@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
GL40 StuckTojo (Axis) vs. Dawgoneit (Allies +30)
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Shensi to Kansu 2 mech_infantrys moved from Szechwan to Kansu 1 mech_infantry moved from Kweichow to Kansu 3 fighters and 2 tactical_bombers moved from Shensi to Kansu 1 bomber moved from Yunnan to Kansu 1 fighter moved from Kweichow to Kansu 1 infantry moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 3 fighters and 3 tactical_bombers moved from Yunnan to Burma 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 3/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 4/11 hits, 4.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 2/5 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 4/9 hits, 4.33 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 fighter and 4 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Kansu to Yunnan 1 fighter moved from Kansu to Kweichow 1 armour moved from Shensi to Yunnan 2 mech_infantrys moved from Kweichow to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 1 bomber moved from Kansu to Yunnan 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from Burma to Yunnan 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 4 destroyers moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 2 fighters placed in Japan 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : -0.33 Japanese : -1.83 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 4 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Libya to Tobruk 1 armour and 3 mech_infantrys moved from Tobruk to Alexandria 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Algeria to Libya 5 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Non Combat Move - Americans Place Units - Americans 3 infantry and 2 mech_infantrys placed in Eastern United States 2 bombers placed in Western United States 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - British British buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Algeria to Tunisia 1 infantry moved from Tunisia to Libya 1 bomber moved from Libya to Northern Italy 2 infantry moved from Libya to Tobruk 1 armour moved from Tobruk to Egypt 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 1 mech_infantry moved from Iraq to Eastern Persia 2 armour, 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 2 armour, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq 1 artillery, 5 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan 6 mech_infantrys moved from Trans-Jordan to Iraq 1 fighter moved from Java to India Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in Burma British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 bomber moved from Northern Italy to Libya 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -0.33 AA fire in Northern Italy : : -0.17 Japanese : -1.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Kazakhstan to Caucasus 1 armour and 2 mech_infantrys moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 armour and 5 mech_infantrys British defend with 1 infantry Italians roll dice for 3 armour and 5 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2.33 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Kazakhstan to Caucasus 1 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 bomber moved from Russia to Southern Italy 1 fighter moved from Rostov to Southern Italy 2 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 mech_infantry placed in Ukraine 1 destroyer placed in 97 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -0.33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 3 fighters moved from Java to India Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Combat Move - French 2 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 destroyers, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Nenetsia to Urals 1 armour and 3 mech_infantrys moved from Vologda to Timguska 1 mech_infantry moved from Vologda to Urals 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to 104 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in 104 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Timguska Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Timguska, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Urals Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Urals, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Turkmenistan 1 armour moved from Turkmenistan to Caucasus 3 aaGuns, 9 armour and 5 mech_infantrys moved from Volgograd to Caucasus 1 aaGun, 3 armour, 3 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Rostov to Caucasus 2 armour moved from Kazakhstan to Caucasus 3 armour moved from Russia to Kazakhstan 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Romania to Ukraine 2 bombers moved from 104 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Norway to Karelia 4 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to Caucasus 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 3 destroyers and 1 submarine placed in 112 Sea Zone 3 armour placed in Volgograd 2 armour and 1 mech_infantry placed in Russia 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 1.67 Americans : -0.33 Russians : 0.33 AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Sakha to Buryatia Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 3 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 submarines moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 infantry moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 6 fighters and 5 tactical_bombers moved from Yunnan to Burma 1 bomber moved from Yunnan to Evenkiyskiy 1 mech_infantry moved from Kansu to Evenkiyskiy Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 2/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Burma Japanese attack with 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 3 infantry Japanese roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 6/13 hits, 6.67 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 3 infantry Battle in Evenkiyskiy Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Evenkiyskiy retreated to Evenkiyskiy Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Evenkiyskiy to Timguska 1 mech_infantry moved from Kansu to Kweichow 3 mech_infantrys moved from Kweichow to Yunnan 1 armour moved from Tsinghai to Kweichow 5 fighters and 5 tactical_bombers moved from Burma to Yunnan 1 artillery moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 fighter moved from Kweichow to Yunnan 1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
