Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 11 Russian_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 Russian_infantry moved from Bryansk to Rostov
            1 Russian_mech_infantry moved from Volgograd to Caucasus
            1 Russian_armour and 3 Russian_mech_infantrys moved from Volgograd to Tambov
            1 Russian_aaGun moved from Bryansk to Tambov
            2 Russian_infantrys moved from Smolensk to Russia
            1 Russian_aaGun moved from Smolensk to Russia
            2 Russian_infantrys moved from Samara to Tambov
            9 Russian_artillerys moved from Russia to Tambov
            12 Russian_infantrys moved from Russia to Tambov
            1 Russian_fighter moved from Shensi to Russia
            1 Russian_armour moved from Northwest Persia to Trans-Jordan
            1 Russian_tactical_bomber moved from Northwest Persia to Russia
            5 Russian_infantrys moved from Russia to Tambov
            3 Russian_infantrys moved from Manchuria to Korea
            2 Russian_infantrys moved from Russia to Tambov
    
        Place Units - Russians
            1 Russian_infantry placed in Volgograd
            10 Russian_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • you are MUCH closer this time compared to last time

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_fighters, 5 Japanese_infantrys and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            7 Japanese_infantrys and 1 Japanese_mech_infantry moved from Hopei to Kweichow
            4 Japanese_infantrys moved from Anhwe to Kweichow
            3 Japanese_artillerys and 3 Japanese_infantrys moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            3 Japanese_artillerys and 7 Japanese_infantrys moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 11 Japanese_infantrys and 1 Japanese_mech_infantry
                Chinese defend with 1 Chinese_infantry
                    Japanese roll dice for 11 Japanese_infantrys and 1 Japanese_mech_infantry in Kweichow, round 2 : 4/12 hits, 2.00 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 10 Japanese_infantrys and 1 Japanese_mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for Chinese: 1 Chinese_infantry
    
        Non Combat Move - Japanese
            1 Japanese_aaGun moved from Hopei to Kweichow
            3 Japanese_artillerys and 2 Japanese_infantrys moved from Kiangsu to Anhwe
            1 Japanese_fighter moved from Kiangsu to Japan
            1 carrier and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 Japanese_fighters, 2 Japanese_tactical_bombers, 2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 Japanese_artillery moved from Philippines to 35 Sea Zone
            1 Japanese_artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 Japanese_infantry moved from Malaya to Shan State
            1 Japanese_artillery moved from 36 Sea Zone to French Indo China
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 Japanese_mech_infantry moved from Siam to Burma
            1 Japanese_armour and 2 Japanese_mech_infantrys moved from French Indo China to Shan State
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            2 Japanese_armours and 2 Japanese_mech_infantrys moved from Shan State to Burma
    
        Place Units - Japanese
            2 Japanese_fighters and 1 destroyer placed in 6 Sea Zone
            1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
            1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
            1 Japanese_armour and 1 Japanese_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 Chinese_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 Chinese_infantry placed in Manchuria
            3 Chinese_infantrys placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Philippines
            Battle in Sumatra
            Battle in Southern France
    
        Non Combat Move - Americans
            2 bombers moved from Gibraltar to Trans-Jordan
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
            EDIT: Changing PUs for Americans from 87 to 91
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 Chinese_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 Chinese_infantry placed in Manchuria
            3 Chinese_infantrys placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Tanganyika Territory
            2 infantry and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 bomber moved from Trans-Jordan to Tanganyika Territory
            1 tactical_bomber moved from Trans-Jordan to Tanganyika Territory
    
        Combat - British
            Battle in Tanganyika Territory
                British attack with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 4/8 hits, 3,00 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1,33 expected hits
                    1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 artillery moved from 93 Sea Zone to Southern France
            2 fighters moved from Northwest Persia to Russia
            1 fighter moved from Trans-Jordan to India
            1 mech_infantry moved from Eastern Persia to India
            2 fighters moved from Trans-Jordan to Northwest Persia
            1 armour and 1 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 bomber moved from Tanganyika Territory to Egypt
            1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
            1 fighter moved from Trans-Jordan to Northwest Persia
            1 transport moved from 81 Sea Zone to 72 Sea Zone
    
        Place Units - British
            3 fighters placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : 1,00
    Italians : -0,33
    

    Savegame


  • i dont know about this…i dont like it very much

    I canged my buy with usa at the end of usa. I trust that is ok as long as i did not roll any dice

  • '19 '17 '16

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    i dont know about this…i dont like it very much

    I canged my buy with usa at the end of usa. I trust that is ok as long as i did not roll any dice

    Well it’s not really any different to reloading and changing your buy. In this case.


