TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
1 ArmoredCar moved from Latvia to Novgorod
Germans take Novgorod from Russians
1 ArmoredCar moved from Novgorod to Minsk
1 Infantry moved from Lithuania to Minsk
1 Artillery moved from Lithuania to Minsk
1 ArmoredCar moved from Vinnytsia to Rostov
Germans take Rostov from Russians
1 Infantry moved from Brest to Kiev
1 Artillery moved from Brest to Kiev
1 ArmoredCar moved from Warsaw to Kiev
1 Infantry moved from Brest to Kiev
2 ArmoredCars, 6 Artillerys, 1 Elite, 13 Infantrys and 4 Tanks moved from Brest to Kiev
1 ArmoredCar moved from Lithuania to Kiev
1 ArmoredCar moved from East Prussia to Kiev
1 ArmoredCar moved from Krakow to Kiev
1 Infantry moved from Brest to Kiev
1 Infantry moved from Brest to Kiev
1 Artillery moved from Latvia to Minsk
1 Infantry moved from Vyborg to Leningrad
1 Infantry moved from N.Karelia to Vyborg
1 ArmoredCar, 1 Artillery and 3 Infantrys moved from Middle Norrland to 24 Sea Zone
1 Artillery moved from Hamburg to 22 Sea Zone
5 Infantrys moved from Hamburg to 22 Sea Zone
1 Artillery, 5 Infantrys and 3 Transports moved from 22 Sea Zone to 11 Sea Zone
1 Artillery and 5 Infantrys moved from 11 Sea Zone to Manchester
1 Fighter moved from 22 Sea Zone to Manchester
5 Adv.Fighters moved from 22 Sea Zone to Manchester
1 Bomber moved from Hamburg to Manchester
1 ArmoredCar, 1 Artillery, 1 Cruiser, 3 Infantrys and 2 Transports moved from 24 Sea Zone to 22 Sea Zone
1 ArmoredCar, 1 Artillery and 3 Infantrys moved from 22 Sea Zone to Netherlands
1 Fighter moved from Rhine to Netherlands
1 ArmoredCar moved from Bavaria to Netherlands
2 Artillerys moved from Rhine to Hamburg
4 Infantrys moved from Rhine to Hamburg
3 Infantrys moved from Warsaw to Brest
1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
1 Infantry moved from East Prussia to Lithuania
1 Artillery and 2 Infantrys moved from Danzig to Brest
2 ArmoredCars moved from Bohemia to Vinnytsia
1 ArmoredCar moved from Baleares to 42 Sea Zone
1 Infantry moved from Baleares to 42 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 42 Sea Zone to 31 Sea Zone
1 ArmoredCar and 1 Infantry moved from 31 Sea Zone to Rio de Oro
1 Transport moved from 42 Sea Zone to 43 Sea Zone
1 ArmoredCar and 1 Infantry moved from Languedoc to 43 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
1 ArmoredCar and 1 Infantry moved from 42 Sea Zone to Valencia
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 12 Infantrys, 2 JetFighters, 3 T.Boats and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys
British defend with 2 Infantrys
Germans roll dice for 5 Battleships in Netherlands, round 2 : 4/1 hits, 3.33 expected hits
2 Infantrys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Kiev
Germans attack with 6 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 6 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks in Kiev, round 2 : 11/1 hits, 10.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/0 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 5 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Minsk
Germans attack with 1 ArmoredCar, 2 Artillerys and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Minsk, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Minsk, round 3 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 ArmoredCar, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Manchester
Germans attack with 5 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys
British defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys; French defend with 2 Adv.Fighters and 1 Fighter
AA fire in Manchester : 1/1 hits, 1.17 expected hits
1 Adv.Fighter owned by the Germans lost in Manchester
Germans roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys in Manchester, round 2 : 4/1 hits, 4.33 expected hits
British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys in Manchester, round 2 : 3/1 hits, 2.83 expected hits
1 Fighter owned by the French, 3 Infantrys owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Manchester
Germans roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Manchester, round 3 : 4/1 hits, 3.83 expected hits
British roll dice for 2 Adv.Fighters in Manchester, round 3 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Germans and 2 Adv.Fighters owned by the French lost in Manchester
Germans win, taking Manchester from British with 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 Adv.Fighter and 4 Infantrys
Casualties for British: 1 Artillery and 2 Infantrys
Casualties for French: 2 Adv.Fighters and 1 Fighter
Non Combat Move - Germans
4 Adv.Fighters moved from Leningrad to Hamburg
1 Fighter moved from Netherlands to 22 Sea Zone
1 Fighter moved from Manchester to 22 Sea Zone
4 Adv.Fighters moved from Manchester to 22 Sea Zone
1 Bomber moved from Manchester to Hamburg
1 AAGun moved from Bohemia to Bavaria
Place Units - Germans
3 T.Boats and 2 Transports placed in 22 Sea Zone
1 Adv.Fighter placed in Hamburg
2 JetFighters placed in Paris
1 Artillery and 3 Infantrys placed in Rhine
1 Artillery and 3 Infantrys placed in Warsaw
1 Artillery and 2 Infantrys placed in Krakow
1 Artillery and 2 Infantrys placed in Danzig
4 ArmoredCars placed in Bohemia
2 Infantrys placed in Middle Norrland
Turn Complete - Germans
Germans collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : -0.17
AA fire in Manchester : : -0.17
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
1 Infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
2 Infantrys moved from Yaroslavl to S.Karelia
1 Artillery moved from Arkhangelsk to S.Karelia
1 Infantry moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Saratov to Astrakhan
2 Infantrys moved from Saratov to Astrakhan
3 Infantrys moved from Georgia to Rostov
3 Infantrys moved from Saratov to Astrakhan
1 Infantry moved from Saratov to Rostov
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 Fighter moved from Chita to Ayan
4 Infantrys moved from Chita to Hulunbuir
1 HeavyTank and 5 Infantrys moved from Kuybyshev to Astrakhan
1 Infantry moved from Chimkent to Uzbekistan
1 HeavyTank moved from Chimkent to Astrakhan
5 Infantrys moved from Ufa to Chimkent
1 HeavyTank and 1 Infantry moved from Tashkent to Uzbekistan
5 Infantrys moved from Sverdlovsk to Ufa
8 Infantrys moved from N.Buryat Mongolia to Chita
5 Infantrys moved from Irkutsk to N.Buryat Mongolia
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Smolensk to Kursk
6 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Stalingrad to Rostov
Purchase Units - Russians
Russians buy 4 Artillerys and 37 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ayan
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 ArmoredCar
Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Rostov
Russians attack with 5 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 5 Infantrys in Rostov, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar in Rostov, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Hulunbuir
Russians attack with 4 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in S.Karelia
Russians attack with 1 Artillery and 3 Infantrys
Finns defend with 2 ArmoredCars
Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 1/0 hits, 1.00 expected hits
Finns roll dice for 2 ArmoredCars in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Finns lost in S.Karelia
Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 3 : 1/0 hits, 1.00 expected hits
Finns roll dice for 1 ArmoredCar in S.Karelia, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Finns: 2 ArmoredCars
Battle in Astrakhan
Russians attack with 2 HeavyTanks and 12 Infantrys
Italians defend with 1 Artillery and 1 HeavyTank
Russians roll dice for 2 HeavyTanks and 12 Infantrys in Astrakhan, round 2 : 3/1 hits, 3.33 expected hits
Italians roll dice for 1 Artillery and 1 HeavyTank in Astrakhan, round 2 : 1/0 hits, 1.00 expected hits
1 HeavyTank owned by the Italians, 1 Infantry owned by the Russians and 1 Artillery owned by the Italians lost in Astrakhan
Russians win, taking Astrakhan from Italians with 2 HeavyTanks and 11 Infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 Infantry
Casualties for Italians: 1 Artillery and 1 HeavyTank
Non Combat Move - Russians
1 Tank moved from Arkhangelsk to Yaroslavl
1 Fighter moved from Ayan to Chita
Place Units - Russians
3 Infantrys placed in Chita
6 Infantrys placed in Sibirsky
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
3 Artillerys placed in Kursk
Turn Complete - Russians
Russians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.17
Hisaichi : -0.50
Italians : 0.00
Finns : -0.50
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
1 JetFighter moved from N.Saudi Arabia to 126 Sea Zone
1 Fighter moved from 62 Sea Zone to 126 Sea Zone
1 Artillery and 1 Infantry moved from Madagascar to 62 Sea Zone
1 Artillery, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Infantry and 1 Transport moved from 62 Sea Zone to 68 Sea Zone
1 Infantry moved from 68 Sea Zone to South Africa
Italians take South Africa from British
1 Artillery moved from 68 Sea Zone to South Africa
4 ArmoredCars moved from Equatoria to Belgian Congo
1 Artillery and 2 Infantrys moved from Darfur to French Equatorial Africa
1 ArmoredCar and 1 Tank moved from Kenya to Belgian Congo
1 ArmoredCar and 1 HeavyTank moved from Rhodesia to Mozambique
1 Artillery and 3 Infantrys moved from Italian East Africa to Kenya
1 Mech.Inf moved from Mauritania to Belgian Congo
1 Artillery moved from Cape Verde to 34 Sea Zone
1 Infantry moved from Cape Verde to 34 Sea Zone
1 Infantry moved from Canarians to 34 Sea Zone
2 Infantrys moved from 34 Sea Zone to Rio de Oro
1 Artillery moved from 34 Sea Zone to Rio de Oro
2 Infantrys moved from E.Morocco to W.Morocco
2 Mech.Infs moved from E.Morocco to Rio de Oro
1 Infantry moved from Palestine to 57 Sea Zone
1 Infantry and 1 T.Boat moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Trucial Coast
Italians take Trucial Coast from British
1 Adv.Fighter moved from Iraq to 68 Sea Zone
1 Infantry moved from N.Saudi Arabia to Iraq
1 Infantry moved from Syria to Iraq
1 Infantry moved from Syria to Iraq
1 Infantry moved from Palestine to 56 Sea Zone
1 Artillery moved from Cairo to 56 Sea Zone
6 ArmoredCars moved from Cairo to 56 Sea Zone
6 ArmoredCars, 1 Artillery, 1 Battleship, 1 Destroyer, 1 Infantry and 4 Transports moved from 56 Sea Zone to 58 Sea Zone
6 ArmoredCars, 1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran
2 ArmoredCars, 3 Artillerys, 1 HeavyTank and 4 Infantrys moved from W.Iran to E.Iran
2 ArmoredCars moved from Kufra to French Equatorial Africa
3 ArmoredCars moved from Cairo to Palestine
2 ArmoredCars moved from Greece to E.Romania
1 Infantry moved from Greece to Bulgaria
4 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks moved from Leon to Navarre
1 Fighter moved from Normandy to Manchester
1 Bomber moved from Normandy to Navarre
1 Fighter moved from E.Morocco to 34 Sea Zone
1 Adv.Fighter moved from E.Morocco to 34 Sea Zone
1 Infantry moved from Campania to Rome
Purchase Units - Italians
Italians buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Factorys, 2 Fighters, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in 126 Sea Zone
Italians attack with 1 Fighter and 1 JetFighter
Russians defend with 1 Transport
Italians roll dice for 1 Fighter and 1 JetFighter in 126 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Russians lost in 126 Sea Zone
Italians win with 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 Transport
Battle in Navarre
Italians attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks
Neutral defend with 2 Bunkers
Italians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks in Navarre, round 2 : 5/1 hits, 4.33 expected hits
Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/0 hits, 1.00 expected hits
2 Bunkers owned by the Neutral and 1 Infantry owned by the Italians lost in Navarre
Italians loses 0 PUs for violating Navarres neutrality.
Italians win, taking Navarre from Neutral with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Italians: 1 Infantry
Casualties for Neutral: 2 Bunkers
Battle in Belgian Congo
Italians attack with 5 ArmoredCars, 1 Mech.Inf and 1 Tank
Neutral defend with 2 Infantrys
Italians roll dice for 5 ArmoredCars, 1 Mech.Inf and 1 Tank in Belgian Congo, round 2 : 2/1 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Italians and 2 Infantrys owned by the Neutral lost in Belgian Congo
Italians loses 0 PUs for violating Belgian Congos neutrality.
Italians win, taking Belgian Congo from Neutral with 4 ArmoredCars, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in E.Iran
Italians attack with 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 5 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
Italians roll dice for 1 Battleship in E.Iran, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Italians roll dice for 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 5 Infantrys in E.Iran, round 2 : 6/1 hits, 6.17 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/1 hits, 1.50 expected hits
1 Bunker owned by the Neutral, 3 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in E.Iran
Italians loses 0 PUs for violating E.Irans neutrality.
Italians win, taking E.Iran from Neutral with 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 1 Bunker and 3 Infantrys
Non Combat Move - Italians
1 Fighter moved from 126 Sea Zone to W.Iran
1 JetFighter moved from 126 Sea Zone to W.Iran
1 Bomber moved from Navarre to Normandy
1 AAGun moved from Palestine to Iraq
Place Units - Italians
1 Battleship, 1 Carrier and 1 Destroyer placed in 34 Sea Zone
1 Fighter placed in E.Morocco
1 Factory placed in Mozambique
1 Factory placed in Madagascar
1 Fighter placed in Normandy
1 Artillery and 2 Infantrys placed in W.Iran
1 Artillery and 1 Infantry placed in N.Saudi Arabia
Italians undo move 7.
2 Infantrys placed in N.Saudi Arabia
2 Infantrys placed in Syria
1 Artillery and 2 Infantrys placed in Italian East Africa
Italians undo move 8.
1 ArmoredCar and 1 Infantry placed in Syria
1 Infantry and 1 Tank placed in Palestine
1 Artillery and 3 Infantrys placed in Madrid
1 Artillery and 2 Infantrys placed in E.Morocco
1 ArmoredCar placed in Greece
Turn Complete - Italians
Italians collect 148 PUs; end with 148 PUs
Combat Hit Differential Summary :
Neutral : 0.83
Italians : 0.33
Russians : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Scotland
1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
2 Infantrys moved from Greenland to 2 Sea Zone
1 Fighter moved from Greenland to 11 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
1 Fighter moved from Churchill to Greenland
2 Infantrys moved from 3 Sea Zone to Iceland
1 Infantry moved from French Guiana to Amazon
Purchase Units - French
French buy 1 Fighter; Remaining resources: 0 PUs;
Combat - French
Battle in 11 Sea Zone
French attack with 1 Fighter
Germans defend with 3 Transports
French roll dice for 1 Fighter in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 Transports in 11 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the French lost in 11 Sea Zone
Germans win with 3 Transports remaining. Battle score for attacker is -8
Casualties for French: 1 Fighter
Non Combat Move - French
Place Units - French
1 Fighter placed in Churchill
Turn Complete - French
French collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 0.50
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
1 Bomber moved from Tokyo to 95 Sea Zone
1 ArmoredCar moved from Tokyo to Tohoku
1 Infantry moved from Tokyo to Tohoku
1 Infantry moved from Tokyo to Tohoku
1 Infantry moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Chubu
1 Tank moved from Tokyo to Chubu
1 Infantry and 1 Marine moved from West Borneo to East And South Borneo
8 Infantrys moved from Banjarmasin to East And South Borneo
2 Fighters moved from Banjarmasin to East And South Borneo
1 Fighter moved from 84 Sea Zone to East And South Borneo
1 B.Carrier, 1 B.Transport, 1 Cruiser and 2 Fighters moved from 84 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone
1 Tank moved from Panay to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 93 Sea Zone to Manila
1 Fighter moved from 93 Sea Zone to Manila
1 Fighter moved from 93 Sea Zone to Manila
1 Infantry moved from Hupeh to Shensi
1 Infantry moved from Hupeh to Shensi
1 Infantry moved from Hupeh to Szechwan
1 Infantry moved from Hupeh to Szechwan
1 Artillery moved from Hupeh to Shensi
1 Artillery moved from Hupeh to Szechwan
1 ArmoredCar moved from Kwangsi to Hupeh
2 Infantrys moved from Kwangsi to Hunan
1 Infantry moved from Yap to Ulithi
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 3 Bunkers, 1 Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 95 Sea Zone
Yamamoto attack with 1 Bomber
Americans defend with 1 B.Transport
Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport in 95 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport in 95 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans and 1 Bomber owned by the Yamamoto lost in 95 Sea Zone
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Bomber
Casualties for Americans: 1 B.Transport
Battle in East And South Borneo
Yamamoto attack with 3 Fighters, 9 Infantrys and 1 Marine
Anzac defend with 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank
Yamamoto roll dice for 3 Fighters, 9 Infantrys and 1 Marine in East And South Borneo, round 2 : 3/0 hits, 3.00 expected hits
Dutch roll dice for 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank in East And South Borneo, round 2 : 3/1 hits, 3.17 expected hits
3 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in East And South Borneo
Yamamoto roll dice for 3 Fighters, 6 Infantrys and 1 Marine in East And South Borneo, round 3 : 2/1 hits, 2.50 expected hits
Dutch roll dice for 3 Artillerys, 1 Elite, 1 Marine and 1 Tank in East And South Borneo, round 3 : 3/1 hits, 2.17 expected hits
1 Artillery owned by the Anzac, 1 Elite owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in East And South Borneo
Yamamoto roll dice for 3 Fighters, 3 Infantrys and 1 Marine in East And South Borneo, round 4 : 2/0 hits, 2.00 expected hits
Dutch roll dice for 2 Artillerys, 1 Marine and 1 Tank in East And South Borneo, round 4 : 1/1 hits, 1.50 expected hits
2 Artillerys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in East And South Borneo
Yamamoto roll dice for 3 Fighters, 2 Infantrys and 1 Marine in East And South Borneo, round 5 : 2/1 hits, 1.83 expected hits
Dutch roll dice for 1 Marine and 1 Tank in East And South Borneo, round 5 : 1/1 hits, 0.83 expected hits
1 Tank owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Marine owned by the Anzac lost in East And South Borneo
Yamamoto win, taking East And South Borneo from Dutch with 3 Fighters, 1 Infantry and 1 Marine remaining. Battle score for attacker is 14
Casualties for Yamamoto: 8 Infantrys
Casualties for Anzac: 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank
Battle in Shensi
Yamamoto attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 0/1 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shensi
Yamamoto roll dice for 1 Artillery and 1 Infantry in Shensi, round 3 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Szechwan
Yamamoto attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chubu
Yamamoto attack with 2 Infantrys and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Tank in Chubu, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Chubu
Yamamoto win, taking Chubu from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Tohoku
Yamamoto attack with 1 ArmoredCar and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Tohoku, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Tohoku, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Tohoku
Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Tohoku, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Tohoku, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Tohoku
Yamamoto win, taking Tohoku from Americans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Manila
Yamamoto attack with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank
Americans defend with 3 Adv.Fighters and 1 Factory
Yamamoto roll dice for 1 Cruiser in Manila, round 2 : 1/1 hits, 0.50 expected hits
1 Adv.Fighter owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Manila, round 2 : 1/1 hits, 1.83 expected hits
Americans roll dice for 2 Adv.Fighters in Manila, round 2 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Tank in Manila, round 3 : 1/1 hits, 1.50 expected hits
Americans roll dice for 1 Adv.Fighter in Manila, round 3 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 2 Fighters and 1 Tank remaining. Battle score for attacker is 24
Casualties for Americans: 3 Adv.Fighters
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from Manila to 93 Sea Zone
1 Fighter moved from Manila to 93 Sea Zone
1 Fighter moved from East And South Borneo to 93 Sea Zone
1 Fighter moved from East And South Borneo to Banjarmasin
1 Fighter moved from East And South Borneo to Banjarmasin
Place Units - Yamamoto
1 Adv.Fighter, 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank placed in Tokyo
1 Bunker and 3 Infantrys placed in Hupeh
1 Bunker and 4 Infantrys placed in Banjarmasin
1 Fighter placed in Kwangsi
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Yamamoto : -3.17
Americans : 0.33
Chinese : 1.00
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 Infantry moved from Shansi to Chahar
Chinese take Chahar from Hisaichi
1 Infantry moved from Shansi to Anhwei
Chinese take Anhwei from Hisaichi
1 Infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Thai
4 Infantrys moved from Ningsia to Shensi
1 Elite moved from Lanchow to Shensi
1 ArmoredCar, 9 Infantrys and 1 Tank moved from Lanchow to Szechwan
1 ArmoredCar and 1 Tank moved from Ningsia to Shansi
2 Infantrys and 1 Marine moved from Suiyuan to Shansi
1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
1 Tank moved from Hsining to Ningsia
4 Infantrys moved from Gobi Altai to Ningsia
2 Artillerys, 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai
1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 Elite and 4 Infantrys
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Elite and 4 Infantrys in Shensi, round 2 : 1/0 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Shensi
Chinese win, taking Shensi from Yamamoto with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Szechwan
Chinese attack with 1 ArmoredCar, 9 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 ArmoredCar, 9 Infantrys and 1 Tank in Szechwan, round 2 : 2/1 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/0 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 ArmoredCar, 8 Infantrys and 1 Tank in Szechwan, round 3 : 2/1 hits, 2.17 expected hits
Yamamoto roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 ArmoredCar, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Non Combat Move - Chinese
Place Units - Chinese
2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67
Chinese : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 ArmoredCar moved from Hunan to Yunnan
Hisaichi take Kweichow from Chinese
1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
3 ArmoredCars moved from Shantung to Hulunbuir
1 Infantry moved from Shantung to Chahar
1 Artillery moved from Shantung to Chahar
1 Infantry moved from Shantung to Chahar
1 Adv.Fighter moved from Shantung to 92 Sea Zone
1 Fighter moved from Hong Kong to 92 Sea Zone
1 Adv.Fighter moved from Changchun to 92 Sea Zone
2 Fighters moved from Heilungchiang to Ayan
1 ArmoredCar moved from Khabarovsk to Ayan
1 Infantry moved from Heilungchiang to Ayan
3 Tanks moved from Shantung to Hulunbuir
3 Infantrys moved from Shantung to Peking
1 Infantry moved from Heilungchiang to Ayan
1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
1 ArmoredCar moved from Changchun to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Bunkers, 1 Fighter and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 92 Sea Zone
Hisaichi attack with 2 Adv.Fighters and 1 Fighter
Dutch defend with 1 Cruiser
Hisaichi roll dice for 2 Adv.Fighters and 1 Fighter in 92 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Dutch roll dice for 1 Cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the Dutch and 1 Fighter owned by the Hisaichi lost in 92 Sea Zone
Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Fighter
Casualties for Dutch: 1 Cruiser
Battle in Ayan
Hisaichi attack with 1 ArmoredCar, 2 Fighters and 2 Infantrys
Russians defend with 3 Infantrys
Hisaichi roll dice for 1 ArmoredCar, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 2 Fighters and 1 Infantry in Ayan, round 4 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in Chahar
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/1 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Yunnan
Hisaichi attack with 1 ArmoredCar
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Yunnan
Chinese win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Hulunbuir
Hisaichi attack with 3 ArmoredCars and 3 Tanks
Russians defend with 4 Infantrys
Hisaichi roll dice for 3 ArmoredCars and 3 Tanks in Hulunbuir, round 2 : 2/1 hits, 2.50 expected hits
Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 1.33 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Hulunbuir
Hisaichi roll dice for 2 ArmoredCars and 3 Tanks in Hulunbuir, round 3 : 2/1 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in Hulunbuir, round 3 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 ArmoredCars
Casualties for Russians: 4 Infantrys
Non Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Kiangsi to Hong Kong
1 ArmoredCar moved from Hong Kong to Hunan
1 Adv.Fighter moved from 92 Sea Zone to Hong Kong
1 Adv.Fighter moved from 92 Sea Zone to Changchun
2 Fighters moved from Ayan to Heilungchiang
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Heilungchiang
2 ArmoredCars, 1 Bunker, 1 Fighter and 5 Infantrys placed in Changchun
3 Infantrys placed in Shantung
2 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00
Chinese : -0.33
Russians : 0.00
Dutch : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
1 Artillery, 1 Bomber and 1 Infantry moved from Dover to Manchester
3 Adv.Fighters moved from 21 Sea Zone to Manchester
1 Fighter moved from 21 Sea Zone to Manchester
2 Infantrys moved from Assam to Burma
1 Tank moved from Assam to Kweichow
Chinese take Kweichow from Hisaichi
1 Artillery and 1 Elite moved from N.Thailand to N.French Indochina
1 Infantry moved from N.Thailand to N.French Indochina
1 Artillery moved from N.Thailand to S.French Indochina
3 Infantrys moved from Assam to Burma
3 ArmoredCars moved from N.Thailand to S.French Indochina
3 Infantrys moved from N.Thailand to S.Thailand
1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank moved from N.Thailand to S.French Indochina
1 Infantry moved from Rajputana to Baluchistan
1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Hyderabad to Rajputana
1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Bihar to Punjab
1 Artillery moved from Delhi to Rajputana
1 Infantry moved from Delhi to Punjab
1 Artillery moved from Delhi to Rajputana
1 Infantry and 1 Tank moved from Delhi to Punjab
3 Infantrys moved from Rajputana to Bombay
3 Infantrys moved from Madras to Hyderabad
2 Transports moved from 80 Sea Zone to 71 Sea Zone
3 Infantrys moved from Yukon to Alaska
1 Infantry moved from Zhigansk to Okhotsk
Purchase Units - British
British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 15 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in S.French Indochina
British attack with 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank
Thai defend with 1 Factory and 5 Infantrys
British roll dice for 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 3/1 hits, 3.17 expected hits
Thai roll dice for 5 Infantrys in S.French Indochina, round 2 : 2/1 hits, 1.67 expected hits
3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.French Indochina
British roll dice for 4 ArmoredCars, 2 Artillerys and 1 Tank in S.French Indochina, round 3 : 2/1 hits, 2.50 expected hits
Thai roll dice for 2 Infantrys in S.French Indochina, round 3 : 0/1 hits, 0.67 expected hits
2 Infantrys owned by the Thai lost in S.French Indochina
British win, taking S.French Indochina from Thai with 4 ArmoredCars, 2 Artillerys and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 2 Infantrys
Casualties for Thai: 5 Infantrys
Battle in Burma
British attack with 5 Infantrys
Thai defend with 1 Infantry
British roll dice for 5 Infantrys in Burma, round 2 : 1/1 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Thai with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in N.French Indochina
British attack with 1 Artillery, 1 Elite and 1 Infantry
Thai defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
British roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.83 expected hits
1 ArmoredCar owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina
British roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 3 : 0/1 hits, 0.83 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 4 : 1/1 hits, 0.83 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 4 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Elite owned by the British lost in N.French Indochina
British roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in N.French Indochina, round 8 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in N.French Indochina, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in N.French Indochina, round 9 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in N.French Indochina, round 9 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in N.French Indochina, round 10 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in N.French Indochina, round 10 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in N.French Indochina, round 11 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in N.French Indochina, round 11 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in N.French Indochina
Thai win with 1 Artillery remaining. Battle score for attacker is -3
Casualties for British: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Thai: 1 ArmoredCar and 1 Infantry
Battle in Manchester
British attack with 3 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry; Italians defend with 1 Fighter
AA fire in Manchester : 1/1 hits, 0.83 expected hits
1 Adv.Fighter owned by the British lost in Manchester
British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manchester, round 2 : 3/1 hits, 2.67 expected hits
Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manchester, round 2 : 2/1 hits, 1.17 expected hits
1 Fighter owned by the Italians, 1 Fighter owned by the British, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester
British win, taking Manchester from Germans with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is -6
Casualties for British: 1 Adv.Fighter, 1 Fighter and 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Italians: 1 Fighter
Battle in S.Thailand
British attack with 3 Infantrys
Thai defend with 1 Infantry
British roll dice for 3 Infantrys in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
2 Adv.Fighters moved from Manchester to 21 Sea Zone
1 Bomber moved from Manchester to London
Place Units - British
4 Artillerys and 4 Infantrys placed in London
2 ArmoredCars and 2 Tanks placed in Wales
1 Bunker and 2 Infantrys placed in Cape Town
2 Infantrys placed in Bombay
5 Infantrys placed in Delhi
2 Infantrys placed in Madras
Turn Complete - British
British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : -2.67
AA fire in Manchester : : 0.17
Thai : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
5 Transports moved from 111 Sea Zone to 67 Sea Zone
8 Infantrys and 1 Marine moved from Western Australia to 67 Sea Zone
1 Infantry moved from Soembawa to 67 Sea Zone
9 Infantrys, 1 Marine and 5 Transports moved from 67 Sea Zone to 110 Sea Zone
9 Infantrys and 1 Marine moved from 110 Sea Zone to Banjarmasin
3 L.Fighters moved from Broome to Banjarmasin
1 Adv.Fighter moved from Java to Banjarmasin
Purchase Units - Anzac
Anzac buy 3 L.Fighters; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Banjarmasin
Anzac attack with 1 Adv.Fighter, 9 Infantrys, 3 L.Fighters and 1 Marine
Yamamoto defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters and 4 Infantrys
AA fire in Banjarmasin : 1/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Anzac lost in Banjarmasin
Anzac roll dice for 9 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 2 : 4/1 hits, 3.50 expected hits
Units damaged: 2 Bunkers owned by the Yamamoto
Yamamoto roll dice for 2 Bunkers, 2 Fighters and 4 Infantrys in Banjarmasin, round 2 : 3/1 hits, 3.33 expected hits
3 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Banjarmasin
Anzac roll dice for 6 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 3 : 3/0 hits, 3.00 expected hits
Yamamoto roll dice for 2 Bunkers, 2 Fighters and 2 Infantrys in Banjarmasin, round 3 : 3/1 hits, 2.67 expected hits
3 Infantrys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Banjarmasin
Anzac roll dice for 3 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 4 : 3/1 hits, 2.50 expected hits
Yamamoto roll dice for 1 Bunker and 2 Fighters in Banjarmasin, round 4 : 2/1 hits, 1.50 expected hits
2 Infantrys owned by the Anzac, 1 Bunker owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Banjarmasin
Anzac win, taking Banjarmasin from Yamamoto with 1 Infantry, 3 L.Fighters and 1 Marine remaining. Battle score for attacker is 10
Casualties for Anzac: 1 Adv.Fighter and 8 Infantrys
Casualties for Yamamoto: 2 Bunkers, 2 Fighters and 4 Infantrys
Non Combat Move - Anzac
3 L.Fighters moved from Banjarmasin to S.French Indochina
3 Destroyers moved from 111 Sea Zone to 110 Sea Zone
Place Units - Anzac
3 L.Fighters placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.33
Yamamoto : 0.50
Anzac : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
1 Infantry moved from Timor to 113 Sea Zone
1 Infantry moved from Tanimbar to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
Dutch take West Borneo from Yamamoto
2 Adv.Fighters moved from Sumatra to Rajputana
Purchase Units - Dutch
Dutch buy 1 Elite, 2 Fighters and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
2 Fighters placed in Sumatra
1 Elite and 2 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Finns
1 Artillery moved from Leningrad to S.Karelia
6 Infantrys moved from Vyborg to S.Karelia
1 Fighter moved from Leningrad to S.Karelia
1 Fighter moved from Leningrad to S.Karelia
1 Artillery moved from Leningrad to Novgorod
2 Infantrys moved from Leningrad to Novgorod
2 Infantrys moved from Vyborg to Leningrad
3 Infantrys moved from Tampere to Oulu
2 ArmoredCars moved from Helsinki to Oulu
Purchase Units - Finns
Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 2 PUs;
Combat - Finns
Battle in Novgorod
Finns attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Finns win, taking Novgorod from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in S.Karelia
Finns attack with 1 Artillery, 2 Fighters and 6 Infantrys
Russians defend with 1 Artillery and 3 Infantrys
Finns roll dice for 1 Artillery, 2 Fighters and 6 Infantrys in S.Karelia, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
Finns roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in S.Karelia, round 3 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 1 Artillery, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery and 3 Infantrys
Non Combat Move - Finns
1 Fighter moved from S.Karelia to Leningrad
1 Fighter moved from S.Karelia to Leningrad
Place Units - Finns
2 Artillerys and 2 Infantrys placed in Leningrad
2 ArmoredCars placed in Helsinki
Turn Complete - Finns
Finns collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Finns : 0.00
Russians : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Donetsk to Rostov
1 Fighter moved from Vinnytsia to Rostov
1 Fighter moved from Vinnytsia to Rostov
1 Fighter moved from Bucharest to Kiev
1 Tank moved from Vinnytsia to Rostov
1 Mech.Inf moved from Vinnytsia to Rostov
1 Infantry moved from Vinnytsia to Donetsk
4 Artillerys, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Vinnytsia to Kiev
2 Infantrys moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Rostov
Romanians attack with 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 1 Tank
Russians defend with 5 Infantrys
Romanians roll dice for 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 1 Tank in Rostov, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 5 Infantrys in Rostov, round 2 : 1/1 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov
Romanians roll dice for 1 Artillery, 2 Fighters, 1 Mech.Inf and 1 Tank in Rostov, round 3 : 2/1 hits, 1.83 expected hits
Russians roll dice for 3 Infantrys in Rostov, round 3 : 1/0 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Romanians lost in Rostov
Romanians roll dice for 2 Fighters, 1 Mech.Inf and 1 Tank in Rostov, round 4 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Rostov
Romanians win, taking Rostov from Russians with 2 Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery and 1 Infantry
Casualties for Russians: 5 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Rostov to Kiev
1 Fighter moved from Rostov to Kiev
Place Units - Romanians
2 Artillerys and 2 Infantrys placed in Vinnytsia
1 Fighter placed in Bucharest
Turn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : -0.50
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Thai
1 Artillery moved from N.French Indochina to N.Thailand
Thai take N.Thailand from British
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
1 ArmoredCar moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
British defend with 2 Infantrys
Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
1 Infantry moved from Bangkok to Malaya
1 AAGun moved from Bangkok to Malaya
1 Infantry moved from Bangkok to Malaya
Place Units - Thai
2 Artillerys, 1 Bunker and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : -1.00
Thai : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Americans
1 Infantry moved from Truk to 109 Sea Zone
1 Artillery moved from Truk to 109 Sea Zone
1 Artillery and 1 Infantry moved from Nauru to 104 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 108 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone
2 Artillerys and 2 Infantrys moved from 108 Sea Zone to Yap
1 Tank moved from Woleai to Ulithi
1 Bomber moved from Ponape to Ulithi
1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
2 L.Fighters moved from 85 Sea Zone to 93 Sea Zone
1 Submarine moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from Shikoku to 85 Sea Zone
5 S.Submarines moved from 85 Sea Zone to 93 Sea Zone
2 Carriers moved from 85 Sea Zone to 93 Sea Zone
1 ArmoredCar moved from Kyushu to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
1 ArmoredCar, 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 93 Sea Zone
1 ArmoredCar and 2 Infantrys moved from 93 Sea Zone to Manila
1 Battleship moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 77 Sea Zone
1 S.Submarine moved from 98 Sea Zone to 88 Sea Zone
1 Infantry moved from Wake to 88 Sea Zone
1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 77 Sea Zone
2 Destroyers and 1 Submarine moved from 71 Sea Zone to 77 Sea Zone
1 Tank moved from Kamchatka to Kolyma
1 Tank moved from Koryakia to Kolyma
1 L.Fighter moved from Chita to 93 Sea Zone
1 Battleship, 1 Cruiser and 1 Transport moved from 39 Sea Zone to 32 Sea Zone
3 Artillerys and 1 Infantry moved from Bahia to Salvador
1 Destroyer and 1 S.Submarine moved from 26 Sea Zone to 32 Sea Zone
2 Submarines moved from 21 Sea Zone to 11 Sea Zone
2 Destroyers moved from 21 Sea Zone to 11 Sea Zone
Purchase Units - Americans
Americans buy 2 ArmoredCars, 1 B.Transport, 2 Destroyers, 4 Factorys, 2 Infantrys, 2 L.Fighters, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 11 Sea Zone
Americans attack with 2 Destroyers and 2 Submarines
Germans defend with 3 Transports
Americans roll dice for 2 Submarines in 11 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Transport owned by the Germans lost in 11 Sea Zone
Americans roll dice for 2 Destroyers in 11 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 Transports in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 11 Sea Zone
Americans roll dice for 1 Submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Germans lost in 11 Sea Zone
Americans roll dice for 2 Destroyers in 11 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Transport in 11 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 11 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Destroyers in 11 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Transport in 11 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Americans and 1 Transport owned by the Germans lost in 11 Sea Zone
Americans win with 2 Destroyers remaining. Battle score for attacker is 4
Casualties for Germans: 3 Transports
Casualties for Americans: 2 Submarines
Battle in Ulithi
Americans attack with 1 Bomber and 1 Tank
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Bomber and 1 Tank in Ulithi, round 2 : 1/1 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Ulithi
Americans win with 1 Bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in Yap
Americans attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Artillerys and 2 Infantrys in Yap, round 2 : 2/1 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Yap, round 2 : 0/1 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yap
Americans win, taking Yap from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in 93 Sea Zone
Americans attack with 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer, 3 L.Fighters, 5 S.Submarines and 1 Submarine
Yamamoto defend with 1 B.Carrier, 1 B.Transport, 1 Cruiser and 3 Fighters
Americans roll dice for 5 S.Submarines and 1 Submarine in 93 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
Units damaged: 1 B.Carrier owned by the Yamamoto
1 Cruiser owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 93 Sea Zone
Americans roll dice for 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 3 L.Fighters in 93 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
Yamamoto roll dice for 1 B.Carrier and 3 Fighters in 93 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Units damaged: 1 Battleship owned by the Americans
1 Submarine owned by the Americans and 3 Fighters owned by the Yamamoto lost in 93 Sea Zone
Americans roll dice for 5 S.Submarines in 93 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits
1 B.Carrier owned by the Yamamoto lost in 93 Sea Zone
Americans win with 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer, 3 L.Fighters and 5 S.Submarines remaining. Battle score for attacker is 57
Casualties for Yamamoto: 1 B.Carrier, 1 B.Transport, 1 Cruiser and 3 Fighters
Casualties for Americans: 1 Submarine
Battle in Manila
Americans attack with 1 ArmoredCar and 2 Infantrys
Yamamoto defend with 1 Factory and 1 Tank
Americans roll dice for 1 ArmoredCar and 2 Infantrys in Manila, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Manila, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Manila
Americans roll dice for 1 ArmoredCar and 1 Infantry in Manila, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Tank in Manila, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Manila
Americans win, taking Manila from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Tank
Non Combat Move - Americans
1 Bomber moved from Ulithi to S.French Indochina
Place Units - Americans
1 Factory placed in Iwo Jima
1 Factory placed in Minamitori
1 Factory placed in Wake
1 Factory placed in Ponape
1 B.Transport and 1 S.Submarine placed in 71 Sea Zone
Americans undo move 5.
2 L.Fighters placed in Salvador
1 B.Transport placed in 71 Sea Zone
1 ArmoredCar placed in Alaska
2 S.Submarines placed in 125 Sea Zone
1 Destroyer placed in 71 Sea Zone
1 Transport placed in 98 Sea Zone
1 ArmoredCar and 1 Infantry placed in Pearl Harbor
1 Infantry placed in Argentina
Americans undo move 11.
1 Infantry placed in Argentina
1 ArmoredCar placed in Santiago
Americans undo move 10.
1 Destroyer and 1 Transport placed in 98 Sea Zone
Turn Complete - Americans
Americans collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Germans : 1.33
Yamamoto : 0.00
Americans : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Germans
2 Artillerys moved from Hamburg to 22 Sea Zone
8 Infantrys moved from Hamburg to 22 Sea Zone
1 Artillery moved from Netherlands to 22 Sea Zone
1 ArmoredCar moved from Netherlands to 22 Sea Zone
4 Adv.Fighters, 1 ArmoredCar, 3 Artillerys, 6 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 8 Infantrys, 3 Submarines, 3 T.Boats and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
5 Stukas moved from Hamburg to 21 Sea Zone
5 Adv.Fighters moved from Hamburg to 21 Sea Zone
1 Bomber moved from Hamburg to 21 Sea Zone
2 JetFighters moved from Paris to 21 Sea Zone
1 ArmoredCar, 3 Artillerys and 8 Infantrys moved from 21 Sea Zone to Manchester
2 Infantrys moved from Middle Norrland to Oslo
1 Infantry moved from Leningrad to S.Karelia
1 Infantry moved from Vyborg to S.Karelia
1 Infantry moved from Minsk to Smolensk
1 Artillery moved from Minsk to Smolensk
1 ArmoredCar moved from Minsk to Smolensk
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
1 Artillery moved from Minsk to Kiev
1 Infantry moved from Lithuania to Minsk
1 Artillery and 5 Infantrys moved from Brest to Kiev
1 Artillery and 3 Infantrys moved from Warsaw to Brest
1 Artillery and 2 Infantrys moved from Krakow to Brest
1 Artillery and 2 Infantrys moved from Danzig to Brest
4 ArmoredCars moved from Bohemia to Brest
1 Artillery and 3 Infantrys moved from Rhine to Netherlands
1 Infantry moved from Belgium to Netherlands
1 Infantry moved from Picardy to Belgium
1 ArmoredCar and 1 Infantry moved from Rio de Oro to 31 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 31 Sea Zone to 17 Sea Zone
1 ArmoredCar and 1 Infantry moved from 17 Sea Zone to Azores
Germans take Azores from French
1 ArmoredCar and 1 Infantry moved from Valencia to 42 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 42 Sea Zone to 31 Sea Zone
1 ArmoredCar and 1 Infantry moved from 31 Sea Zone to Andalusia
1 Artillery and 6 Infantrys moved from Paris to Picardy
Purchase Units - Germans
Germans buy 4 ArmoredCars, 4 Artillerys, 1 Cruiser, 2 Elites, 1 Factory, 8 Infantrys, 3 Mech.Infs, 1 Tank and 4 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 9 Adv.Fighters, 6 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 JetFighters, 5 Stukas, 3 Submarines, 3 T.Boats and 4 Transports
British defend with 2 Adv.Fighters, 3 Battleships, 3 Carriers, 4 Destroyers, 2 Fighters, 1 S.Submarine, 7 Submarines, 1 T.Boat and 3 Transports; Americans defend with 2 Destroyers and 2 S.Submarines
Germans roll dice for 3 Submarines in 21 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 3 S.Submarines and 7 Submarines in 21 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits
Units damaged: 4 Battleships owned by the Germans
Germans roll dice for 9 Adv.Fighters, 6 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports in 21 Sea Zone, round 2 : 17/1 hits, 16.67 expected hits
Units damaged: 2 Battleships owned by the British
British roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 6 Destroyers, 2 Fighters, 1 T.Boat and 3 Transports in 21 Sea Zone, round 2 : 9/1 hits, 8.50 expected hits
Units damaged: 2 Battleships owned by the Germans
2 Fighters owned by the Germans, 2 Destroyers owned by the Germans, 7 Submarines owned by the British, 3 Transports owned by the British, 4 Destroyers owned by the British, 1 T.Boat owned by the British and 3 Carriers owned by the Germans lost in 21 Sea Zone
Germans roll dice for 3 Submarines in 21 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
British roll dice for 3 S.Submarines in 21 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits
Germans roll dice for 9 Adv.Fighters, 6 Battleships, 1 Bomber, 1 Cruiser, 1 Destroyer, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports in 21 Sea Zone, round 3 : 15/1 hits, 14.83 expected hits
British roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 2 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 6/1 hits, 6.50 expected hits
2 Destroyers owned by the Americans, 3 Submarines owned by the Germans, 3 Carriers owned by the British, 2 Fighters owned by the British, 3 Battleships owned by the British, 4 Adv.Fighters owned by the Germans, 1 S.Submarine owned by the British, 2 S.Submarines owned by the Americans and 2 Adv.Fighters owned by the British lost in 21 Sea Zone
Germans win with 5 Adv.Fighters, 6 Battleships, 1 Bomber, 1 Cruiser, 1 Destroyer, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports remaining. Battle score for attacker is 154
Casualties for Germans: 4 Adv.Fighters, 3 Carriers, 2 Destroyers, 2 Fighters and 3 Submarines
Casualties for British: 2 Adv.Fighters, 3 Battleships, 3 Carriers, 4 Destroyers, 2 Fighters, 1 S.Submarine, 7 Submarines, 1 T.Boat and 3 Transports
Casualties for Americans: 2 Destroyers and 2 S.Submarines
Turning on Edit Mode
EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka
EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka
EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka
EDIT: Adding units owned by Germans to 21 Sea Zone: 3 Carriers
EDIT: Turning off Edit Mode
Battle in Manchester
Germans attack with 1 ArmoredCar, 3 Artillerys and 8 Infantrys
British defend with 1 AAGun, 1 Artillery and 1 Factory
Germans roll dice for 1 ArmoredCar, 3 Artillerys and 8 Infantrys in Manchester, round 2 : 3/1 hits, 3.17 expected hits
British roll dice for 1 Artillery in Manchester, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Artillery owned by the British lost in Manchester
Germans win, taking Manchester from British with 3 Artillerys and 8 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for British: 1 Artillery
Battle in Smolensk
Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
2 Stukas moved from 21 Sea Zone to Netherlands
1 JetFighter moved from 21 Sea Zone to Netherlands
1 AAGun moved from Rhine to Netherlands
1 AAGun moved from Bavaria to Rhine
1 Destroyer and 4 Submarines moved from 34 Sea Zone to 17 Sea Zone
1 Bomber moved from 21 Sea Zone to Netherlands
Place Units - Germans
1 Cruiser and 4 Transports placed in 22 Sea Zone
1 Artillery placed in Hamburg
3 Infantrys placed in Middle Norrland
1 Artillery and 3 Infantrys placed in Warsaw
1 Artillery and 2 Infantrys placed in Danzig
Germans undo move 3.
1 Artillery and 2 Infantrys placed in Krakow
4 ArmoredCars and 1 Tank placed in Bohemia
3 Mech.Infs placed in Bavaria
2 Elites and 1 Infantry placed in Rhine
1 Factory placed in Kiev
Turn Complete - Germans
Germans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 0.33
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Russians
3 Infantrys moved from Georgia to Rostov
9 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Astrakhan to Azerbaijan
5 Infantrys moved from Chimkent to Uzbekistan
2 Infantrys moved from Tashkent to Uzbekistan
5 Infantrys moved from Ufa to Chimkent
5 Infantrys moved from Sverdlovsk to Ufa
2 Infantrys moved from Kursk to Minsk
1 ArmoredCar moved from Kursk to Minsk
3 Infantrys and 1 Tank moved from Yaroslavl to Smolensk
7 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 Fighter moved from Chita to Ayan
8 Infantrys moved from N.Buryat Mongolia to Chita
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Elite and 38 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 3 Infantrys and 1 Tank
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 3 Infantrys and 1 Tank in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Smolensk
Russians roll dice for 3 Infantrys and 1 Tank in Smolensk, round 3 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Ayan
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Rostov
Russians attack with 12 Infantrys
Romanians defend with 1 Mech.Inf and 1 Tank
Russians roll dice for 12 Infantrys in Rostov, round 2 : 2/0 hits, 2.00 expected hits
Romanians roll dice for 1 Mech.Inf and 1 Tank in Rostov, round 2 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Tank owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Rostov
Russians win, taking Rostov from Romanians with 11 Infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Mech.Inf and 1 Tank
Battle in Minsk
Russians attack with 1 ArmoredCar and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Azerbaijan
Russians attack with 3 Infantrys
Italians defend with 1 Infantry
Russians roll dice for 3 Infantrys in Azerbaijan, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Azerbaijan
Russians win, taking Azerbaijan from Italians with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Ayan to Chita
Place Units - Russians
2 Artillerys and 1 Elite placed in Chita
Russians undo move 1.
3 Infantrys placed in Chita
6 Infantrys placed in Sibirsky
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
2 Artillerys and 1 Elite placed in Kursk
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
Turn Complete - Russians
Russians collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1.33
Romanians : 0.17
Hisaichi : 0.67
Italians : 0.67
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
1 Infantry moved from W.Iran to Azerbaijan
1 Infantry moved from W.Iran to Azerbaijan
1 ArmoredCar moved from E.Iran to Azerbaijan
4 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Belgian Congo to South Africa
1 ArmoredCar and 1 HeavyTank moved from Mozambique to South Africa
1 Transport moved from 68 Sea Zone to 62 Sea Zone
1 Adv.Fighter moved from 68 Sea Zone to South Africa
1 Fighter moved from 68 Sea Zone to South Africa
1 Artillery moved from Kenya to 62 Sea Zone
1 Infantry moved from Kenya to 62 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 62 Sea Zone to 68 Sea Zone
1 Artillery and 1 Infantry moved from 68 Sea Zone to South Africa
1 Artillery moved from W.Iran to Azerbaijan
1 Artillery and 2 Infantrys moved from Italian East Africa to 58 Sea Zone
2 Infantrys moved from N.Saudi Arabia to 58 Sea Zone
1 Artillery moved from E.Iran to 58 Sea Zone
1 JetFighter moved from W.Iran to Rajputana
1 Fighter moved from W.Iran to Rajputana
1 Artillery moved from E.Iran to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Infantry moved from Iraq to 58 Sea Zone
3 Artillerys, 1 Battleship, 1 Destroyer, 6 Infantrys, 1 T.Boat and 4 Transports moved from 58 Sea Zone to 59 Sea Zone
3 Artillerys and 6 Infantrys moved from 59 Sea Zone to Rajputana
2 Infantrys moved from Iraq to W.Iran
1 ArmoredCar and 1 Infantry moved from Syria to Iraq
1 ArmoredCar moved from Iraq to W.Iran
3 ArmoredCars and 1 Tank moved from Palestine to W.Iran
1 Infantry moved from Palestine to Iraq
2 ArmoredCars moved from French Equatorial Africa to Rhodesia
1 Mech.Inf moved from Rio de Oro to 34 Sea Zone
1 Mech.Inf moved from Rio de Oro to 34 Sea Zone
1 Infantry moved from Rio de Oro to 34 Sea Zone
1 Infantry moved from Rio de Oro to 34 Sea Zone
2 Infantrys, 2 Mech.Infs and 2 Transports moved from 34 Sea Zone to 38 Sea Zone
2 Infantrys and 2 Mech.Infs moved from 38 Sea Zone to Angola
2 Infantrys moved from Kenya to Mozambique
1 Destroyer moved from 34 Sea Zone to 33 Sea Zone
2 Adv.Fighters moved from 34 Sea Zone to Manchester
2 Fighters moved from 34 Sea Zone to Manchester
2 JetFighters moved from 34 Sea Zone to 10 Sea Zone
1 Artillery and 2 Infantrys moved from E.Morocco to W.Morocco
1 Bomber moved from Normandy to 12 Sea Zone
1 Fighter moved from Normandy to 12 Sea Zone
1 Fighter moved from E.Morocco to 17 Sea Zone
1 Artillery and 3 Infantrys moved from Madrid to Leon
1 Artillery and 2 Infantrys moved from French Equatorial Africa to French Sudan
1 Destroyer moved from 34 Sea Zone to 35 Sea Zone
2 Battleships, 3 Carriers and 1 Destroyer moved from 34 Sea Zone to 17 Sea Zone
Purchase Units - Italians
Italians buy 4 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Cruiser, 2 Destroyers, 1 Factory, 15 Infantrys, 2 JetFighters and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in 10 Sea Zone
Italians attack with 2 JetFighters
French defend with 1 Transport
Italians roll dice for 2 JetFighters in 10 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
French roll dice for 1 Transport in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the French lost in 10 Sea Zone
Italians win with 2 JetFighters remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in 12 Sea Zone
Italians attack with 1 Bomber and 1 Fighter
French defend with 1 Destroyer
Italians roll dice for 1 Bomber and 1 Fighter in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
French roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Italians and 1 Destroyer owned by the French lost in 12 Sea Zone
Italians win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 Fighter
Casualties for French: 1 Destroyer
Battle in Rajputana
Italians attack with 3 Artillerys, 1 Fighter, 6 Infantrys and 1 JetFighter
British defend with 1 ArmoredCar, 4 Artillerys and 2 Infantrys; Dutch defend with 2 Adv.Fighters
Italians roll dice for 1 Battleship in Rajputana, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the British lost in Rajputana
Italians roll dice for 3 Artillerys, 1 Fighter, 6 Infantrys and 1 JetFighter in Rajputana, round 2 : 4/1 hits, 3.50 expected hits
British roll dice for 2 Adv.Fighters, 4 Artillerys and 2 Infantrys in Rajputana, round 2 : 3/1 hits, 3.33 expected hits
1 Fighter owned by the Italians, 2 Artillerys owned by the British, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Rajputana
Italians roll dice for 3 Artillerys, 4 Infantrys and 1 JetFighter in Rajputana, round 3 : 3/1 hits, 2.83 expected hits
British roll dice for 2 Adv.Fighters and 2 Artillerys in Rajputana, round 3 : 2/0 hits, 2.00 expected hits
1 Adv.Fighter owned by the Dutch, 2 Artillerys owned by the British and 2 Infantrys owned by the Italians lost in Rajputana
Italians roll dice for 3 Artillerys, 2 Infantrys and 1 JetFighter in Rajputana, round 4 : 3/1 hits, 2.33 expected hits
British roll dice for 1 Adv.Fighter in Rajputana, round 4 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Dutch lost in Rajputana
Italians win, taking Rajputana from British with 3 Artillerys, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 28
Casualties for British: 1 ArmoredCar, 4 Artillerys and 2 Infantrys
Casualties for Italians: 1 Fighter and 4 Infantrys
Casualties for Dutch: 2 Adv.Fighters
Battle in Azerbaijan
Italians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Russians defend with 2 Infantrys
Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Azerbaijan, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Azerbaijan
Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Azerbaijan, round 3 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Azerbaijan, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Azerbaijan
Italians win, taking Azerbaijan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Italians: 1 ArmoredCar
Battle in Angola
Italians attack with 2 Infantrys and 2 Mech.Infs
Neutral defend with 1 Infantry
Italians roll dice for 2 Infantrys and 2 Mech.Infs in Angola, round 2 : 1/1 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Angola
Italians loses 0 PUs for violating Angolas neutrality.
Italians win, taking Angola from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from South Africa to 68 Sea Zone
1 Adv.Fighter moved from South Africa to 68 Sea Zone
1 JetFighter moved from Rajputana to E.Iran
1 Bomber moved from 12 Sea Zone to Manchester
1 JetFighter moved from 10 Sea Zone to 17 Sea Zone
1 JetFighter moved from 10 Sea Zone to Manchester
2 ArmoredCars moved from E.Romania to Kiev
1 ArmoredCar moved from Greece to E.Romania
1 Infantry moved from Bulgaria to E.Romania
Place Units - Italians
1 Bunker and 1 Factory placed in E.Iran
1 Bunker and 3 Infantrys placed in W.Iran
1 Bunker and 3 Infantrys placed in Rio de Oro
2 Destroyers placed in 41 Sea Zone
1 Artillery and 1 Infantry placed in Palestine
2 Infantrys placed in N.Saudi Arabia
2 Infantrys placed in Syria
1 Artillery and 4 Infantrys placed in Cairo
2 Transports placed in 56 Sea Zone
1 Cruiser placed in 56 Sea Zone
2 ArmoredCars placed in Mozambique
2 JetFighters placed in Madagascar
2 ArmoredCars placed in E.Morocco
Turn Complete - Italians
Italians collect 150 PUs; end with 150 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Italians : 0.67
British : -1.00
French : 0.50
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
1 Tank moved from Scotland to Dublin
2 Infantrys moved from Iceland to 3 Sea Zone
2 Infantrys and 1 Transport moved from 3 Sea Zone to 5 Sea Zone
2 Infantrys moved from 5 Sea Zone to Finnmark
1 Fighter moved from Greenland to Montreal
1 Fighter moved from Churchill to Montreal
Purchase Units - French
French buy 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in Finnmark
French attack with 2 Infantrys
Neutral defend with 1 Infantry
French roll dice for 2 Infantrys in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Finnmark, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Finnmark, round 4 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Finnmark
French loses 0 PUs for violating Finnmarks neutrality.
French win, taking Finnmark from Neutral with 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
1 Infantry and 1 Tank placed in Churchill
Turn Complete - French
French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Neutral : 0.00
French : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
1 ArmoredCar moved from Tohoku to Hokkaido
Yamamoto take Hokkaido from Americans
1 ArmoredCar moved from Hokkaido to Tohoku
1 Tank moved from Chubu to Kyushu
Yamamoto take Kyushu from Americans
1 Tank moved from Kyushu to Shikoku
Yamamoto take Shikoku from Americans
1 Infantry moved from Hunan to Kweichow
1 Infantry moved from Hunan to Kweichow
1 ArmoredCar moved from Hupeh to N.French Indochina
1 Artillery, 4 Infantrys and 1 Tank moved from Hupeh to Kweichow
1 Infantry and 1 Marine moved from East And South Borneo to West Borneo
1 Fighter moved from Kwangsi to West Borneo
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Kweichow
Yamamoto attack with 1 Artillery, 6 Infantrys and 1 Tank
British defend with 1 Tank
Yamamoto roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Kweichow, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in West Borneo
Yamamoto attack with 1 Fighter, 1 Infantry and 1 Marine
Dutch defend with 2 Infantrys
Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Marine in West Borneo, round 2 : 1/0 hits, 1.00 expected hits
Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in West Borneo
Yamamoto roll dice for 1 Fighter and 1 Marine in West Borneo, round 3 : 0/1 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in West Borneo
Yamamoto roll dice for 1 Marine in West Borneo, round 4 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in West Borneo, round 4 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Yamamoto and 1 Infantry owned by the Dutch lost in West Borneo
Dutch win with no units remaining. Battle score for attacker is -10
Casualties for Yamamoto: 1 Fighter, 1 Infantry and 1 Marine
Casualties for Dutch: 2 Infantrys
Non Combat Move - Yamamoto
Place Units - Yamamoto
2 Adv.Fighters, 2 ArmoredCars, 1 Bunker and 4 Infantrys placed in Tokyo
2 Artillerys and 2 Infantrys placed in Davao
3 Infantrys placed in Kwangsi
Turn Complete - Yamamoto
Yamamoto collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33
Chinese : -0.50
Dutch : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Chinese
1 Elite and 4 Infantrys moved from Shensi to Hupeh
1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank moved from Shansi to Shantung
1 ArmoredCar, 8 Infantrys and 1 Tank moved from Szechwan to Hupeh
1 Infantry moved from Lanchow to Szechwan
4 Infantrys and 1 Tank moved from Ningsia to Suiyuan
2 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
1 Artillery and 3 Infantrys moved from Gobi Altai to Ningsia
2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai
1 ArmoredCar moved from E.Qinghai to Ningsia
1 ArmoredCar moved from E.Qinghai to Lanchow
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 ArmoredCar, 1 Elite, 12 Infantrys and 1 Tank
Yamamoto defend with 2 Bunkers and 1 Factory
Chinese roll dice for 1 ArmoredCar, 1 Elite, 12 Infantrys and 1 Tank in Hupeh, round 2 : 3/1 hits, 3.17 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 2 Bunkers in Hupeh, round 2 : 1/0 hits, 1.00 expected hits
1 Bunker owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 1 ArmoredCar, 1 Elite, 11 Infantrys and 1 Tank in Hupeh, round 3 : 3/0 hits, 3.00 expected hits
Yamamoto roll dice for 1 Bunker in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 1 ArmoredCar, 1 Elite, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 2 Bunkers
Battle in Shantung
Chinese attack with 1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank
Hisaichi defend with 2 Bunkers, 1 Factory and 3 Infantrys
Chinese roll dice for 1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank in Shantung, round 2 : 4/1 hits, 4.50 expected hits
Units damaged: 2 Bunkers owned by the Hisaichi
Hisaichi roll dice for 2 Bunkers and 3 Infantrys in Shantung, round 2 : 2/0 hits, 2.00 expected hits
2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung
Chinese roll dice for 1 ArmoredCar, 17 Infantrys, 1 Marine and 1 Tank in Shantung, round 3 : 4/1 hits, 4.17 expected hits
Hisaichi roll dice for 2 Bunkers and 1 Infantry in Shantung, round 3 : 2/1 hits, 1.33 expected hits
2 Bunkers owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar, 15 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 10
Casualties for Chinese: 4 Infantrys
Casualties for Hisaichi: 2 Bunkers and 3 Infantrys
Non Combat Move - Chinese
Place Units - Chinese
2 ArmoredCars, 1 Artillery, 1 Elite and 2 Tanks placed in Hsining
1 Artillery and 3 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67
Yamamoto : -0.50
Chinese : -0.83