any scrambles? keep in mind you can scramble the french fig to normandy as well
Weddingsinger (allies) v 666, game 2
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 11 infantry moved from Amur to Sakha Combat - Russians Battle in Sakha Russians attack with 11 infantry Japanese defend with 1 infantry Russians roll dice for 11 infantry in Sakha, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 factory_minor, 2 infantry and 3 mech_infantrys AA fire in Ukraine : 0/3 hits, 0.50 expected hits Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/8 hits, 2.50 expected hits Germans roll dice for 1 aaGun, 2 infantry and 3 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/7 hits, 2.33 expected hits Germans roll dice for 1 aaGun, 2 infantry and 3 mech_infantrys in Ukraine, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 4 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 5 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 5 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun, 2 infantry and 3 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 aaGuns, 5 armour, 2 artilleries, 7 infantry and 13 mech_infantrys moved from Bryansk to Russia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Novosibirsk: 6 infantry EDIT: Removing units owned by Russians from Timguska: 6 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -3.00 AA fire in Ukraine : : -0.50 Russians : -4.00 Japanese : -0.33 -
Quick repost because I forgot to move the 6 Russian inf
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes 1 fighter moved from Kwangsi to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 infantry moved from Siam to Shan State 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Siam to 38 Sea Zone 2 fighters moved from Siam to 38 Sea Zone 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Shan State 1 fighter moved from Siam to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 38 Sea Zone -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes 1 fighter moved from Kwangsi to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 infantry moved from Siam to Shan State 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Siam to 38 Sea Zone 2 fighters moved from Siam to 38 Sea Zone 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Shan State 1 fighter moved from Siam to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 38 Sea Zone Combat - Japanese Battle in Borneo Battle in Malaya Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sumatra Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Sumatra from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 38 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 3 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits British roll dice for 1 battleship in 38 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 38 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 carriers moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from 38 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 41 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from 38 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 38 Sea Zone to French Indo China 1 fighter moved from Shan State to 41 Sea Zone 2 bombers and 1 tactical_bomber moved from Shan State to French Indo China 1 aaGun and 1 artillery moved from Kwangsi to French Indo China 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Manchuria to Chahar 2 artilleries moved from Hopei to Anhwe 5 infantry moved from Manchuria to Jehol 1 fighter moved from Manchuria to Hunan 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Japan 1 factory_minor placed in Kwangtung Japanese undo move 3. 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
British : -0.67 Americans : 0.00 ANZAC : -0.33 Chinese : -0.67 UK_Pacific : -1.33 Japanese : 5.33Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry Jehol : 1 flag, 5 infantry Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 2 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 artillery Hunan : 1 flag, 1 fighter and 1 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 artillery Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 armour Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 2 artilleries Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour and 1 marine Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 marine Soviet Far East : 1 flag, 1 infantry French Indo China : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 fighter and 5 tactical_bombers Celebes : 1 flag, 2 infantry Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 1 marine 42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport 41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber 44 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 43 Sea Zone : 1 flag, 1 transport 37 Sea Zone : 1 flag, 1 cruiser 36 Sea Zone : 1 flag, 1 submarine 35 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports 38 Sea Zone : 1 submarine 16 Sea Zone : 1 destroyer 5 Sea Zone : 1 submarine 6 Sea Zone : 1 carrier, 2 destroyers and 2 fightersProduction/PUs Summary :
Germans : 49 / 63 Russians : 26 / 34 Japanese : 64 / 73 Americans : 50 / 85 Chinese : 1 / 5 British : 37 / 37 UK_Pacific : 6 / 17 Italians : 15 / 20 ANZAC : 10 / 24 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes 1 fighter moved from Kwangsi to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 infantry moved from Siam to Shan State 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Siam to 38 Sea Zone 2 fighters moved from Siam to 38 Sea Zone 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Shan State 1 fighter moved from Siam to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 38 Sea Zone Combat - Japanese Battle in Borneo Battle in Malaya Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sumatra Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Sumatra from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 38 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 3 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits British roll dice for 1 battleship in 38 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 38 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 carriers moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from 38 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 41 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from 38 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 38 Sea Zone to French Indo China 1 fighter moved from Shan State to 41 Sea Zone 2 bombers and 1 tactical_bomber moved from Shan State to French Indo China 1 aaGun and 1 artillery moved from Kwangsi to French Indo China 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Manchuria to Chahar 2 artilleries moved from Hopei to Anhwe 5 infantry moved from Manchuria to Jehol 1 fighter moved from Manchuria to Hunan 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Japan 1 factory_minor placed in Kwangtung Japanese undo move 3. 