Weddingsinger (Allies+10) vs Simon33 (Axis) BM3


  • @simon33

    lol, I think something happened here… did I steal a turn from Italy?


  • @weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:

    @simon33

    lol, I think something happened here… did I steal a turn from Italy?

    Oh right - tried to post an edit. Didn’t notice you’d moved.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Denmark to Western Germany
            3 armour, 1 infantry and 12 mech_infantrys moved from Archangel to Novgorod
            1 artillery and 24 infantry moved from Baltic States to Novgorod
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Western Ukraine from Russians
            2 bombers and 1 fighter moved from Western Germany to 127 Sea Zone
            1 armour moved from Iraq to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 1 artillery, 25 infantry and 12 mech_infantrys
                British defend with 1 artillery; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 3 armour, 1 artillery, 25 infantry and 12 mech_infantrys in Novgorod, round 2 : 9/1 hits, 8.17 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 1 artillery, 25 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 127 Sea Zone
                Germans attack with 2 bombers and 1 fighter
                British defend with 3 destroyers and 4 transports
                    Germans roll dice for 2 bombers and 1 fighter in 127 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
                    British roll dice for 3 destroyers and 4 transports in 127 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 127 Sea Zone
                    Germans roll dice for 2 bombers in 127 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
                    British roll dice for 2 destroyers and 4 transports in 127 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Germans lost in 127 Sea Zone
                    Germans roll dice for 1 bomber in 127 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 4 transports in 127 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 127 Sea Zone
                    4 transports owned by the British lost in 127 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 30
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for British: 3 destroyers and 4 transports
    
        Non Combat Move - Germans
            1 aaGun moved from Archangel to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            3 mech_infantrys moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Poland to Novgorod
            5 infantry and 6 mech_infantrys moved from Germany to Poland
            3 infantry moved from Western Germany to France
            4 artilleries moved from Western Germany to France
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            3 artilleries and 3 infantry moved from Persia to Northwest Persia
            1 bomber moved from 127 Sea Zone to Poland
    
        Place Units - Germans
            1 armour, 1 bomber and 3 mech_infantrys placed in Western Germany
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Romania
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.00
    Russians : -0.33
    

    Savegame


  • @simon33

    You got your edit now, though ,right?


  • @weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:

    @simon33

    You got your edit now, though ,right?

    Yeah, I reapplied it.


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 mech_infantry moved from Bryansk to Caucasus
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Smolensk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 armour moved from Smolensk to Urals
                  Russians take Urals from Japanese
            1 mech_infantry moved from Russia to Urals
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Italians
            1 mech_infantry moved from Smolensk to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Russia to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 mech_infantry moved from Russia to Ukraine
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/1 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Ukraine
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            3 aaGuns, 9 armour, 10 artilleries, 20 infantry and 5 mech_infantrys moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            2 mech_infantrys moved from Russia to Belarus
            7 mech_infantrys moved from Russia to Bryansk
            2 mech_infantrys moved from Bryansk to Belarus
    
