Here is the game, Have Fun
G40 Trulpen (allies +30) vs majikforce (axis)
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@majikforce I made the US edits for you. I also moved your sub in sz33 back to 54 because he can’t be in a sz adjacent to a Japanese territory until you are at war. Which doesn’t happen until the end of turn 3. Feel free to put him somewhere else if you would like to. But just remember you don’t get the naval base extra movement.
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@majikforce Thanks again! Of course, that was silly of me. I’ll check and decide about the sub.
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@trulpen So as for the map turn summaries not posting as a group. It looks like its because of the map version we are using 3.9. Since that was the map I started the game with I think we are stuck with it. Its weird though beacuse I have used earlier versions of the map and it does do the group turn posting. I will update my maps to version 4.0 for future games.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Burma to India 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,6,5,2,5,3,2,5,6,5 ANZAC collect 13 PUs (4 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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Didn’t realize the force that can hit Burma. May I turtle the Brits (10 inf, 2 art, 2 aa, 2 fig, 1 tac) in India instead?
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Also I had intended to put the 3 ANZAC figs in Tsinghai, but that edit I guess is less controversial.
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Last post only include edits in Pacific.
US:
a) 1 sub stays in sz 54UK:
a) 1 fig Burma -> Tsinghai
b) 10 inf, 2 art, 2 aa, 1 fig, 1 tac Burma -> CalcuttaANZAC:
a) 3 fig Calcutta -> Tsinghai -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to Tsinghai: 3 fighters EDIT: Adding units owned by British to Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by ANZAC from India: 3 fighters EDIT: Removing units owned by British from Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to India: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Removing units owned by British from Burma: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Full edit above. Changed the fig and tac to Tsinghai instead of Calcutta. Feel free to raise any complaints.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to Tsinghai: 3 fighters EDIT: Adding units owned by British to Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by ANZAC from India: 3 fighters EDIT: Removing units owned by British from Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to Tsinghai: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to India: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Removing units owned by British from Burma: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Turning off Edit Mode Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 artilleries and 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 8 mech_infantrys moved from Germany to Eastern Poland 5 armour, 11 artilleries, 9 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Baltic States 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone 3 fighters moved from Western Germany to 114 Sea Zone 1 artillery and 1 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to France 2 armour moved from Romania to Ukraine 1 bomber moved from Western Germany to Ukraine 1 armour moved from Romania to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 114 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Ukraine Germans attack with 3 armour, 1 bomber and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 armour Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Ukraine to Bessarabia 1 bomber moved from Ukraine to Eastern Poland 2 artilleries and 6 infantry moved from Romania to Eastern Poland 3 aaGuns moved from Slovakia Hungary to Eastern Poland 3 fighters moved from 114 Sea Zone to Eastern Poland 2 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland 2 fighters and 1 tactical_bomber moved from Tobruk to Southern Italy 3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 1 infantry placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 aaGuns EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.67 Russians : 1.17
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@majikforce Thought I had moved my Italian AA last turn. So I edited them into Eastern Poland.
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@majikforce Certainly ok.
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@majikforce Just a thought, are you really sure you want to land that tac in Bessarabia?
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@trulpen Yep. He has to land there. I was hoping to take him as a casualty but you got two hits.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 2 fighters moved from Caucasus to Bessarabia 2 armour and 2 mech_infantrys moved from Caucasus to Iraq 1 tactical_bomber moved from Caucasus to Iraq 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 1 infantry Germans defend with 1 tactical_bomber Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 tactical_bomber Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Iraq Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 2 infantry Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2,00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - Russians 2 fighters moved from Bessarabia to Bryansk 2 aaGuns, 6 artilleries and 11 infantry moved from Western Ukraine to Bryansk 1 aaGun, 4 artilleries and 14 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Iraq to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 1 submarine moved from 104 Sea Zone to 105 Sea Zone 2 aaGuns and 13 infantry moved from Siberia to Amur 1 artillery and 3 infantry moved from Sakha to Amur Place Units - Russians 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1,50 Italians : 0,50 Russians : -1,00 Neutral_Axis : 0,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour, 9 infantry and 2 mech_infantrys moved from Manchuria to Amur 1 tactical_bomber moved from Japan to Amur 2 fighters moved from 6 Sea Zone to Amur 3 bombers moved from French Indo China to Manchuria 3 bombers moved from Manchuria to Amur 2 fighters moved from Japan to Amur 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 carrier moved from 24 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 1 tactical_bomber moved from French Indo China to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Anhwe to Manchuria 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 carrier moved from 17 Sea Zone to 24 Sea Zone 1 carrier moved from 24 Sea Zone to 25 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 cruiser moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Java Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 25 Sea Zone Japanese attack with 2 carriers and 2 destroyers Americans defend with 2 carriers Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 carriers in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers in 25 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 carriers in 25 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 carrier and 2 destroyers in 25 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier in 25 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 2 destroyers in 25 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier in 25 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 destroyer in 25 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 carrier in 25 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone Americans win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from ANZAC with no units remaining. Battle score for attacker is -16 Casualties for Japanese: 2 carriers and 2 destroyers Casualties for Americans: 2 carriers Battle in Kwangtung Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Japanese: 1 artillery and 1 tactical_bomber Casualties for Americans: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Amur Japanese attack with 1 armour, 3 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 aaGuns, 1 artillery and 16 infantry AA fire in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour, 3 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 8/20 hits, 7.00 expected hits Russians roll dice for 2 aaGuns, 1 artillery and 16 infantry in Amur, round 2 : 6/17 hits, 5.67 expected hits 6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 bombers, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 3 : 6/14 hits, 6.00 expected hits Russians roll dice for 1 artillery and 10 infantry in Amur, round 3 : 5/11 hits, 3.67 expected hits 3 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 3 bombers, 4 fighters and 1 tactical_bomber in Amur, round 4 : 5/9 hits, 5.17 expected hits Russians roll dice for 1 artillery and 4 infantry in Amur, round 4 : 2/5 hits, 1.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 3 bombers and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 1 artillery and 16 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 bombers and 3 fighters moved from Amur to Manchuria 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Shensi to Suiyuyan 1 artillery and 1 infantry moved from Shensi to Kweichow 1 infantry moved from Kwangsi to Hunan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Manchuria 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -1.00 Americans : 3.67 ANZAC : -0.33 UK_Pacific : -1.00 Russians : 2.00 Japanese : -0.67
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@majikforce That was some nice dice for you!