TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Kweichow to Shensi
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 infantry, 4 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to France
1 bomber moved from United Kingdom to France
1 fighter moved from 92 Sea Zone to France
2 fighters moved from 110 Sea Zone to France
3 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
8 fighters moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Western Germany
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Western Germany, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Western Germany, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans win, taking Western Germany from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 11 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 11 fighters in 26 Sea Zone, round 2 : 9/12 hits, 5.83 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in France
Americans attack with 4 fighters
Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Americans roll dice for 4 fighters in France, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in France, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in France
Americans roll dice for 3 fighters in France, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 armour owned by the Italians lost in France
Americans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 2 fighters
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from France to 112 Sea Zone
1 bomber moved from France to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
5 fighters moved from 26 Sea Zone to Queensland
3 fighters moved from 26 Sea Zone to Queensland
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
4 tactical_bombers placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Kweichow to Shensi
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Egypt to Belgian Congo
1 mech_infantry moved from Alexandria to Trans-Jordan
3 armour moved from Iraq to Caucasus
3 mech_infantrys moved from Caucasus to Samara
2 tactical_bombers moved from Volgograd to Russia
4 fighters moved from Volgograd to Russia
3 infantry moved from Persia to Iraq
1 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Battle in Denmark
Non Combat Move - British
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 armour placed in Iraq
3 infantry placed in Union of South Africa
British undo move 2.
3 mech_infantrys placed in Union of South Africa
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.00
AA fire in France : : -0.17
Americans : 4.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 17 PUs;
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
Italians take Rostov from Russians
1 bomber moved from Novgorod to Western Germany
3 fighters moved from Southern Italy to Western Germany
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in Western Germany
Italians attack with 1 bomber and 3 fighters
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 3 fighters in Western Germany, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
retreated to Western Germany
Americans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery moved from Bryansk to Ukraine
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,50
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
4 armour, 4 artilleries, 1 fighter and 7 infantry moved from South Australia to Queensland
Non Combat Move - ANZAC
2 aaGuns moved from South Australia to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Southern France to France
French take France from Italians
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Caucasus to Russia
Combat - French
Non Combat Move - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
since you brought up our game. anybody think he’s taking Moscow? Russian has 32 IPCs to spend.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
12 armour and 6 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 mech_infantry moved from Smolensk to Vologda
5 bombers moved from Novgorod to Samara
2 infantry moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 fighter moved from Eastern Poland to Western Germany
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Western Germany
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 2 infantry in Western Germany, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Samara
Germans attack with 5 bombers and 2 mech_infantrys
British defend with 3 mech_infantrys
Germans roll dice for 5 bombers and 2 mech_infantrys in Samara, round 2 : 4/7 hits, 3,67 expected hits
Russians roll dice for 3 mech_infantrys in Samara, round 2 : 3/3 hits, 1,00 expected hits
3 mech_infantrys owned by the British, 1 bomber owned by the Germans and 2 mech_infantrys owned by the Germans lost in Samara
Germans win with 4 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for British: 3 mech_infantrys
Battle in Caucasus
Germans attack with 12 armour and 6 mech_infantrys
British defend with 3 armour
Germans roll dice for 12 armour and 6 mech_infantrys in Caucasus, round 2 : 8/18 hits, 7,00 expected hits
Russians roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1,50 expected hits
2 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 12 armour and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 armour
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 infantry moved from Norway to Finland
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Karelia to Finland
1 artillery moved from Belarus to Eastern Poland
7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
4 bombers moved from Samara to Novgorod
2 fighters moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
4 armour, 1 infantry and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 1 artillery
EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1,67
Americans : 0,67
Russians : 2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Rostov
3 infantry moved from Russia to Vologda
13 armour moved from Russia to Smolensk
4 mech_infantrys moved from Russia to Smolensk
10 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
7 infantry moved from Siberia to Sakha
Combat - Russians
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Vologda, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Vologda, round 4 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 13 armour and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 13 armour and 4 mech_infantrys in Smolensk, round 2 : 5/17 hits, 7.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 13 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Bryansk, round 3 : 0/4 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 3 infantry in Bryansk, round 4 : 2/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
4 aaGuns moved from Russia to Smolensk
Place Units - Russians
1 armour, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1.33
Italians : 0.50
Russians : -2.17
I edited for Russia taking Libya, with spread of communism bonus.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to Siberia
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 armour, 1 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
6 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
@crockett36, scramble?
no thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to Siberia
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 armour, 1 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
6 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Battle in Johnston Island
Battle in Siberia
Japanese attack with 1 bomber
Russians defend with 2 aaGuns
AA fire in Siberia : 1/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Siberia
Russians win, taking Johnston Island from Americans with 2 aaGuns remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 26 Sea Zone
Japanese attack with 5 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 30 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 46 Sea Zone to 30 Sea Zone
3 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 46 Sea Zone to 30 Sea Zone
3 artilleries moved from 30 Sea Zone to Johnston Island
2 infantry moved from 30 Sea Zone to Johnston Island
3 mech_infantrys moved from Kiangsu to Kweichow
2 artilleries moved from Hunan to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
2 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 armour moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Jehol to Chahar
1 fighter moved from Malaya to Siam
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 fighters placed in Japan
3 armour placed in India
2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Siberia : : 0,83
Americans : 0,67
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 2 artilleries, 3 bombers, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 fighter moved from 110 Sea Zone to France
2 fighters moved from 112 Sea Zone to France
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Eastern United States to 110 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
8 fighters moved from Queensland to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Norway
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 11 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 11 fighters in 26 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking Norway from Germans, taking 26 Sea Zone from Japanese with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
11 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to Quebec
2 aaGuns moved from Eastern United States to Quebec
1 bomber moved from Northern Italy to France
Place Units - Americans
3 bombers placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 aaGun and 6 infantry placed in Western United States
1 artillery placed in Eastern United States
1 transport placed in 101 Sea Zone
Americans undo move 3.
1 infantry placed in Eastern United States
1 aaGun and 5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.17
AA fire in Northern Italy : : -0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 9 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 9 infantry
Japanese defend with 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys
Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 2 : 0/13 hits, 3.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 2 : 6/14 hits, 5.00 expected hits
6 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 3 : 9/14 hits, 5.00 expected hits
3 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Kweichow
Japanese win with 2 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -40
Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Chinese undo move 1.
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -3.00
Japanese : 5.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 2 artilleries, 3 bombers, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 fighter moved from 110 Sea Zone to France
2 fighters moved from 112 Sea Zone to France
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Eastern United States to 110 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
8 fighters moved from Queensland to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Norway
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 11 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 11 fighters in 26 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking Norway from Germans, taking 26 Sea Zone from Japanese with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
11 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to Quebec
2 aaGuns moved from Eastern United States to Quebec
1 bomber moved from Northern Italy to France
Place Units - Americans
3 bombers placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 aaGun and 6 infantry placed in Western United States
1 artillery placed in Eastern United States
1 transport placed in 101 Sea Zone
Americans undo move 3.
1 infantry placed in Eastern United States
1 aaGun and 5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 9 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 9 infantry
Japanese defend with 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys
Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 2 : 0/13 hits, 3.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 2 : 6/14 hits, 5.00 expected hits
6 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 3 : 9/14 hits, 5.00 expected hits
3 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Kweichow
Japanese win with 2 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -40
Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Chinese undo move 1.
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Denmark to Western Germany
1 fighter moved from 110 Sea Zone to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Finland
1 fighter and 2 tactical_bombers moved from Russia to Finland
1 fighter moved from Russia to Finland
1 fighter moved from Russia to Finland
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
Combat - British
Battle in Western Germany
British attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western Germany
British roll dice for 1 artillery and 2 infantry in Western Germany, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Western Germany, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Finland
British attack with 6 fighters and 2 tactical_bombers
Germans defend with 5 infantry and 1 mech_infantry
British roll dice for 6 fighters and 2 tactical_bombers in Finland, round 2 : 5/8 hits, 4.33 expected hits
Germans roll dice for 5 infantry and 1 mech_infantry in Finland, round 2 : 1/6 hits, 2.00 expected hits
5 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
British roll dice for 5 fighters and 2 tactical_bombers in Finland, round 3 : 6/7 hits, 3.83 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 2 fighters
Casualties for Germans: 5 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Finland to Norway
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Normandy Bordeaux to France
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Finland to Norway
2 tactical_bombers moved from Finland to Norway
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
Place Units - British
1 artillery, 2 infantry and 1 tactical_bomber placed in United Kingdom
British undo move 1.
