Weddingsinger (Allies+10) vs Simon33 (Axis) BM3


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Americans
            3 infantry, 2 marines and 3 mech_infantrys moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 31 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 31 Sea Zone to Wake Island
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            3 fighters moved from Norway to 112 Sea Zone
            2 carriers moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 fighter moved from 112 Sea Zone to Denmark
            1 artillery moved from Norway to Finland
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 bombers, 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33

    When I hit ‘done’ on the purchase it takes me straight to asking about the scramble, so I always try to do it before purchase, at end of combat turn. Here is F’ed up, though


  • @simon33

    I screwed up the India scramble so I’ll have to redo that…


  • TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
            2 bombers moved from Norway to Germany
            3 fighters moved from Norway to Germany
            1 mech_infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Americans
            3 infantry, 2 marines and 3 mech_infantrys moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 31 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 31 Sea Zone to Wake Island
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            3 fighters moved from Norway to 112 Sea Zone
            2 carriers moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 fighter moved from 112 Sea Zone to Denmark
            1 artillery moved from Norway to Finland
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 bombers, 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Germans scrambles to create a battle in territory 112 Sea Zone
            Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
            Battle in Soviet Far East
            Battle in Hawaiian Islands
            Battle in Wake Island
            Battle in 112 Sea Zone
                British loiter and taunt; Americans attack with 2 carriers, 2 fighters and 1 transport
                Germans defend with 3 fighters
                    Americans roll dice for 2 carriers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    1 fighter owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 2 carriers, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 carrier, 2 fighters and 1 transport in 112 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 fighter in 112 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking Hawaiian Islands from Japanese, taking Wake Island from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is -2
                Casualties for Germans: 3 fighters
                Casualties for Americans: 2 carriers
            Battle in 39 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 39 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 submarine
            Battle in Finland
                Americans attack with 1 artillery
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Finland
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery
            Battle in Denmark
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
    
        Non Combat Move - Americans
            1 fighter moved from Denmark to Norway
            2 fighters moved from 112 Sea Zone to Norway
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 battleship moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            2 carriers moved from 25 Sea Zone to 31 Sea Zone
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 armour and 2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 carrier placed in 112 Sea Zone
            1 fighter placed in 112 Sea Zone
            1 infantry placed in Norway
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
            2 bombers moved from Norway to Germany
            3 fighters moved from Norway to Germany
            1 mech_infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Purchase Units - British
            British buy 2 armour, 1 bomber, 1 carrier, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - British
            Air Battle in Germany
                British attacks with 6 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 5,8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Germany causes 6 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from Germany to 112 Sea Zone
            2 bombers and 2 fighters moved from Germany to Norway
            2 transports moved from 113 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            3 destroyers and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            2 armour, 1 bomber, 3 infantry and 2 mech_infantrys placed in United Kingdom
            1 carrier placed in 109 Sea Zone
            2 fighters and 1 tactical_bomber placed in Union of South Africa
            1 fighter placed in United Kingdom
            British undo move 1.
            2 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.50
    Japanese : -0.17
    AA fire in Germany : : 0.50
    

    Savegame


  • @simon33

    Fixed my dumb India mistake. The sz 112 was the same result twice, you got both the U.S. carriers.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Italians
            3 fighters moved from Trans-Jordan to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Southern Italy to Denmark
            1 infantry moved from Western Germany to Denmark
            1 fighter moved from Alexandria to Tobruk
            1 armour moved from Egypt to Alexandria
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Crete
            Battle in Tobruk
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tobruk
                Italians win, taking Crete from Neutral_Allies, taking Tobruk from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Denmark
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 fighter and 1 infantry in Denmark, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Denmark, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Denmark, round 4 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Denmark
                Italians win, taking Denmark from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery and 2 fighters
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 fighters in Alexandria, round 2 : 2/1 hits, 1.83 expected hits
                    British roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 artillery
                Casualties for British: 1 mech_infantry
            Battle in Belarus
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Novgorod
            1 fighter moved from Denmark to Western Germany
            1 armour and 1 artillery moved from Northern Italy to Western Germany
            1 armour moved from Western Germany to Germany
            1 mech_infantry moved from Germany to Eastern Poland
            1 fighter moved from Tobruk to Libya
            2 fighters moved from Alexandria to Syria
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 destroyer and 1 submarine placed in 95 Sea Zone
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.33
    Americans : -1.00
    Russians : -0.33
    