        Place Units - Russians
            3 infantry placed in Volgograd
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
            EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
            EDIT: Removing units owned by Russians from Russia: 4 infantry
            EDIT: Adding units owned by Russians to Russia: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
                  Japanese take Kazakhstan from Russians
            1 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to Borneo
            1 tactical_bomber moved from 35 Sea Zone to Guam
            1 artillery moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 artillery and 1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Tsagaan Olom to Novosibirsk
            1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to Guam
            1 battleship moved from 35 Sea Zone to 21 Sea Zone
            1 battleship moved from 45 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                  Japanese take 6 Sea Zone from ANZAC
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 1 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 1 Sea Zone
                Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Guam
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships in Guam, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/1 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Borneo
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/1 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Caucasus
                Japanese attack with 2 armour and 4 mech_infantrys
                Russians defend with 1 armour
                    Japanese roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 2/1 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Caucasus
                Japanese win, taking Caucasus from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            6 artilleries moved from Eastern Persia to Turkmenistan
            1 artillery moved from West India to Eastern Persia
            6 artilleries and 1 infantry moved from Tsinghai to Novosibirsk
            2 artilleries and 2 infantry moved from Suiyuyan to Kansu
            1 artillery and 2 infantry moved from Shensi to Kansu
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            2 artilleries and 2 infantry moved from Kweichow to Shensi
            1 aaGun, 3 artilleries and 2 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 aaGun, 2 artilleries and 2 infantry moved from Manchuria to Amur
            2 fighters moved from Japan to Amur
            2 fighters moved from Japan to Amur
            1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 carrier moved from 45 Sea Zone to 35 Sea Zone
            2 fighters moved from New Zealand to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 destroyer and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            Japanese undo move 3.
            Japanese undo move 2.
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            Japanese undo move 2.
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            2 artilleries, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 83 PUs; end with 113 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 116 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 126 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    UK_Pacific : 0.33
    Russians : 0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            3 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Marshall Islands to 32 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            2 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand
            1 cruiser and 1 marine moved from 26 Sea Zone to 63 Sea Zone
            1 marine moved from 63 Sea Zone to New Zealand
    

    Savegame


  • @simon33

    Scramble in W. Germany?

  • '19 '17 '16

    No intercept.


  • TripleA Manual Gamesave Post: British round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Politics - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - British
            1 bomber moved from Norway to Romania
            1 bomber moved from Norway to Germany
            1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 bomber moved from Norway to 99 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            3 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Marshall Islands to 32 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            2 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand
            1 cruiser and 1 marine moved from 26 Sea Zone to 63 Sea Zone
            1 marine moved from 63 Sea Zone to New Zealand
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    AA fire in Western Germany : 0/1 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 4,3,5 and causes: 12 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in Western Germany causes 14 damage total.  Damaged units is as follows: factory_major = 12, airfield = 2
            Battle in Caroline Islands
            Battle in New Zealand
                Americans attack with 2 infantry, 1 marine and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in New Zealand, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 infantry, 1 marine and 2 mech_infantrys in New Zealand, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in New Zealand, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in New Zealand
                Americans win, taking Caroline Islands from Japanese, taking New Zealand from Japanese with 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
            1 battleship, 3 carriers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 5 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Norway to Finland
            3 fighters and 1 tactical_bomber moved from Western Germany to Norway
            3 bombers moved from Western Germany to Norway
            1 armour and 1 infantry moved from British Columbia to Alaska
            1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
    
        Place Units - Americans
            3 mech_infantrys placed in Norway
            1 bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2
            Americans collect 55 PUs (2 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 bomber moved from Norway to Romania
            1 bomber moved from Norway to Germany
            1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 bomber moved from Norway to 99 Sea Zone
    
        Purchase Units - British
            British buy 3 armour and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Romania
                    AA fire in Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Romania rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Romania causes 6 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Germany causes 6 damage total. 
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 bomber moved from Romania to Belarus
            1 bomber moved from Germany to Norway
            1 tactical_bomber moved from Finland to United Kingdom
            1 aaGun moved from Norway to Finland
            7 infantry moved from Norway to Finland
            1 bomber moved from 99 Sea Zone to Ukraine
            3 armour moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 armour placed in Union of South Africa
            2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6
            British collect 25 PUs; end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    AA fire in Romania : : -0.17
    AA fire in Western Germany : : -0.67
    Americans : 0.50
    Japanese : -0.67
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            3 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Marshall Islands to 32 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            2 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand
            1 cruiser and 1 marine moved from 26 Sea Zone to 63 Sea Zone
            1 marine moved from 63 Sea Zone to New Zealand
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    AA fire in Western Germany : 0/1 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 4,3,5 and causes: 12 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in Western Germany causes 14 damage total.  Damaged units is as follows: factory_major = 12, airfield = 2
            Battle in Caroline Islands
            Battle in New Zealand
                Americans attack with 2 infantry, 1 marine and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in New Zealand, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 infantry, 1 marine and 2 mech_infantrys in New Zealand, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in New Zealand, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in New Zealand
                Americans win, taking Caroline Islands from Japanese, taking New Zealand from Japanese with 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
            1 battleship, 3 carriers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 5 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Norway to Finland
            3 fighters and 1 tactical_bomber moved from Western Germany to Norway
            3 bombers moved from Western Germany to Norway
            1 armour and 1 infantry moved from British Columbia to Alaska
            1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
    