  • @simon33 i agree.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 bomber moved from Southern Italy to Rostov
            1 armour moved from Western Ukraine to Rostov
            1 armour moved from Western Ukraine to Rostov
            1 bomber moved from Rostov to Bryansk
            1 armour moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 Russian_infantry
                    Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 Russian_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Bryansk
                 retreated to Bryansk
                Russians win with 1 Russian_infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Rostov
                Italians attack with 2 armour
                Russians defend with 1 Russian_infantry
                    Italians roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Russian_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour in Rostov, round 3 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Russian_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 0/8 hits, 2.33 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 3 : 3/8 hits, 2.33 expected hits
                    French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to 97 Sea Zone
            3 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Bryansk to Novgorod
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.83
    French : -0.67
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Gibraltar to Trans-Jordan
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 5 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Southern Italy to Southern France
            1 armour, 5 mech_infantrys and 3 tactical_bombers moved from Western Germany to Southern France
            1 bomber moved from Novgorod to Volgograd
            2 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            5 mech_infantrys moved from Western Ukraine to Bryansk
            5 armour and 3 mech_infantrys moved from Ukraine to Bryansk
            1 armour, 6 artilleries, 30 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            2 bombers moved from Novgorod to Southern France
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 7 armour, 6 artilleries, 30 infantry and 10 mech_infantrys
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 7 armour, 6 artilleries, 30 infantry and 10 mech_infantrys in Bryansk, round 2 : 12/53 hits, 13.17 expected hits
                    Russians roll dice for 1 Russian_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 7 armour, 6 artilleries, 29 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 Russian_infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 Russian_infantry and 1 factory_minor
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Russian_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Russian_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win with 1 bomber remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 Russian_infantry
            Battle in Caucasus
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 Russian_mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Russian_mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_mech_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Russian_mech_infantry
            Battle in Southern France
                Germans attack with 1 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 2 infantry; French defend with 1 artillery and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    AA fire in Southern France : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans lost in Southern France
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 4/11 hits, 4.50 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry in Southern France, round 2 : 1/9 hits, 3.00 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Southern France, round 3 : 2/10 hits, 4.33 expected hits
                    Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Southern France, round 3 : 3/6 hits, 2.00 expected hits
                    3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Southern France
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Southern France, round 4 : 3/7 hits, 3.83 expected hits
                    Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Southern France, round 4 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Southern France, round 5 : 5/6 hits, 3.67 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 5 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 3 infantry and 1 mech_infantry
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Southern France to Northern Italy
            1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            3 aaGuns moved from Belarus to Bryansk
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
            7 artilleries moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Poland to Belarus
            3 artilleries moved from Novgorod to Belarus
            1 bomber moved from Volgograd to Ukraine
            2 tactical_bombers moved from Belarus to Ukraine
            4 fighters moved from Novgorod to Ukraine
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern France to Northern Italy
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            2 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,4,6,1,3,5,3,1,1,6,5
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.00
    Americans : -1.67
    AA fire in Southern France : : 0.50
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 11 Russian_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 Russian_infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 Russian_armour and 3 Russian_mech_infantrys moved from Tambov to Caucasus
            3 Russian_infantrys moved from Tambov to Rostov
            3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Rostov
            1 Russian_infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 Russian_fighters, 3 Russian_infantrys and 1 Russian_tactical_bomber
                Italians defend with 2 armour
                    Russians roll dice for 3 Russian_fighters, 3 Russian_infantrys and 1 Russian_tactical_bomber in Rostov, round 2 : 4/7 hits, 2,67 expected hits
                    Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits
                    1 Russian_infantry owned by the Russians and 2 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 3 Russian_fighters, 2 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 Russian_infantry
                Casualties for Italians: 2 armour
            Battle in Caucasus
                Russians attack with 1 Russian_armour and 3 Russian_mech_infantrys
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 Russian_armour and 3 Russian_mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,83 expected hits
                    2 Russian_mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 1 Russian_armour and 1 Russian_mech_infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
                    1 Russian_mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 Russian_armour remaining. Battle score for attacker is -2
                Casualties for Russians: 3 Russian_mech_infantrys
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 Russian_aaGun, 9 Russian_artillerys and 17 Russian_infantrys moved from Tambov to Russia
            3 Russian_fighters and 1 Russian_tactical_bomber moved from Rostov to Russia
            1 Russian_aaGun and 9 Russian_infantrys moved from Korea to Manchuria
            1 Russian_armour moved from Trans-Jordan to Anglo Egyptian Sudan
    
