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Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II
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@BobbaRossa said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
Wow. 3 planes? I’ll take it :D .
And I didn’t sink the DD in SZ61.
@BobbaRossa said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
Scramble?
Scramble 3 fighters.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 6 fighters moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Holland Belgium 2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 4.00 expected hits Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 1 mech_infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 42 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 6 fighters moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from Tunisia to Morocco 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 3 artilleries and 3 infantry placed in Central United States 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Combat Move - Chinese 1 fighter and 26 infantry moved from Suiyuyan to Chahar Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 26 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 26 infantry in Chahar, round 2 : 2/27 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 26 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Jehol Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Combat Move - British 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 bombers moved from Syria to 97 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Purchase Units - British British buy 1 artillery, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 2 bombers, 1 destroyer and 3 submarines Germans defend with 2 fighters; Italians defend with 1 destroyer, 1 fighter and 1 submarine British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 1 destroyer owned by the Italians, 1 fighter owned by the Germans, 1 submarine owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone 2 submarines owned by the British Submerged British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the Italians lost in 97 Sea Zone British win with 2 bombers remaining. Battle score for attacker is 30 Casualties for British: 1 destroyer and 1 submarine Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine Casualties for Germans: 2 fighters Non Combat Move - British 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 infantry moved from Syria to Iraq 2 bombers moved from 97 Sea Zone to Iraq 4 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 3 aaGuns, 5 artilleries and 22 infantry moved from West India to Eastern Persia 4 fighters moved from Persia to Russia 1 armour and 3 mech_infantrys moved from Syria to Persia 2 artilleries and 5 infantry moved from Persia to Northwest Persia Place Units - British 2 destroyers placed in 110 Sea Zone 2 submarines placed in 98 Sea Zone 1 infantry placed in Egypt 1 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 0.67 Italians : -1.83 Americans : -1.33 Chinese : -2.83 Japanese : 0.33
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Whew… I’m having a little run of luck here! Hope it holds. That one had my heart fluttering :) .
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 armour moved from Novosibirsk to Evenkiyskiy Italians take Urals from Russians Italians take Evenkiyskiy from Russians 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Tsinghai to Caucasus 1 bomber moved from Southern Italy to Caucasus Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 artillery and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3 Italians collect 11 PUs (8 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 armour moved from Novosibirsk to Evenkiyskiy Italians take Urals from Russians Italians take Evenkiyskiy from Russians 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Tsinghai to Caucasus 1 bomber moved from Southern Italy to Caucasus Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 artillery and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3 Italians collect 11 PUs (8 lost to blockades); end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.50 Russians : -0.33
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@BobbaRossa said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
Whew… I’m having a little run of luck here! Hope it holds. That one had my heart fluttering :) .
Yeah, I was nervous about it too but it broke your way this time. At least I sunk two subs, but then you built two more.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC Purchase Units - ANZAC ANZAC repair damage of 4x factory_minor, 4x harbour, 4x airfield; Remaining resources: 5 PUs; ANZAC buy 1 artillery; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Persia to Northwest Persia 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Novosibirsk 1 armour moved from Novosibirsk to Volgograd Germans take Samara from Russians 1 mech_infantry moved from Sikang to Shensi Germans take Shensi from Chinese 1 armour moved from Tambov to Rostov Germans take Bryansk from Russians 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 fighters moved from Western Germany to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Ukraine to Belarus 1 bomber moved from Novgorod to Northwest Persia 2 armour, 1 fighter and 3 mech_infantrys moved from Volgograd to Northwest Persia 1 bomber moved from Novgorod to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Novgorod to Archangel 1 mech_infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 bomber and 2 infantry moved from Novgorod to Archangel 1 fighter moved from Western Germany to Normandy Bordeaux Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2.83 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British lost in Normandy Bordeaux Germans roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/8 hits, 2.83 expected hits Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun Casualties for Germans: 2 mech_infantrys Casualties for Americans: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Archangel Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 armour, 2 bombers, 1 fighter and 4 mech_infantrys British defend with 2 artilleries and 5 infantry; ANZAC defend with 1 infantry Germans roll dice for 2 armour, 2 bombers, 1 fighter and 4 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 3.50 expected hits British roll dice for 2 artilleries and 6 infantry in Northwest Persia, round 2 : 4/8 hits, 2.67 expected hits 4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Northwest Persia 2 armour owned by the Germans retreated to Caucasus British win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 4 mech_infantrys Casualties for British: 3 infantry Non Combat Move - Germans 2 bombers and 1 fighter moved from Northwest Persia to Volgograd 1 mech_infantry moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Tsinghai 3 artilleries and 6 infantry moved from Tambov to Volgograd 2 aaGuns, 10 artilleries and 20 infantry moved from Tambov to Rostov 1 bomber moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 3 artilleries and 4 mech_infantrys moved from Volgograd to Caucasus 1 armour and 3 mech_infantrys moved from Novosibirsk to Caucasus 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Vologda 1 armour and 3 mech_infantrys moved from Volgograd to Caucasus 2 artilleries and 2 infantry moved from Finland to Vyborg 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern Italy 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 4 artilleries and 2 infantry moved from Western Germany to France 1 mech_infantry moved from Southern France to Western Germany 1 armour and 4 mech_infantrys moved from Ukraine to Caucasus Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine Germans undo move 2. 2 artilleries and 1 infantry placed in Ukraine 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery and 1 infantry placed in Germany 1 fighter, 4 infantry and 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,2 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 1.33 Americans : 0.67 AA fire in Normandy Bordeaux : : -0.50 Russians : 0.00
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Interesting, you’ve put 6 of your air on the ground where they can’t scramble and left only just enough that it’s a negative expected value to attack the fleet.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Archangel 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Bryansk Russians take Bryansk from Germans Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 5 PUs; Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns, 8 artilleries and 12 infantry moved from Smolensk to Bryansk 1 aaGun, 1 armour, 73 infantry and 1 mech_infantry moved from Russia to Bryansk 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Archangel to Russia 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.00
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@simon33 said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
Interesting, you’ve put 6 of your air on the ground where they can’t scramble and left only just enough that it’s a negative expected value to attack the fleet.
Yeah, I feel quite behind and need to take some risks.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 4 fighters and 6 tactical_bombers moved from India to 42 Sea Zone 1 bomber moved from Western Australia to New South Wales 1 bomber and 4 fighters moved from Western Australia to 42 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone Purchase Units - Japanese Japanese buy 5 artilleries, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Strategic bombing raid in New South Wales AA fire in New South Wales : 0/1 hits, 0.17 expected hits Bombing raid in New South Wales rolls: 7 and causes: 4 damage to unit: factory_minor Bombing raid in New South Wales causes 4 damage total. Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 9 fighters and 6 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 9 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 9/17 hits, 9.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber, 1 destroyer, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Philippines 1 bomber, 9 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 5 artilleries, 4 infantry and 1 marine moved from Western Australia to Northern Territory 1 bomber moved from New South Wales to Java 1 bomber moved from 55 Sea Zone to Shan State 2 armour, 2 artilleries and 4 infantry moved from Shan State to 37 Sea Zone 1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 39 Sea Zone to 55 Sea Zone 2 armour, 2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 4 transports moved from 37 Sea Zone to 55 Sea Zone 1 carrier moved from 36 Sea Zone to 55 Sea Zone 3 armour, 3 artilleries and 6 infantry moved from 55 Sea Zone to Northern Territory 1 infantry moved from French Indo China to Yunnan 1 aaGun, 7 artilleries, 13 infantry and 1 mech_infantry moved from Hopei to Anhwe 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Korea to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Siberia to Amur 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 7 artilleries and 14 infantry moved from India to Burma Place Units - Japanese 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 3 artilleries placed in Kiangsu Japanese undo move 3. 2 artilleries and 1 infantry placed in Kiangsu 1 artillery, 4 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -0.50 AA fire in New South Wales : : -0.17 Japanese : -0.50
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@BobbaRossa said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
@simon33 said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
Interesting, you’ve put 6 of your air on the ground where they can’t scramble and left only just enough that it’s a negative expected value to attack the fleet.
Yeah, I feel quite behind and need to take some risks.
It was a wise move. I wouldn’t attack that fleet against the odds but I might have wanted to bomb the bases on Qld.
Anyway, I’m not really sure what you can do from here in the Pacific. Perhaps I’ll be proven to be missing something.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 6 fighters moved from Queensland to 42 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 4.00 expected hits Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 42 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 10 fighters moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from Queensland to New South Wales 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - Americans 4 fighters placed in Western United States 3 artilleries and 3 infantry placed in Central United States 1 submarine placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 infantry moved from Chahar to Hopei 1 fighter moved from Jehol to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 24 infantry moved from Chahar to Jehol 1 fighter moved from Hopei to Jehol Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Combat Move - British 5 artilleries and 22 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Purchase Units - British British buy 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 3 aaGuns moved from Eastern Persia to West India 2 armour and 4 mech_infantrys moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 2 bombers moved from Iraq to Persia 7 infantry moved from Iraq to Persia 2 artilleries and 2 infantry moved from Northwest Persia to Persia 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Russia to Persia Place Units - British 1 submarine placed in 110 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt British undo move 4. 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 2 artilleries and 1 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67 AA fire in France : : -0.17 Americans : -1.00 Chinese : -0.67 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 6 fighters moved from Queensland to 42 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 4.00 expected hits Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 42 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 10 fighters moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from Queensland to New South Wales 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - Americans 4 fighters placed in Western United States 3 artilleries and 3 infantry placed in Central United States 1 submarine placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 infantry moved from Chahar to Hopei 1 fighter moved from Jehol to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 24 infantry moved from Chahar to Jehol 1 fighter moved from Hopei to Jehol Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Combat Move - British 5 artilleries and 22 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Purchase Units - British British buy 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 3 aaGuns moved from Eastern Persia to West India 2 armour and 4 mech_infantrys moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 2 bombers moved from Iraq to Persia 7 infantry moved from Iraq to Persia 2 artilleries and 2 infantry moved from Northwest Persia to Persia 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Russia to Persia Place Units - British 1 submarine placed in 110 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt British undo move 4. 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 2 artilleries and 1 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 AA fire in France : : -0.17 Americans : -1.00 Chinese : -0.67 Japanese : 0.00
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@simon33 said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
@BobbaRossa said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
@simon33 said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
Interesting, you’ve put 6 of your air on the ground where they can’t scramble and left only just enough that it’s a negative expected value to attack the fleet.
Yeah, I feel quite behind and need to take some risks.
It was a wise move. I wouldn’t attack that fleet against the odds but I might have wanted to bomb the bases on Qld.
Anyway, I’m not really sure what you can do from here in the Pacific. Perhaps I’ll be proven to be missing something.
Hah! At this point I’m just stalling for time and hoping to find a mistake to capitalize on ;).
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 armour moved from Evenkiyskiy to Nenetsia Italians take Nenetsia from Russians 1 mech_infantry moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Ukraine to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwest Persia Italians attack with 1 bomber and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Northwest Persia to Bulgaria 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,5,3,4 Italians collect 15 PUs (4 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33 Americans : -1.00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC Purchase Units - ANZAC ANZAC repair damage of 6x factory_minor; Remaining resources: 11 PUs; ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 aaGun, 3 artilleries, 3 fighters and 5 infantry moved from Queensland to New South Wales 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Kansu to Suiyuyan Germans take Suiyuyan from Chinese 1 armour moved from Rostov to Volgograd Germans take Tambov from Russians 1 infantry moved from Belarus to Archangel 1 artillery and 4 mech_infantrys moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Archangel 1 armour, 2 bombers and 1 fighter moved from Volgograd to Russia 1 bomber and 1 fighter moved from Novgorod to Russia 2 artilleries moved from France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?