UK_Pacific : 0.33 Russians : 0.67 Japanese : -2.67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 2 bombers, 3 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 2 bombers moved from Queensland to Burma 2 bombers moved from Western United States to Queensland 2 bombers moved from New South Wales to Queensland 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Burma Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Burma to India 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Libya to Tobruk 1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour and 3 mech_infantrys moved from Alexandria to Egypt 1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 destroyer placed in 10 Sea Zone 2 destroyers and 2 transports placed in 101 Sea Zone 1 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 0.83 Americans : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - British British buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Morocco to Algeria 2 infantry moved from Tunisia to Libya 1 infantry moved from Libya to Tobruk 1 bomber moved from Libya to Northern Italy 2 infantry moved from Tobruk to Alexandria 2 armour, 3 infantry and 12 mech_infantrys moved from Iraq to Northwest Persia 2 armour and 1 mech_infantry moved from Persia to Northwest Persia 1 artillery and 5 infantry moved from Trans-Jordan to Iraq 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter moved from India to Northwest Persia Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Non Combat Move - British 1 bomber moved from Northern Italy to Tobruk Place Units - British 3 armour placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5 British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,3,2,6,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
AA fire in Northern Italy : : -0.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from Ukraine to Caucasus 2 fighters moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to Greece 4 infantry moved from Bulgaria to Greece 1 tactical_bomber moved from Southern Italy to Greece Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Non Combat Move - ANZAC 3 fighters moved from India to Northwest Persia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - French 2 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 airfields, 2 armour, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Urals to Evenkiyskiy 1 armour and 2 mech_infantrys moved from Timguska to Yenisey 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Kazakhstan to Eastern Persia 4 fighters and 4 tactical_bombers moved from Caucasus to Eastern Persia 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 3 bombers moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 104 Sea Zone Germans attack with 3 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 104 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Yenisey Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Germans win, taking Yenisey from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Eastern Persia Germans attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Eastern Persia, round 2 : 2/10 hits, 5.00 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Eastern Persia to Caucasus 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan 2 armour moved from Kazakhstan to Caucasus 3 armour moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 2 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 mech_infantry moved from Urals to Kazakhstan 2 mech_infantrys moved from Karelia to Belarus 1 fighter moved from 113 Sea Zone to Greece 5 infantry moved from Bulgaria to Greece 3 bombers moved from 104 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to France 1 artillery and 1 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Germans 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Russia 2 destroyers and 1 submarine placed in 110 Sea Zone 1 airfield placed in Normandy Bordeaux 1 airfield placed in Greece Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -6.67 British : -0.33 Americans : 0.67 Russians : -0.17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Non Combat Move - Russians 12 infantry moved from Buryatia to Amur 1 aaGun moved from Buryatia to Sakha Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Burma 2 mech_infantrys moved from Yunnan to Malaya 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 3 fighters moved from Japan to Manchuria 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 3 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 bomber moved from Timguska to Burma 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Manchuria Japanese attack with 3 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Malaya Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Malaya, round 2 : 3/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Burma to Yunnan 6 artilleries moved from Yunnan to Shan State 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Kweichow to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 armour moved from Kweichow to Yunnan 3 fighters and 2 tactical_bombers moved from Burma to French Indo China 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Malaya to French Indo China 3 fighters moved from Malaya to Shan State 2 tactical_bombers moved from French Indo China to Shan State 3 fighters moved from Manchuria to Korea 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan 1 mech_infantry placed in Kiangsu 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Chinese : 0.67 UK_Pacific : 0.00 Japanese : -0.17 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 7 destroyers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 3 bombers moved from Queensland to Burma 2 bombers moved from India to Eastern Persia 1 tactical_bomber moved from Queensland to 55 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to 16 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Alexandria to Trans-Jordan 1 artillery and 4 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 2 infantry and 2 mech_infantrys moved from Morocco to Algeria 2 mech_infantrys moved from Algeria to Tunisia Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma Americans attack with 3 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Eastern Persia Americans attack with 2 bombers Germans defend with 2 mech_infantrys Americans roll dice for 2 bombers in Eastern Persia, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Eastern Persia Americans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Germans: 2 mech_infantrys Battle in 16 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Midway 1 bomber moved from 19 Sea Zone to Amur 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 bomber moved from Burma to India 1 bomber moved from Eastern Persia to India 1 bomber moved from Burma to India 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 5 destroyers placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 0.33 Americans : 1.00 Japanese : 1.67





