with 5 Adv.Fighters and 3 Fighters
British defend with 4 Submarines
Germans roll dice for 5 Adv.Fighters and 3 Fighters in 7 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
2 Submarines owned by the British lost in 7 Sea Zone
2 Submarines owned by the British Submerged
Germans win with 5 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 14
Casualties for British: 2 Submarines
Battle in Olyokminsk
Germans attack with 4 HeavyTanks and 9 Tanks
Russians defend with 1 AAGun and 7 Infantrys
Germans roll dice for 4 HeavyTanks and 9 Tanks in Olyokminsk, round 2 : 7/13 hits, 7.17 expected hits
Russians roll dice for 7 Infantrys in Olyokminsk, round 2 : 3/7 hits, 2.33 expected hits
7 Infantrys owned by the Russians and 3 Tanks owned by the Germans lost in Olyokminsk
Germans win, taking Olyokminsk from Russians with 4 HeavyTanks and 6 Tanks remaining. Battle score for attacker is -1
Casualties for Germans: 3 Tanks
Casualties for Russians: 7 Infantrys
Battle in N.Saudi Arabia
Germans attack with 1 Adv.Fighter and 1 Tank
French defend with 1 Tank
Germans roll dice for 1 Adv.Fighter and 1 Tank in N.Saudi Arabia, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 Tank in N.Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the French lost in N.Saudi Arabia
Germans win, taking N.Saudi Arabia from French with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 5
Casualties for French: 1 Tank
Battle in Semipalatinsk
Germans attack with 3 ArmoredCars and 3 JetFighters
Chinese defend with 2 Infantrys and 1 Tank
Germans roll dice for 3 ArmoredCars and 3 JetFighters in Semipalatinsk, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 2 Infantrys and 1 Tank in Semipalatinsk, round 2 : 1/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Germans, 1 Tank owned by the Chinese and 2 Infantrys owned by the Chinese lost in Semipalatinsk
Germans win, taking Semipalatinsk from Chinese with 2 ArmoredCars and 3 JetFighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 ArmoredCar
Casualties for Chinese: 2 Infantrys and 1 Tank
Battle in London
Germans attack with 2 Artillerys, 19 Elites, 5 Infantrys and 1 Tank
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory and 10 Infantrys
Germans roll dice for 2 Artillerys, 19 Elites, 5 Infantrys and 1 Tank in London, round 2 : 9/27 hits, 8.67 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 Artillerys, 1 Bunker and 10 Infantrys in London, round 2 : 5/13 hits, 4.50 expected hits
5 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in London
Germans roll dice for 2 Artillerys, 19 Elites and 1 Tank in London, round 3 : 14/22 hits, 7.83 expected hits
British roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in London, round 3 : 3/5 hits, 1.83 expected hits
1 Bunker owned by the British, 3 Elites owned by the Germans, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in London
Germans captures 97PUs while taking British capital
Germans win, taking London from British with 2 Artillerys, 16 Elites and 1 Tank remaining. Battle score for attacker is 15
Casualties for Germans: 3 Elites and 5 Infantrys
Casualties for British: 2 Artillerys, 1 Bunker and 10 Infantrys
Battle in Scotland
Germans attack with 4 Elites
British defend with 1 Infantry
Germans roll dice for 4 Elites in Scotland, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 Elites in Scotland, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 4 Elites remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Alma Ata
Germans attack with 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks
British defend with 1 Infantry
Germans roll dice for 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks in Alma Ata, round 2 : 3/18 hits, 6.83 expected hits
British roll dice for 1 Infantry in Alma Ata, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Alma Ata
Germans win, taking Alma Ata from British with 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Baluchistan
Germans attack with 9 ArmoredCars, 6 HeavyTanks and 1 Tank
British defend with 1 Infantry
Germans roll dice for 9 ArmoredCars, 6 HeavyTanks and 1 Tank in Baluchistan, round 2 : 8/16 hits, 7.50 expected hits
British roll dice for 1 Infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Baluchistan
Germans win, taking Baluchistan from British with 9 ArmoredCars, 6 HeavyTanks and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Germans
1 Adv.Fighter moved from N.Saudi Arabia to E.Iran
1 AAGun moved from W.Iran to E.Iran
1 AAGun and 1 Infantry moved from Azerbaijan to W.Iran
3 ArmoredCars and 2 Tanks moved from Astrakhan to Chimkent
1 AAGun moved from Tashkent to Chimkent
3 ArmoredCars, 2 HeavyTanks and 1 Tank moved from Georgia to W.Iran
5 Elites moved from Georgia to Erzurum
2 ArmoredCars moved from Stalingrad to Kuybyshev
4 ArmoredCars moved from Rostov to Kuybyshev
2 AAGuns, 1 Elite and 7 Infantrys moved from Rostov to Saratov
1 Infantry moved from Donetsk to Rostov
1 Infantry moved from Tula to Penza
1 AAGun, 5 Artillerys, 8 Elites and 8 Infantrys moved from Kuybyshev to Chimkent
1 Transport moved from 55 Sea Zone to 48 Sea Zone
4 Infantrys moved from Kiev to Kursk
1 Infantry moved from S.Karelia to Arkhangelsk
1 ArmoredCar moved from Arkhangelsk to Salekhard
8 Artillerys and 3 Infantrys moved from Komi to Salekhard
1 AAGun moved from Arkhangelsk to Komi
2 Infantrys moved from Vologda to Arkhangelsk
1 Infantry moved from Middle Norrland to Oslo
1 Artillery and 1 Infantry moved from Danzig to 23 Sea Zone
1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 21 Sea Zone
2 Artillerys and 2 Infantrys moved from 21 Sea Zone to Manchester
4 T.Boats moved from 20 Sea Zone to 18 Sea Zone
2 Elites moved from Paris to Normandy
1 Artillery and 3 Elites moved from Rhine to Netherlands
6 Artillerys moved from Hamburg to Netherlands
1 Infantry moved from Pomerania to Hamburg
1 Infantry moved from East Prussia to Danzig
5 Adv.Fighters and 3 Fighters moved from 7 Sea Zone to 8 Sea Zone
5 Carriers, 1 Destroyer and 2 Submarines moved from 17 Sea Zone to 8 Sea Zone
2 Destroyers moved from 20 Sea Zone to 17 Sea Zone
1 Battleship and 1 Cruiser moved from 21 Sea Zone to 18 Sea Zone
3 T.Boats moved from 21 Sea Zone to 20 Sea Zone
1 Bomber moved from Rio de Oro to W.Morocco
1 Fighter and 2 Stukas moved from Gibraltar to W.Morocco
1 Fighter moved from N.Tunisia to W.Morocco
3 S.Submarines moved from 21 Sea Zone to 18 Sea Zone
3 JetFighters moved from Semipalatinsk to Karaganda
Place Units - Germans
1 ArmoredCar and 5 HeavyTanks placed in Sibirsky
5 ArmoredCars placed in Sverdlovsk
Turning on Edit Mode
EDIT: Adding units owned by Germans to Semipalatinsk: 5 ArmoredCars
EDIT: Removing units owned by Germans from Sverdlovsk: 5 ArmoredCars
EDIT: Turning off Edit Mode
2 HeavyTanks placed in Tashkent
3 Mech.Infs placed in W.Iran
3 Mech.Infs placed in Georgia
5 ArmoredCars placed in Stalingrad
10 ArmoredCars placed in Moscow
3 ArmoredCars placed in Arkhangelsk
1 S.Submarine and 3 Submarines placed in 18 Sea Zone
2 S.Submarines placed in 18 Sea Zone
Turn Complete - Germans
Germans collect 206 PUs; end with 303 PUs
Combat Hit Differential Summary :
Germans : 3.83
British : 1.00
French : -0.50
Chinese : -0.17
Russians : 0.67
I’m still ready to call this game over. In a few more rounds Germany will take both the other UK capitals…no point in continuing. Well played by the axis!
Thank you. It was a fun match
I am ready for another if we do one
@captainwalker Thank you. Was fun. And you did incredibly well in the Pacific.
Did Whack say he knew a way to roll for sides? Count me in, please .
@Wittmann
Yeah. I’ll collect a list of names and have them in the order of the roll. Then I can open the game file on PBEM, select “roll dice” with # of dice & sides chosen, and it will send an email result to everyone listed. Thus everyone can verify the results if they wish.
Who’s in for the next round? So far the yeses are:
Colt, witt, Whack,
How about the rest of you on this thread? Ready for another?
I’m in…I’m going to ask Redrum if he wants to play also…
@captainwalker @Whackamatt count in Jamie too. He is away and can always change his mind, when back.
@Wittmann What is Jamie’s super-secret forum name? I haven’t quite put together everybody’s names yet.
My name is also Matt, but that gets confusing with Entek, so Whack is fine with me. lol
Count me in. Not a WaW expert but played a few back in the Octathalon tournament.
Count me in.