        Place Units - Russians
            1 Russian_infantry placed in Volgograd
            10 Russian_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,2,5
            Russians collect 25 PUs (3 lost to blockades); end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    Italians : 0,00
    Russians : 1,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 Japanese_artillerys, 2 Japanese_fighters, 4 Japanese_infantrys and 1 destroyer; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 Japanese_fighter moved from 6 Sea Zone to Jehol
            1 Japanese_infantry moved from Anhwe to Jehol
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 Japanese_armour and 1 Japanese_infantry moved from Japan to 6 Sea Zone
            1 Japanese_armour, 1 Japanese_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 Japanese_armour and 1 Japanese_infantry moved from 5 Sea Zone to Siberia
            2 battleships and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
            2 Japanese_artillerys and 2 Japanese_infantrys moved from French Indo China to 36 Sea Zone
            2 Japanese_artillerys, 2 Japanese_infantrys and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            2 Japanese_artillerys and 2 Japanese_infantrys moved from 39 Sea Zone to India
            2 Japanese_armours, 6 Japanese_artillerys, 10 Japanese_infantrys and 3 Japanese_mech_infantrys moved from Burma to India
            1 Japanese_bomber moved from French Indo China to Philippines
            1 Japanese_bomber moved from French Indo China to 44 Sea Zone
            1 Japanese_fighter moved from 37 Sea Zone to 41 Sea Zone
            1 Japanese_tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from French Indo China to India
            1 Japanese_fighter moved from 37 Sea Zone to 45 Sea Zone
            1 Japanese_tactical_bomber moved from 37 Sea Zone to India
            1 Japanese_fighter moved from 6 Sea Zone to 35 Sea Zone
            1 Japanese_artillery and 2 Japanese_infantrys moved from Japan to 6 Sea Zone
            1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 Japanese_artillery moved from Japan to 6 Sea Zone
            1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 Japanese_artillery and 1 Japanese_infantry moved from 5 Sea Zone to Soviet Far East
            1 Japanese_artillery and 1 Japanese_infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 35 Sea Zone
                Japanese attack with 1 Japanese_fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 Japanese_fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Siberia
            Battle in 44 Sea Zone
                Japanese attack with 1 Japanese_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Siberia from Russians with 1 Japanese_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 Japanese_fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 Japanese_tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 Japanese_tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 Japanese_fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 Japanese_artillery, 1 Japanese_bomber and 1 Japanese_infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 Japanese_artillery, 1 Japanese_bomber and 1 Japanese_infantry in Philippines, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 Japanese_infantry owned by the Japanese lost in Philippines
                Japanese win, taking Philippines from Americans with 1 Japanese_artillery and 1 Japanese_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for Americans: 2 infantry
            Battle in India
                Japanese attack with 2 Japanese_armours, 8 Japanese_artillerys, 1 Japanese_fighter, 12 Japanese_infantrys, 3 Japanese_mech_infantrys and 2 Japanese_tactical_bombers
                British defend with 3 aaGuns, 1 artillery, 1 fighter, 17 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 Japanese_armours, 8 Japanese_artillerys, 1 Japanese_fighter, 12 Japanese_infantrys, 3 Japanese_mech_infantrys and 2 Japanese_tactical_bombers in India, round 2 : 7/28 hits, 9.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 fighter, 17 infantry and 3 mech_infantrys in India, round 2 : 5/22 hits, 7.67 expected hits
                    3 aaGuns owned by the British, 7 infantry owned by the British and 5 Japanese_infantrys owned by the Japanese lost in India
                    Japanese roll dice for 2 Japanese_armours, 8 Japanese_artillerys, 1 Japanese_fighter, 7 Japanese_infantrys, 3 Japanese_mech_infantrys and 2 Japanese_tactical_bombers in India, round 3 : 9/23 hits, 8.50 expected hits
                    UK_Pacific roll dice for 1 artillery, 1 fighter, 10 infantry and 3 mech_infantrys in India, round 3 : 6/15 hits, 5.33 expected hits
                    9 infantry owned by the British and 6 Japanese_infantrys owned by the Japanese lost in India
                    Japanese roll dice for 2 Japanese_armours, 8 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry, 3 Japanese_mech_infantrys and 2 Japanese_tactical_bombers in India, round 4 : 7/17 hits, 6.83 expected hits
                    UK_Pacific roll dice for 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in India, round 4 : 2/6 hits, 2.33 expected hits
                    3 mech_infantrys owned by the British, 1 Japanese_artillery owned by the Japanese, 1 artillery owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 1 Japanese_infantry owned by the Japanese lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 Japanese_armours, 7 Japanese_artillerys, 1 Japanese_fighter, 3 Japanese_mech_infantrys and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 52
                Casualties for Japanese: 1 Japanese_artillery and 12 Japanese_infantrys
                Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 17 infantry and 3 mech_infantrys
            Battle in Jehol
                Japanese attack with 1 Japanese_fighter and 1 Japanese_infantry
                Russians defend with 1 Russian_infantry
                    Japanese roll dice for 1 Japanese_fighter and 1 Japanese_infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Russian_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians and 1 Japanese_infantry owned by the Japanese lost in Jehol
                Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for Russians: 1 Russian_infantry
    
        Non Combat Move - Japanese
            1 Japanese_fighter moved from Jehol to Kiangsu
            3 Japanese_artillerys and 1 Japanese_infantry moved from Anhwe to Kweichow
            1 Japanese_artillery and 2 Japanese_infantrys moved from Kiangsu to Anhwe
            1 Japanese_fighter moved from 35 Sea Zone to 36 Sea Zone
            1 Japanese_bomber moved from Philippines to French Indo China
            1 Japanese_bomber moved from 44 Sea Zone to French Indo China
            1 Japanese_fighter moved from 45 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 Japanese_infantry moved from Shan State to Yunnan
            1 Japanese_fighter moved from 41 Sea Zone to French Indo China
            1 Japanese_tactical_bomber moved from 42 Sea Zone to French Indo China
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from India to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 Japanese_tactical_bomber moved from India to Burma
            2 destroyers and 2 submarines moved from 37 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 Japanese_artillerys and 1 Japanese_infantry placed in Kiangsu
            3 Japanese_infantrys placed in French Indo China
            2 Japanese_artillerys and 2 Japanese_fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 0.67
    UK_Pacific : -2.33
    AA fire in India : : -0.50
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 Chinese_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 Chinese_infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 Chinese_infantry moved from Manchuria to Jehol
            12 Chinese_infantrys, 1 artillery and 1 flying_tiger moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 Chinese_infantry placed in Jehol
            2 Chinese_infantrys placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 93 Sea Zone to Southern France
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Southern France
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour
                    Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japanese_artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 Japanese_artillery
            Battle in Southern France
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to 93 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from Eastern United States to Gibraltar
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
            1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Trans-Jordan to Russia
    
        Place Units - Americans
            2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 Chinese_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 Chinese_infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 Chinese_infantry moved from Manchuria to Jehol
            12 Chinese_infantrys, 1 artillery and 1 flying_tiger moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 Chinese_infantry placed in Jehol
            2 Chinese_infantrys placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 armour moved from Tanganyika Territory to 72 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
            3 fighters moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Trans-Jordan
            3 fighters moved from Northwest Persia to Russia
            1 armour moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 destroyer moved from 81 Sea Zone to 77 Sea Zone
            1 tactical_bomber moved from Belgian Congo to Trans-Jordan
            1 fighter moved from 93 Sea Zone to Trans-Jordan
            2 fighters moved from Trans-Jordan to Persia
            1 armour moved from Trans-Jordan to Persia
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            2 infantry placed in Egypt
            3 submarines placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Americans : 0,17
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Novgorod to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            2 fighters moved from 97 Sea Zone to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 bomber, 3 fighters and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to 97 Sea Zone
            1 fighter moved from Southern France to Southern Italy
            1 bomber moved from Southern France to Northern Italy
            4 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,3,4,1,1,6,1,5,5,3
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                Americans loiter and taunt; ANZAC attack with 3 fighters
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from 35 Sea Zone to Philippines
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Trans-Jordan to Persia
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            1 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Smolensk
            1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            3 fighters and 1 tactical_bomber moved from Ukraine to Tambov
            1 infantry moved from Bryansk to Tambov
            8 armour, 6 artilleries and 27 infantry moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Russian_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
            Battle in Rostov
                Germans attack with 8 armour, 6 artilleries and 27 infantry
                Russians defend with 2 Russian_infantrys
                    Germans roll dice for 8 armour, 6 artilleries and 27 infantry in Rostov, round 2 : 8/41 hits, 11.50 expected hits
                    Russians roll dice for 2 Russian_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 Russian_infantrys owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 8 armour, 6 artilleries and 27 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Russian_infantrys
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Russian_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 Russian_infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            1 armour and 2 mech_infantrys moved from Novgorod to Belarus
            1 aaGun moved from Bryansk to Rostov
            2 aaGuns and 11 mech_infantrys moved from Bryansk to Ukraine
            3 fighters and 1 tactical_bomber moved from Tambov to Ukraine
            2 bombers and 1 tactical_bomber moved from Northern Italy to Southern Italy
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 armour and 1 mech_infantry moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 fighters and 2 mech_infantrys placed in Western Germany
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    Bringing to the top


  • @simon33 sorry. Will try to post tomorrow. In any case will be slow for 2 more weeks

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