    Savegame


  • TripleA Move Summary: French round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 25 Sea Zone to 31 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,6,2
            ANZAC collect 12 PUs (4 lost to blockades); end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Germans take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; 
            Germans buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Syria to Iraq
            1 armour moved from Egypt to Iraq
            2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
            8 artilleries and 4 infantry moved from France to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
            2 artilleries moved from Southern France to France
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 1 artillery and 24 infantry moved from Eastern Poland to Baltic States
            1 aaGun, 3 armour and 12 mech_infantrys moved from Novgorod to Archangel
            5 artilleries moved from Vyborg to Novgorod
            1 infantry moved from Finland to Vyborg
            4 infantry moved from Western Germany to Germany
            1 fighter moved from Germany to Novgorod
            1 infantry moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Western Germany to Germany
            1 artillery and 3 infantry moved from Persia to Iraq
    
        Place Units - Germans
            3 mech_infantrys placed in Germany
            1 factory_minor placed in Romania
            3 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Western Germany
            1 artillery and 2 infantry placed in Persia
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 armour moved from Tsinghai to Urals
                  Russians take Novosibirsk from Japanese
            2 infantry moved from Bryansk to Belarus
            2 fighters and 2 tactical_bombers moved from Russia to Belarus
    
        Purchase Units - Russians
            Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 armour
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Urals
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/1 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Belarus to Russia
            3 aaGuns, 10 artilleries and 21 infantry moved from Bryansk to Smolensk
            6 armour and 6 mech_infantrys moved from Rostov to Smolensk
            1 mech_infantry moved from Rostov to Smolensk
            4 armour moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Caucasus to Bryansk
    
        Place Units - Russians
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : 0.83
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Japanese
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            2 artilleries and 1 infantry moved from Kansu to Tsinghai
            1 armour moved from Chahar to Tsagaan Olom
                  Japanese take Central Mongolia from Russians
                  Japanese take Tsagaan Olom from Russians
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 bombers, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in Java
            Battle in Dutch New Guinea
            Battle in Sumatra
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/0 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
                Japanese win, taking 35 Sea Zone from Americans, taking Java from ANZAC, taking Dutch New Guinea from ANZAC, taking Sumatra from ANZAC, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Tsinghai
                Japanese attack with 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 artilleries moved from Kansu to Tsinghai
            1 mech_infantry moved from Shensi to Tsinghai
            1 armour moved from Suiyuyan to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            2 artilleries and 2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hopei to Shensi
            1 aaGun, 3 artilleries and 1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            2 artilleries and 1 infantry moved from Anhwe to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
            7 artilleries moved from West India to Eastern Persia
            1 fighter moved from India to French Indo China
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            2 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from 63 Sea Zone to New Zealand
            1 battleship, 1 carrier and 1 transport moved from 63 Sea Zone to 45 Sea Zone
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Kiangsu to Japan
            1 fighter moved from Korea to Japan
            1 aaGun, 2 artilleries and 2 infantry moved from Korea to Manchuria
            1 artillery moved from India to West India
    
        Place Units - Japanese
            3 submarines placed in 36 Sea Zone
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,3,6,3,2,5,4,3,5,5,5,5,2,3,4,4,6,5,3,1,3,6,1,1,1
            Japanese collect 66 PUs (11 lost to blockades); end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Americans
            1 marine moved from Wake Island to 31 Sea Zone
            1 cruiser and 1 marine moved from 31 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Norway to Vyborg
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 harbour, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Caroline Islands
            Battle in Vyborg
                Americans attack with 3 fighters
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters in Vyborg, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Vyborg to Norway
            1 carrier, 2 fighters and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
            3 bombers moved from Eastern United States to Norway
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 armour and 1 infantry moved from Western United States to British Columbia
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 armour and 1 infantry moved from 25 Sea Zone to Midway
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from Caroline Islands: 1 marine
            EDIT: Removing units owned by Americans from 31 Sea Zone: 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
            EDIT: Changing ownership of Caroline Islands from Americans to Japanese
            EDIT: Turning off Edit Mode
            1 harbour placed in Midway
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 tactical_bomber placed in Norway
            1 armour and 1 infantry placed in Norway
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            2 artilleries and 6 infantry moved from Norway to 112 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
            2 artilleries and 6 infantry moved from 127 Sea Zone to Novgorod
            2 bombers and 2 fighters moved from Norway to Novgorod
            1 bomber moved from United Kingdom to Germany
    