2 artilleries and 1 tactical_bomber placed in Iraq
1 mech_infantry placed in Union of South Africa
2 infantry and 2 mech_infantrys placed in United Kingdom
British undo move 1.
2 artilleries placed in Iraq
British undo move 1.
1 mech_infantry placed in Iraq
1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5,3,1,2
British collect 38 PUs (4 lost to blockades); end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : 1.17
Americans : 0.17
AA fire in Northern Italy : : -0.17
Chinese : -3.00
Japanese : 4.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 2 artilleries, 3 bombers, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 fighter moved from 110 Sea Zone to France
2 fighters moved from 112 Sea Zone to France
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Eastern United States to 110 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
8 fighters moved from Queensland to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Norway
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 11 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 11 fighters in 26 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking Norway from Germans, taking 26 Sea Zone from Japanese with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
11 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to Quebec
2 aaGuns moved from Eastern United States to Quebec
1 bomber moved from Northern Italy to France
Place Units - Americans
3 bombers placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 aaGun and 6 infantry placed in Western United States
1 artillery placed in Eastern United States
1 transport placed in 101 Sea Zone
Americans undo move 3.
1 infantry placed in Eastern United States
1 aaGun and 5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 9 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 9 infantry
Japanese defend with 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys
Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 2 : 0/13 hits, 3.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 2 : 6/14 hits, 5.00 expected hits
6 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 3 : 9/14 hits, 5.00 expected hits
3 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Kweichow
Japanese win with 2 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -40
Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Chinese undo move 1.
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Denmark to Western Germany
1 fighter moved from 110 Sea Zone to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Finland
1 fighter and 2 tactical_bombers moved from Russia to Finland
1 fighter moved from Russia to Finland
1 fighter moved from Russia to Finland
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
Combat - British
Battle in Western Germany
British attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western Germany
British roll dice for 1 artillery and 2 infantry in Western Germany, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Western Germany, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Finland
British attack with 6 fighters and 2 tactical_bombers
Germans defend with 5 infantry and 1 mech_infantry
British roll dice for 6 fighters and 2 tactical_bombers in Finland, round 2 : 5/8 hits, 4.33 expected hits
Germans roll dice for 5 infantry and 1 mech_infantry in Finland, round 2 : 1/6 hits, 2.00 expected hits
5 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
British roll dice for 5 fighters and 2 tactical_bombers in Finland, round 3 : 6/7 hits, 3.83 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 2 fighters
Casualties for Germans: 5 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Finland to Norway
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Normandy Bordeaux to France
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Finland to Norway
2 tactical_bombers moved from Finland to Norway
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
Place Units - British
1 artillery, 2 infantry and 1 tactical_bomber placed in United Kingdom
British undo move 1.
2 artilleries and 1 tactical_bomber placed in Iraq
1 mech_infantry placed in Union of South Africa
2 infantry and 2 mech_infantrys placed in United Kingdom
British undo move 1.
2 artilleries placed in Iraq
British undo move 1.
1 mech_infantry placed in Iraq
1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5,3,1,2
British collect 38 PUs (4 lost to blockades); end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by British to 112 Sea Zone: 2 transports
EDIT: Adding units owned by British to Denmark: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : 1.17
Americans : 0.17
AA fire in Northern Italy : : -0.17
Chinese : -3.00
Japanese : 4.83
had to edit in the north sea. transports wouldn’t let my boys land in Denmark.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 3x factory_major; Remaining resources: 17 PUs;
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry and 2 mech_infantrys moved from Northern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/7 hits, 2,67 expected hits
British roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Western Germany to Southern Italy
1 infantry moved from 80 Sea Zone to Eastern Persia
Place Units - Italians
1 armour, 1 artillery and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,33
British : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 armour, 5 artilleries, 1 fighter and 9 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :