Oh I forgot the walk to Alexandria. I will add that on NCM.
GL40 StuckTojo (Axis) vs. Dawgoneit (Allies +30)
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Morocco to Tunisia 2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 bombers moved from Hawaiian Islands to 55 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers, 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Americans undo move 1. 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : -0.33 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour, 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Shensi, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 artillery in Shensi, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 armour remaining. Battle score for attacker is -1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.17 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - British British buy 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 bomber moved from Egypt to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in Burma British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 0/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 4 : 0/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 5 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 bomber moved from Northern Italy to Algeria 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 4 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria 1 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Alexandria 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Morocco to Algeria 1 armour and 2 infantry moved from Algeria to Tunisia Place Units - British 1 factory_minor placed in Iraq 1 destroyer and 2 fighters placed in 98 Sea Zone British undo move 2. 1 destroyer placed in 98 Sea Zone 2 fighters placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -3.67 AA fire in Northern Italy : : -0.17 Japanese : -1.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Tambov 1 artillery moved from Bryansk to Tambov 1 fighter moved from Ukraine to Tambov Combat - Italians Battle in Tambov Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Tambov to Caucasus 1 armour moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 aaGun moved from Rostov to Caucasus 1 armour moved from Romania to Ukraine Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 2 mech_infantrys placed in Ukraine Turn Complete - Italians Italians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -0.17 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 12 armour, 9 artilleries, 3 fighters, 13 infantry, 19 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 bomber moved from Southern Italy to Russia 2 bombers moved from Western Germany to Russia 1 mech_infantry moved from Vyborg to Archangel 2 mech_infantrys moved from Eastern Poland to Smolensk 4 mech_infantrys moved from Eastern Poland to Archangel 2 armour moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Smolensk Combat - Germans Battle in Russia Germans attack with 12 armour, 9 artilleries, 3 bombers, 3 fighters, 13 infantry, 19 mech_infantrys and 4 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 3 armour, 17 artilleries, 1 factory_major, 4 fighters, 22 infantry and 1 tactical_bomber AA fire in Russia : 0/6 hits, 1.00 expected hits Germans roll dice for 12 armour, 9 artilleries, 3 bombers, 3 fighters, 13 infantry, 19 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 25/63 hits, 22.00 expected hits Russians roll dice for 2 aaGuns, 3 armour, 17 artilleries, 4 fighters, 22 infantry and 1 tactical_bomber in Russia, round 2 : 22/47 hits, 17.67 expected hits 22 infantry owned by the Russians, 1 artillery owned by the Russians, 13 infantry owned by the Germans, 2 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 12 armour, 9 artilleries, 3 bombers, 3 fighters, 10 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 17/41 hits, 18.33 expected hits Russians roll dice for 3 armour, 16 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 3 : 6/24 hits, 10.00 expected hits 1 armour owned by the Russians, 16 artilleries owned by the Russians, 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 12 armour, 5 artilleries, 3 bombers, 3 fighters, 8 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 15/35 hits, 16.00 expected hits Russians roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Russia, round 4 : 5/7 hits, 4.17 expected hits 1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 2 armour owned by the Russians and 5 artilleries owned by the Germans lost in Russia Germans captures 22PUs while taking Russians capital Germans win, taking Russia from Russians with 12 armour, 3 bombers, 3 fighters, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 94 Casualties for Germans: 9 artilleries, 13 infantry and 11 mech_infantrys Casualties for Russians: 2 aaGuns, 3 armour, 17 artilleries, 4 fighters, 22 infantry and 1 tactical_bomber Battle in Archangel Germans attack with 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 mech_infantrys in Archangel, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Smolensk, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 2 armour and 3 mech_infantrys in Smolensk, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 4 aaGuns moved from Bryansk to Tambov 1 tactical_bomber moved from Russia to Tambov 3 bombers moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 fighters and 2 tactical_bombers moved from Russia to Caucasus 1 mech_infantry moved from Norway to Karelia 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 1 fighter and 2 infantry placed in Western Germany 1 carrier, 2 destroyers and 1 submarine placed in 112 Sea Zone Germans undo move 3. 1 destroyer placed in 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUsCombat Hit Differential Summary :
AA fire in Russia : : -1.00 Germans : -0.17 Russians : -0.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Combat Move - Russians 1 armour moved from Kazakhstan to Shensi Combat - Russians Battle in Shensi Russians attack with 1 armour Japanese defend with 1 armour Russians roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Shensi Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Samara 1 artillery moved from Nenetsia to Vologda 1 infantry moved from Nenetsia to Urals Turn Complete - RussiansCombat Hit Differential Summary :
Russians : 0.00 Japanese : 0.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Shensi 1 mech_infantry moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Shensi 3 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from Anhwe to Burma 1 fighter moved from Anhwe to Burma 1 tactical_bomber moved from Anhwe to Burma 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 6/10 hits, 4.67 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Burma to Yunnan 1 bomber moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from French Indo China to Szechwan 3 mech_infantrys moved from Kiangsu to Kweichow 3 fighters and 2 tactical_bombers moved from Anhwe to Shensi 1 fighter moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 1 infantry and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
