No scramble and submerge.
G40 Trulpen (allies +30) vs majikforce (axis)
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Last post only include edits in Pacific.
US:
a) 1 sub stays in sz 54UK:
a) 1 fig Burma -> Tsinghai
b) 10 inf, 2 art, 2 aa, 1 fig, 1 tac Burma -> CalcuttaANZAC:
a) 3 fig Calcutta -> Tsinghai -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to Tsinghai: 3 fighters EDIT: Adding units owned by British to Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by ANZAC from India: 3 fighters EDIT: Removing units owned by British from Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to India: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Removing units owned by British from Burma: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Full edit above. Changed the fig and tac to Tsinghai instead of Calcutta. Feel free to raise any complaints.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to Tsinghai: 3 fighters EDIT: Adding units owned by British to Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by ANZAC from India: 3 fighters EDIT: Removing units owned by British from Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to India: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Removing units owned by British from Burma: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Turning off Edit Mode Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 artilleries and 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 8 mech_infantrys moved from Germany to Eastern Poland 5 armour, 11 artilleries, 9 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Baltic States 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone 3 fighters moved from Western Germany to 114 Sea Zone 1 artillery and 1 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to France 2 armour moved from Romania to Ukraine 1 bomber moved from Western Germany to Ukraine 1 armour moved from Romania to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 114 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Ukraine Germans attack with 3 armour, 1 bomber and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 armour Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Ukraine to Bessarabia 1 bomber moved from Ukraine to Eastern Poland 2 artilleries and 6 infantry moved from Romania to Eastern Poland 3 aaGuns moved from Slovakia Hungary to Eastern Poland 3 fighters moved from 114 Sea Zone to Eastern Poland 2 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland 2 fighters and 1 tactical_bomber moved from Tobruk to Southern Italy 3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 1 infantry placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 aaGuns EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.67 Russians : 1.17
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@majikforce Thought I had moved my Italian AA last turn. So I edited them into Eastern Poland.
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@majikforce Certainly ok.
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@majikforce Just a thought, are you really sure you want to land that tac in Bessarabia?
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@trulpen Yep. He has to land there. I was hoping to take him as a casualty but you got two hits.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 2 fighters moved from Caucasus to Bessarabia 2 armour and 2 mech_infantrys moved from Caucasus to Iraq 1 tactical_bomber moved from Caucasus to Iraq 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 1 infantry Germans defend with 1 tactical_bomber Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 tactical_bomber Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Iraq Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 2 infantry Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2,00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - Russians 2 fighters moved from Bessarabia to Bryansk 2 aaGuns, 6 artilleries and 11 infantry moved from Western Ukraine to Bryansk 1 aaGun, 4 artilleries and 14 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Iraq to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 1 submarine moved from 104 Sea Zone to 105 Sea Zone 2 aaGuns and 13 infantry moved from Siberia to Amur 1 artillery and 3 infantry moved from Sakha to Amur Place Units - Russians 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1,50 Italians : 0,50 Russians : -1,00 Neutral_Axis : 0,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour, 9 infantry and 2 mech_infantrys moved from Manchuria to Amur 1 tactical_bomber moved from Japan to Amur 2 fighters moved from 6 Sea Zone to Amur 3 bombers moved from French Indo China to Manchuria 3 bombers moved from Manchuria to Amur 2 fighters moved from Japan to Amur 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 carrier moved from 24 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 1 tactical_bomber moved from French Indo China to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Anhwe to Manchuria 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 carrier moved from 17 Sea Zone to 24 Sea Zone 1 carrier moved from 24 Sea Zone to 25 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 cruiser moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Java Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 25 Sea Zone Japanese attack with 2 carriers and 2 destroyers Americans defend with 2 carriers Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 carriers in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers in 25 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 carriers in 25 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 carrier and 2 destroyers in 25 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier in 25 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 2 destroyers in 25 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier in 25 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 destroyer in 25 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 carrier in 25 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone Americans win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from ANZAC with no units remaining. Battle score for attacker is -16 Casualties for Japanese: 2 carriers and 2 destroyers Casualties for Americans: 2 carriers Battle in Kwangtung Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Japanese: 1 artillery and 1 tactical_bomber Casualties for Americans: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Amur Japanese attack with 1 armour, 3 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 aaGuns, 1 artillery and 16 infantry AA fire in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour, 3 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 8/20 hits, 7.00 expected hits Russians roll dice for 2 aaGuns, 1 artillery and 16 infantry in Amur, round 2 : 6/17 hits, 5.67 expected hits 6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 bombers, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 3 : 6/14 hits, 6.00 expected hits Russians roll dice for 1 artillery and 10 infantry in Amur, round 3 : 5/11 hits, 3.67 expected hits 3 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 3 bombers, 4 fighters and 1 tactical_bomber in Amur, round 4 : 5/9 hits, 5.17 expected hits Russians roll dice for 1 artillery and 4 infantry in Amur, round 4 : 2/5 hits, 1.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 3 bombers and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 1 artillery and 16 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 bombers and 3 fighters moved from Amur to Manchuria 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Shensi to Suiyuyan 1 artillery and 1 infantry moved from Shensi to Kweichow 1 infantry moved from Kwangsi to Hunan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Manchuria 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -1.00 Americans : 3.67 ANZAC : -0.33 UK_Pacific : -1.00 Russians : 2.00 Japanese : -0.67
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@majikforce That was some nice dice for you!
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 3 carriers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 6 fighters moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@majikforce Scramble sz 6?
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@trulpen no thanks.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 3 carriers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 6 fighters moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone Combat - Americans Battle in Gibraltar Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Gibraltar from Italians, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 6 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone 2 bombers moved from Midway to Eastern United States 3 tactical_bombers moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - Americans 1 bomber placed in Eastern United States 3 carriers and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0,33 Japanese : -0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 6 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Sikang, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - British British buy 1 armour, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 2 fighters moved from United Kingdom to 125 Sea Zone 2 fighters moved from Alexandria to 98 Sea Zone 1 bomber moved from Egypt to 98 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 98 Sea Zone British attack with 1 bomber and 2 fighters Italians defend with 1 destroyer British roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by British to Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by British to India: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Removing units owned by UK_Pacific from India: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from Tsinghai to Burma 2 artilleries and 5 infantry moved from Egypt to Alexandria 1 fighter moved from 98 Sea Zone to 80 Sea Zone 1 bomber moved from 98 Sea Zone to West India 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 2 fighters moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 125 Sea Zone to Scotland 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt 3 mech_infantrys moved from Persia to West India 2 aaGuns, 2 artilleries and 4 infantry moved from India to Burma 15 infantry moved from India to Burma 1 armour moved from Alexandria to Egypt 1 fighter moved from 98 Sea Zone to Egypt Place Units - British 1 carrier placed in 80 Sea Zone 1 armour and 1 mech_infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 armour, 1 artillery and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,17 British : 1,00 Italians : -0,33
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - British British buy 1 armour, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 2 fighters moved from United Kingdom to 125 Sea Zone 2 fighters moved from Alexandria to 98 Sea Zone 1 bomber moved from Egypt to 98 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 98 Sea Zone British attack with 1 bomber and 2 fighters Italians defend with 1 destroyer British roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by British to Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by British to India: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Removing units owned by UK_Pacific from India: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from Tsinghai to Burma 2 artilleries and 5 infantry moved from Egypt to Alexandria 1 fighter moved from 98 Sea Zone to 80 Sea Zone 1 bomber moved from 98 Sea Zone to West India 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 2 fighters moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 125 Sea Zone to Scotland 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt 3 mech_infantrys moved from Persia to West India 2 aaGuns, 2 artilleries and 4 infantry moved from India to Burma 15 infantry moved from India to Burma 1 armour moved from Alexandria to Egypt 1 fighter moved from 98 Sea Zone to Egypt Place Units - British 1 carrier placed in 80 Sea Zone 1 armour and 1 mech_infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 armour, 1 artillery and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 2 infantry EDIT: Adding units owned by British to Persia: 2 infantry EDIT: Removing units owned by British from West India: 1 bomber EDIT: Adding units owned by British to Eastern Persia: 1 bomber EDIT: Adding units owned by British to Trans-Jordan: 3 mech_infantrys EDIT: Removing units owned by British from West India: 3 mech_infantrys EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries and 5 infantry EDIT: Removing units owned by British from Persia: 2 infantry EDIT: Adding units owned by British to Egypt: 1 artillery and 2 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Removing units owned by British from Alexandria: 3 artilleries and 6 infantry EDIT: Removing units owned by British from Persia: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to Persia: 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17 British : 1,00 Italians : -0,33
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Wanted to redo some of the NCMs and also change the bought mech and tank in Persia to 2 inf and art. Are the changes ok?
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Eastern Poland 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from Northern Italy to France 1 infantry moved from Romania to Bessarabia 2 aaGuns and 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 3 infantry moved from Yugoslavia to Romania Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Southern Italy 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :