Weddingsinger (Allies+10) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Japanese
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            2 artilleries and 1 infantry moved from Kansu to Tsinghai
            1 armour moved from Chahar to Tsagaan Olom
                  Japanese take Central Mongolia from Russians
                  Japanese take Tsagaan Olom from Russians
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 bombers, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in Java
            Battle in Dutch New Guinea
            Battle in Sumatra
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/0 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
                Japanese win, taking 35 Sea Zone from Americans, taking Java from ANZAC, taking Dutch New Guinea from ANZAC, taking Sumatra from ANZAC, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Tsinghai
                Japanese attack with 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 artilleries moved from Kansu to Tsinghai
            1 mech_infantry moved from Shensi to Tsinghai
            1 armour moved from Suiyuyan to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            2 artilleries and 2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hopei to Shensi
            1 aaGun, 3 artilleries and 1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            2 artilleries and 1 infantry moved from Anhwe to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
            7 artilleries moved from West India to Eastern Persia
            1 fighter moved from India to French Indo China
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            2 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from 63 Sea Zone to New Zealand
            1 battleship, 1 carrier and 1 transport moved from 63 Sea Zone to 45 Sea Zone
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Kiangsu to Japan
            1 fighter moved from Korea to Japan
            1 aaGun, 2 artilleries and 2 infantry moved from Korea to Manchuria
            1 artillery moved from India to West India
    
        Place Units - Japanese
            3 submarines placed in 36 Sea Zone
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,3,6,3,2,5,4,3,5,5,5,5,2,3,4,4,6,5,3,1,3,6,1,1,1
            Japanese collect 66 PUs (11 lost to blockades); end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Americans
            1 marine moved from Wake Island to 31 Sea Zone
            1 cruiser and 1 marine moved from 31 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Norway to Vyborg
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 harbour, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Caroline Islands
            Battle in Vyborg
                Americans attack with 3 fighters
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters in Vyborg, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Vyborg to Norway
            1 carrier, 2 fighters and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
            3 bombers moved from Eastern United States to Norway
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 armour and 1 infantry moved from Western United States to British Columbia
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 armour and 1 infantry moved from 25 Sea Zone to Midway
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from Caroline Islands: 1 marine
            EDIT: Removing units owned by Americans from 31 Sea Zone: 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
            EDIT: Changing ownership of Caroline Islands from Americans to Japanese
            EDIT: Turning off Edit Mode
            1 harbour placed in Midway
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 tactical_bomber placed in Norway
            1 armour and 1 infantry placed in Norway
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            2 artilleries and 6 infantry moved from Norway to 112 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
            2 artilleries and 6 infantry moved from 127 Sea Zone to Novgorod
            2 bombers and 2 fighters moved from Norway to Novgorod
            1 bomber moved from United Kingdom to Germany
    
        Purchase Units - British
            British buy 3 armour and 1 transport; Remaining resources: 4 PUs; 
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Novgorod
                British attack with 2 artilleries, 2 bombers, 2 fighters and 6 infantry
                Germans defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 mech_infantrys; Italians defend with 1 bomber
                    British roll dice for 2 artilleries, 2 bombers, 2 fighters and 6 infantry in Novgorod, round 2 : 4/1 hits, 4.33 expected hits
                    Germans roll dice for 5 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Novgorod, round 2 : 4/1 hits, 3.83 expected hits
                    1 bomber owned by the Italians, 3 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Novgorod
                    British roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Novgorod, round 3 : 4/1 hits, 3.67 expected hits
                    Germans roll dice for 5 artilleries, 1 fighter and 1 mech_infantry in Novgorod, round 3 : 3/1 hits, 2.67 expected hits
                    3 artilleries owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Novgorod
                    British roll dice for 1 artillery, 2 bombers and 2 fighters in Novgorod, round 4 : 3/1 hits, 2.67 expected hits
                    Germans roll dice for 2 artilleries and 1 fighter in Novgorod, round 4 : 2/1 hits, 1.33 expected hits
                    2 artilleries owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in Novgorod
                British win, taking Novgorod from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 16
                Casualties for British: 1 artillery, 2 fighters and 6 infantry
                Casualties for Germans: 5 artilleries, 1 fighter and 4 mech_infantrys
                Casualties for Italians: 1 bomber
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Norway: 1 bomber
            EDIT: Turning off Edit Mode
            3 destroyers moved from 112 Sea Zone to 127 Sea Zone
            2 bombers moved from Novgorod to Norway
            1 mech_infantry moved from Italian Somaliland to Belgian Congo
            2 fighters and 1 tactical_bomber moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            3 armour placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 25 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.33
    Americans : -0.50
    AA fire in Germany : : 0.83
    

    Savegame


  • @simon33

    I’m having an issue with the game not asking me to post at end of turns so I keep forgetting to have a save I can reload to fix mistakes…

    Here the UK was supposed to bring 3 destroyers and a bomber to guard the transports at Novgorod but I didn’t realize my mistake until it was asking me whether to scramble your 1 fighter. So… your choice on whether I’ve got to suck an egg or not and I’d undo the edit.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from Syria to Cyprus
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Cyprus
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 1/1 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
                    Italians roll dice for 1 artillery and 2 fighters in Cyprus, round 3 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Cyprus to 97 Sea Zone
            1 fighter moved from Libya to Southern Italy
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 armour moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 aaGun and 1 mech_infantry moved from Eastern Poland to Bessarabia
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Northern Italy
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.00
    

    Savegame


  • @weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:

    @simon33

    I’m having an issue with the game not asking me to post at end of turns so I keep forgetting to have a save I can reload to fix mistakes…

    Here the UK was supposed to bring 3 destroyers and a bomber to guard the transports at Novgorod but I didn’t realize my mistake until it was asking me whether to scramble your 1 fighter. So… your choice on whether I’ve got to suck an egg or not and I’d undo the edit.

    You can just load auto save if you need to.


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Samara: 1 tactical_bomber
            EDIT: Adding units owned by British to Finland: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 carrier, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
            2 aaGuns, 2 artilleries, 5 fighters, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 109 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from Syria to Cyprus
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Cyprus
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 1/1 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
                    Italians roll dice for 1 artillery and 2 fighters in Cyprus, round 3 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Cyprus to 97 Sea Zone
            1 fighter moved from Libya to Southern Italy
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 armour moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 aaGun and 1 mech_infantry moved from Eastern Poland to Bessarabia
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Northern Italy
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Denmark: 1 infantry
            EDIT: Adding units owned by Italians to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.00
    

    Savegame


  • @simon33

    lol, I think something happened here… did I steal a turn from Italy?


  • @weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:

    @simon33

    lol, I think something happened here… did I steal a turn from Italy?

    Oh right - tried to post an edit. Didn’t notice you’d moved.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Denmark to Western Germany
            3 armour, 1 infantry and 12 mech_infantrys moved from Archangel to Novgorod
            1 artillery and 24 infantry moved from Baltic States to Novgorod
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Western Ukraine from Russians
            2 bombers and 1 fighter moved from Western Germany to 127 Sea Zone
            1 armour moved from Iraq to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 1 artillery, 25 infantry and 12 mech_infantrys
                British defend with 1 artillery; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 3 armour, 1 artillery, 25 infantry and 12 mech_infantrys in Novgorod, round 2 : 9/1 hits, 8.17 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 1 artillery, 25 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 127 Sea Zone
                Germans attack with 2 bombers and 1 fighter
                British defend with 3 destroyers and 4 transports
                    Germans roll dice for 2 bombers and 1 fighter in 127 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
                    British roll dice for 3 destroyers and 4 transports in 127 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 127 Sea Zone
                    Germans roll dice for 2 bombers in 127 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
                    British roll dice for 2 destroyers and 4 transports in 127 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Germans lost in 127 Sea Zone
                    Germans roll dice for 1 bomber in 127 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 4 transports in 127 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 127 Sea Zone
                    4 transports owned by the British lost in 127 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 30
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for British: 3 destroyers and 4 transports
    
        Non Combat Move - Germans
            1 aaGun moved from Archangel to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            3 mech_infantrys moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Poland to Novgorod
            5 infantry and 6 mech_infantrys moved from Germany to Poland
            3 infantry moved from Western Germany to France
            4 artilleries moved from Western Germany to France
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            3 artilleries and 3 infantry moved from Persia to Northwest Persia
            1 bomber moved from 127 Sea Zone to Poland
    
        Place Units - Germans
            1 armour, 1 bomber and 3 mech_infantrys placed in Western Germany
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Romania
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.00
    Russians : -0.33
    

    Savegame


  • @simon33

    You got your edit now, though ,right?


  • @weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:

    @simon33

    You got your edit now, though ,right?

    Yeah, I reapplied it.


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 mech_infantry moved from Bryansk to Caucasus
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Smolensk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 armour moved from Smolensk to Urals
                  Russians take Urals from Japanese
            1 mech_infantry moved from Russia to Urals
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Italians
            1 mech_infantry moved from Smolensk to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Russia to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 mech_infantry moved from Russia to Ukraine
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/1 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Ukraine
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            3 aaGuns, 9 armour, 10 artilleries, 20 infantry and 5 mech_infantrys moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            2 mech_infantrys moved from Russia to Belarus
            7 mech_infantrys moved from Russia to Bryansk
            2 mech_infantrys moved from Bryansk to Belarus
    
        Place Units - Russians
            3 infantry placed in Volgograd
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
            EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
            EDIT: Removing units owned by Russians from Russia: 4 infantry
            EDIT: Adding units owned by Russians to Russia: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
                  Japanese take Kazakhstan from Russians
            1 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to Borneo
            1 tactical_bomber moved from 35 Sea Zone to Guam
            1 artillery moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 artillery and 1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Tsagaan Olom to Novosibirsk
            1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to Guam
            1 battleship moved from 35 Sea Zone to 21 Sea Zone
            1 battleship moved from 45 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                  Japanese take 6 Sea Zone from ANZAC
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 1 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 1 Sea Zone
                Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Guam
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships in Guam, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/1 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Borneo
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/1 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Caucasus
                Japanese attack with 2 armour and 4 mech_infantrys
                Russians defend with 1 armour
                    Japanese roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 2/1 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Caucasus
                Japanese win, taking Caucasus from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            6 artilleries moved from Eastern Persia to Turkmenistan
            1 artillery moved from West India to Eastern Persia
            6 artilleries and 1 infantry moved from Tsinghai to Novosibirsk
            2 artilleries and 2 infantry moved from Suiyuyan to Kansu
            1 artillery and 2 infantry moved from Shensi to Kansu
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            2 artilleries and 2 infantry moved from Kweichow to Shensi
            1 aaGun, 3 artilleries and 2 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 aaGun, 2 artilleries and 2 infantry moved from Manchuria to Amur
            2 fighters moved from Japan to Amur
            2 fighters moved from Japan to Amur
            1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 carrier moved from 45 Sea Zone to 35 Sea Zone
            2 fighters moved from New Zealand to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 destroyer and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            Japanese undo move 3.
            Japanese undo move 2.
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            Japanese undo move 2.
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            2 artilleries, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 83 PUs; end with 113 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 116 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 126 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    UK_Pacific : 0.33
    Russians : 0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            3 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Marshall Islands to 32 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            2 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand
            1 cruiser and 1 marine moved from 26 Sea Zone to 63 Sea Zone
            1 marine moved from 63 Sea Zone to New Zealand
    

    Savegame


  • @simon33

    Scramble in W. Germany?

  • '19 '17 '16

    No intercept.


  • TripleA Manual Gamesave Post: British round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Politics - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - British
            1 bomber moved from Norway to Romania
            1 bomber moved from Norway to Germany
            1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 bomber moved from Norway to 99 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            3 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Marshall Islands to 32 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            2 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand
            1 cruiser and 1 marine moved from 26 Sea Zone to 63 Sea Zone
            1 marine moved from 63 Sea Zone to New Zealand
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    AA fire in Western Germany : 0/1 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 4,3,5 and causes: 12 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in Western Germany causes 14 damage total.  Damaged units is as follows: factory_major = 12, airfield = 2
            Battle in Caroline Islands
            Battle in New Zealand
                Americans attack with 2 infantry, 1 marine and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in New Zealand, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 infantry, 1 marine and 2 mech_infantrys in New Zealand, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in New Zealand, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in New Zealand
                Americans win, taking Caroline Islands from Japanese, taking New Zealand from Japanese with 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
            1 battleship, 3 carriers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 5 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Norway to Finland
            3 fighters and 1 tactical_bomber moved from Western Germany to Norway
            3 bombers moved from Western Germany to Norway
            1 armour and 1 infantry moved from British Columbia to Alaska
            1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
    
        Place Units - Americans
            3 mech_infantrys placed in Norway
            1 bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2
            Americans collect 55 PUs (2 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 bomber moved from Norway to Romania
            1 bomber moved from Norway to Germany
            1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 bomber moved from Norway to 99 Sea Zone
    
        Purchase Units - British
            British buy 3 armour and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Romania
                    AA fire in Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Romania rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Romania causes 6 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Germany causes 6 damage total. 
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 bomber moved from Romania to Belarus
            1 bomber moved from Germany to Norway
            1 tactical_bomber moved from Finland to United Kingdom
            1 aaGun moved from Norway to Finland
            7 infantry moved from Norway to Finland
            1 bomber moved from 99 Sea Zone to Ukraine
            3 armour moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 armour placed in Union of South Africa
            2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6
            British collect 25 PUs; end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    AA fire in Romania : : -0.17
    AA fire in Western Germany : : -0.67
    Americans : 0.50
    Japanese : -0.67
    AA fire in Germany : : -0.17
    

    Savegame

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