IW (Axis) vs JJ (Allies) Game 4


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 48 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 fighter moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 armour moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            2 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Szechwan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            2 infantry moved from Kweichow to Shensi
            5 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 48 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 fighter moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 armour moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            2 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Szechwan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            2 infantry moved from Kweichow to Shensi
            5 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 fighter moved from Scotland to 106 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 106 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                 retreated to 106 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 97 Sea Zone
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 bomber, 1 destroyer and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 4/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Italian Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 infantry moved from Burma to India
            1 fighter moved from Burma to India
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Quebec to New Brunswick Nova Scotia
            1 infantry moved from Quebec to New Brunswick Nova Scotia
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 destroyer and 1 transport placed in 109 Sea Zone
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
            British collect 28 PUs (1 lost to blockades); end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 3.17
    Italians : 0.50
    Chinese : 1.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Morocco
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            2 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Morocco, round 4 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour in Morocco, round 5 : 1/1 hits, 0,50 expected hits
                    French roll dice for 1 infantry in Morocco, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 armour owned by the Italians lost in Morocco
                French win with no units remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour and 1 infantry
                Casualties for French: 1 infantry
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
                    French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the French and 1 fighter owned by the Italians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 destroyer and 1 fighter
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 armour moved from Albania to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,3,5
            Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : 0,50
    French : 1,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Algeria to Morocco
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
            Battle in 92 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            2 artilleries moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 mech_infantry moved from France to Holland Belgium
            1 tactical_bomber moved from Poland to Holland Belgium
            1 fighter moved from Poland to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 bomber moved from Poland to 97 Sea Zone
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            5 armour and 2 mech_infantrys moved from France to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 armour moved from Romania to Eastern Poland
            2 artilleries and 3 infantry moved from Romania to Bessarabia
            1 armour moved from Germany to Eastern Poland
            3 artilleries moved from Poland to Eastern Poland
            7 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 2 fighters
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser and 2 fighters
            Battle in 110 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Bessarabia
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Yugoslavia
                Germans attack with 5 armour, 1 infantry and 2 mech_infantrys
                Neutral_Allies defend with 3 infantry
                    Germans roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 3/8 hits, 3,00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 3 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 3 artilleries and 8 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 armour, 3 artilleries and 8 infantry in Eastern Poland, round 2 : 4/14 hits, 4,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Bulgaria to Romania
            3 infantry moved from Poland to Baltic States
            3 aaGuns moved from Poland to Eastern Poland
            2 artilleries moved from Germany to Poland
            2 artilleries moved from Germany to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 bomber moved from 91 Sea Zone to Southern France
            1 submarine moved from 106 Sea Zone to 90 Sea Zone
    
        Place Units - Germans
            1 submarine and 1 transport placed in 112 Sea Zone
            7 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
            Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    British : -0,50
    French : -0,67
    Neutral_Allies : 0,00
    Russians : -2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 mech_infantry moved from Bryansk to Bessarabia
            1 armour moved from Bryansk to Bessarabia
            3 artilleries moved from Ukraine to Bessarabia
            1 artillery moved from Novgorod to Baltic States
            1 tactical_bomber moved from Rostov to Bessarabia
            1 fighter moved from Bryansk to Bessarabia
            1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 3 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits
                    2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 2 artilleries
                Casualties for Germans: 2 artilleries and 3 infantry
            Battle in Baltic States
                Russians attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Baltic States, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Baltic States, round 4 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Iraq
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                    Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Belarus to Novgorod
            2 aaGuns moved from Belarus to Novgorod
            1 infantry moved from Rostov to Bryansk
            1 artillery and 3 infantry moved from Russia to Bryansk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Buryatia
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 fighter moved from Baltic States to Novgorod
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : 0.17
    Neutral_Axis : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Kiangsi to Kwangsi
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            2 artilleries moved from Anhwe to Kweichow
            3 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Manchuria
            1 fighter moved from Kwangsi to Jehol
            5 tactical_bombers moved from Kwangsi to Yunnan
            5 fighters moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            5 infantry moved from Anhwe to Kweichow
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 48 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 artilleries placed in Eastern United States
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            12 infantry moved from Shensi to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 2 artilleries and 6 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 2 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 2 artilleries and 6 infantry in Kweichow, round 2 : 1/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 3 : 2/12 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 4 : 3/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 4 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 5 : 1/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 17
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 6 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.17
    Japanese : -4.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 48 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 artilleries placed in Eastern United States
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            12 infantry moved from Shensi to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 2 artilleries and 6 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 2 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 2 artilleries and 6 infantry in Kweichow, round 2 : 1/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 3 : 2/12 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 4 : 3/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 4 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 5 : 1/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 17
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 6 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from India to 37 Sea Zone
            1 tactical_bomber moved from India to 37 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from New Brunswick Nova Scotia to Iceland
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the British, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                    British roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                 retreated to 37 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
                Casualties for British: 1 battleship, 1 destroyer and 1 fighter
                Casualties for Japanese: 1 carrier and 1 destroyer
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Siam
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 artillery moved from Quebec to Newfoundland Labrador
            1 infantry moved from Quebec to Newfoundland Labrador
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 transport moved from 109 Sea Zone to 116 Sea Zone
    
        Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            3 mech_infantrys placed in Union of South Africa
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -2.17
    Chinese : -1.17
    Japanese : -4.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
                  Italians take Algeria from French
            1 bomber moved from Southern Italy to Morocco
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Romania to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Tunisia to Libya
            1 artillery moved from Tunisia to Libya
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 bomber moved from Morocco to Southern France
            1 infantry moved from Southern France to Northern Italy
            2 artilleries moved from Southern France to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    French : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
    
        Combat - ANZAC
            Battle in Siam
                ANZAC attack with 2 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 cruiser in Siam, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the ANZAC lost in Siam
                    ANZAC roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 3 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the ANZAC lost in Siam
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 cruiser moved from 112 Sea Zone to 119 Sea Zone
            1 cruiser and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 bomber moved from Southern France to 109 Sea Zone
            2 tactical_bombers moved from Western Germany to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 artilleries moved from Western Germany to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            3 armour moved from Eastern Poland to Novgorod
            2 artilleries moved from Poland to Baltic States
            7 armour and 2 mech_infantrys moved from Germany to Baltic States
            4 infantry moved from Romania to Bessarabia
            5 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
            1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport; French defend with 1 fighter
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 3 fighters in 109 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 transport in 109 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
                    British roll dice for 1 battleship, 1 fighter and 1 transport in 109 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    1 transport owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Casualties for French: 1 fighter
            Battle in Novgorod
                Germans attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 2 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 3 mech_infantrys
                    AA fire in Novgorod : 1/5 hits, 0,83 expected hits
                    1 fighter owned by the Germans lost in Novgorod
                    Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 tactical_bombers in Novgorod, round 2 : 6/18 hits, 6,50 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/13 hits, 4,67 expected hits
                    5 infantry owned by the Russians, 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                    Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers in Novgorod, round 3 : 6/16 hits, 6,17 expected hits
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Novgorod, round 3 : 3/8 hits, 3,00 expected hits
                    3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Novgorod, round 4 : 4/13 hits, 5,67 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Novgorod, round 4 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 1 fighter and 6 infantry
                Casualties for Russians: 2 aaGuns, 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys
            Battle in Bessarabia
                Germans attack with 5 armour, 4 infantry and 2 mech_infantrys
                Russians defend with 1 armour, 1 artillery and 1 mech_infantry
                    Germans roll dice for 5 armour, 4 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/11 hits, 3,50 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 5 armour, 3 infantry and 2 mech_infantrys in Bessarabia, round 3 : 4/10 hits, 3,33 expected hits
                    Russians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 5 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
            Battle in Baltic States
                Germans attack with 7 armour, 2 artilleries and 2 mech_infantrys
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 7 armour, 2 artilleries and 2 mech_infantrys in Baltic States, round 2 : 3/11 hits, 4,83 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 7 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Belarus
            3 aaGuns, 3 artilleries and 8 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
            1 bomber moved from 109 Sea Zone to Western Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Holland Belgium to Western Germany
            1 artillery moved from Holland Belgium to Western Germany
            2 artilleries moved from Normandy Bordeaux to France
    