ANZAC : -0.67 UK_Pacific : -1.00 Japanese : 1.83 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Americans Americans buy 9 destroyers; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 6 fighters, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Libya 1 armour, 2 infantry and 3 mech_infantrys moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Algeria 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Libya Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Libya, round 2 : 3/10 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Libya Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Libya, round 3 : 3/10 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 bomber moved from 55 Sea Zone to Queensland 2 fighters moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 7 destroyers placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Americans undo move 1. 1 destroyer placed in 10 Sea Zone 6 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : -1.67 Americans : 1.67 Japanese : -0.67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - British British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Tunisia to Tobruk British take Tobruk from Italians 2 infantry moved from Tunisia to Libya 1 bomber moved from Algeria to Northern Italy 1 transport moved from 91 Sea Zone to 106 Sea Zone 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from Queensland to Java Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in Burma British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 2 armour, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Egypt to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Alexandria to Egypt 2 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from Northern Italy to Libya Place Units - British 1 factory_minor placed in Persia 2 armour and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 1.33 AA fire in Northern Italy : : -0.17 Japanese : 1.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Tambov to Samara 2 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 1 bomber moved from Southern Italy to Samara 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Kazakhstan Italians attack with 2 armour, 1 fighter and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Samara Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Samara to Russia 1 fighter moved from Kazakhstan to Rostov 1 aaGun moved from Caucasus to Kazakhstan 1 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 fighter moved from 96 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 3 mech_infantrys placed in Ukraine 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 1.00 Russians : 0.33 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 submarines moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Combat Move - French 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Tunisia to Libya Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 destroyers, 3 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 2 mech_infantrys moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Novgorod to Archangel 1 armour moved from Archangel to Nenetsia 3 mech_infantrys moved from Archangel to Vologda 1 armour moved from Novgorod to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Russia to Volgograd Germans take Volgograd from Russians 1 armour moved from Caucasus to Turkmenistan Germans take Turkmenistan from Russians 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Vologda Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 armour and 4 mech_infantrys in Vologda, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 4 mech_infantrys in Vologda, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Russia to Kazakhstan 5 armour and 4 mech_infantrys moved from Russia to Volgograd 2 armour moved from Russia to Volgograd 1 armour moved from Russia to Rostov 1 armour moved from Russia to Volgograd 2 armour and 3 mech_infantrys moved from Smolensk to Rostov 3 bombers moved from Tambov to Germany 5 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 2 fighters and 2 tactical_bombers moved from Caucasus to Rostov 1 tactical_bomber moved from Tambov to Rostov 3 aaGuns moved from Tambov to Volgograd 1 aaGun moved from Tambov to Rostov 2 artilleries moved from France to Western Germany 3 bombers moved from Germany to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Tambov to Rostov Place Units - Germans 3 armour placed in Russia 3 mech_infantrys placed in Novgorod 1 infantry placed in France 3 fighters and 1 tactical_bomber placed in Western Germany 2 destroyers and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : -1.50 Americans : -0.50 Russians : -0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Siberia to Sakha 1 infantry moved from Sakha to Buryatia 1 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Shensi to Kansu 2 mech_infantrys moved from Szechwan to Kansu 1 mech_infantry moved from Kweichow to Kansu 3 fighters and 2 tactical_bombers moved from Shensi to Kansu 1 bomber moved from Yunnan to Kansu 1 fighter moved from Kweichow to Kansu 1 infantry moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 3 fighters and 3 tactical_bombers moved from Yunnan to Burma 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 3/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 4/11 hits, 4.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 2/5 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 4/9 hits, 4.33 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 fighter and 4 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Kansu to Yunnan 1 fighter moved from Kansu to Kweichow 1 armour moved from Shensi to Yunnan 2 mech_infantrys moved from Kweichow to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 1 bomber moved from Kansu to Yunnan 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from Burma to Yunnan 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 4 destroyers moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 2 fighters placed in Japan 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : -0.33 Japanese : -1.83 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 4 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Libya to Tobruk 1 armour and 3 mech_infantrys moved from Tobruk to Alexandria 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Algeria to Libya 5 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Non Combat Move - Americans Place Units - Americans 3 infantry and 2 mech_infantrys placed in Eastern United States 2 bombers placed in Western United States 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :