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.67 Americans : 0.00 ANZAC : -0.33 Chinese : -0.67 UK_Pacific : -1.33 Japanese : 5.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 102 Sea Zone to 88 Sea Zone 3 fighters and 3 tactical_bombers moved from 102 Sea Zone to 88 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 102 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 102 Sea Zone to 91 Sea Zone 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 3 carriers moved from 102 Sea Zone to 91 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Morocco, round 2 : 5/8 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 88 Sea Zone Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 88 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 88 Sea Zone Americans win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 88 Sea Zone to 91 Sea Zone 1 fighter moved from Guam to Queensland 3 mech_infantrys moved from Western United States to Alaska Place Units - Americans 3 bombers placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17 Americans : 0.83 Neutral_Axis : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 102 Sea Zone to 88 Sea Zone 3 fighters and 3 tactical_bombers moved from 102 Sea Zone to 88 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 102 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 102 Sea Zone to 91 Sea Zone 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 3 carriers moved from 102 Sea Zone to 91 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Morocco, round 2 : 5/8 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 88 Sea Zone Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 88 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 88 Sea Zone Americans win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 88 Sea Zone to 91 Sea Zone 1 fighter moved from Guam to Queensland 3 mech_infantrys moved from Western United States to Alaska Place Units - Americans 3 bombers placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British repair damage of 6x harbour; Remaining resources: 31 PUs; British buy 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 bomber moved from India to Kweichow 1 armour and 2 mech_infantrys moved from Egypt to Tobruk 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Burma to Shan State Combat - British British creates battle in territory 106 Sea Zone Battle in 99 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kweichow British attack with 1 bomber Japanese defend with 1 artillery British roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow British win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tobruk British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 infantry British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Tobruk, round 2 : 3/4 hits, 1.50 expected hits 2 mech_infantrys owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk retreated to Tobruk Italians win with 1 armour and 2 artilleries remaining. Battle score for attacker is -11 Casualties for British: 1 armour and 2 mech_infantrys Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 3 aaGuns, 1 artillery, 9 infantry and 4 mech_infantrys moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 bomber moved from Kweichow to India 1 armour moved from Syria to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Iraq to Northwest Persia 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 mech_infantrys placed in Egypt 1 fighter and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6 British collect 37 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : -0.17 British : -0.33 Italians : 1.50 Americans : 0.83 Chinese : 0.33 Neutral_Axis : -0.33 Japanese : -1.00 -
@weddingsinger you have had some bad dice
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@666 lol… soooooo bad
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Ukraine 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 bomber moved from Bessarabia to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 2 artilleries moved from Tobruk to Alexandria -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Ukraine 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 bomber moved from Bessarabia to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 2 artilleries moved from Tobruk to Alexandria Combat - Italians Battle in Ukraine Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Russians: 3 infantry Battle in Alexandria Italians attack with 2 artilleries ANZAC defend with 1 infantry Italians roll dice for 2 artilleries in Alexandria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for ANZAC: 1 infantry Battle in 99 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 armour moved from Tobruk to Libya 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 2 aaGuns moved from Bessarabia to Ukraine Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -1.67 British : -0.33 Russians : 1.00Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery Cyprus : 1 flag Algeria : 1 flag, 1 infantry Tunisia : 1 flag, 1 infantry Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry Libya : 1 armour and 1 mech_infantry Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry Bryansk : 1 flag Ukraine : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor and 1 mech_infantry Western Ukraine : 1 flag 94 Sea Zone : 1 destroyer Crete : 1 flag, 1 infantry Greece : 1 flag, 1 artillery and 1 marine 97 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 49 / 63 Russians : 23 / 34 Japanese : 62 / 73 Americans : 51 / 81 Chinese : 2 / 3 British : 37 / 38 UK_Pacific : 7 / 12 Italians : 18 / 23 ANZAC : 10 / 24 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from India to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 carrier owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 destroyers and 2 fighters in 42 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 2 destroyers owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 carrier and 2 destroyers Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 mech_infantry and 1 tactical_bomber placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from India to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 carrier owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 destroyers and 2 fighters in 42 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 2 destroyers owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 carrier and 2 destroyers Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 mech_infantry and 1 tactical_bomber placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67 -
TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Non Combat Move - Germans 1 bomber moved from Western Ukraine to Ukraine 2 aaGuns, 6 armour, 4 artilleries, 4 fighters, 22 infantry, 8 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk 4 armour and 12 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to Novgorod 2 fighters moved from Novgorod to Bryansk 1 artillery moved from Novgorod to Belarus 1 infantry moved from France to Western Germany Place Units - Germans 3 tactical_bombers placed in Novgorod 2 bombers placed in Western Germany 1 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 4 infantry Germany : 1 factory_major Belarus : 1 flag, 1 artillery Karelia : 1 flag Baltic States : 1 flag Bryansk : 2 aaGuns, 10 armour, 4 artilleries, 6 fighters, 23 infantry, 20 mech_infantrys and 3 tactical_bombers Rostov : 1 flag, 1 mech_infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Tambov : 1 flag, 1 mech_infantry Ukraine : 1 bomber Vologda : 1 flag, 1 infantry Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 3 tactical_bombers Smolensk : 1 flag, 1 infantry 125 Sea Zone : 1 flag 113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 104 Sea Zone : 1 destroyer 106 Sea Zone : 1 flag Bulgaria : 1 flag 109 Sea Zone : 2 submarines Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 65 Russians : 19 / 34 Japanese : 62 / 73 Americans : 51 / 81 Chinese : 2 / 3 British : 37 / 38 UK_Pacific : 7 / 12 Italians : 18 / 23 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 5 infantry moved from Novosibirsk to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 5 infantry Germans defend with 1 infantry Russians roll dice for 5 infantry in Vologda, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Vologda, round 3 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Smolensk to Russia 1 infantry moved from Novosibirsk to Vologda 5 infantry moved from Sakha to Amur 4 infantry moved from Sakha to Amur 2 infantry moved from Sakha to Amur 1 infantry moved from Siberia to Amur Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : -1.17 -
TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters moved from 41 Sea Zone to Shan State 2 tactical_bombers moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters moved from 41 Sea Zone to Shan State 2 tactical_bombers moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Dutch New Guinea Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/6 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 artillery moved from Hopei to Suiyuyan 1 armour moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hunan 2 infantry moved from Jehol to Anhwe 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 44 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 submarine moved from 38 Sea Zone to 79 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 1 fighter placed in Japan 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Americans : -0.17 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 1.83Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry Jehol : 1 flag, 2 infantry Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 artillery and 1 infantry Suiyuyan : 1 flag, 1 artillery Kweichow : 1 flag, 1 artillery Hunan : 1 flag, 1 artillery Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 armour Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 2 infantry Shan State : 1 flag, 2 infantry Malaya : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 marine Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor and 1 harbour Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry Guam : 1 flag, 1 airfield and 1 marine Soviet Far East : 1 flag Siberia : 1 flag, 1 infantry French Indo China : 1 flag, 1 aaGun, 2 bombers, 2 fighters and 2 tactical_bombers Celebes : 1 flag Java : 1 flag, 1 artillery and 1 infantry Dutch New Guinea : 1 flag, 2 infantry and 1 marine Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 destroyer 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag, 1 destroyer 45 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport 37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports 36 Sea Zone : 1 flag, 1 destroyer 39 Sea Zone : 1 flag, 1 submarine 21 Sea Zone : 1 cruiser 16 Sea Zone : 1 destroyer 5 Sea Zone : 1 submarine 6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports 79 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 65 Russians : 19 / 27 Japanese : 65 / 74 Americans : 51 / 81 Chinese : 1 / 3 British : 37 / 38 UK_Pacific : 6 / 12 Italians : 18 / 23 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Algeria 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone 3 bombers moved from Eastern United States to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Algeria 2 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to Siberia 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports Italians defend with 1 destroyer Americans roll dice for 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports in 94 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 3 bombers Germans defend with 1 destroyer Americans roll dice for 3 bombers in 104 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Siberia Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Siberia, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Siberia Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 infantry Americans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Algeria, round 2 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 2 artilleries and 4 infantry Italians defend with 1 infantry Americans roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Algeria to 94 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 3 carriers moved from 91 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 3 bombers moved from 104 Sea Zone to Gibraltar 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 3 tactical_bombers placed in Western United States 2 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 Americans : -1.00 Japanese : 0.33