        Place Units - Germans
            2 bombers and 2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
            Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,83
    British : 0,50
    Russians : -2,33
    AA fire in Novgorod : : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            1 fighter and 1 tactical_bomber moved from Bryansk to 127 Sea Zone
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 battleship, 1 destroyer and 2 transports
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 tactical_bomber in 127 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 destroyer and 2 transports in 127 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 destroyer owned by the Germans lost in 127 Sea Zone
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 tactical_bomber in 127 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 battleship and 2 transports in 127 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 127 Sea Zone
                    2 transports owned by the Germans lost in 127 Sea Zone
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Russians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 42
                Casualties for Germans: 1 battleship, 1 destroyer and 2 transports
    
        Non Combat Move - Russians
            1 fighter moved from 127 Sea Zone to Nenetsia
            1 tactical_bomber moved from 127 Sea Zone to Nenetsia
            2 aaGuns moved from Bryansk to Russia
            2 artilleries moved from Bryansk to Russia
            6 infantry moved from Buryatia to Amur
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            2 infantry moved from Bryansk to Smolensk
    
        Place Units - Russians
            9 artilleries and 1 infantry placed in Russia
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 cruiser and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to 36 Sea Zone
            5 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            2 artilleries moved from French Indo China to 36 Sea Zone
            1 bomber moved from Yunnan to 41 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 armour moved from French Indo China to Shan State
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
            3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 fighter moved from 36 Sea Zone to Malaya
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangtung
            1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 infantry moved from Chahar to Hopei
            1 bomber moved from Yunnan to Hopei
            1 fighter moved from Yunnan to Hopei
            1 tactical_bomber moved from Yunnan to Hopei
            1 fighter moved from Siam to Malaya
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Kweichow
            5 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Kweichow
            4 tactical_bombers moved from Yunnan to Kweichow
            4 fighters moved from Yunnan to Kweichow
            1 tactical_bomber moved from Siam to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kweichow
                Japanese attack with 1 artillery, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 9 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 4/15 hits, 6,17 expected hits
                    Chinese roll dice for 9 infantry in Kweichow, round 2 : 3/9 hits, 3,00 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 3 : 4/12 hits, 5,67 expected hits
                    Chinese roll dice for 5 infantry in Kweichow, round 3 : 0/5 hits, 1,67 expected hits
                    4 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 4 : 3/12 hits, 5,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 9 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 4/5 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 4/4 hits, 1,33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Malaya
                Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 fighter, 2 infantry and 1 tactical_bomber; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 5/9 hits, 3,67 expected hits
                    UK_Pacific roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2,17 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 3/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 41 Sea Zone to Yunnan
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to Yunnan
            1 fighter moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Jehol to Japan
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            1 bomber moved from Hopei to Yunnan
            1 tactical_bomber moved from Hopei to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 tactical_bomber moved from Kweichow to Shantung
            1 fighter moved from Kweichow to Shantung
            3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
    
        Place Units - Japanese
            1 armour and 2 artilleries placed in French Indo China
            1 cruiser and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    ANZAC : 0,00
    Chinese : -0,67
    UK_Pacific : 0,83
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 101 Sea Zone to 90 Sea Zone
            1 cruiser and 2 destroyers moved from 101 Sea Zone to 90 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 25 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 90 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 90 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 90 Sea Zone
                Americans win with 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 armour, 1 artillery and 3 infantry in Caroline Islands, round 3 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 artilleries and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 artilleries moved from 86 Sea Zone to Brazil
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Western United States
            2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.00
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 101 Sea Zone to 90 Sea Zone
            1 cruiser and 2 destroyers moved from 101 Sea Zone to 90 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 25 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 90 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 90 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 90 Sea Zone
                Americans win with 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 armour, 1 artillery and 3 infantry in Caroline Islands, round 3 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 artilleries and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 artilleries moved from 86 Sea Zone to Brazil
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Western United States
            2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 fighters and 2 transports; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 3 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Iceland to United Kingdom
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Newfoundland Labrador to 116 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
            3 infantry moved from Persia to Eastern Persia
            1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from West India to India
            1 fighter moved from Alexandria to Anglo Egyptian Sudan
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            5 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 5 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.67
    Italians : 0.67
    Americans : 0.00
    Chinese : 0.33
    Japanese : 0.67
    

    Savegame

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