        Purchase Units - British
            British buy 3 armour and 1 transport; Remaining resources: 4 PUs; 
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Novgorod
                British attack with 2 artilleries, 2 bombers, 2 fighters and 6 infantry
                Germans defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 mech_infantrys; Italians defend with 1 bomber
                    British roll dice for 2 artilleries, 2 bombers, 2 fighters and 6 infantry in Novgorod, round 2 : 4/1 hits, 4.33 expected hits
                    Germans roll dice for 5 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Novgorod, round 2 : 4/1 hits, 3.83 expected hits
                    1 bomber owned by the Italians, 3 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Novgorod
                    British roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Novgorod, round 3 : 4/1 hits, 3.67 expected hits
                    Germans roll dice for 5 artilleries, 1 fighter and 1 mech_infantry in Novgorod, round 3 : 3/1 hits, 2.67 expected hits
                    3 artilleries owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Novgorod
                    British roll dice for 1 artillery, 2 bombers and 2 fighters in Novgorod, round 4 : 3/1 hits, 2.67 expected hits
                    Germans roll dice for 2 artilleries and 1 fighter in Novgorod, round 4 : 2/1 hits, 1.33 expected hits
                    2 artilleries owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in Novgorod
                British win, taking Novgorod from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 16
                Casualties for British: 1 artillery, 2 fighters and 6 infantry
                Casualties for Germans: 5 artilleries, 1 fighter and 4 mech_infantrys
                Casualties for Italians: 1 bomber
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Norway: 1 bomber
            EDIT: Turning off Edit Mode
            3 destroyers moved from 112 Sea Zone to 127 Sea Zone
            2 bombers moved from Novgorod to Norway
            1 mech_infantry moved from Italian Somaliland to Belgian Congo
            2 fighters and 1 tactical_bomber moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            3 armour placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 25 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.33
    Americans : -0.50
    AA fire in Germany : : 0.83
    

    Savegame


  • @simon33

    I’m having an issue with the game not asking me to post at end of turns so I keep forgetting to have a save I can reload to fix mistakes…

    Here the UK was supposed to bring 3 destroyers and a bomber to guard the transports at Novgorod but I didn’t realize my mistake until it was asking me whether to scramble your 1 fighter. So… your choice on whether I’ve got to suck an egg or not and I’d undo the edit.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from Syria to Cyprus
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Cyprus
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 1/1 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
                    Italians roll dice for 1 artillery and 2 fighters in Cyprus, round 3 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Cyprus to 97 Sea Zone
            1 fighter moved from Libya to Southern Italy
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 armour moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 aaGun and 1 mech_infantry moved from Eastern Poland to Bessarabia
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Northern Italy
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.00
    

    Savegame


  • @weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:

    @simon33

    I’m having an issue with the game not asking me to post at end of turns so I keep forgetting to have a save I can reload to fix mistakes…

    Here the UK was supposed to bring 3 destroyers and a bomber to guard the transports at Novgorod but I didn’t realize my mistake until it was asking me whether to scramble your 1 fighter. So… your choice on whether I’ve got to suck an egg or not and I’d undo the edit.

    You can just load auto save if you need to.


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Samara: 1 tactical_bomber
            EDIT: Adding units owned by British to Finland: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 carrier, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
            2 aaGuns, 2 artilleries, 5 fighters, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 109 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from Syria to Cyprus
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Cyprus
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 1/1 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
                    Italians roll dice for 1 artillery and 2 fighters in Cyprus, round 3 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Cyprus to 97 Sea Zone
            1 fighter moved from Libya to Southern Italy
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 armour moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 aaGun and 1 mech_infantry moved from Eastern Poland to Bessarabia
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Northern Italy
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Denmark: 1 infantry
            EDIT: Adding units owned by Italians to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.00
    

    Savegame


  • @simon33

    lol, I think something happened here… did I steal a turn from Italy?


  • @weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:

    @simon33

    lol, I think something happened here… did I steal a turn from Italy?

    Oh right - tried to post an edit. Didn’t notice you’d moved.

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