        Place Units - Americans
            3 mech_infantrys placed in Norway
            1 bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2
            Americans collect 55 PUs (2 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 bomber moved from Norway to Romania
            1 bomber moved from Norway to Germany
            1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 bomber moved from Norway to 99 Sea Zone
    
        Purchase Units - British
            British buy 3 armour and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Romania
                    AA fire in Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Romania rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Romania causes 6 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Germany causes 6 damage total. 
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 bomber moved from Romania to Belarus
            1 bomber moved from Germany to Norway
            1 tactical_bomber moved from Finland to United Kingdom
            1 aaGun moved from Norway to Finland
            7 infantry moved from Norway to Finland
            1 bomber moved from 99 Sea Zone to Ukraine
            3 armour moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 armour placed in Union of South Africa
            2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6
            British collect 25 PUs; end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to Caroline Islands: 1 marine
            EDIT: Removing units owned by Americans from 32 Sea Zone: 1 cruiser and 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Romania : : -0.17
    AA fire in Western Germany : : -0.67
    Americans : 0.50
    Japanese : -0.67
    AA fire in Germany : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Italians
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
            1 carrier and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to Egypt
            2 artilleries and 4 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 carrier and 2 fighters placed in 95 Sea Zone
            1 artillery and 1 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Italy is getting more money from NOs than territories!


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - ANZAC
            1 submarine moved from 25 Sea Zone to 1 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in 1 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 1 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - French
            Battle in Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame


  • @simon33

    80% sure I’m dead, but the next couple rounds of Japan’s 131 ipcs will tell the tale.


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - ANZAC
            1 submarine moved from 25 Sea Zone to 1 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in 1 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 1 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - French
            Battle in Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by French to Gibraltar: 1 infantry
            EDIT: Removing units owned by French from 91 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: airfield = 2
            EDIT: Changing PUs for Germans from 73 to 71
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Vyborg
            1 artillery moved from Novgorod to Vyborg
            3 infantry moved from Poland to Eastern Poland
            1 bomber moved from Poland to Ukraine
            3 mech_infantrys moved from Bessarabia to Ukraine
            1 fighter moved from Western Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
            2 mech_infantrys moved from Bessarabia to Western Ukraine
            2 infantry and 4 mech_infantrys moved from Poland to Baltic States
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 59 PUs; 
            Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber and 3 mech_infantrys
                British defend with 1 bomber; Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 0/1 hits, 0.83 expected hits
                    1 bomber owned by the British lost in Ukraine
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 3 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Ukraine, round 3 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 4 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 16
                Casualties for British: 1 bomber
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Baltic States
                Germans attack with 2 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 4 mech_infantrys in Baltic States, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 artillery and 1 bomber
                Americans defend with 1 armour
                    Germans roll dice for 1 artillery and 1 bomber in Vyborg, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Americans lost in Vyborg
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery
                Casualties for Americans: 1 armour
            Battle in Eastern Poland
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Romania to Baltic States
            1 armour moved from Bessarabia to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
            1 bomber moved from Ukraine to Bessarabia
            1 bomber moved from Vyborg to Germany
            2 mech_infantrys moved from Poland to Baltic States
            2 aaGuns, 3 armour, 25 infantry and 14 mech_infantrys moved from Novgorod to Baltic States
            2 mech_infantrys moved from Germany to Baltic States
            3 infantry moved from France to Western Germany
            1 fighter moved from Eastern Poland to Germany
            4 artilleries and 6 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Egypt to Iraq
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
    
        Place Units - Germans
            3 infantry placed in France
            1 fighter and 2 mech_infantrys placed in Germany
            3 mech_infantrys placed in Romania
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : -0.33
    

    Savegame

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