@Booper Yeah definitely, very strong rolls for the Axis thus far other than Tunisia just now lol. Excited to see how this unfolds.
19L DannyDuck (allies) vs Majikforce (axis) BM3 Game 2
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 7 infantry moved from Karelia to Novgorod 1 artillery moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Belarus 4 infantry moved from Baltic States to Novgorod 1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Baltic States to Novgorod 5 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Ukraine 1 infantry moved from Caucasus to Rostov 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Chahar to Manchuria 5 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kiangsi to Yunnan 2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in Szechwan, round 2 : 7/14 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 11 infantry in Szechwan, round 2 : 5/12 hits, 4.33 expected hits 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 7 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Szechwan, round 3 : 5/9 hits, 5.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 3/5 hits, 2.00 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -41 Casualties for Japanese: 4 fighters and 4 tactical_bombers Casualties for Chinese: 1 fighter and 11 infantry Non Combat Move - Japanese 2 bombers, 3 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries moved from Kwangsi to 36 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 aaGun moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 armour and 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in Manchuria 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese : 1.00 Japanese : -2.00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 bombers moved from Western United States to Hawaiian Islands 2 bombers moved from Eastern United States to Hawaiian Islands 1 carrier moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from 30 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kansu Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Quebec to Scotland 1 mech_infantry moved from Eire to Scotland 1 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 2 fighters and 2 tactical_bombers Italians defend with 1 battleship, 2 cruisers, 1 submarine and 1 transport 1 submarine owned by the Italians Submerged British roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British and 1 battleship owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 19 Casualties for British: 1 fighter and 2 tactical_bombers Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Battle in Gibraltar British attack with 1 armour and 1 infantry Italians defend with 1 harbour and 2 infantry British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Gibraltar, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Gibraltar, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Gibraltar, round 6 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Gibraltar, round 7 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Scotland British attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Scotland, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Scotland to United Kingdom 1 bomber moved from Scotland to United Kingdom 1 fighter moved from 96 Sea Zone to Egypt 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 armour moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - British 3 armour placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 3 artilleries and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 artilleries and 1 marineCombat Hit Differential Summary :
Germans : 0.33 British : -2.83 Italians : -1.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Tobruk to Egypt 2 fighters moved from Tobruk to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Tobruk to Alexandria Combat - Italians Air Battle in Egypt Italians attacks with 3 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Egypt causes 4 damage total. Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from Egypt to Southern Italy 2 fighters moved from Egypt to Alexandria 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Libya to Tobruk 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Bulgaria to Romania 1 armour moved from Romania to Poland 2 artilleries and 2 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
AA fire in Egypt : : -0.17 -
@majikforce I assumed no intercept in Egypt.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 4 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone 2 bombers moved from Southern Italy to 81 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers British defend with 1 carrier, 2 cruisers, 2 destroyers and 1 transport; French defend with 1 destroyer Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 3/9 hits, 5.33 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 2 cruisers, 3 destroyers and 1 transport in 81 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits 1 destroyer owned by the French, 1 destroyer owned by the British, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 81 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 81 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits 1 destroyer owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Germans: 3 fighters and 2 tactical_bombers Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 1 transport Casualties for French: 1 destroyer Battle in 91 Sea Zone Germans attack with 1 bomber and 1 destroyer British defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria 2 bombers moved from 81 Sea Zone to Greece 3 armour moved from Greece to Romania 5 armour and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Northern Italy to Romania 3 aaGuns, 12 artilleries and 10 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Southern Italy to Alexandria Place Units - Germans 10 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -2.67 British : 1.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 infantry moved from Yenisey to Timguska 3 artilleries moved from Novgorod to Karelia 8 infantry moved from Novgorod to Karelia 4 infantry moved from Novgorod to Belarus 2 artilleries moved from Novgorod to Belarus 4 artilleries moved from Ukraine to Western Ukraine 5 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Ukraine 2 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine Non Combat Move - Russians Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Yunnan 2 artilleries moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 4 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 bombers moved from Kwangsi to Philippines 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Borneo Battle in Guam Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Kwangtung to Manchuria 2 fighters moved from Kwangtung to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China 2 bombers moved from Philippines to French Indo China 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Manchuria 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.67 UK_Pacific : 1.33 Japanese : 2.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 2 fighters moved from Eastern United States to 86 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 5 bombers moved from Hawaiian Islands to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 25 Sea Zone Americans attack with 5 bombers Japanese defend with 1 destroyer Americans roll dice for 5 bombers in 25 Sea Zone, round 2 : 3/5 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 bombers moved from 25 Sea Zone to Queensland 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil 1 armour moved from 86 Sea Zone to Brazil Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Eastern United States 1 artillery placed in Western United States Americans undo move 3. 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 4x airfield; Remaining resources: 27 PUs; British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 battleship moved from 76 Sea Zone to 80 Sea Zone Combat - British Non Combat Move - British 1 armour moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - British 1 mech_infantry placed in Union of South Africa 2 armour and 1 fighter placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,2 British collect 27 PUs (3 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Americans : 1.00 Chinese : 0.00 Japanese : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 cruiser and 1 marine; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 armour moved from Poland to Baltic States Italians take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to Egypt 2 fighters moved from Alexandria to Egypt Combat - Italians Air Battle in Egypt Italians attacks with 3 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Battle in Cyprus Cleaning up after air battles Non Combat Move - Italians 1 bomber and 2 fighters moved from Egypt to Alexandria 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 2 aaGuns, 2 artilleries and 3 infantry moved from Romania to Eastern Poland Place Units - Italians 1 cruiser placed in 97 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
AA fire in Egypt : : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 airfield placed in Northern Territory 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from United Kingdom to Karelia Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 bomber moved from Greece to Ukraine Combat - Germans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Non Combat Move - Germans 1 bomber moved from Ukraine to Eastern Poland 1 bomber moved from Greece to Eastern Poland 3 aaGuns, 5 armour, 12 artilleries, 10 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 4 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 3 infantry moved from Poland to Eastern Poland 2 fighters moved from Southern Italy to Finland 2 fighters moved from Western Germany to Finland 3 infantry moved from Greece to Bulgaria 1 bomber moved from Tunisia to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from Alexandria to Greece 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 airfield placed in Greece 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Italians 2 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 2 artilleries and 7 infantry moved from Ukraine to Bryansk 2 aaGuns, 2 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 2 artilleries and 4 infantry moved from Belarus to Bryansk 3 artilleries and 8 infantry moved from Karelia to Novgorod 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 1 armour placed in Russia 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : 0.67 Russians : 0.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 2 fighters, 4 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Anhwe to Hopei 2 artilleries moved from Shensi to Hopei 1 armour moved from Kwangtung to Yunnan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 armour and 2 mech_infantrys moved from Manchuria to Chahar 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 21 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone 2 bombers moved from French Indo China to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Malaya Combat - Japanese Battle in Malaya Japanese attack with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 8/11 hits, 4.33 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 33 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in 33 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 5/13 hits, 7.00 expected hits Americans roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 33 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone 2 transports owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship, 2 bombers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77 Casualties for Japanese: 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports Non Combat Move - Japanese 2 bombers moved from 33 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to Paulau Island 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 42 Sea Zone to 34 Sea Zone 1 carrier and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 transport moved from 20 Sea Zone to 37 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Manchuria 3 submarines placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.67 UK_Pacific : 0.67 Japanese : 2.17 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 2 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone 1 carrier moved from 86 Sea Zone to 91 Sea Zone 2 fighters moved from 86 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 5 bombers moved from Queensland to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Morocco Americans attack with 3 artilleries and 3 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 2/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 33 Sea Zone Americans attack with 5 bombers, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 cruisers and 2 destroyers Americans roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/8 hits, 5.00 expected hits Japanese roll dice for 1 battleship, 2 cruisers and 2 destroyers in 33 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 5 bombers in 33 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 33 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 battleship owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 17 Casualties for Americans: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Japanese: 1 battleship, 2 cruisers and 2 destroyers Non Combat Move - Americans 4 bombers moved from 33 Sea Zone to Northern Territory 1 carrier moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier, 2 fighters and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kansu, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Kansu, round 3 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 29 PUs; British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to Karelia 1 bomber moved from United Kingdom to Germany 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 battleship moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from India to Burma 2 artilleries and 2 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Anglo Egyptian Sudan British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win with 2 fighters remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 5 artilleries, 1 fighter and 5 infantry Japanese defend with 1 infantry British roll dice for 5 artilleries, 1 fighter and 5 infantry in Burma, round 2 : 4/11 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 bomber moved from Germany to Novgorod Place Units - British 1 factory_minor placed in Persia 1 fighter and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 27 PUs (3 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 artilleriesCombat Hit Differential Summary :
British : -0.33 Italians : 1.33 Americans : -0.50 Chinese : 1.00 Neutral_Axis : 0.33 Japanese : 0.50 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Alexandria to Malta 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 armour moved from Alexandria to Libya 1 artillery moved from Alexandria to Tobruk 2 fighters moved from Alexandria to Southern Italy 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia Combat - Italians Battle in Crete Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Crete from Neutral_Allies, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for British: 1 aaGun and 1 infantry Battle in Western Ukraine Italians attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belarus Italians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Eastern Poland to Western Ukraine Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 1.00 British : -0.67 AA fire in Malta : : 0.83 Russians : -0.33 -
Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 34 Sea Zone 1 cruiser moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 cruiser and 2 submarines Japanese defend with 1 carrier and 1 fighter ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone 1 submarine owned by the ANZAC Submerged ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 cruiser and 1 submarine Casualties for Japanese: 1 carrier 1 fighter owned by the Japanese forced to land in Paulau Island Non Combat Move - ANZAC 3 fighters moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from Karelia to Novgorod Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.33 -
@majikforce sounds good, sorry it took so long. I lost track of this match in my announcements





