G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
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Gideon vs Enno Anniversary game 1942 setup with 6 IPC bid for the allies. With NO’s, without Tech.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:30:18 PM
Savegame -
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Japanese
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:49:40 PM
Savegame -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 cruiser moved from 50 Sea Zone to 62 Sea Zone 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from 38 Sea Zone to 53 Sea Zone 1 infantry moved from Kiangsu to Suiyuan 2 infantry moved from Kiangsu to Hupeh 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Kwangtung to Fukien 2 infantry moved from French Indo-China Thailand to Fukien 1 fighter moved from Manchuria to Hupeh 1 bomber moved from Japan to Suiyuan 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from Formosa to 35 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 fighter moved from 38 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 53 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 2 fighters and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Buryatia S.S.R. Japanese attack with 1 artillery and 2 infantry Russians defend with 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Suiyuan Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Fukien Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Fukien, round 2 : 2/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 51 Sea Zone to 61 Sea Zone 1 fighter moved from 53 Sea Zone to 61 Sea Zone 1 fighter moved from 35 Sea Zone to 61 Sea Zone 1 fighter moved from 35 Sea Zone to Burma 1 fighter moved from Hupeh to Kiangsu 1 bomber moved from Suiyuan to Kiangsu Place Units - Japanese 2 transports placed in 62 Sea Zone 1 armour and 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : -1.00 Americans : 1.67 Chinese : -0.67 Russians : -2.00 Japanese : 2.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Karelia S.S.R. to Belorussia 2 infantry moved from Archangel to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 armour moved from Archangel to Eastern Ukraine 2 armour, 1 artillery and 3 infantry moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Ukraine 3 infantry moved from Caucasus to Ukraine 1 armour, 1 artillery and 1 infantry moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 5 infantry Germans defend with 3 infantry Russians roll dice for 1 fighter and 5 infantry in Belorussia, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 fighter and 5 infantry in Belorussia, round 3 : 0/6 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 fighter and 4 infantry in Belorussia, round 4 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Belorussia, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 fighter and 4 infantry in Belorussia, round 5 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 1 bomber and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Ukraine retreated to Ukraine Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 4 armour, 2 artilleries and 4 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 4 armour, 2 artilleries and 4 infantry in Eastern Ukraine, round 2 : 6/10 hits, 3.67 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 bomber moved from Ukraine to Russia 1 fighter moved from Belorussia to Caucasus 1 infantry moved from Urals to Archangel 2 infantry moved from Kazakh S.S.R. to Caucasus 3 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 infantry moved from Novosibirsk to Russia 1 aaGun moved from Karelia S.S.R. to Archangel 1 submarine moved from 4 Sea Zone to 2 Sea Zone Place Units - Russians 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.67
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 8 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 infantry moved from Finland to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 2 infantry moved from East Poland to Belorussia 1 artillery moved from East Poland to Belorussia 1 infantry moved from Baltic States to Belorussia 1 armour moved from Ukraine to Belorussia 1 armour moved from Bulgaria Romania to Belorussia 1 fighter moved from East Poland to Belorussia 1 fighter moved from Bulgaria Romania to 15 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 4 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Belorussia, round 2 : 4/7 hits, 2.50 expected hits Russians roll dice for 4 infantry in Belorussia, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 35 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in 12 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans lost in 12 Sea Zone Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone Germans roll dice for 1 fighter in 12 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 12 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 12 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 12 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 destroyer and 1 fighter Casualties for British: 1 cruiser and 1 destroyer Battle in 15 Sea Zone Germans attack with 1 fighter British defend with 1 destroyer Germans roll dice for 1 fighter in 15 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 15 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 15 Sea Zone British win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Germans 1 infantry moved from Morocco Algeria to Libya 1 artillery moved from Morocco Algeria to Libya 1 infantry moved from France to 13 Sea Zone 1 armour moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 1 fighter moved from 2 Sea Zone to Norway 1 bomber moved from 2 Sea Zone to Norway 1 infantry moved from Ukraine to East Poland 1 fighter moved from 12 Sea Zone to France 1 infantry moved from Finland to Norway 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 armour moved from Northwestern Europe to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 2 infantry moved from Poland to Baltic States 2 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Poland to East Poland 2 armour moved from Germany to East Poland 3 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Czechoslovakia Hungary to Poland 1 infantry moved from Czechoslovakia Hungary to Poland 1 fighter moved from Belorussia to Balkans Place Units - Germans 3 armour, 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 2.00 British : -0.50 Russians : -1.33
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 2 destroyers and 1 factory; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 5 Sea Zone 2 fighters moved from United Kingdom to 5 Sea Zone 1 fighter moved from Australia to 53 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone British roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 2 fighters Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in 53 Sea Zone British attack with 1 fighter Japanese defend with 1 destroyer British roll dice for 1 fighter in 53 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 53 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom 1 bomber moved from 5 Sea Zone to United Kingdom 1 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Persia to India Place Units - British 1 factory placed in Union of South Africa 2 destroyers placed in 8 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -1.83 Japanese : 0.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - Italians 2 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 1 armour moved from Balkans to East Poland 1 armour moved from Italy to Bulgaria Romania 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 fighter moved from Italy to Libya Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser and 2 submarines; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - Americans Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in 53 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 53 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 20 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom 1 infantry moved from Alaska to Western Canada 2 infantry moved from Central United States to Western Canada Place Units - Americans 1 carrier, 1 cruiser and 2 submarines placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Yunnan to Hupeh 1 fighter moved from Yunnan to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh Chinese win, taking Hupeh from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hupeh to Sikang 2 infantry moved from Yunnan to Sikang 1 infantry moved from Ningxia to Sikang 1 infantry moved from Chinghai to Sikang Place Units - Chinese 2 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : 0.33 Japanese : 0.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 factory, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Fukien to Yunnan Japanese take Yunnan from Chinese 2 infantry moved from Suiyuan to Hupeh 2 infantry moved from Fukien to Hupeh 1 fighter moved from Kiangsu to Hupeh 1 bomber moved from Japan to Hupeh 1 bomber moved from Kiangsu to Hupeh 1 fighter moved from Burma to Hupeh Combat - Japanese Battle in Hupeh Japanese attack with 2 bombers, 2 fighters and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters and 4 infantry in Hupeh, round 2 : 2/8 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 armour moved from Japan to 62 Sea Zone 4 infantry moved from Japan to 62 Sea Zone 2 armour, 4 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 armour moved from 36 Sea Zone to French Indo-China Thailand 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Hupeh to 36 Sea Zone 1 fighter moved from Hupeh to Burma 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 2 bombers moved from Hupeh to French Indo-China Thailand 1 carrier moved from 61 Sea Zone to 36 Sea Zone 2 fighters moved from 61 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory placed in Manchuria 1 transport placed in 62 Sea Zone 2 armour, 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -1.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine Russians take Ukraine from Germans 4 armour, 2 artilleries and 2 infantry moved from Eastern Ukraine to Belorussia 2 infantry moved from Russia to Belorussia 2 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Karelia S.S.R. Combat - Russians Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 4 and causes: 1 damage to unit: factory Bombing raid in Karelia S.S.R. causes 1 damage total. Battle in Belorussia Russians attack with 4 armour, 2 artilleries and 6 infantry Germans defend with 2 armour, 1 artillery and 3 infantry Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Belorussia, round 2 : 5/12 hits, 4.00 expected hits Germans roll dice for 2 armour, 1 artillery and 3 infantry in Belorussia, round 2 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia 3 infantry owned by the Russians, 4 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Eastern Ukraine Germans win with 1 armour remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Eastern Ukraine 1 aaGun moved from Archangel to Russia 1 infantry moved from Archangel to Russia 5 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from Caucasus to Egypt 1 bomber moved from Karelia S.S.R. to Russia 6 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Place Units - Russians 2 infantry placed in Caucasus 1 armour, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.00
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 49 PUs; Germans buy 1 aaGun, 4 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 2 Sea Zone to 4 Sea Zone 1 bomber moved from Norway to Russia 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Norway to Archangel 2 infantry moved from East Poland to Ukraine 1 fighter moved from Balkans to Ukraine Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Russia causes 2 damage total. Battle in Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 armour moved from Belorussia to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 3 armour moved from Germany to Baltic States 3 armour moved from East Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from East Poland to Belorussia 1 infantry moved from Germany to France 1 artillery moved from Germany to Balkans 1 infantry moved from Germany to Balkans 4 infantry moved from Germany to Poland 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from France to Balkans 1 fighter moved from Ukraine to Balkans 1 bomber moved from Russia to Karelia S.S.R. Place Units - Germans 1 aaGun and 1 artillery placed in Karelia S.S.R. 4 armour, 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 0.50 Russians : 0.00
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 8 PUs; Combat Move - British 1 transport moved from 8 Sea Zone to 9 Sea Zone 2 infantry moved from Eastern Canada to 9 Sea Zone 2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans 1 cruiser and 2 destroyers moved from 8 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - British Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Karelia S.S.R. causes 2 damage total. Non Combat Move - British 1 bomber moved from Karelia S.S.R. to United Kingdom 1 transport moved from 23 Sea Zone to 12 Sea Zone 1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 aaGun and 4 infantry moved from India to Persia Place Units - British 1 armour and 1 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 40 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship moved from 14 Sea Zone to 12 Sea Zone 2 cruisers moved from 14 Sea Zone to 12 Sea Zone 3 infantry moved from Libya to Morocco Algeria 1 armour moved from Libya to Morocco Algeria 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 artillery moved from France to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 artillery moved from 13 Sea Zone to Morocco Algeria 1 fighter moved from Libya to 12 Sea Zone 1 armour moved from Bulgaria Romania to Caucasus 1 armour moved from East Poland to Caucasus Combat - Italians Battle in 12 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 fighter British defend with 1 cruiser, 2 destroyers and 2 transports Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 12 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 cruiser, 2 destroyers and 2 transports in 12 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Italians 2 destroyers owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone 2 transports owned by the British lost in 12 Sea Zone Italians win with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 42 Casualties for British: 1 cruiser, 2 destroyers and 2 transports Battle in Morocco Algeria Italians attack with 1 armour, 1 artillery and 4 infantry British defend with 2 infantry Italians roll dice for 1 armour, 1 artillery and 4 infantry in Morocco Algeria, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 2 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Caucasus Italians attack with 2 armour Russians defend with 1 aaGun, 1 factory and 2 infantry Italians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Caucasus Italians roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Caucasus, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour Non Combat Move - Italians 2 infantry moved from Bulgaria Romania to East Poland 1 fighter moved from 12 Sea Zone to Libya 1 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans 1 infantry moved from Italy to Balkans Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians : 1.17 British : -0.83 Russians : -0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 destroyer and 3 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from Hawaiian Islands to Solomon Islands 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 battleship and 1 cruiser moved from 56 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to 14 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 1 destroyer moved from 8 Sea Zone to 12 Sea Zone Combat - Americans Battle in 14 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 12 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines Italians defend with 1 battleship and 2 cruisers Americans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 12 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 12 Sea Zone Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 12 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 12 Sea Zone, round 3 : 1/7 hits, 3.00 expected hits Italians roll dice for 1 battleship in 12 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 32 Casualties for Americans: 2 submarines Casualties for Italians: 1 battleship and 2 cruisers Battle in Solomon Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to Hawaiian Islands 1 bomber moved from 14 Sea Zone to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Gibraltar 3 infantry moved from Western Canada to Eastern Canada 1 bomber moved from 12 Sea Zone to United Kingdom Place Units - Americans 1 destroyer and 3 transports placed in 10 Sea Zone 2 armour and 1 artillery placed in Eastern United States Combat Move - Chinese 5 infantry moved from Sikang to Hupeh 1 fighter moved from Sikang to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Hupeh, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Hupeh Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Hupeh to Ningxia 2 infantry moved from Chinghai to Ningxia Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -3.17 Chinese : -1.83 Japanese : -1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Burma to India Japanese take India from British 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 armour moved from French Indo-China Thailand to India 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 transports moved from 36 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 fighters moved from 36 Sea Zone to 46 Sea Zone 2 bombers moved from French Indo-China Thailand to 46 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Hupeh 1 armour moved from French Indo-China Thailand to Hupeh 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Burma to Hupeh 2 fighters moved from 36 Sea Zone to Hupeh Combat - Japanese Battle in 46 Sea Zone Japanese attack with 2 bombers and 2 fighters Americans defend with 1 battleship, 1 cruiser and 1 transport Japanese roll dice for 2 bombers and 2 fighters in 46 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 46 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 29 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship, 1 cruiser and 1 transport Battle in Hupeh Japanese attack with 1 armour, 3 fighters and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Hupeh, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Hupeh, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh retreated to Hupeh Chinese win with 2 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 48 Sea Zone 1 fighter moved from 46 Sea Zone to 48 Sea Zone 2 bombers moved from 46 Sea Zone to Caroline Islands 1 fighter moved from Hupeh to Yunnan 1 fighter moved from Hupeh to Yunnan 1 fighter moved from Hupeh to Yunnan 1 cruiser moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 1 armour, 1 artillery, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : 1.00 Japanese : 0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 2x factory; Remaining resources: 27 PUs; Russians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 3 infantry moved from Russia to Archangel 2 infantry moved from Eastern Ukraine to Caucasus 2 armour moved from Eastern Ukraine to Caucasus 1 bomber moved from Russia to Archangel 1 armour moved from Eastern Ukraine to Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 bomber and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Archangel, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 bomber and 1 infantry in Archangel, round 6 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 armour and 2 infantry Italians defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Russia to Egypt 1 bomber moved from Archangel to Russia 1 aaGun moved from Eastern Ukraine to Russia 1 armour moved from Eastern Ukraine to Ukraine 2 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to Ukraine 6 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Place Units - Russians 4 armour, 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -2.00 Italians : -0.50 Russians : -3.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 53 PUs; Germans buy 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 4 Sea Zone to 3 Sea Zone 1 submarine moved from 5 Sea Zone to 3 Sea Zone 1 infantry moved from East Poland to Ukraine 6 armour moved from Baltic States to Ukraine 2 fighters moved from Balkans to Ukraine 1 fighter moved from Karelia S.S.R. to Ukraine 1 bomber moved from Karelia S.S.R. to Ukraine 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 2 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from Baltic States to Belorussia Combat - Germans Battle in Ukraine Germans attack with 6 armour, 1 bomber, 3 fighters and 1 infantry Russians defend with 3 armour, 1 artillery and 5 infantry Germans roll dice for 6 armour, 1 bomber, 3 fighters and 1 infantry in Ukraine, round 2 : 5/11 hits, 5.33 expected hits Russians roll dice for 3 armour, 1 artillery and 5 infantry in Ukraine, round 2 : 3/9 hits, 3.50 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine Germans roll dice for 4 armour, 1 bomber and 3 fighters in Ukraine, round 3 : 3/8 hits, 4.17 expected hits Russians roll dice for 3 armour and 1 artillery in Ukraine, round 3 : 0/4 hits, 1.83 expected hits 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans roll dice for 4 armour, 1 bomber and 3 fighters in Ukraine, round 4 : 5/8 hits, 4.17 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 3 armour and 1 infantry Casualties for Russians: 3 armour, 1 artillery and 5 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belorussia Germans attack with 1 armour and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 armour and 2 infantry in Belorussia, round 3 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Balkans to Bulgaria Romania 4 infantry moved from Poland to East Poland 4 armour moved from Germany to East Poland 1 artillery moved from Germany to Poland 2 infantry moved from Germany to France 3 infantry moved from Germany to Poland 4 infantry moved from Norway to Finland 1 fighter moved from Ukraine to Poland 1 fighter moved from Ukraine to Poland 1 fighter moved from Ukraine to East Poland 1 bomber moved from Ukraine to Karelia S.S.R. Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 1 bomber, 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.83
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 13 Sea Zone Combat - British Battle in 13 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 13 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 bomber moved from 13 Sea Zone to United Kingdom 1 artillery moved from Anglo-Egypt Sudan to Egypt 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 aaGun and 4 infantry moved from Persia to Trans-Jordan 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from United Kingdom to 8 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 8 Sea Zone 1 factory placed in Egypt 1 armour and 1 infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :